574 lines
23 KiB
C++
574 lines
23 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spoutliner
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*/
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#pragma once
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#include "RNA_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* internal exports only */
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struct ARegion;
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struct EditBone;
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struct ID;
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struct ListBase;
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struct Main;
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struct Object;
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struct Scene;
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struct TreeElement;
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struct TreeStoreElem;
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struct ViewLayer;
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struct bContext;
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struct bContextDataResult;
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struct bPoseChannel;
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struct wmKeyConfig;
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struct wmOperatorType;
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typedef struct SpaceOutliner_Runtime {
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/** Internal C++ object to create and manage the tree for a specific display type (View Layers,
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* Scenes, Blender File, etc.). */
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struct TreeDisplay *tree_display;
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/** Pointers to tree-store elements, grouped by `(id, type, nr)`
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* in hash-table for faster searching. */
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struct GHash *treehash;
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} SpaceOutliner_Runtime;
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typedef enum TreeElementInsertType {
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TE_INSERT_BEFORE,
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TE_INSERT_AFTER,
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TE_INSERT_INTO,
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} TreeElementInsertType;
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typedef enum TreeTraversalAction {
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/** Continue traversal regularly, don't skip children. */
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TRAVERSE_CONTINUE = 0,
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/** Stop traversal. */
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TRAVERSE_BREAK,
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/** Continue traversal, but skip children of traversed element. */
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TRAVERSE_SKIP_CHILDS,
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} TreeTraversalAction;
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typedef TreeTraversalAction (*TreeTraversalFunc)(struct TreeElement *te, void *customdata);
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typedef struct TreeElement {
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struct TreeElement *next, *prev, *parent;
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/**
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* Handle to the new C++ object (a derived type of base #AbstractTreeElement) that should replace
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* #TreeElement. Step by step, data should be moved to it and operations based on the type should
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* become virtual methods of the class hierarchy.
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*/
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struct TreeElementType *type;
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ListBase subtree;
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int xs, ys; /* Do selection. */
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TreeStoreElem *store_elem; /* Element in tree store. */
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short flag; /* Flag for non-saved stuff. */
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short index; /* Index for data arrays. */
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short idcode; /* From TreeStore id. */
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short xend; /* Width of item display, for select. */
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const char *name;
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void *directdata; /* Armature Bones, Base, Sequence, Strip... */
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PointerRNA rnaptr; /* RNA Pointer. */
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} TreeElement;
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typedef struct TreeElementIcon {
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struct ID *drag_id, *drag_parent;
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int icon;
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} TreeElementIcon;
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#define TREESTORE_ID_TYPE(_id) \
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(ELEM(GS((_id)->name), \
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ID_SCE, \
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ID_LI, \
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ID_OB, \
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ID_ME, \
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ID_CU, \
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ID_MB, \
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ID_NT, \
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ID_MA, \
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ID_TE, \
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ID_IM, \
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ID_LT, \
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ID_LA, \
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ID_CA) || \
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ELEM(GS((_id)->name), \
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ID_KE, \
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ID_WO, \
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ID_SPK, \
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ID_GR, \
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ID_AR, \
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ID_AC, \
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ID_BR, \
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ID_PA, \
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ID_GD, \
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ID_LS, \
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ID_LP, \
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ID_HA, \
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ID_PT, \
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ID_VO, \
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ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
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ELEM(GS((_id)->name), \
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ID_SCR, \
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ID_WM, \
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ID_TXT, \
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ID_VF, \
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ID_SO, \
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ID_CF, \
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ID_PAL, \
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ID_MC, \
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ID_WS, \
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ID_MSK, \
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ID_PC))
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/* TreeElement->flag */
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enum {
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TE_ACTIVE = (1 << 0),
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/* Closed items display their children as icon within the row. TE_ICONROW is for
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* these child-items that are visible but only within the row of the closed parent. */
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TE_ICONROW = (1 << 1),
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TE_LAZY_CLOSED = (1 << 2),
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TE_FREE_NAME = (1 << 3),
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TE_DISABLED = (1 << 4),
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TE_DRAGGING = (1 << 5),
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TE_CHILD_NOT_IN_COLLECTION = (1 << 6),
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/* Child elements of the same type in the icon-row are drawn merged as one icon.
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* This flag is set for an element that is part of these merged child icons. */
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TE_ICONROW_MERGED = (1 << 7),
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};
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/* button events */
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#define OL_NAMEBUTTON 1
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typedef enum {
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OL_DRAWSEL_NONE = 0, /* inactive (regular black text) */
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OL_DRAWSEL_NORMAL = 1, /* active object (draws white text) */
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OL_DRAWSEL_ACTIVE = 2, /* active obdata (draws a circle around the icon) */
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} eOLDrawState;
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typedef enum {
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OL_SETSEL_NONE = 0, /* don't change the selection state */
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OL_SETSEL_NORMAL = 1, /* select the item */
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OL_SETSEL_EXTEND = 2, /* select the item and extend (also toggles selection) */
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} eOLSetState;
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/* get TreeStoreElem associated with a TreeElement
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* < a: (TreeElement) tree element to find stored element for
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*/
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#define TREESTORE(a) ((a)->store_elem)
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/* size constants */
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#define OL_Y_OFFSET 2
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#define OL_TOG_USER_BUTS_USERS (UI_UNIT_X * 2.0f + V2D_SCROLL_WIDTH)
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#define OL_TOG_USER_BUTS_STATUS (UI_UNIT_X + V2D_SCROLL_WIDTH)
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#define OL_RNA_COLX (UI_UNIT_X * 15)
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#define OL_RNA_COL_SIZEX (UI_UNIT_X * 7.5f)
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#define OL_RNA_COL_SPACEX (UI_UNIT_X * 2.5f)
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/* The outliner display modes that support the filter system.
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* Note: keep it synced with space_outliner.py */
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#define SUPPORT_FILTER_OUTLINER(space_outliner_) \
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(ELEM((space_outliner_)->outlinevis, SO_VIEW_LAYER))
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/* Outliner Searching --
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*
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* Are we looking for something in the outliner?
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* If so finding matches in child items makes it more useful
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*
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* - We want to flag parents to act as being open to filter child matches
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* - and also flag matches so we can highlight them
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* - Flags are stored in TreeStoreElem->flag
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* - Flag options defined in DNA_outliner_types.h
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* - SO_SEARCH_RECURSIVE defined in DNA_space_types.h
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*
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* - NOT in data-blocks view - searching all data-blocks takes way too long
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* to be useful
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* - not searching into RNA items helps but isn't the complete solution
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*/
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#define SEARCHING_OUTLINER(sov) (sov->search_flags & SO_SEARCH_RECURSIVE)
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/* is the current element open? if so we also show children */
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#define TSELEM_OPEN(telm, sv) \
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(((telm)->flag & TSE_CLOSED) == 0 || \
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(SEARCHING_OUTLINER(sv) && ((telm)->flag & TSE_CHILDSEARCH)))
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/**
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* Container to avoid passing around these variables to many functions.
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* Also so we can have one place to assign these variables.
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*/
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typedef struct TreeViewContext {
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/* Scene level. */
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struct Scene *scene;
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struct ViewLayer *view_layer;
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/* Object level. */
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/** Avoid OBACT macro everywhere. */
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Object *obact;
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Object *ob_edit;
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/**
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* The pose object may not be the active object (when in weight paint mode).
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* Checking this in draw loops isn't efficient, so set only once. */
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Object *ob_pose;
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} TreeViewContext;
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typedef enum TreeItemSelectAction {
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OL_ITEM_DESELECT = 0, /* Deselect the item */
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OL_ITEM_SELECT = (1 << 0), /* Select the item */
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OL_ITEM_SELECT_DATA = (1 << 1), /* Select object data */
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OL_ITEM_ACTIVATE = (1 << 2), /* Activate the item */
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OL_ITEM_EXTEND = (1 << 3), /* Extend the current selection */
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OL_ITEM_RECURSIVE = (1 << 4), /* Select recursively */
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} TreeItemSelectAction;
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/* outliner_tree.c ----------------------------------------------- */
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void outliner_free_tree(ListBase *tree);
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void outliner_cleanup_tree(struct SpaceOutliner *space_outliner);
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void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree);
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void outliner_build_tree(struct Main *mainvar,
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struct Scene *scene,
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struct ViewLayer *view_layer,
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struct SpaceOutliner *space_outliner,
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struct ARegion *region);
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bool outliner_requires_rebuild_on_select_or_active_change(
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const struct SpaceOutliner *space_outliner);
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bool outliner_requires_rebuild_on_open_change(const struct SpaceOutliner *space_outliner);
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typedef struct IDsSelectedData {
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struct ListBase selected_array;
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} IDsSelectedData;
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TreeTraversalAction outliner_find_selected_collections(struct TreeElement *te, void *customdata);
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TreeTraversalAction outliner_find_selected_objects(struct TreeElement *te, void *customdata);
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/* outliner_draw.c ---------------------------------------------- */
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void draw_outliner(const struct bContext *C);
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void outliner_tree_dimensions(struct SpaceOutliner *space_outliner, int *r_width, int *r_height);
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TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te);
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void outliner_collection_isolate_flag(struct Scene *scene,
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struct ViewLayer *view_layer,
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struct LayerCollection *layer_collection,
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struct Collection *collection,
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struct PropertyRNA *layer_or_collection_prop,
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const char *propname,
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const bool value);
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int tree_element_id_type_to_index(TreeElement *te);
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/* outliner_select.c -------------------------------------------- */
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eOLDrawState tree_element_type_active(struct bContext *C,
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const TreeViewContext *tvc,
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struct SpaceOutliner *space_outliner,
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TreeElement *te,
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TreeStoreElem *tselem,
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const eOLSetState set,
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bool recursive);
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eOLDrawState tree_element_active(struct bContext *C,
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const TreeViewContext *tvc,
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SpaceOutliner *space_outliner,
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TreeElement *te,
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const eOLSetState set,
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const bool handle_all_types);
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struct bPoseChannel *outliner_find_parent_bone(TreeElement *te, TreeElement **r_bone_te);
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void outliner_item_select(struct bContext *C,
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struct SpaceOutliner *space_outliner,
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struct TreeElement *te,
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const short select_flag);
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bool outliner_item_is_co_over_name_icons(const TreeElement *te, float view_co_x);
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bool outliner_item_is_co_over_icon(const TreeElement *te, float view_co_x);
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bool outliner_item_is_co_over_name(const TreeElement *te, float view_co_x);
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bool outliner_item_is_co_within_close_toggle(const TreeElement *te, float view_co_x);
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bool outliner_is_co_within_mode_column(SpaceOutliner *space_outliner, const float view_mval[2]);
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void outliner_item_mode_toggle(struct bContext *C,
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TreeViewContext *tvc,
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TreeElement *te,
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const bool do_extend);
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/* outliner_edit.c ---------------------------------------------- */
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typedef void (*outliner_operation_fn)(struct bContext *C,
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struct ReportList *,
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struct Scene *scene,
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struct TreeElement *,
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struct TreeStoreElem *,
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TreeStoreElem *,
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void *);
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void outliner_do_object_operation_ex(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct SpaceOutliner *space_outliner,
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struct ListBase *lb,
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outliner_operation_fn operation_fn,
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void *user_data,
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bool recurse_selected);
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void outliner_do_object_operation(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct SpaceOutliner *space_outliner,
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struct ListBase *lb,
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outliner_operation_fn operation_fn);
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int common_restrict_check(struct bContext *C, struct Object *ob);
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int outliner_flag_is_any_test(ListBase *lb, short flag, const int curlevel);
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bool outliner_flag_set(ListBase *lb, short flag, short set);
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bool outliner_flag_flip(ListBase *lb, short flag);
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void item_rename_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void lib_relocate_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void lib_reload_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void id_delete_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void id_remap_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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struct TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void item_object_mode_enter_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void item_object_mode_exit_fn(struct bContext *C,
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struct ReportList *reports,
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struct Scene *scene,
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TreeElement *te,
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struct TreeStoreElem *tsep,
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struct TreeStoreElem *tselem,
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void *user_data);
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void outliner_set_coordinates(struct ARegion *region, struct SpaceOutliner *space_outliner);
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void outliner_item_openclose(struct SpaceOutliner *space_outliner,
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TreeElement *te,
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bool open,
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bool toggle_all);
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/* outliner_dragdrop.c */
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void outliner_dropboxes(void);
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void OUTLINER_OT_item_drag_drop(struct wmOperatorType *ot);
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void OUTLINER_OT_parent_drop(struct wmOperatorType *ot);
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void OUTLINER_OT_parent_clear(struct wmOperatorType *ot);
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void OUTLINER_OT_scene_drop(struct wmOperatorType *ot);
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void OUTLINER_OT_material_drop(struct wmOperatorType *ot);
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void OUTLINER_OT_datastack_drop(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_drop(struct wmOperatorType *ot);
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/* ...................................................... */
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void OUTLINER_OT_highlight_update(struct wmOperatorType *ot);
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void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
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void OUTLINER_OT_item_openclose(struct wmOperatorType *ot);
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void OUTLINER_OT_item_rename(struct wmOperatorType *ot);
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void OUTLINER_OT_lib_relocate(struct wmOperatorType *ot);
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void OUTLINER_OT_lib_reload(struct wmOperatorType *ot);
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void OUTLINER_OT_id_delete(struct wmOperatorType *ot);
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void OUTLINER_OT_show_one_level(struct wmOperatorType *ot);
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void OUTLINER_OT_show_active(struct wmOperatorType *ot);
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void OUTLINER_OT_show_hierarchy(struct wmOperatorType *ot);
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void OUTLINER_OT_select_box(struct wmOperatorType *ot);
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void OUTLINER_OT_select_walk(struct wmOperatorType *ot);
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void OUTLINER_OT_select_all(struct wmOperatorType *ot);
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void OUTLINER_OT_expanded_toggle(struct wmOperatorType *ot);
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void OUTLINER_OT_scroll_page(struct wmOperatorType *ot);
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void OUTLINER_OT_keyingset_add_selected(struct wmOperatorType *ot);
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void OUTLINER_OT_keyingset_remove_selected(struct wmOperatorType *ot);
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void OUTLINER_OT_drivers_add_selected(struct wmOperatorType *ot);
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void OUTLINER_OT_drivers_delete_selected(struct wmOperatorType *ot);
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void OUTLINER_OT_orphans_purge(struct wmOperatorType *ot);
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/* outliner_tools.c ---------------------------------------------- */
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void merged_element_search_menu_invoke(struct bContext *C,
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TreeElement *parent_te,
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TreeElement *activate_te);
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void OUTLINER_OT_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_scene_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_object_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_lib_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_id_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_id_remap(struct wmOperatorType *ot);
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void OUTLINER_OT_id_copy(struct wmOperatorType *ot);
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void OUTLINER_OT_id_paste(struct wmOperatorType *ot);
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void OUTLINER_OT_data_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_action_set(struct wmOperatorType *ot);
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void OUTLINER_OT_constraint_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_modifier_operation(struct wmOperatorType *ot);
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void OUTLINER_OT_delete(struct wmOperatorType *ot);
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/* ---------------------------------------------------------------- */
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/* outliner_ops.c */
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void outliner_operatortypes(void);
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void outliner_keymap(struct wmKeyConfig *keyconf);
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/* outliner_collections.c */
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bool outliner_is_collection_tree_element(const TreeElement *te);
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struct Collection *outliner_collection_from_tree_element(const TreeElement *te);
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void outliner_collection_delete(struct bContext *C,
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struct Main *bmain,
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struct Scene *scene,
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struct ReportList *reports,
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bool hierarchy);
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void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_duplicate_linked(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_duplicate(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_hierarchy_delete(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_instance(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_exclude_set(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_exclude_clear(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_holdout_set(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_holdout_clear(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_indirect_only_set(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_indirect_only_clear(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_isolate(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_show(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_hide(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_show_inside(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_hide_inside(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_enable(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_disable(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_enable_render(struct wmOperatorType *ot);
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void OUTLINER_OT_collection_disable_render(struct wmOperatorType *ot);
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void OUTLINER_OT_hide(struct wmOperatorType *ot);
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void OUTLINER_OT_unhide_all(struct wmOperatorType *ot);
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|
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void OUTLINER_OT_collection_color_tag_set(struct wmOperatorType *ot);
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|
|
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/* outliner_utils.c ---------------------------------------------- */
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void outliner_viewcontext_init(const struct bContext *C, TreeViewContext *tvc);
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|
|
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TreeElement *outliner_find_item_at_y(const SpaceOutliner *space_outliner,
|
|
const ListBase *tree,
|
|
float view_co_y);
|
|
TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
|
|
TreeElement *parent_te,
|
|
float view_co_x,
|
|
bool *r_is_merged_icon,
|
|
bool *r_is_over_icon);
|
|
TreeElement *outliner_find_tse(struct SpaceOutliner *space_outliner, const TreeStoreElem *tse);
|
|
TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem);
|
|
TreeElement *outliner_find_parent_element(ListBase *lb,
|
|
TreeElement *parent_te,
|
|
const TreeElement *child_te);
|
|
TreeElement *outliner_find_id(struct SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
const struct ID *id);
|
|
TreeElement *outliner_find_posechannel(ListBase *lb, const struct bPoseChannel *pchan);
|
|
TreeElement *outliner_find_editbone(ListBase *lb, const struct EditBone *ebone);
|
|
TreeElement *outliner_search_back_te(TreeElement *te, short idcode);
|
|
struct ID *outliner_search_back(TreeElement *te, short idcode);
|
|
bool outliner_tree_traverse(const SpaceOutliner *space_outliner,
|
|
ListBase *tree,
|
|
int filter_te_flag,
|
|
int filter_tselem_flag,
|
|
TreeTraversalFunc func,
|
|
void *customdata);
|
|
float outliner_restrict_columns_width(const struct SpaceOutliner *space_outliner);
|
|
TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag);
|
|
bool outliner_is_element_visible(const TreeElement *te);
|
|
void outliner_scroll_view(struct SpaceOutliner *space_outliner,
|
|
struct ARegion *region,
|
|
int delta_y);
|
|
void outliner_tag_redraw_avoid_rebuild_on_open_change(const struct SpaceOutliner *space_outliner,
|
|
struct ARegion *region);
|
|
|
|
/* outliner_sync.c ---------------------------------------------- */
|
|
|
|
void outliner_sync_selection(const struct bContext *C, struct SpaceOutliner *space_outliner);
|
|
|
|
/* outliner_context.c ------------------------------------------- */
|
|
|
|
int outliner_context(const struct bContext *C,
|
|
const char *member,
|
|
struct bContextDataResult *result);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|