2107 lines
63 KiB
C
2107 lines
63 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2004 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup spoutliner
|
|
*/
|
|
|
|
#include <math.h>
|
|
#include <string.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_anim_types.h"
|
|
#include "DNA_armature_types.h"
|
|
#include "DNA_cachefile_types.h"
|
|
#include "DNA_camera_types.h"
|
|
#include "DNA_collection_types.h"
|
|
#include "DNA_constraint_types.h"
|
|
#include "DNA_gpencil_modifier_types.h"
|
|
#include "DNA_gpencil_types.h"
|
|
#include "DNA_hair_types.h"
|
|
#include "DNA_key_types.h"
|
|
#include "DNA_light_types.h"
|
|
#include "DNA_lightprobe_types.h"
|
|
#include "DNA_linestyle_types.h"
|
|
#include "DNA_material_types.h"
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_meta_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_particle_types.h"
|
|
#include "DNA_pointcloud_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_sequence_types.h"
|
|
#include "DNA_shader_fx_types.h"
|
|
#include "DNA_simulation_types.h"
|
|
#include "DNA_speaker_types.h"
|
|
#include "DNA_volume_types.h"
|
|
#include "DNA_world_types.h"
|
|
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_fnmatch.h"
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_mempool.h"
|
|
#include "BLI_utildefines.h"
|
|
|
|
#include "BLT_translation.h"
|
|
|
|
#include "BKE_armature.h"
|
|
#include "BKE_fcurve_driver.h"
|
|
#include "BKE_idtype.h"
|
|
#include "BKE_layer.h"
|
|
#include "BKE_lib_id.h"
|
|
#include "BKE_lib_override.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_modifier.h"
|
|
#include "BKE_outliner_treehash.h"
|
|
|
|
#include "DEG_depsgraph.h"
|
|
#include "DEG_depsgraph_build.h"
|
|
|
|
#include "ED_screen.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
#include "RNA_access.h"
|
|
|
|
#include "UI_interface.h"
|
|
|
|
#include "outliner_intern.h"
|
|
#include "tree/tree_display.h"
|
|
#include "tree/tree_element.h"
|
|
|
|
#ifdef WIN32
|
|
# include "BLI_math_base.h" /* M_PI */
|
|
#endif
|
|
|
|
/* prototypes */
|
|
static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
|
|
Collection *collection,
|
|
TreeElement *ten);
|
|
static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner);
|
|
|
|
/* ********************************************************* */
|
|
/* Persistent Data */
|
|
|
|
static void outliner_storage_cleanup(SpaceOutliner *space_outliner)
|
|
{
|
|
BLI_mempool *ts = space_outliner->treestore;
|
|
|
|
if (ts) {
|
|
TreeStoreElem *tselem;
|
|
int unused = 0;
|
|
|
|
/* each element used once, for ID blocks with more users to have each a treestore */
|
|
BLI_mempool_iter iter;
|
|
|
|
BLI_mempool_iternew(ts, &iter);
|
|
while ((tselem = BLI_mempool_iterstep(&iter))) {
|
|
tselem->used = 0;
|
|
}
|
|
|
|
/* cleanup only after reading file or undo step, and always for
|
|
* RNA data-blocks view in order to save memory */
|
|
if (space_outliner->storeflag & SO_TREESTORE_CLEANUP) {
|
|
space_outliner->storeflag &= ~SO_TREESTORE_CLEANUP;
|
|
|
|
BLI_mempool_iternew(ts, &iter);
|
|
while ((tselem = BLI_mempool_iterstep(&iter))) {
|
|
if (tselem->id == NULL) {
|
|
unused++;
|
|
}
|
|
}
|
|
|
|
if (unused) {
|
|
if (BLI_mempool_len(ts) == unused) {
|
|
BLI_mempool_destroy(ts);
|
|
space_outliner->treestore = NULL;
|
|
if (space_outliner->runtime->treehash) {
|
|
BKE_outliner_treehash_free(space_outliner->runtime->treehash);
|
|
space_outliner->runtime->treehash = NULL;
|
|
}
|
|
}
|
|
else {
|
|
TreeStoreElem *tsenew;
|
|
BLI_mempool *new_ts = BLI_mempool_create(
|
|
sizeof(TreeStoreElem), BLI_mempool_len(ts) - unused, 512, BLI_MEMPOOL_ALLOW_ITER);
|
|
BLI_mempool_iternew(ts, &iter);
|
|
while ((tselem = BLI_mempool_iterstep(&iter))) {
|
|
if (tselem->id) {
|
|
tsenew = BLI_mempool_alloc(new_ts);
|
|
*tsenew = *tselem;
|
|
}
|
|
}
|
|
BLI_mempool_destroy(ts);
|
|
space_outliner->treestore = new_ts;
|
|
if (space_outliner->runtime->treehash) {
|
|
/* update hash table to fix broken pointers */
|
|
BKE_outliner_treehash_rebuild_from_treestore(space_outliner->runtime->treehash,
|
|
space_outliner->treestore);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (space_outliner->runtime->treehash) {
|
|
BKE_outliner_treehash_clear_used(space_outliner->runtime->treehash);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void check_persistent(
|
|
SpaceOutliner *space_outliner, TreeElement *te, ID *id, short type, short nr)
|
|
{
|
|
TreeStoreElem *tselem;
|
|
|
|
if (space_outliner->treestore == NULL) {
|
|
/* if treestore was not created in readfile.c, create it here */
|
|
space_outliner->treestore = BLI_mempool_create(
|
|
sizeof(TreeStoreElem), 1, 512, BLI_MEMPOOL_ALLOW_ITER);
|
|
}
|
|
if (space_outliner->runtime->treehash == NULL) {
|
|
space_outliner->runtime->treehash = BKE_outliner_treehash_create_from_treestore(
|
|
space_outliner->treestore);
|
|
}
|
|
|
|
/* find any unused tree element in treestore and mark it as used
|
|
* (note that there may be multiple unused elements in case of linked objects) */
|
|
tselem = BKE_outliner_treehash_lookup_unused(space_outliner->runtime->treehash, type, nr, id);
|
|
if (tselem) {
|
|
te->store_elem = tselem;
|
|
tselem->used = 1;
|
|
return;
|
|
}
|
|
|
|
/* add 1 element to treestore */
|
|
tselem = BLI_mempool_alloc(space_outliner->treestore);
|
|
tselem->type = type;
|
|
tselem->nr = type ? nr : 0;
|
|
tselem->id = id;
|
|
tselem->used = 0;
|
|
tselem->flag = TSE_CLOSED;
|
|
te->store_elem = tselem;
|
|
BKE_outliner_treehash_add_element(space_outliner->runtime->treehash, tselem);
|
|
}
|
|
|
|
/* ********************************************************* */
|
|
/* Tree Management */
|
|
|
|
void outliner_free_tree(ListBase *tree)
|
|
{
|
|
for (TreeElement *element = tree->first, *element_next; element; element = element_next) {
|
|
element_next = element->next;
|
|
outliner_free_tree_element(element, tree);
|
|
}
|
|
}
|
|
|
|
void outliner_cleanup_tree(SpaceOutliner *space_outliner)
|
|
{
|
|
outliner_free_tree(&space_outliner->tree);
|
|
outliner_storage_cleanup(space_outliner);
|
|
}
|
|
|
|
/**
|
|
* Free \a element and its sub-tree and remove its link in \a parent_subtree.
|
|
*
|
|
* \note Does not remove the #TreeStoreElem of \a element!
|
|
* \param parent_subtree: Sub-tree of the parent element, so the list containing \a element.
|
|
*/
|
|
void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree)
|
|
{
|
|
BLI_assert(BLI_findindex(parent_subtree, element) > -1);
|
|
BLI_remlink(parent_subtree, element);
|
|
|
|
outliner_free_tree(&element->subtree);
|
|
|
|
if (element->flag & TE_FREE_NAME) {
|
|
MEM_freeN((void *)element->name);
|
|
}
|
|
outliner_tree_element_type_free(&element->type);
|
|
MEM_freeN(element);
|
|
}
|
|
|
|
/* ********************************************************* */
|
|
|
|
/* -------------------------------------------------------- */
|
|
|
|
bool outliner_requires_rebuild_on_select_or_active_change(const SpaceOutliner *space_outliner)
|
|
{
|
|
int exclude_flags = outliner_exclude_filter_get(space_outliner);
|
|
/* Need to rebuild tree to re-apply filter if select/active changed while filtering based on
|
|
* select/active. */
|
|
return exclude_flags & (SO_FILTER_OB_STATE_SELECTED | SO_FILTER_OB_STATE_ACTIVE);
|
|
}
|
|
|
|
/**
|
|
* Check if a display mode needs a full rebuild if the open/collapsed state changes.
|
|
* Element types in these modes don't actually add children if collapsed, so the rebuild is needed.
|
|
*/
|
|
bool outliner_requires_rebuild_on_open_change(const SpaceOutliner *space_outliner)
|
|
{
|
|
return ELEM(space_outliner->outlinevis, SO_DATA_API);
|
|
}
|
|
|
|
/* special handling of hierarchical non-lib data */
|
|
static void outliner_add_bone(SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
ID *id,
|
|
Bone *curBone,
|
|
TreeElement *parent,
|
|
int *a)
|
|
{
|
|
TreeElement *te = outliner_add_element(space_outliner, lb, id, parent, TSE_BONE, *a);
|
|
|
|
(*a)++;
|
|
te->name = curBone->name;
|
|
te->directdata = curBone;
|
|
|
|
for (curBone = curBone->childbase.first; curBone; curBone = curBone->next) {
|
|
outliner_add_bone(space_outliner, &te->subtree, id, curBone, te, a);
|
|
}
|
|
}
|
|
|
|
static bool outliner_animdata_test(AnimData *adt)
|
|
{
|
|
if (adt) {
|
|
return (adt->action || adt->drivers.first || adt->nla_tracks.first);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
#ifdef WITH_FREESTYLE
|
|
static void outliner_add_line_styles(SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
Scene *sce,
|
|
TreeElement *te)
|
|
{
|
|
ViewLayer *view_layer;
|
|
FreestyleLineSet *lineset;
|
|
|
|
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
|
|
for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
|
|
FreestyleLineStyle *linestyle = lineset->linestyle;
|
|
if (linestyle) {
|
|
linestyle->id.tag |= LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
}
|
|
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
|
|
for (lineset = view_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
|
|
FreestyleLineStyle *linestyle = lineset->linestyle;
|
|
if (linestyle) {
|
|
if (!(linestyle->id.tag & LIB_TAG_DOIT)) {
|
|
continue;
|
|
}
|
|
linestyle->id.tag &= ~LIB_TAG_DOIT;
|
|
outliner_add_element(space_outliner, lb, linestyle, te, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static void outliner_add_scene_contents(SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
Scene *sce,
|
|
TreeElement *te)
|
|
{
|
|
/* View layers */
|
|
TreeElement *ten = outliner_add_element(space_outliner, lb, sce, te, TSE_R_LAYER_BASE, 0);
|
|
ten->name = IFACE_("View Layers");
|
|
|
|
ViewLayer *view_layer;
|
|
for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
|
|
TreeElement *tenlay = outliner_add_element(
|
|
space_outliner, &ten->subtree, sce, ten, TSE_R_LAYER, 0);
|
|
tenlay->name = view_layer->name;
|
|
tenlay->directdata = view_layer;
|
|
}
|
|
|
|
/* World */
|
|
outliner_add_element(space_outliner, lb, sce->world, te, 0, 0);
|
|
|
|
/* Collections */
|
|
ten = outliner_add_element(space_outliner, lb, &sce->id, te, TSE_SCENE_COLLECTION_BASE, 0);
|
|
ten->name = IFACE_("Scene Collection");
|
|
outliner_add_collection_recursive(space_outliner, sce->master_collection, ten);
|
|
|
|
/* Objects */
|
|
ten = outliner_add_element(space_outliner, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
|
|
ten->name = IFACE_("Objects");
|
|
FOREACH_SCENE_OBJECT_BEGIN (sce, ob) {
|
|
outliner_add_element(space_outliner, &ten->subtree, ob, ten, 0, 0);
|
|
}
|
|
FOREACH_SCENE_OBJECT_END;
|
|
outliner_make_object_parent_hierarchy(&ten->subtree);
|
|
|
|
/* Animation Data */
|
|
if (outliner_animdata_test(sce->adt)) {
|
|
outliner_add_element(space_outliner, lb, sce, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
}
|
|
|
|
/* Can be inlined if necessary. */
|
|
static void outliner_add_object_contents(SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
Object *ob)
|
|
{
|
|
if (outliner_animdata_test(ob->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, ob, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
outliner_add_element(space_outliner,
|
|
&te->subtree,
|
|
ob->poselib,
|
|
te,
|
|
0,
|
|
0); /* XXX FIXME.. add a special type for this. */
|
|
|
|
if (ob->proxy && !ID_IS_LINKED(ob)) {
|
|
outliner_add_element(space_outliner, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
|
|
}
|
|
|
|
outliner_add_element(space_outliner, &te->subtree, ob->data, te, 0, 0);
|
|
|
|
if (ob->pose) {
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan;
|
|
TreeElement *tenla = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_POSE_BASE, 0);
|
|
|
|
tenla->name = IFACE_("Pose");
|
|
|
|
/* channels undefined in editmode, but we want the 'tenla' pose icon itself */
|
|
if ((arm->edbo == NULL) && (ob->mode & OB_MODE_POSE)) {
|
|
TreeElement *ten;
|
|
int a = 0, const_index = 1000; /* ensure unique id for bone constraints */
|
|
|
|
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next, a++) {
|
|
ten = outliner_add_element(
|
|
space_outliner, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
|
|
ten->name = pchan->name;
|
|
ten->directdata = pchan;
|
|
pchan->temp = (void *)ten;
|
|
|
|
if (pchan->constraints.first) {
|
|
/* Object *target; */
|
|
bConstraint *con;
|
|
TreeElement *ten1;
|
|
TreeElement *tenla1 = outliner_add_element(
|
|
space_outliner, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
|
|
/* char *str; */
|
|
|
|
tenla1->name = IFACE_("Constraints");
|
|
for (con = pchan->constraints.first; con; con = con->next, const_index++) {
|
|
ten1 = outliner_add_element(
|
|
space_outliner, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
|
|
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
|
|
target = get_constraint_target(con, &str);
|
|
if (str && str[0]) {
|
|
ten1->name = str;
|
|
}
|
|
else if (target) {
|
|
ten1->name = target->id.name + 2;
|
|
}
|
|
else {
|
|
ten1->name = con->name;
|
|
}
|
|
#endif
|
|
ten1->name = con->name;
|
|
ten1->directdata = con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
}
|
|
/* make hierarchy */
|
|
ten = tenla->subtree.first;
|
|
while (ten) {
|
|
TreeElement *nten = ten->next, *par;
|
|
tselem = TREESTORE(ten);
|
|
if (tselem->type == TSE_POSE_CHANNEL) {
|
|
pchan = (bPoseChannel *)ten->directdata;
|
|
if (pchan->parent) {
|
|
BLI_remlink(&tenla->subtree, ten);
|
|
par = (TreeElement *)pchan->parent->temp;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent = par;
|
|
}
|
|
}
|
|
ten = nten;
|
|
}
|
|
}
|
|
|
|
/* Pose Groups */
|
|
if (ob->pose->agroups.first) {
|
|
bActionGroup *agrp;
|
|
TreeElement *ten_bonegrp = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
|
|
int a = 0;
|
|
|
|
ten_bonegrp->name = IFACE_("Bone Groups");
|
|
for (agrp = ob->pose->agroups.first; agrp; agrp = agrp->next, a++) {
|
|
TreeElement *ten;
|
|
ten = outliner_add_element(
|
|
space_outliner, &ten_bonegrp->subtree, ob, ten_bonegrp, TSE_POSEGRP, a);
|
|
ten->name = agrp->name;
|
|
ten->directdata = agrp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int a = 0; a < ob->totcol; a++) {
|
|
outliner_add_element(space_outliner, &te->subtree, ob->mat[a], te, 0, a);
|
|
}
|
|
|
|
if (ob->constraints.first) {
|
|
/* Object *target; */
|
|
bConstraint *con;
|
|
TreeElement *ten;
|
|
TreeElement *tenla = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
|
|
/* char *str; */
|
|
int a;
|
|
|
|
tenla->name = IFACE_("Constraints");
|
|
for (con = ob->constraints.first, a = 0; con; con = con->next, a++) {
|
|
ten = outliner_add_element(space_outliner, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
|
|
#if 0 /* disabled due to constraints system targets recode... code here needs review */
|
|
target = get_constraint_target(con, &str);
|
|
if (str && str[0]) {
|
|
ten->name = str;
|
|
}
|
|
else if (target) {
|
|
ten->name = target->id.name + 2;
|
|
}
|
|
else {
|
|
ten->name = con->name;
|
|
}
|
|
#endif
|
|
ten->name = con->name;
|
|
ten->directdata = con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
|
|
if (ob->modifiers.first) {
|
|
ModifierData *md;
|
|
TreeElement *ten_mod = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
|
|
int index;
|
|
|
|
ten_mod->name = IFACE_("Modifiers");
|
|
for (index = 0, md = ob->modifiers.first; md; index++, md = md->next) {
|
|
TreeElement *ten = outliner_add_element(
|
|
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
|
|
ten->name = md->name;
|
|
ten->directdata = md;
|
|
|
|
if (md->type == eModifierType_Lattice) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((LatticeModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eModifierType_Curve) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((CurveModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eModifierType_Armature) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((ArmatureModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eModifierType_Hook) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((HookModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eModifierType_ParticleSystem) {
|
|
ParticleSystem *psys = ((ParticleSystemModifierData *)md)->psys;
|
|
TreeElement *ten_psys;
|
|
|
|
ten_psys = outliner_add_element(space_outliner, &ten->subtree, ob, te, TSE_LINKED_PSYS, 0);
|
|
ten_psys->directdata = psys;
|
|
ten_psys->name = psys->part->id.name + 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Grease Pencil modifiers. */
|
|
if (!BLI_listbase_is_empty(&ob->greasepencil_modifiers)) {
|
|
TreeElement *ten_mod = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
|
|
|
|
ten_mod->name = IFACE_("Modifiers");
|
|
int index;
|
|
LISTBASE_FOREACH_INDEX (GpencilModifierData *, md, &ob->greasepencil_modifiers, index) {
|
|
TreeElement *ten = outliner_add_element(
|
|
space_outliner, &ten_mod->subtree, ob, ten_mod, TSE_MODIFIER, index);
|
|
ten->name = md->name;
|
|
ten->directdata = md;
|
|
|
|
if (md->type == eGpencilModifierType_Armature) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((ArmatureGpencilModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eGpencilModifierType_Hook) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((HookGpencilModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
else if (md->type == eGpencilModifierType_Lattice) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((LatticeGpencilModifierData *)md)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Grease Pencil effects. */
|
|
if (!BLI_listbase_is_empty(&ob->shader_fx)) {
|
|
TreeElement *ten_fx = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_GPENCIL_EFFECT_BASE, 0);
|
|
|
|
ten_fx->name = IFACE_("Effects");
|
|
int index;
|
|
LISTBASE_FOREACH_INDEX (ShaderFxData *, fx, &ob->shader_fx, index) {
|
|
TreeElement *ten = outliner_add_element(
|
|
space_outliner, &ten_fx->subtree, ob, ten_fx, TSE_GPENCIL_EFFECT, index);
|
|
ten->name = fx->name;
|
|
ten->directdata = fx;
|
|
|
|
if (fx->type == eShaderFxType_Swirl) {
|
|
outliner_add_element(space_outliner,
|
|
&ten->subtree,
|
|
((SwirlShaderFxData *)fx)->object,
|
|
ten,
|
|
TSE_LINKED_OB,
|
|
0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* vertex groups */
|
|
if (ob->defbase.first) {
|
|
bDeformGroup *defgroup;
|
|
TreeElement *ten;
|
|
TreeElement *tenla = outliner_add_element(
|
|
space_outliner, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
|
|
int a;
|
|
|
|
tenla->name = IFACE_("Vertex Groups");
|
|
for (defgroup = ob->defbase.first, a = 0; defgroup; defgroup = defgroup->next, a++) {
|
|
ten = outliner_add_element(space_outliner, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
|
|
ten->name = defgroup->name;
|
|
ten->directdata = defgroup;
|
|
}
|
|
}
|
|
|
|
/* duplicated group */
|
|
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
|
|
outliner_add_element(space_outliner, &te->subtree, ob->instance_collection, te, 0, 0);
|
|
}
|
|
}
|
|
|
|
static void outliner_add_library_override_contents(SpaceOutliner *soops, TreeElement *te, ID *id)
|
|
{
|
|
if (!id->override_library) {
|
|
return;
|
|
}
|
|
|
|
PointerRNA idpoin;
|
|
RNA_id_pointer_create(id, &idpoin);
|
|
|
|
PointerRNA override_ptr;
|
|
PropertyRNA *override_prop;
|
|
int index = 0;
|
|
LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &id->override_library->properties) {
|
|
if (!BKE_lib_override_rna_property_find(&idpoin, op, &override_ptr, &override_prop)) {
|
|
/* This is fine, override properties list is not always fully up-to-date with current
|
|
* RNA/IDProps etc., this gets cleaned up when re-generating the overrides rules,
|
|
* no error here. */
|
|
continue;
|
|
}
|
|
|
|
TreeElement *ten = outliner_add_element(
|
|
soops, &te->subtree, id, te, TSE_LIBRARY_OVERRIDE, index++);
|
|
ten->name = RNA_property_ui_name(override_prop);
|
|
}
|
|
}
|
|
|
|
/* Can be inlined if necessary. */
|
|
static void outliner_add_id_contents(SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
TreeStoreElem *tselem,
|
|
ID *id)
|
|
{
|
|
/* tuck pointer back in object, to construct hierarchy */
|
|
if (GS(id->name) == ID_OB) {
|
|
id->newid = (ID *)te;
|
|
}
|
|
|
|
/* expand specific data always */
|
|
switch (GS(id->name)) {
|
|
case ID_LI: {
|
|
te->name = ((Library *)id)->filepath;
|
|
break;
|
|
}
|
|
case ID_SCE: {
|
|
outliner_add_scene_contents(space_outliner, &te->subtree, (Scene *)id, te);
|
|
break;
|
|
}
|
|
case ID_OB: {
|
|
outliner_add_object_contents(space_outliner, te, tselem, (Object *)id);
|
|
break;
|
|
}
|
|
case ID_ME: {
|
|
Mesh *me = (Mesh *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(me->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, me, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
outliner_add_element(space_outliner, &te->subtree, me->key, te, 0, 0);
|
|
for (a = 0; a < me->totcol; a++) {
|
|
outliner_add_element(space_outliner, &te->subtree, me->mat[a], te, 0, a);
|
|
}
|
|
/* could do tfaces with image links, but the images are not grouped nicely.
|
|
* would require going over all tfaces, sort images in use. etc... */
|
|
break;
|
|
}
|
|
case ID_CU: {
|
|
Curve *cu = (Curve *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(cu->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, cu, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
for (a = 0; a < cu->totcol; a++) {
|
|
outliner_add_element(space_outliner, &te->subtree, cu->mat[a], te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_MB: {
|
|
MetaBall *mb = (MetaBall *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(mb->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, mb, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
for (a = 0; a < mb->totcol; a++) {
|
|
outliner_add_element(space_outliner, &te->subtree, mb->mat[a], te, 0, a);
|
|
}
|
|
break;
|
|
}
|
|
case ID_MA: {
|
|
Material *ma = (Material *)id;
|
|
|
|
if (outliner_animdata_test(ma->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, ma, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_TE: {
|
|
Tex *tex = (Tex *)id;
|
|
|
|
if (outliner_animdata_test(tex->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
outliner_add_element(space_outliner, &te->subtree, tex->ima, te, 0, 0);
|
|
break;
|
|
}
|
|
case ID_CA: {
|
|
Camera *ca = (Camera *)id;
|
|
|
|
if (outliner_animdata_test(ca->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, ca, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_CF: {
|
|
CacheFile *cache_file = (CacheFile *)id;
|
|
|
|
if (outliner_animdata_test(cache_file->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, cache_file, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case ID_LA: {
|
|
Light *la = (Light *)id;
|
|
|
|
if (outliner_animdata_test(la->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, la, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_SPK: {
|
|
Speaker *spk = (Speaker *)id;
|
|
|
|
if (outliner_animdata_test(spk->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, spk, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_LP: {
|
|
LightProbe *prb = (LightProbe *)id;
|
|
|
|
if (outliner_animdata_test(prb->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, prb, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_WO: {
|
|
World *wrld = (World *)id;
|
|
|
|
if (outliner_animdata_test(wrld->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, wrld, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_KE: {
|
|
Key *key = (Key *)id;
|
|
|
|
if (outliner_animdata_test(key->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, key, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_AC: {
|
|
/* XXX do we want to be exposing the F-Curves here? */
|
|
/* bAction *act = (bAction *)id; */
|
|
break;
|
|
}
|
|
case ID_AR: {
|
|
bArmature *arm = (bArmature *)id;
|
|
int a = 0;
|
|
|
|
if (outliner_animdata_test(arm->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, arm, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
if (arm->edbo) {
|
|
EditBone *ebone;
|
|
TreeElement *ten;
|
|
|
|
for (ebone = arm->edbo->first; ebone; ebone = ebone->next, a++) {
|
|
ten = outliner_add_element(space_outliner, &te->subtree, id, te, TSE_EBONE, a);
|
|
ten->directdata = ebone;
|
|
ten->name = ebone->name;
|
|
ebone->temp.p = ten;
|
|
}
|
|
/* make hierarchy */
|
|
ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp.p : NULL;
|
|
while (ten) {
|
|
TreeElement *nten = ten->next, *par;
|
|
ebone = (EditBone *)ten->directdata;
|
|
if (ebone->parent) {
|
|
BLI_remlink(&te->subtree, ten);
|
|
par = ebone->parent->temp.p;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent = par;
|
|
}
|
|
ten = nten;
|
|
}
|
|
}
|
|
else {
|
|
/* do not extend Armature when we have posemode */
|
|
tselem = TREESTORE(te->parent);
|
|
if (GS(tselem->id->name) == ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
Bone *curBone;
|
|
for (curBone = arm->bonebase.first; curBone; curBone = curBone->next) {
|
|
outliner_add_bone(space_outliner, &te->subtree, id, curBone, te, &a);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case ID_LS: {
|
|
FreestyleLineStyle *linestyle = (FreestyleLineStyle *)id;
|
|
int a;
|
|
|
|
if (outliner_animdata_test(linestyle->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, linestyle, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
for (a = 0; a < MAX_MTEX; a++) {
|
|
if (linestyle->mtex[a]) {
|
|
outliner_add_element(space_outliner, &te->subtree, linestyle->mtex[a]->tex, te, 0, a);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case ID_GD: {
|
|
bGPdata *gpd = (bGPdata *)id;
|
|
bGPDlayer *gpl;
|
|
int a = 0;
|
|
|
|
if (outliner_animdata_test(gpd->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, gpd, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
|
|
/* TODO: base element for layers? */
|
|
for (gpl = gpd->layers.last; gpl; gpl = gpl->prev) {
|
|
outliner_add_element(space_outliner, &te->subtree, gpl, te, TSE_GP_LAYER, a);
|
|
a++;
|
|
}
|
|
break;
|
|
}
|
|
case ID_GR: {
|
|
/* Don't expand for instances, creates too many elements. */
|
|
if (!(te->parent && te->parent->idcode == ID_OB)) {
|
|
Collection *collection = (Collection *)id;
|
|
outliner_add_collection_recursive(space_outliner, collection, te);
|
|
}
|
|
break;
|
|
}
|
|
case ID_HA: {
|
|
Hair *hair = (Hair *)id;
|
|
if (outliner_animdata_test(hair->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, hair, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_PT: {
|
|
PointCloud *pointcloud = (PointCloud *)id;
|
|
if (outliner_animdata_test(pointcloud->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, pointcloud, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_VO: {
|
|
Volume *volume = (Volume *)id;
|
|
if (outliner_animdata_test(volume->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
case ID_SIM: {
|
|
Simulation *simulation = (Simulation *)id;
|
|
if (outliner_animdata_test(simulation->adt)) {
|
|
outliner_add_element(space_outliner, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
const bool lib_overrides_visible = !SUPPORT_FILTER_OUTLINER(space_outliner) ||
|
|
((space_outliner->filter & SO_FILTER_NO_LIB_OVERRIDE) == 0);
|
|
|
|
if (lib_overrides_visible && ID_IS_OVERRIDE_LIBRARY(id)) {
|
|
TreeElement *ten = outliner_add_element(
|
|
space_outliner, &te->subtree, id, te, TSE_LIBRARY_OVERRIDE_BASE, 0);
|
|
|
|
ten->name = IFACE_("Library Overrides");
|
|
outliner_add_library_override_contents(space_outliner, ten, id);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* TODO: this function needs to be split up! It's getting a bit too large...
|
|
*
|
|
* \note "ID" is not always a real ID.
|
|
* \note If child items are only added to the tree if the item is open,
|
|
* the `TSE_` type _must_ be added to #outliner_element_needs_rebuild_on_open_change().
|
|
*/
|
|
TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
|
|
ListBase *lb,
|
|
void *idv,
|
|
TreeElement *parent,
|
|
short type,
|
|
short index)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
ID *id = idv;
|
|
|
|
if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
id = ((PointerRNA *)idv)->owner_id;
|
|
if (!id) {
|
|
id = ((PointerRNA *)idv)->data;
|
|
}
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
/* idv is the layer its self */
|
|
id = TREESTORE(parent)->id;
|
|
}
|
|
|
|
/* exceptions */
|
|
if (type == TSE_ID_BASE) {
|
|
/* pass */
|
|
}
|
|
else if (id == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
if (type == 0) {
|
|
/* Zero type means real ID, ensure we do not get non-outliner ID types here... */
|
|
BLI_assert(TREESTORE_ID_TYPE(id));
|
|
}
|
|
|
|
te = MEM_callocN(sizeof(TreeElement), "tree elem");
|
|
/* add to the visual tree */
|
|
BLI_addtail(lb, te);
|
|
/* add to the storage */
|
|
check_persistent(space_outliner, te, id, type, index);
|
|
tselem = TREESTORE(te);
|
|
|
|
/* if we are searching for something expand to see child elements */
|
|
if (SEARCHING_OUTLINER(space_outliner)) {
|
|
tselem->flag |= TSE_CHILDSEARCH;
|
|
}
|
|
|
|
te->parent = parent;
|
|
te->index = index; /* For data arrays. */
|
|
|
|
/* New C++ based type handle (`TreeElementType` in C, `AbstractTreeElement` in C++). Only some
|
|
* support this, eventually this should replace `TreeElement` entirely. */
|
|
te->type = outliner_tree_element_type_create(type, te, idv);
|
|
|
|
if (ELEM(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP)) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_ANIM_DATA, TSE_NLA, TSE_NLA_TRACK, TSE_DRIVER_BASE)) {
|
|
/* pass */
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION_BASE, TSE_VIEW_COLLECTION_BASE)) {
|
|
/* pass */
|
|
}
|
|
else if (type == TSE_ID_BASE) {
|
|
/* pass */
|
|
}
|
|
else if (ELEM(type, TSE_KEYMAP, TSE_KEYMAP_ITEM)) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
/* Other cases must be caught above. */
|
|
BLI_assert(TSE_IS_REAL_ID(tselem));
|
|
|
|
/* do here too, for blend file viewer, own ID_LI then shows file name */
|
|
if (GS(id->name) == ID_LI) {
|
|
te->name = ((Library *)id)->filepath;
|
|
}
|
|
else {
|
|
te->name = id->name + 2; /* Default, can be overridden by Library or non-ID data. */
|
|
}
|
|
te->idcode = GS(id->name);
|
|
}
|
|
|
|
if (te->type) {
|
|
outliner_tree_element_type_expand(te->type, space_outliner);
|
|
}
|
|
else if (type == 0) {
|
|
TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
|
|
|
|
/* ID data-block. */
|
|
if (tsepar == NULL || tsepar->type != TSE_ID_BASE || space_outliner->filter_id_type) {
|
|
outliner_add_id_contents(space_outliner, te, tselem, id);
|
|
}
|
|
}
|
|
else if (ELEM(type, TSE_ANIM_DATA, TSE_DRIVER_BASE, TSE_NLA, TSE_NLA_ACTION, TSE_NLA_TRACK)) {
|
|
/* Should already use new AbstractTreeElement design. */
|
|
BLI_assert(0);
|
|
}
|
|
else if (type == TSE_GP_LAYER) {
|
|
bGPDlayer *gpl = (bGPDlayer *)idv;
|
|
|
|
te->name = gpl->info;
|
|
te->directdata = gpl;
|
|
}
|
|
else if (type == TSE_SEQUENCE) {
|
|
Sequence *seq = (Sequence *)idv;
|
|
Sequence *p;
|
|
|
|
/*
|
|
* The idcode is a little hack, but the outliner
|
|
* only check te->idcode if te->type is equal to zero,
|
|
* so this is "safe".
|
|
*/
|
|
te->idcode = seq->type;
|
|
te->directdata = seq;
|
|
te->name = seq->name + 2;
|
|
|
|
if (!(seq->type & SEQ_TYPE_EFFECT)) {
|
|
/*
|
|
* This work like the sequence.
|
|
* If the sequence have a name (not default name)
|
|
* show it, in other case put the filename.
|
|
*/
|
|
|
|
if (seq->type == SEQ_TYPE_META) {
|
|
p = seq->seqbase.first;
|
|
while (p) {
|
|
outliner_add_element(space_outliner, &te->subtree, (void *)p, te, TSE_SEQUENCE, index);
|
|
p = p->next;
|
|
}
|
|
}
|
|
else {
|
|
outliner_add_element(
|
|
space_outliner, &te->subtree, (void *)seq->strip, te, TSE_SEQ_STRIP, index);
|
|
}
|
|
}
|
|
}
|
|
else if (type == TSE_SEQ_STRIP) {
|
|
Strip *strip = (Strip *)idv;
|
|
|
|
if (strip->dir[0] != '\0') {
|
|
te->name = strip->dir;
|
|
}
|
|
else {
|
|
te->name = IFACE_("Strip None");
|
|
}
|
|
te->directdata = strip;
|
|
}
|
|
else if (type == TSE_SEQUENCE_DUP) {
|
|
Sequence *seq = (Sequence *)idv;
|
|
|
|
te->idcode = seq->type;
|
|
te->directdata = seq;
|
|
te->name = seq->strip->stripdata->name;
|
|
}
|
|
else if (ELEM(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
PointerRNA pptr, propptr, *ptr = (PointerRNA *)idv;
|
|
PropertyRNA *prop, *iterprop;
|
|
PropertyType proptype;
|
|
|
|
/* Don't display arrays larger, weak but index is stored as a short,
|
|
* also the outliner isn't intended for editing such large data-sets. */
|
|
BLI_STATIC_ASSERT(sizeof(te->index) == 2, "Index is no longer short!")
|
|
const int tot_limit = SHRT_MAX;
|
|
|
|
int a, tot;
|
|
|
|
/* we do lazy build, for speed and to avoid infinite recursion */
|
|
|
|
if (ptr->data == NULL) {
|
|
te->name = IFACE_("(empty)");
|
|
}
|
|
else if (type == TSE_RNA_STRUCT) {
|
|
/* struct */
|
|
te->name = RNA_struct_name_get_alloc(ptr, NULL, 0, NULL);
|
|
|
|
if (te->name) {
|
|
te->flag |= TE_FREE_NAME;
|
|
}
|
|
else {
|
|
te->name = RNA_struct_ui_name(ptr->type);
|
|
}
|
|
|
|
/* If searching don't expand RNA entries */
|
|
if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
|
|
tselem->flag &= ~TSE_CHILDSEARCH;
|
|
}
|
|
|
|
iterprop = RNA_struct_iterator_property(ptr->type);
|
|
tot = RNA_property_collection_length(ptr, iterprop);
|
|
CLAMP_MAX(tot, tot_limit);
|
|
|
|
/* auto open these cases */
|
|
if (!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER) {
|
|
if (!tselem->used) {
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
}
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
for (a = 0; a < tot; a++) {
|
|
RNA_property_collection_lookup_int(ptr, iterprop, a, &propptr);
|
|
if (!(RNA_property_flag(propptr.data) & PROP_HIDDEN)) {
|
|
outliner_add_element(
|
|
space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_PROPERTY, a);
|
|
}
|
|
}
|
|
}
|
|
else if (tot) {
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
|
|
te->rnaptr = *ptr;
|
|
}
|
|
else if (type == TSE_RNA_PROPERTY) {
|
|
/* property */
|
|
iterprop = RNA_struct_iterator_property(ptr->type);
|
|
RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
|
|
|
|
prop = propptr.data;
|
|
proptype = RNA_property_type(prop);
|
|
|
|
te->name = RNA_property_ui_name(prop);
|
|
te->directdata = prop;
|
|
te->rnaptr = *ptr;
|
|
|
|
/* If searching don't expand RNA entries */
|
|
if (SEARCHING_OUTLINER(space_outliner) && BLI_strcasecmp("RNA", te->name) == 0) {
|
|
tselem->flag &= ~TSE_CHILDSEARCH;
|
|
}
|
|
|
|
if (proptype == PROP_POINTER) {
|
|
pptr = RNA_property_pointer_get(ptr, prop);
|
|
|
|
if (pptr.data) {
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
outliner_add_element(
|
|
space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, -1);
|
|
}
|
|
else {
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
else if (proptype == PROP_COLLECTION) {
|
|
tot = RNA_property_collection_length(ptr, prop);
|
|
CLAMP_MAX(tot, tot_limit);
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
for (a = 0; a < tot; a++) {
|
|
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
|
|
outliner_add_element(
|
|
space_outliner, &te->subtree, (void *)&pptr, te, TSE_RNA_STRUCT, a);
|
|
}
|
|
}
|
|
else if (tot) {
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
else if (ELEM(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
|
|
tot = RNA_property_array_length(ptr, prop);
|
|
CLAMP_MAX(tot, tot_limit);
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
for (a = 0; a < tot; a++) {
|
|
outliner_add_element(
|
|
space_outliner, &te->subtree, (void *)ptr, te, TSE_RNA_ARRAY_ELEM, a);
|
|
}
|
|
}
|
|
else if (tot) {
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
else if (type == TSE_RNA_ARRAY_ELEM) {
|
|
char c;
|
|
|
|
prop = parent->directdata;
|
|
|
|
te->directdata = prop;
|
|
te->rnaptr = *ptr;
|
|
te->index = index;
|
|
|
|
c = RNA_property_array_item_char(prop, index);
|
|
|
|
te->name = MEM_callocN(sizeof(char[20]), "OutlinerRNAArrayName");
|
|
if (c) {
|
|
sprintf((char *)te->name, " %c", c);
|
|
}
|
|
else {
|
|
sprintf((char *)te->name, " %d", index + 1);
|
|
}
|
|
te->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
else if (type == TSE_KEYMAP) {
|
|
wmKeyMap *km = (wmKeyMap *)idv;
|
|
wmKeyMapItem *kmi;
|
|
char opname[OP_MAX_TYPENAME];
|
|
|
|
te->directdata = idv;
|
|
te->name = km->idname;
|
|
|
|
if (TSELEM_OPEN(tselem, space_outliner)) {
|
|
int a = 0;
|
|
|
|
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
|
|
const char *key = WM_key_event_string(kmi->type, false);
|
|
|
|
if (key[0]) {
|
|
wmOperatorType *ot = NULL;
|
|
|
|
if (kmi->propvalue) {
|
|
/* pass */
|
|
}
|
|
else {
|
|
ot = WM_operatortype_find(kmi->idname, 0);
|
|
}
|
|
|
|
if (ot || kmi->propvalue) {
|
|
TreeElement *ten = outliner_add_element(
|
|
space_outliner, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
|
|
|
|
ten->directdata = kmi;
|
|
|
|
if (kmi->propvalue) {
|
|
ten->name = IFACE_("Modal map, not yet");
|
|
}
|
|
else {
|
|
WM_operator_py_idname(opname, ot->idname);
|
|
ten->name = BLI_strdup(opname);
|
|
ten->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
/* ======================================================= */
|
|
|
|
BLI_INLINE void outliner_add_collection_init(TreeElement *te, Collection *collection)
|
|
{
|
|
te->name = BKE_collection_ui_name_get(collection);
|
|
te->directdata = collection;
|
|
}
|
|
|
|
BLI_INLINE void outliner_add_collection_objects(SpaceOutliner *space_outliner,
|
|
ListBase *tree,
|
|
Collection *collection,
|
|
TreeElement *parent)
|
|
{
|
|
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
|
|
outliner_add_element(space_outliner, tree, cob->ob, parent, 0, 0);
|
|
}
|
|
}
|
|
|
|
static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
|
|
Collection *collection,
|
|
TreeElement *ten)
|
|
{
|
|
outliner_add_collection_init(ten, collection);
|
|
|
|
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
|
|
outliner_add_element(space_outliner, &ten->subtree, &child->collection->id, ten, 0, 0);
|
|
}
|
|
|
|
if (space_outliner->outlinevis != SO_SCENES) {
|
|
outliner_add_collection_objects(space_outliner, &ten->subtree, collection, ten);
|
|
}
|
|
|
|
return ten;
|
|
}
|
|
|
|
/* ======================================================= */
|
|
/* Generic Tree Building helpers - order these are called is top to bottom */
|
|
|
|
/* Hierarchy --------------------------------------------- */
|
|
|
|
/* make sure elements are correctly nested */
|
|
void outliner_make_object_parent_hierarchy(ListBase *lb)
|
|
{
|
|
TreeElement *te, *ten, *tep;
|
|
TreeStoreElem *tselem;
|
|
|
|
/* build hierarchy */
|
|
/* XXX also, set extents here... */
|
|
te = lb->first;
|
|
while (te) {
|
|
ten = te->next;
|
|
tselem = TREESTORE(te);
|
|
|
|
if (tselem->type == 0 && te->idcode == ID_OB) {
|
|
Object *ob = (Object *)tselem->id;
|
|
if (ob->parent && ob->parent->id.newid) {
|
|
BLI_remlink(lb, te);
|
|
tep = (TreeElement *)ob->parent->id.newid;
|
|
BLI_addtail(&tep->subtree, te);
|
|
te->parent = tep;
|
|
}
|
|
}
|
|
te = ten;
|
|
}
|
|
}
|
|
|
|
/* Sorting ------------------------------------------------------ */
|
|
|
|
typedef struct tTreeSort {
|
|
TreeElement *te;
|
|
ID *id;
|
|
const char *name;
|
|
short idcode;
|
|
} tTreeSort;
|
|
|
|
/* alphabetical comparator, trying to put objects first */
|
|
static int treesort_alpha_ob(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
int comp;
|
|
|
|
/* first put objects last (hierarchy) */
|
|
comp = (x1->idcode == ID_OB);
|
|
if (x2->idcode == ID_OB) {
|
|
comp += 2;
|
|
}
|
|
|
|
if (comp == 1) {
|
|
return 1;
|
|
}
|
|
if (comp == 2) {
|
|
return -1;
|
|
}
|
|
if (comp == 3) {
|
|
/* Among objects first come the ones in the collection, followed by the ones not on it.
|
|
* This way we can have the dashed lines in a separate style connecting the former. */
|
|
if ((x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) !=
|
|
(x2->te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
|
|
return (x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) ? 1 : -1;
|
|
}
|
|
|
|
comp = BLI_strcasecmp_natural(x1->name, x2->name);
|
|
|
|
if (comp > 0) {
|
|
return 1;
|
|
}
|
|
if (comp < 0) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Move children that are not in the collection to the end of the list. */
|
|
static int treesort_child_not_in_collection(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
|
|
/* Among objects first come the ones in the collection, followed by the ones not on it.
|
|
* This way we can have the dashed lines in a separate style connecting the former. */
|
|
if ((x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) != (x2->te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
|
|
return (x1->te->flag & TE_CHILD_NOT_IN_COLLECTION) ? 1 : -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* alphabetical comparator */
|
|
static int treesort_alpha(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
int comp;
|
|
|
|
comp = BLI_strcasecmp_natural(x1->name, x2->name);
|
|
|
|
if (comp > 0) {
|
|
return 1;
|
|
}
|
|
if (comp < 0) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* this is nice option for later? doesn't look too useful... */
|
|
#if 0
|
|
static int treesort_obtype_alpha(const void *v1, const void *v2)
|
|
{
|
|
const tTreeSort *x1 = v1, *x2 = v2;
|
|
|
|
/* first put objects last (hierarchy) */
|
|
if (x1->idcode == ID_OB && x2->idcode != ID_OB) {
|
|
return 1;
|
|
}
|
|
else if (x2->idcode == ID_OB && x1->idcode != ID_OB) {
|
|
return -1;
|
|
}
|
|
else {
|
|
/* 2nd we check ob type */
|
|
if (x1->idcode == ID_OB && x2->idcode == ID_OB) {
|
|
if (((Object *)x1->id)->type > ((Object *)x2->id)->type) {
|
|
return 1;
|
|
}
|
|
else if (((Object *)x1->id)->type > ((Object *)x2->id)->type) {
|
|
return -1;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
else {
|
|
int comp = BLI_strcasecmp_natural(x1->name, x2->name);
|
|
|
|
if (comp > 0) {
|
|
return 1;
|
|
}
|
|
else if (comp < 0) {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* sort happens on each subtree individual */
|
|
static void outliner_sort(ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
te = lb->last;
|
|
if (te == NULL) {
|
|
return;
|
|
}
|
|
tselem = TREESTORE(te);
|
|
|
|
/* sorting rules; only object lists, ID lists, or deformgroups */
|
|
if (ELEM(tselem->type, TSE_DEFGROUP, TSE_ID_BASE) ||
|
|
(tselem->type == 0 && te->idcode == ID_OB)) {
|
|
int totelem = BLI_listbase_count(lb);
|
|
|
|
if (totelem > 1) {
|
|
tTreeSort *tear = MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array");
|
|
tTreeSort *tp = tear;
|
|
int skip = 0;
|
|
|
|
for (te = lb->first; te; te = te->next, tp++) {
|
|
tselem = TREESTORE(te);
|
|
tp->te = te;
|
|
tp->name = te->name;
|
|
tp->idcode = te->idcode;
|
|
|
|
if (tselem->type && tselem->type != TSE_DEFGROUP) {
|
|
tp->idcode = 0; /* Don't sort this. */
|
|
}
|
|
if (tselem->type == TSE_ID_BASE) {
|
|
tp->idcode = 1; /* Do sort this. */
|
|
}
|
|
|
|
tp->id = tselem->id;
|
|
}
|
|
|
|
/* just sort alphabetically */
|
|
if (tear->idcode == 1) {
|
|
qsort(tear, totelem, sizeof(tTreeSort), treesort_alpha);
|
|
}
|
|
else {
|
|
/* keep beginning of list */
|
|
for (tp = tear, skip = 0; skip < totelem; skip++, tp++) {
|
|
if (tp->idcode) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (skip < totelem) {
|
|
qsort(tear + skip, totelem - skip, sizeof(tTreeSort), treesort_alpha_ob);
|
|
}
|
|
}
|
|
|
|
BLI_listbase_clear(lb);
|
|
tp = tear;
|
|
while (totelem--) {
|
|
BLI_addtail(lb, tp->te);
|
|
tp++;
|
|
}
|
|
MEM_freeN(tear);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (TreeElement *, te_iter, lb) {
|
|
outliner_sort(&te_iter->subtree);
|
|
}
|
|
}
|
|
|
|
static void outliner_collections_children_sort(ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
te = lb->last;
|
|
if (te == NULL) {
|
|
return;
|
|
}
|
|
tselem = TREESTORE(te);
|
|
|
|
/* Sorting rules: only object lists. */
|
|
if (tselem->type == 0 && te->idcode == ID_OB) {
|
|
int totelem = BLI_listbase_count(lb);
|
|
|
|
if (totelem > 1) {
|
|
tTreeSort *tear = MEM_mallocN(totelem * sizeof(tTreeSort), "tree sort array");
|
|
tTreeSort *tp = tear;
|
|
|
|
for (te = lb->first; te; te = te->next, tp++) {
|
|
tselem = TREESTORE(te);
|
|
tp->te = te;
|
|
tp->name = te->name;
|
|
tp->idcode = te->idcode;
|
|
tp->id = tselem->id;
|
|
}
|
|
|
|
qsort(tear, totelem, sizeof(tTreeSort), treesort_child_not_in_collection);
|
|
|
|
BLI_listbase_clear(lb);
|
|
tp = tear;
|
|
while (totelem--) {
|
|
BLI_addtail(lb, tp->te);
|
|
tp++;
|
|
}
|
|
MEM_freeN(tear);
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (TreeElement *, te_iter, lb) {
|
|
outliner_collections_children_sort(&te_iter->subtree);
|
|
}
|
|
}
|
|
|
|
/* Filtering ----------------------------------------------- */
|
|
|
|
typedef struct OutlinerTreeElementFocus {
|
|
TreeStoreElem *tselem;
|
|
int ys;
|
|
} OutlinerTreeElementFocus;
|
|
|
|
/**
|
|
* Bring the outliner scrolling back to where it was in relation to the original focus element
|
|
* Caller is expected to handle redrawing of ARegion.
|
|
*/
|
|
static void outliner_restore_scrolling_position(SpaceOutliner *space_outliner,
|
|
ARegion *region,
|
|
OutlinerTreeElementFocus *focus)
|
|
{
|
|
View2D *v2d = ®ion->v2d;
|
|
|
|
if (focus->tselem != NULL) {
|
|
outliner_set_coordinates(region, space_outliner);
|
|
|
|
TreeElement *te_new = outliner_find_tree_element(&space_outliner->tree, focus->tselem);
|
|
|
|
if (te_new != NULL) {
|
|
int ys_new = te_new->ys;
|
|
int ys_old = focus->ys;
|
|
|
|
float y_move = MIN2(ys_new - ys_old, -v2d->cur.ymax);
|
|
BLI_rctf_translate(&v2d->cur, 0, y_move);
|
|
}
|
|
else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool test_collection_callback(TreeElement *te)
|
|
{
|
|
return outliner_is_collection_tree_element(te);
|
|
}
|
|
|
|
static bool test_object_callback(TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
return ((tselem->type == 0) && (te->idcode == ID_OB));
|
|
}
|
|
|
|
/**
|
|
* See if TreeElement or any of its children pass the callback_test.
|
|
*/
|
|
static TreeElement *outliner_find_first_desired_element_at_y_recursive(
|
|
const SpaceOutliner *space_outliner,
|
|
TreeElement *te,
|
|
const float limit,
|
|
bool (*callback_test)(TreeElement *))
|
|
{
|
|
if (callback_test(te)) {
|
|
return te;
|
|
}
|
|
|
|
if (TSELEM_OPEN(te->store_elem, space_outliner)) {
|
|
TreeElement *te_iter, *te_sub;
|
|
for (te_iter = te->subtree.first; te_iter; te_iter = te_iter->next) {
|
|
te_sub = outliner_find_first_desired_element_at_y_recursive(
|
|
space_outliner, te_iter, limit, callback_test);
|
|
if (te_sub != NULL) {
|
|
return te_sub;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Find the first element that passes a test starting from a reference vertical coordinate
|
|
*
|
|
* If the element that is in the position is not what we are looking for, keep looking for its
|
|
* children, siblings, and eventually, aunts, cousins, distant families, ... etc.
|
|
*
|
|
* Basically we keep going up and down the outliner tree from that point forward, until we find
|
|
* what we are looking for. If we are past the visible range and we can't find a valid element
|
|
* we return NULL.
|
|
*/
|
|
static TreeElement *outliner_find_first_desired_element_at_y(const SpaceOutliner *space_outliner,
|
|
const float view_co,
|
|
const float view_co_limit)
|
|
{
|
|
TreeElement *te, *te_sub;
|
|
te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_co);
|
|
|
|
bool (*callback_test)(TreeElement *);
|
|
if ((space_outliner->outlinevis == SO_VIEW_LAYER) &&
|
|
(space_outliner->filter & SO_FILTER_NO_COLLECTION)) {
|
|
callback_test = test_object_callback;
|
|
}
|
|
else {
|
|
callback_test = test_collection_callback;
|
|
}
|
|
|
|
while (te != NULL) {
|
|
te_sub = outliner_find_first_desired_element_at_y_recursive(
|
|
space_outliner, te, view_co_limit, callback_test);
|
|
if (te_sub != NULL) {
|
|
/* Skip the element if it was not visible to start with. */
|
|
if (te->ys + UI_UNIT_Y > view_co_limit) {
|
|
return te_sub;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
if (te->next) {
|
|
te = te->next;
|
|
continue;
|
|
}
|
|
|
|
if (te->parent == NULL) {
|
|
break;
|
|
}
|
|
|
|
while (te->parent) {
|
|
if (te->parent->next) {
|
|
te = te->parent->next;
|
|
break;
|
|
}
|
|
te = te->parent;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Store information of current outliner scrolling status to be restored later.
|
|
*
|
|
* Finds the top-most collection visible in the outliner and populates the
|
|
* #OutlinerTreeElementFocus struct to retrieve this element later to make sure it is in the same
|
|
* original position as before filtering.
|
|
*/
|
|
static void outliner_store_scrolling_position(SpaceOutliner *space_outliner,
|
|
ARegion *region,
|
|
OutlinerTreeElementFocus *focus)
|
|
{
|
|
TreeElement *te;
|
|
float limit = region->v2d.cur.ymin;
|
|
|
|
outliner_set_coordinates(region, space_outliner);
|
|
|
|
te = outliner_find_first_desired_element_at_y(space_outliner, region->v2d.cur.ymax, limit);
|
|
|
|
if (te != NULL) {
|
|
focus->tselem = TREESTORE(te);
|
|
focus->ys = te->ys;
|
|
}
|
|
else {
|
|
focus->tselem = NULL;
|
|
}
|
|
}
|
|
|
|
static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner)
|
|
{
|
|
int exclude_filter = space_outliner->filter & ~SO_FILTER_OB_STATE;
|
|
|
|
if (space_outliner->search_string[0] != 0) {
|
|
exclude_filter |= SO_FILTER_SEARCH;
|
|
}
|
|
else {
|
|
exclude_filter &= ~SO_FILTER_SEARCH;
|
|
}
|
|
|
|
/* Let's have this for the collection options at first. */
|
|
if (!SUPPORT_FILTER_OUTLINER(space_outliner)) {
|
|
return (exclude_filter & SO_FILTER_SEARCH);
|
|
}
|
|
|
|
if (space_outliner->filter & SO_FILTER_NO_OBJECT) {
|
|
exclude_filter |= SO_FILTER_OB_TYPE;
|
|
}
|
|
|
|
switch (space_outliner->filter_state) {
|
|
case SO_FILTER_OB_VISIBLE:
|
|
exclude_filter |= SO_FILTER_OB_STATE_VISIBLE;
|
|
break;
|
|
case SO_FILTER_OB_SELECTED:
|
|
exclude_filter |= SO_FILTER_OB_STATE_SELECTED;
|
|
break;
|
|
case SO_FILTER_OB_ACTIVE:
|
|
exclude_filter |= SO_FILTER_OB_STATE_ACTIVE;
|
|
break;
|
|
case SO_FILTER_OB_SELECTABLE:
|
|
exclude_filter |= SO_FILTER_OB_STATE_SELECTABLE;
|
|
break;
|
|
}
|
|
|
|
return exclude_filter;
|
|
}
|
|
|
|
static bool outliner_element_visible_get(ViewLayer *view_layer,
|
|
TreeElement *te,
|
|
const int exclude_filter)
|
|
{
|
|
if ((exclude_filter & SO_FILTER_ANY) == 0) {
|
|
return true;
|
|
}
|
|
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if ((tselem->type == 0) && (te->idcode == ID_OB)) {
|
|
if ((exclude_filter & SO_FILTER_OB_TYPE) == SO_FILTER_OB_TYPE) {
|
|
return false;
|
|
}
|
|
|
|
Object *ob = (Object *)tselem->id;
|
|
Base *base = (Base *)te->directdata;
|
|
BLI_assert((base == NULL) || (base->object == ob));
|
|
|
|
if (exclude_filter & SO_FILTER_OB_TYPE) {
|
|
switch (ob->type) {
|
|
case OB_MESH:
|
|
if (exclude_filter & SO_FILTER_NO_OB_MESH) {
|
|
return false;
|
|
}
|
|
break;
|
|
case OB_ARMATURE:
|
|
if (exclude_filter & SO_FILTER_NO_OB_ARMATURE) {
|
|
return false;
|
|
}
|
|
break;
|
|
case OB_EMPTY:
|
|
if (exclude_filter & SO_FILTER_NO_OB_EMPTY) {
|
|
return false;
|
|
}
|
|
break;
|
|
case OB_LAMP:
|
|
if (exclude_filter & SO_FILTER_NO_OB_LAMP) {
|
|
return false;
|
|
}
|
|
break;
|
|
case OB_CAMERA:
|
|
if (exclude_filter & SO_FILTER_NO_OB_CAMERA) {
|
|
return false;
|
|
}
|
|
break;
|
|
default:
|
|
if (exclude_filter & SO_FILTER_NO_OB_OTHERS) {
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (exclude_filter & SO_FILTER_OB_STATE) {
|
|
if (base == NULL) {
|
|
base = BKE_view_layer_base_find(view_layer, ob);
|
|
|
|
if (base == NULL) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool is_visible = true;
|
|
if (exclude_filter & SO_FILTER_OB_STATE_VISIBLE) {
|
|
if ((base->flag & BASE_VISIBLE_VIEWLAYER) == 0) {
|
|
is_visible = false;
|
|
}
|
|
}
|
|
else if (exclude_filter & SO_FILTER_OB_STATE_SELECTED) {
|
|
if ((base->flag & BASE_SELECTED) == 0) {
|
|
is_visible = false;
|
|
}
|
|
}
|
|
else if (exclude_filter & SO_FILTER_OB_STATE_SELECTABLE) {
|
|
if ((base->flag & BASE_SELECTABLE) == 0) {
|
|
is_visible = false;
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert(exclude_filter & SO_FILTER_OB_STATE_ACTIVE);
|
|
if (base != BASACT(view_layer)) {
|
|
is_visible = false;
|
|
}
|
|
}
|
|
|
|
if (exclude_filter & SO_FILTER_OB_STATE_INVERSE) {
|
|
is_visible = !is_visible;
|
|
}
|
|
|
|
return is_visible;
|
|
}
|
|
|
|
if ((te->parent != NULL) && (TREESTORE(te->parent)->type == 0) &&
|
|
(te->parent->idcode == ID_OB)) {
|
|
if (exclude_filter & SO_FILTER_NO_CHILDREN) {
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
else if (te->parent != NULL && TREESTORE(te->parent)->type == 0 && te->parent->idcode == ID_OB) {
|
|
if (exclude_filter & SO_FILTER_NO_OB_CONTENT) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool outliner_filter_has_name(TreeElement *te, const char *name, int flags)
|
|
{
|
|
int fn_flag = 0;
|
|
|
|
if ((flags & SO_FIND_CASE_SENSITIVE) == 0) {
|
|
fn_flag |= FNM_CASEFOLD;
|
|
}
|
|
|
|
return fnmatch(name, te->name, fn_flag) == 0;
|
|
}
|
|
|
|
static bool outliner_element_is_collection_or_object(TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if ((tselem->type == 0) && (te->idcode == ID_OB)) {
|
|
return true;
|
|
}
|
|
|
|
/* Collection instance datablocks should not be extracted. */
|
|
if (outliner_is_collection_tree_element(te) && !(te->parent && te->parent->idcode == ID_OB)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static TreeElement *outliner_extract_children_from_subtree(TreeElement *element,
|
|
ListBase *parent_subtree)
|
|
{
|
|
TreeElement *te_next = element->next;
|
|
|
|
if (outliner_element_is_collection_or_object(element)) {
|
|
TreeElement *te_prev = NULL;
|
|
for (TreeElement *te = element->subtree.last; te; te = te_prev) {
|
|
te_prev = te->prev;
|
|
|
|
if (!outliner_element_is_collection_or_object(te)) {
|
|
continue;
|
|
}
|
|
|
|
te_next = te;
|
|
BLI_remlink(&element->subtree, te);
|
|
BLI_insertlinkafter(parent_subtree, element->prev, te);
|
|
te->parent = element->parent;
|
|
}
|
|
}
|
|
|
|
outliner_free_tree_element(element, parent_subtree);
|
|
return te_next;
|
|
}
|
|
|
|
static int outliner_filter_subtree(SpaceOutliner *space_outliner,
|
|
ViewLayer *view_layer,
|
|
ListBase *lb,
|
|
const char *search_string,
|
|
const int exclude_filter)
|
|
{
|
|
TreeElement *te, *te_next;
|
|
TreeStoreElem *tselem;
|
|
|
|
for (te = lb->first; te; te = te_next) {
|
|
te_next = te->next;
|
|
if ((outliner_element_visible_get(view_layer, te, exclude_filter) == false)) {
|
|
/* Don't free the tree, but extract the children from the parent and add to this tree. */
|
|
/* This also needs filtering the subtree prior (see T69246). */
|
|
outliner_filter_subtree(
|
|
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
|
|
te_next = outliner_extract_children_from_subtree(te, lb);
|
|
continue;
|
|
}
|
|
if ((exclude_filter & SO_FILTER_SEARCH) == 0) {
|
|
/* Filter subtree too. */
|
|
outliner_filter_subtree(
|
|
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
|
|
continue;
|
|
}
|
|
|
|
if (!outliner_filter_has_name(te, search_string, space_outliner->search_flags)) {
|
|
/* item isn't something we're looking for, but...
|
|
* - if the subtree is expanded, check if there are any matches that can be easily found
|
|
* so that searching for "cu" in the default scene will still match the Cube
|
|
* - otherwise, we can't see within the subtree and the item doesn't match,
|
|
* so these can be safely ignored (i.e. the subtree can get freed)
|
|
*/
|
|
tselem = TREESTORE(te);
|
|
|
|
/* flag as not a found item */
|
|
tselem->flag &= ~TSE_SEARCHMATCH;
|
|
|
|
if ((!TSELEM_OPEN(tselem, space_outliner)) ||
|
|
outliner_filter_subtree(
|
|
space_outliner, view_layer, &te->subtree, search_string, exclude_filter) == 0) {
|
|
outliner_free_tree_element(te, lb);
|
|
}
|
|
}
|
|
else {
|
|
tselem = TREESTORE(te);
|
|
|
|
/* flag as a found item - we can then highlight it */
|
|
tselem->flag |= TSE_SEARCHMATCH;
|
|
|
|
/* filter subtree too */
|
|
outliner_filter_subtree(
|
|
space_outliner, view_layer, &te->subtree, search_string, exclude_filter);
|
|
}
|
|
}
|
|
|
|
/* if there are still items in the list, that means that there were still some matches */
|
|
return (BLI_listbase_is_empty(lb) == false);
|
|
}
|
|
|
|
static void outliner_filter_tree(SpaceOutliner *space_outliner, ViewLayer *view_layer)
|
|
{
|
|
char search_buff[sizeof(((struct SpaceOutliner *)NULL)->search_string) + 2];
|
|
char *search_string;
|
|
|
|
const int exclude_filter = outliner_exclude_filter_get(space_outliner);
|
|
|
|
if (exclude_filter == 0) {
|
|
return;
|
|
}
|
|
|
|
if (space_outliner->search_flags & SO_FIND_COMPLETE) {
|
|
search_string = space_outliner->search_string;
|
|
}
|
|
else {
|
|
/* Implicitly add heading/trailing wildcards if needed. */
|
|
BLI_strncpy_ensure_pad(search_buff, space_outliner->search_string, '*', sizeof(search_buff));
|
|
search_string = search_buff;
|
|
}
|
|
|
|
outliner_filter_subtree(
|
|
space_outliner, view_layer, &space_outliner->tree, search_string, exclude_filter);
|
|
}
|
|
|
|
/* ======================================================= */
|
|
/* Main Tree Building API */
|
|
|
|
/* Main entry point for building the tree data-structure that the outliner represents. */
|
|
void outliner_build_tree(Main *mainvar,
|
|
Scene *scene,
|
|
ViewLayer *view_layer,
|
|
SpaceOutliner *space_outliner,
|
|
ARegion *region)
|
|
{
|
|
/* Are we looking for something - we want to tag parents to filter child matches
|
|
* - NOT in data-blocks view - searching all data-blocks takes way too long to be useful
|
|
* - this variable is only set once per tree build */
|
|
if (space_outliner->search_string[0] != 0 && space_outliner->outlinevis != SO_DATA_API) {
|
|
space_outliner->search_flags |= SO_SEARCH_RECURSIVE;
|
|
}
|
|
else {
|
|
space_outliner->search_flags &= ~SO_SEARCH_RECURSIVE;
|
|
}
|
|
|
|
if (space_outliner->runtime->treehash && (space_outliner->storeflag & SO_TREESTORE_REBUILD) &&
|
|
space_outliner->treestore) {
|
|
BKE_outliner_treehash_rebuild_from_treestore(space_outliner->runtime->treehash,
|
|
space_outliner->treestore);
|
|
}
|
|
space_outliner->storeflag &= ~SO_TREESTORE_REBUILD;
|
|
|
|
if (region->do_draw & RGN_DRAW_NO_REBUILD) {
|
|
return;
|
|
}
|
|
|
|
OutlinerTreeElementFocus focus;
|
|
outliner_store_scrolling_position(space_outliner, region, &focus);
|
|
|
|
outliner_free_tree(&space_outliner->tree);
|
|
outliner_storage_cleanup(space_outliner);
|
|
outliner_tree_display_destroy(&space_outliner->runtime->tree_display);
|
|
|
|
space_outliner->runtime->tree_display = outliner_tree_display_create(space_outliner->outlinevis,
|
|
space_outliner);
|
|
|
|
/* All tree displays should be created as sub-classes of AbstractTreeDisplay. */
|
|
BLI_assert(space_outliner->runtime->tree_display != NULL);
|
|
|
|
TreeSourceData source_data = {.bmain = mainvar, .scene = scene, .view_layer = view_layer};
|
|
space_outliner->tree = outliner_tree_display_build_tree(space_outliner->runtime->tree_display,
|
|
&source_data);
|
|
|
|
if ((space_outliner->flag & SO_SKIP_SORT_ALPHA) == 0) {
|
|
outliner_sort(&space_outliner->tree);
|
|
}
|
|
else if ((space_outliner->filter & SO_FILTER_NO_CHILDREN) == 0) {
|
|
/* We group the children that are in the collection before the ones that are not.
|
|
* This way we can try to draw them in a different style altogether.
|
|
* We also have to respect the original order of the elements in case alphabetical
|
|
* sorting is not enabled. This keep object data and modifiers before its children. */
|
|
outliner_collections_children_sort(&space_outliner->tree);
|
|
}
|
|
|
|
outliner_filter_tree(space_outliner, view_layer);
|
|
outliner_restore_scrolling_position(space_outliner, region, &focus);
|
|
|
|
BKE_main_id_clear_newpoins(mainvar);
|
|
}
|