This commit resolves problem introduced in e1665c3d31
- it was
difficult to import media at their original resolution.
This is done by using original resolution as reference for scale.
All crop and strip transform values and their animation is converted
form old files.
To make both workflows easy to use, sequencer tool settings have been
created with preset for preffered scaling method. This setting is in
sequencer timeline header and add image or movie strip operator
properties.
Two new operators have been added:
`sequencer.strip_transform_fit` operator with 3 options: Scale To Fit,
Scale to Fill and Stretch To Fill.
Operator can fail if strip image or video is not loaded currently, this
case should be either sanitized or data loaded on demand.
`sequencer.strip_transform_clear` operator with 4 options:
Clear position, scale, rotation and all (previous 3 options combined).
Reviewed By: sergey, fsiddi
Differential Revision: https://developer.blender.org/D9582
800 lines
25 KiB
C++
800 lines
25 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup imbuf
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*/
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/**
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* \brief IMage Buffer module.
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*
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* This module offers import/export of several graphical file formats.
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* \ingroup imbuf
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*
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* \page IMB Imbuf module external interface
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* \section imb_about About the IMB module
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*
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* External interface of the IMage Buffer module. This module offers
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* import/export of several graphical file formats. It offers the
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* ImBuf type as a common structure to refer to different graphical
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* file formats, and to enable a uniform way of handling them.
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*
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* \section imb_issues Known issues with IMB
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*
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* - imbuf is written in C.
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* - Endianness issues are dealt with internally.
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* - File I/O must be done externally. The module uses FILE*'s to
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* direct input/output.
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*
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* \section imb_dependencies Dependencies
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*
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* IMB needs:
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* - \ref DNA module
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* The #ListBase types are used for handling the memory management.
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* - \ref blenlib module
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* blenlib handles guarded memory management in blender-style.
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* BLI_winstuff.h makes a few windows specific behaviors
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* posix-compliant.
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*/
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#pragma once
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/* for bool */
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#include "../blenlib/BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define IM_MAX_SPACE 64
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/**
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*
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* \attention defined in ???
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*/
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struct ImBuf;
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struct rcti;
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/**
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*
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* \attention defined in ???
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*/
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struct anim;
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struct ColorManagedDisplay;
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struct GSet;
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/**
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*
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* \attention defined in DNA_scene_types.h
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*/
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struct ImageFormatData;
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struct Stereo3dFormat;
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/**
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*
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* \attention defined in GPU_texture.h
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*/
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struct GPUTexture;
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/**
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*
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* \attention Defined in allocimbuf.c
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*/
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void IMB_init(void);
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void IMB_exit(void);
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/**
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*
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_ibImageFromMemory(const unsigned char *mem,
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size_t size,
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int flags,
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char colorspace[IM_MAX_SPACE],
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const char *descr);
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/**
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*
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_testiffname(const char *filepath, int flags);
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/**
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*
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* \attention Defined in readimage.c
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*/
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struct ImBuf *IMB_loadiffname(const char *filepath, int flags, char colorspace[IM_MAX_SPACE]);
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/**
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*
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* \attention Defined in allocimbuf.c
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*/
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void IMB_freeImBuf(struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_allocImBuf(unsigned int x,
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unsigned int y,
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unsigned char planes,
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unsigned int flags);
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/**
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* Initialize given ImBuf.
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*
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* Use in cases when temporary image buffer is allocated on stack.
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*
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* \attention Defined in allocimbuf.c
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*/
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bool IMB_initImBuf(
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struct ImBuf *ibuf, unsigned int x, unsigned int y, unsigned char planes, unsigned int flags);
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/**
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* Create a copy of a pixel buffer and wrap it to a new ImBuf
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_allocFromBuffer(const unsigned int *rect,
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const float *rectf,
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unsigned int w,
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unsigned int h,
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unsigned int channels);
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/**
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*
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* Increase reference count to imbuf
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* (to delete an imbuf you have to call freeImBuf as many times as it
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* is referenced)
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*
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* \attention Defined in allocimbuf.c
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*/
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void IMB_refImBuf(struct ImBuf *ibuf);
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struct ImBuf *IMB_makeSingleUser(struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in allocimbuf.c
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*/
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struct ImBuf *IMB_dupImBuf(const struct ImBuf *ibuf1);
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/**
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*
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* \attention Defined in allocimbuf.c
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*/
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bool addzbufImBuf(struct ImBuf *ibuf);
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bool addzbuffloatImBuf(struct ImBuf *ibuf);
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/**
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* Approximate size of ImBuf in memory
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*
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* \attention Defined in allocimbuf.c
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*/
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size_t IMB_get_size_in_memory(struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in rectop.c
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*/
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typedef enum IMB_BlendMode {
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IMB_BLEND_MIX = 0,
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IMB_BLEND_ADD = 1,
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IMB_BLEND_SUB = 2,
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IMB_BLEND_MUL = 3,
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IMB_BLEND_LIGHTEN = 4,
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IMB_BLEND_DARKEN = 5,
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IMB_BLEND_ERASE_ALPHA = 6,
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IMB_BLEND_ADD_ALPHA = 7,
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IMB_BLEND_OVERLAY = 8,
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IMB_BLEND_HARDLIGHT = 9,
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IMB_BLEND_COLORBURN = 10,
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IMB_BLEND_LINEARBURN = 11,
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IMB_BLEND_COLORDODGE = 12,
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IMB_BLEND_SCREEN = 13,
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IMB_BLEND_SOFTLIGHT = 14,
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IMB_BLEND_PINLIGHT = 15,
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IMB_BLEND_VIVIDLIGHT = 16,
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IMB_BLEND_LINEARLIGHT = 17,
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IMB_BLEND_DIFFERENCE = 18,
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IMB_BLEND_EXCLUSION = 19,
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IMB_BLEND_HUE = 20,
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IMB_BLEND_SATURATION = 21,
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IMB_BLEND_LUMINOSITY = 22,
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IMB_BLEND_COLOR = 23,
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IMB_BLEND_INTERPOLATE = 24,
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IMB_BLEND_COPY = 1000,
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IMB_BLEND_COPY_RGB = 1001,
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IMB_BLEND_COPY_ALPHA = 1002,
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} IMB_BlendMode;
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void IMB_blend_color_byte(unsigned char dst[4],
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const unsigned char src1[4],
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const unsigned char src2[4],
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IMB_BlendMode mode);
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void IMB_blend_color_float(float dst[4],
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const float src1[4],
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const float src2[4],
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IMB_BlendMode mode);
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void IMB_rect_crop(struct ImBuf *ibuf, const struct rcti *crop);
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void IMB_rect_size_set(struct ImBuf *ibuf, const uint size[2]);
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void IMB_rectclip(struct ImBuf *dbuf,
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const struct ImBuf *sbuf,
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int *destx,
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int *desty,
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int *srcx,
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int *srcy,
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int *width,
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int *height);
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void IMB_rectcpy(struct ImBuf *dbuf,
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const struct ImBuf *sbuf,
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int destx,
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int desty,
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int srcx,
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int srcy,
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int width,
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int height);
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void IMB_rectblend(struct ImBuf *dbuf,
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const struct ImBuf *obuf,
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const struct ImBuf *sbuf,
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unsigned short *dmask,
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const unsigned short *curvemask,
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const unsigned short *texmask,
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float mask_max,
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int destx,
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int desty,
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int origx,
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int origy,
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int srcx,
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int srcy,
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int width,
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int height,
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IMB_BlendMode mode,
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bool accumulate);
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void IMB_rectblend_threaded(struct ImBuf *dbuf,
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const struct ImBuf *obuf,
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const struct ImBuf *sbuf,
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unsigned short *dmask,
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const unsigned short *curvemask,
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const unsigned short *texmask,
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float mask_max,
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int destx,
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int desty,
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int origx,
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int origy,
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int srcx,
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int srcy,
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int width,
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int height,
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IMB_BlendMode mode,
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bool accumulate);
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/**
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*
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* \attention Defined in indexer.c
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*/
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typedef enum IMB_Timecode_Type {
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/** Don't use time-code files at all. */
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IMB_TC_NONE = 0,
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/** use images in the order as they are recorded
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* (currently, this is the only one implemented
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* and is a sane default) */
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IMB_TC_RECORD_RUN = 1,
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/** Use global timestamp written by recording
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* device (prosumer camcorders e.g. can do that). */
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IMB_TC_FREE_RUN = 2,
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/** Interpolate a global timestamp using the
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* record date and time written by recording
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* device (*every* consumer camcorder can do
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* that :) )*/
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IMB_TC_INTERPOLATED_REC_DATE_FREE_RUN = 4,
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IMB_TC_RECORD_RUN_NO_GAPS = 8,
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IMB_TC_MAX_SLOT = 4,
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} IMB_Timecode_Type;
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typedef enum IMB_Proxy_Size {
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IMB_PROXY_NONE = 0,
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IMB_PROXY_25 = 1,
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IMB_PROXY_50 = 2,
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IMB_PROXY_75 = 4,
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IMB_PROXY_100 = 8,
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IMB_PROXY_MAX_SLOT = 4,
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} IMB_Proxy_Size;
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/* Defaults to BL_proxy within the directory of the animation. */
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void IMB_anim_set_index_dir(struct anim *anim, const char *dir);
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void IMB_anim_get_fname(struct anim *anim, char *file, int size);
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int IMB_anim_index_get_frame_index(struct anim *anim, IMB_Timecode_Type tc, int position);
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IMB_Proxy_Size IMB_anim_proxy_get_existing(struct anim *anim);
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struct IndexBuildContext;
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/* Prepare context for proxies/time-codes builder. */
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struct IndexBuildContext *IMB_anim_index_rebuild_context(struct anim *anim,
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IMB_Timecode_Type tcs_in_use,
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IMB_Proxy_Size proxy_sizes_in_use,
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int quality,
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const bool overwrite,
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struct GSet *file_list);
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/* Will rebuild all used indices and proxies at once. */
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void IMB_anim_index_rebuild(struct IndexBuildContext *context,
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short *stop,
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short *do_update,
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float *progress);
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/* Finish rebuilding proxies/time-codes and free temporary contexts used. */
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void IMB_anim_index_rebuild_finish(struct IndexBuildContext *context, short stop);
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/**
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* Return the length (in frames) of the given \a anim.
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*/
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int IMB_anim_get_duration(struct anim *anim, IMB_Timecode_Type tc);
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/**
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* Return the fps contained in movie files (function rval is false,
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* and frs_sec and frs_sec_base untouched if none available!)
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*/
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bool IMB_anim_get_fps(struct anim *anim, short *frs_sec, float *frs_sec_base, bool no_av_base);
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/**
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*
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* \attention Defined in anim_movie.c
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*/
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struct anim *IMB_open_anim(const char *name,
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int ib_flags,
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int streamindex,
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char colorspace[IM_MAX_SPACE]);
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void IMB_suffix_anim(struct anim *anim, const char *suffix);
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void IMB_close_anim(struct anim *anim);
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void IMB_close_anim_proxies(struct anim *anim);
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bool IMB_anim_can_produce_frames(const struct anim *anim);
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/**
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*
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* \attention Defined in anim_movie.c
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*/
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int ismovie(const char *filepath);
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void IMB_anim_set_preseek(struct anim *anim, int preseek);
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int IMB_anim_get_preseek(struct anim *anim);
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int IMB_anim_get_image_width(struct anim *anim);
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int IMB_anim_get_image_height(struct anim *anim);
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/**
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*
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* \attention Defined in anim_movie.c
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*/
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struct ImBuf *IMB_anim_absolute(struct anim *anim,
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int position,
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IMB_Timecode_Type tc /* = 1 = IMB_TC_RECORD_RUN */,
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IMB_Proxy_Size preview_size /* = 0 = IMB_PROXY_NONE */);
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/**
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*
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* \attention Defined in anim_movie.c
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* fetches a define preview-frame, usually half way into the movie.
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*/
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struct ImBuf *IMB_anim_previewframe(struct anim *anim);
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/**
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*
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* \attention Defined in anim_movie.c
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*/
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void IMB_free_anim(struct anim *anim);
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/**
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*
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* \attention Defined in filter.c
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*/
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#define FILTER_MASK_NULL 0
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#define FILTER_MASK_MARGIN 1
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#define FILTER_MASK_USED 2
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void IMB_filter(struct ImBuf *ibuf);
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void IMB_mask_filter_extend(char *mask, int width, int height);
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void IMB_mask_clear(struct ImBuf *ibuf, const char *mask, int val);
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void IMB_filter_extend(struct ImBuf *ibuf, char *mask, int filter);
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void IMB_makemipmap(struct ImBuf *ibuf, int use_filter);
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void IMB_remakemipmap(struct ImBuf *ibuf, int use_filter);
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struct ImBuf *IMB_getmipmap(struct ImBuf *ibuf, int level);
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/**
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*
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* \attention Defined in cache.c
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*/
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void IMB_tile_cache_params(int totthread, int maxmem);
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unsigned int *IMB_gettile(struct ImBuf *ibuf, int tx, int ty, int thread);
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void IMB_tiles_to_rect(struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in filter.c
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*/
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void IMB_filtery(struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in scaling.c
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*/
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struct ImBuf *IMB_onehalf(struct ImBuf *ibuf1);
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/**
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*
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* \attention Defined in scaling.c
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*/
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bool IMB_scaleImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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*
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* \attention Defined in scaling.c
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*/
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bool IMB_scalefastImBuf(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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*
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* \attention Defined in scaling.c
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*/
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void IMB_scaleImBuf_threaded(struct ImBuf *ibuf, unsigned int newx, unsigned int newy);
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/**
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*
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* \attention Defined in writeimage.c
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*/
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bool IMB_saveiff(struct ImBuf *ibuf, const char *filepath, int flags);
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bool IMB_prepare_write_ImBuf(const bool isfloat, struct ImBuf *ibuf);
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/**
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*
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* \attention Defined in util.c
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*/
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bool IMB_ispic(const char *filepath);
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bool IMB_ispic_type_matches(const char *filepath, int filetype);
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int IMB_ispic_type_from_memory(const unsigned char *buf, const size_t buf_size);
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int IMB_ispic_type(const char *filepath);
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/**
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*
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* \attention Defined in util.c
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*/
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bool IMB_isanim(const char *filepath);
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/**
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*
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* \attention Defined in util.c
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*/
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int imb_get_anim_type(const char *filepath);
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/**
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*
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* \attention Defined in util.c
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*/
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bool IMB_isfloat(const struct ImBuf *ibuf);
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/* Do byte/float and colorspace conversions need to take alpha into account? */
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bool IMB_alpha_affects_rgb(const struct ImBuf *ibuf);
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/* create char buffer, color corrected if necessary, for ImBufs that lack one */
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void IMB_rect_from_float(struct ImBuf *ibuf);
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void IMB_float_from_rect(struct ImBuf *ibuf);
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void IMB_color_to_bw(struct ImBuf *ibuf);
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void IMB_saturation(struct ImBuf *ibuf, float sat);
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/* converting pixel buffers */
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void IMB_buffer_byte_from_float(unsigned char *rect_to,
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const float *rect_from,
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int channels_from,
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float dither,
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int profile_to,
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int profile_from,
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bool predivide,
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int width,
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int height,
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int stride_to,
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int stride_from);
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void IMB_buffer_byte_from_float_mask(unsigned char *rect_to,
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const float *rect_from,
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int channels_from,
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float dither,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from,
|
|
char *mask);
|
|
void IMB_buffer_float_from_byte(float *rect_to,
|
|
const unsigned char *rect_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_from_float(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_from_float_threaded(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_from_float_mask(float *rect_to,
|
|
const float *rect_from,
|
|
int channels_from,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from,
|
|
char *mask);
|
|
void IMB_buffer_byte_from_byte(unsigned char *rect_to,
|
|
const unsigned char *rect_from,
|
|
int profile_to,
|
|
int profile_from,
|
|
bool predivide,
|
|
int width,
|
|
int height,
|
|
int stride_to,
|
|
int stride_from);
|
|
void IMB_buffer_float_unpremultiply(float *buf, int width, int height);
|
|
void IMB_buffer_float_premultiply(float *buf, int width, int height);
|
|
|
|
/**
|
|
* Change the ordering of the color bytes pointed to by rect from
|
|
* rgba to abgr. size * 4 color bytes are reordered.
|
|
*
|
|
* \attention Defined in imageprocess.c
|
|
*/
|
|
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in imageprocess.c
|
|
*/
|
|
void bicubic_interpolation(
|
|
struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
void nearest_interpolation(
|
|
struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
void bilinear_interpolation(
|
|
struct ImBuf *in, struct ImBuf *out, float u, float v, int xout, int yout);
|
|
|
|
void bicubic_interpolation_color(
|
|
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void nearest_interpolation_color(
|
|
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void nearest_interpolation_color_wrap(
|
|
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bilinear_interpolation_color(
|
|
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
void bilinear_interpolation_color_wrap(
|
|
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
|
|
|
|
void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]);
|
|
void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, const float backcol[3]);
|
|
|
|
void IMB_sampleImageAtLocation(
|
|
struct ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4]);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in readimage.c
|
|
*/
|
|
struct ImBuf *IMB_loadifffile(
|
|
int file, const char *filepath, int flags, char colorspace[IM_MAX_SPACE], const char *descr);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_half_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_fast_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_x(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_half_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_fast_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in scaling.c
|
|
*/
|
|
struct ImBuf *IMB_double_y(struct ImBuf *ibuf1);
|
|
|
|
/**
|
|
*
|
|
* \attention Defined in rotate.c
|
|
*/
|
|
void IMB_flipx(struct ImBuf *ibuf);
|
|
void IMB_flipy(struct ImBuf *ibuf);
|
|
|
|
/* Premultiply alpha */
|
|
|
|
void IMB_premultiply_alpha(struct ImBuf *ibuf);
|
|
void IMB_unpremultiply_alpha(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
*
|
|
* \attention Defined in allocimbuf.c
|
|
*/
|
|
void IMB_freezbufImBuf(struct ImBuf *ibuf);
|
|
void IMB_freezbuffloatImBuf(struct ImBuf *ibuf);
|
|
|
|
/**
|
|
*
|
|
* \attention Defined in rectop.c
|
|
*/
|
|
void IMB_rectfill(struct ImBuf *drect, const float col[4]);
|
|
void IMB_rectfill_area(struct ImBuf *ibuf,
|
|
const float col[4],
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2,
|
|
struct ColorManagedDisplay *display);
|
|
void IMB_rectfill_area_replace(
|
|
const struct ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2);
|
|
void IMB_rectfill_alpha(struct ImBuf *ibuf, const float value);
|
|
|
|
/* This should not be here, really,
|
|
* we needed it for operating on render data, IMB_rectfill_area calls it. */
|
|
void buf_rectfill_area(unsigned char *rect,
|
|
float *rectf,
|
|
int width,
|
|
int height,
|
|
const float col[4],
|
|
struct ColorManagedDisplay *display,
|
|
int x1,
|
|
int y1,
|
|
int x2,
|
|
int y2);
|
|
|
|
/* exported for image tools in blender, to quickly allocate 32 bits rect */
|
|
void *imb_alloc_pixels(
|
|
unsigned int x, unsigned int y, unsigned int channels, size_t typesize, const char *name);
|
|
|
|
bool imb_addrectImBuf(struct ImBuf *ibuf);
|
|
void imb_freerectImBuf(struct ImBuf *ibuf);
|
|
|
|
bool imb_addrectfloatImBuf(struct ImBuf *ibuf);
|
|
void imb_freerectfloatImBuf(struct ImBuf *ibuf);
|
|
void imb_freemipmapImBuf(struct ImBuf *ibuf);
|
|
|
|
bool imb_addtilesImBuf(struct ImBuf *ibuf);
|
|
void imb_freetilesImBuf(struct ImBuf *ibuf);
|
|
|
|
void imb_freerectImbuf_all(struct ImBuf *ibuf);
|
|
|
|
/* threaded processors */
|
|
void IMB_processor_apply_threaded(
|
|
int buffer_lines,
|
|
int handle_size,
|
|
void *init_customdata,
|
|
void(init_handle)(void *handle, int start_line, int tot_line, void *customdata),
|
|
void *(do_thread)(void *));
|
|
|
|
typedef void (*ScanlineThreadFunc)(void *custom_data, int start_scanline, int num_scanlines);
|
|
void IMB_processor_apply_threaded_scanlines(int total_scanlines,
|
|
ScanlineThreadFunc do_thread,
|
|
void *custom_data);
|
|
|
|
/* ffmpeg */
|
|
void IMB_ffmpeg_init(void);
|
|
const char *IMB_ffmpeg_last_error(void);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in util_gpu.c
|
|
*/
|
|
struct GPUTexture *IMB_create_gpu_texture(const char *name,
|
|
struct ImBuf *ibuf,
|
|
bool use_high_bitdepth,
|
|
bool use_premult);
|
|
struct GPUTexture *IMB_touch_gpu_texture(
|
|
const char *name, struct ImBuf *ibuf, int w, int h, int layers, bool use_high_bitdepth);
|
|
void IMB_update_gpu_texture_sub(struct GPUTexture *tex,
|
|
struct ImBuf *ibuf,
|
|
int x,
|
|
int y,
|
|
int z,
|
|
int w,
|
|
int h,
|
|
bool use_high_bitdepth,
|
|
bool use_premult);
|
|
|
|
/**
|
|
*
|
|
* \attention defined in stereoimbuf.c
|
|
*/
|
|
void IMB_stereo3d_write_dimensions(const char mode,
|
|
const bool is_squeezed,
|
|
const size_t width,
|
|
const size_t height,
|
|
size_t *r_width,
|
|
size_t *r_height);
|
|
void IMB_stereo3d_read_dimensions(const char mode,
|
|
const bool is_squeezed,
|
|
const size_t width,
|
|
const size_t height,
|
|
size_t *r_width,
|
|
size_t *r_height);
|
|
int *IMB_stereo3d_from_rect(struct ImageFormatData *im_format,
|
|
const size_t x,
|
|
const size_t y,
|
|
const size_t channels,
|
|
int *rect_left,
|
|
int *rect_right);
|
|
float *IMB_stereo3d_from_rectf(struct ImageFormatData *im_format,
|
|
const size_t x,
|
|
const size_t y,
|
|
const size_t channels,
|
|
float *rectf_left,
|
|
float *rectf_right);
|
|
struct ImBuf *IMB_stereo3d_ImBuf(struct ImageFormatData *im_format,
|
|
struct ImBuf *ibuf_left,
|
|
struct ImBuf *ibuf_right);
|
|
void IMB_ImBufFromStereo3d(struct Stereo3dFormat *s3d,
|
|
struct ImBuf *ibuf_stereo,
|
|
struct ImBuf **r_ibuf_left,
|
|
struct ImBuf **r_ibuf_right);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|