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blender-archive/source/blender/makesrna/intern/rna_render.c
Campbell Barton ca476a638c RNA: report an error when the name property is set twice
This helps avoid copy-paste errors which have happened a few times,
no functional changes.
2021-01-17 18:24:34 +11:00

1121 lines
44 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup RNA
*/
#include <stdlib.h>
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#ifdef WITH_PYTHON
# include "BPY_extern.h"
#endif
#include "DEG_depsgraph.h"
#include "BKE_image.h"
#include "BKE_scene.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "rna_internal.h"
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "ED_render.h"
/* Deprecated, only provided for API compatibility. */
const EnumPropertyItem rna_enum_render_pass_type_items[] = {
{SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""},
{SCE_PASS_Z, "Z", 0, "Z", ""},
{SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""},
{SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""},
{SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""},
{SCE_PASS_VECTOR, "VECTOR", 0, "Vector", ""},
{SCE_PASS_INDEXOB, "OBJECT_INDEX", 0, "Object Index", ""},
{SCE_PASS_UV, "UV", 0, "UV", ""},
{SCE_PASS_MIST, "MIST", 0, "Mist", ""},
{SCE_PASS_EMIT, "EMIT", 0, "Emit", ""},
{SCE_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""},
{SCE_PASS_INDEXMA, "MATERIAL_INDEX", 0, "Material Index", ""},
{SCE_PASS_DIFFUSE_DIRECT, "DIFFUSE_DIRECT", 0, "Diffuse Direct", ""},
{SCE_PASS_DIFFUSE_INDIRECT, "DIFFUSE_INDIRECT", 0, "Diffuse Indirect", ""},
{SCE_PASS_DIFFUSE_COLOR, "DIFFUSE_COLOR", 0, "Diffuse Color", ""},
{SCE_PASS_GLOSSY_DIRECT, "GLOSSY_DIRECT", 0, "Glossy Direct", ""},
{SCE_PASS_GLOSSY_INDIRECT, "GLOSSY_INDIRECT", 0, "Glossy Indirect", ""},
{SCE_PASS_GLOSSY_COLOR, "GLOSSY_COLOR", 0, "Glossy Color", ""},
{SCE_PASS_TRANSM_DIRECT, "TRANSMISSION_DIRECT", 0, "Transmission Direct", ""},
{SCE_PASS_TRANSM_INDIRECT, "TRANSMISSION_INDIRECT", 0, "Transmission Indirect", ""},
{SCE_PASS_TRANSM_COLOR, "TRANSMISSION_COLOR", 0, "Transmission Color", ""},
{SCE_PASS_SUBSURFACE_DIRECT, "SUBSURFACE_DIRECT", 0, "Subsurface Direct", ""},
{SCE_PASS_SUBSURFACE_INDIRECT, "SUBSURFACE_INDIRECT", 0, "Subsurface Indirect", ""},
{SCE_PASS_SUBSURFACE_COLOR, "SUBSURFACE_COLOR", 0, "Subsurface Color", ""},
#ifdef WITH_CYCLES_DEBUG
{SCE_PASS_DEBUG, "DEBUG", 0, "Pass used for render engine debugging", ""},
#endif
{0, NULL, 0, NULL, NULL},
};
const EnumPropertyItem rna_enum_bake_pass_type_items[] = {
{SCE_PASS_COMBINED, "COMBINED", 0, "Combined", ""},
{SCE_PASS_AO, "AO", 0, "Ambient Occlusion", ""},
{SCE_PASS_SHADOW, "SHADOW", 0, "Shadow", ""},
{SCE_PASS_NORMAL, "NORMAL", 0, "Normal", ""},
{SCE_PASS_UV, "UV", 0, "UV", ""},
{SCE_PASS_ROUGHNESS, "ROUGHNESS", 0, "ROUGHNESS", ""},
{SCE_PASS_EMIT, "EMIT", 0, "Emit", ""},
{SCE_PASS_ENVIRONMENT, "ENVIRONMENT", 0, "Environment", ""},
{SCE_PASS_DIFFUSE_COLOR, "DIFFUSE", 0, "Diffuse", ""},
{SCE_PASS_GLOSSY_COLOR, "GLOSSY", 0, "Glossy", ""},
{SCE_PASS_TRANSM_COLOR, "TRANSMISSION", 0, "Transmission", ""},
{0, NULL, 0, NULL, NULL},
};
#ifdef RNA_RUNTIME
# include "MEM_guardedalloc.h"
# include "RNA_access.h"
# include "BKE_context.h"
# include "BKE_report.h"
# include "GPU_capabilities.h"
# include "GPU_shader.h"
# include "IMB_colormanagement.h"
# include "DEG_depsgraph_query.h"
/* RenderEngine Callbacks */
static void engine_tag_redraw(RenderEngine *engine)
{
engine->flag |= RE_ENGINE_DO_DRAW;
}
static void engine_tag_update(RenderEngine *engine)
{
engine->flag |= RE_ENGINE_DO_UPDATE;
}
static bool engine_support_display_space_shader(RenderEngine *UNUSED(engine), Scene *scene)
{
return IMB_colormanagement_support_glsl_draw(&scene->view_settings);
}
static int engine_get_preview_pixel_size(RenderEngine *UNUSED(engine), Scene *scene)
{
return BKE_render_preview_pixel_size(&scene->r);
}
static void engine_bind_display_space_shader(RenderEngine *UNUSED(engine), Scene *UNUSED(scene))
{
GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_2D_IMAGE);
GPU_shader_bind(shader);
int img_loc = GPU_shader_get_uniform(shader, "image");
GPU_shader_uniform_int(shader, img_loc, 0);
}
static void engine_unbind_display_space_shader(RenderEngine *UNUSED(engine))
{
GPU_shader_unbind();
}
static void engine_update(RenderEngine *engine, Main *bmain, Depsgraph *depsgraph)
{
extern FunctionRNA rna_RenderEngine_update_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_update_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "data", &bmain);
RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_render(RenderEngine *engine, Depsgraph *depsgraph)
{
extern FunctionRNA rna_RenderEngine_render_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_render_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_bake(RenderEngine *engine,
struct Depsgraph *depsgraph,
struct Object *object,
const int pass_type,
const int pass_filter,
const int width,
const int height)
{
extern FunctionRNA rna_RenderEngine_bake_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_bake_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph);
RNA_parameter_set_lookup(&list, "object", &object);
RNA_parameter_set_lookup(&list, "pass_type", &pass_type);
RNA_parameter_set_lookup(&list, "pass_filter", &pass_filter);
RNA_parameter_set_lookup(&list, "width", &width);
RNA_parameter_set_lookup(&list, "height", &height);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_view_update(RenderEngine *engine,
const struct bContext *context,
Depsgraph *depsgraph)
{
extern FunctionRNA rna_RenderEngine_view_update_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_view_update_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "context", &context);
RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_view_draw(RenderEngine *engine,
const struct bContext *context,
Depsgraph *depsgraph)
{
extern FunctionRNA rna_RenderEngine_view_draw_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_view_draw_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "context", &context);
RNA_parameter_set_lookup(&list, "depsgraph", &depsgraph);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_update_script_node(RenderEngine *engine,
struct bNodeTree *ntree,
struct bNode *node)
{
extern FunctionRNA rna_RenderEngine_update_script_node_func;
PointerRNA ptr, nodeptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
RNA_pointer_create((ID *)ntree, &RNA_Node, node, &nodeptr);
func = &rna_RenderEngine_update_script_node_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "node", &nodeptr);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
static void engine_update_render_passes(RenderEngine *engine,
struct Scene *scene,
struct ViewLayer *view_layer)
{
extern FunctionRNA rna_RenderEngine_update_render_passes_func;
PointerRNA ptr;
ParameterList list;
FunctionRNA *func;
RNA_pointer_create(NULL, engine->type->rna_ext.srna, engine, &ptr);
func = &rna_RenderEngine_update_render_passes_func;
RNA_parameter_list_create(&list, &ptr, func);
RNA_parameter_set_lookup(&list, "scene", &scene);
RNA_parameter_set_lookup(&list, "renderlayer", &view_layer);
engine->type->rna_ext.call(NULL, &ptr, func, &list);
RNA_parameter_list_free(&list);
}
/* RenderEngine registration */
static void rna_RenderEngine_unregister(Main *bmain, StructRNA *type)
{
RenderEngineType *et = RNA_struct_blender_type_get(type);
if (!et) {
return;
}
RE_FreeAllPersistentData();
RNA_struct_free_extension(type, &et->rna_ext);
RNA_struct_free(&BLENDER_RNA, type);
BLI_freelinkN(&R_engines, et);
/* Stop all renders in case we were using this one. */
ED_render_engine_changed(bmain, false);
}
static StructRNA *rna_RenderEngine_register(Main *bmain,
ReportList *reports,
void *data,
const char *identifier,
StructValidateFunc validate,
StructCallbackFunc call,
StructFreeFunc free)
{
RenderEngineType *et, dummyet = {NULL};
RenderEngine dummyengine = {NULL};
PointerRNA dummyptr;
int have_function[8];
/* setup dummy engine & engine type to store static properties in */
dummyengine.type = &dummyet;
dummyet.flag |= RE_USE_SHADING_NODES_CUSTOM;
RNA_pointer_create(NULL, &RNA_RenderEngine, &dummyengine, &dummyptr);
/* validate the python class */
if (validate(&dummyptr, data, have_function) != 0) {
return NULL;
}
if (strlen(identifier) >= sizeof(dummyet.idname)) {
BKE_reportf(reports,
RPT_ERROR,
"Registering render engine class: '%s' is too long, maximum length is %d",
identifier,
(int)sizeof(dummyet.idname));
return NULL;
}
/* check if we have registered this engine type before, and remove it */
for (et = R_engines.first; et; et = et->next) {
if (STREQ(et->idname, dummyet.idname)) {
if (et->rna_ext.srna) {
rna_RenderEngine_unregister(bmain, et->rna_ext.srna);
}
break;
}
}
/* create a new engine type */
et = MEM_mallocN(sizeof(RenderEngineType), "python render engine");
memcpy(et, &dummyet, sizeof(dummyet));
et->rna_ext.srna = RNA_def_struct_ptr(&BLENDER_RNA, et->idname, &RNA_RenderEngine);
et->rna_ext.data = data;
et->rna_ext.call = call;
et->rna_ext.free = free;
RNA_struct_blender_type_set(et->rna_ext.srna, et);
et->update = (have_function[0]) ? engine_update : NULL;
et->render = (have_function[1]) ? engine_render : NULL;
et->bake = (have_function[2]) ? engine_bake : NULL;
et->view_update = (have_function[3]) ? engine_view_update : NULL;
et->view_draw = (have_function[4]) ? engine_view_draw : NULL;
et->update_script_node = (have_function[5]) ? engine_update_script_node : NULL;
et->update_render_passes = (have_function[6]) ? engine_update_render_passes : NULL;
RE_engines_register(et);
return et->rna_ext.srna;
}
static void **rna_RenderEngine_instance(PointerRNA *ptr)
{
RenderEngine *engine = ptr->data;
return &engine->py_instance;
}
static StructRNA *rna_RenderEngine_refine(PointerRNA *ptr)
{
RenderEngine *engine = (RenderEngine *)ptr->data;
return (engine->type && engine->type->rna_ext.srna) ? engine->type->rna_ext.srna :
&RNA_RenderEngine;
}
static PointerRNA rna_RenderEngine_render_get(PointerRNA *ptr)
{
RenderEngine *engine = (RenderEngine *)ptr->data;
if (engine->re) {
RenderData *r = RE_engine_get_render_data(engine->re);
return rna_pointer_inherit_refine(ptr, &RNA_RenderSettings, r);
}
else {
return rna_pointer_inherit_refine(ptr, &RNA_RenderSettings, NULL);
}
}
static PointerRNA rna_RenderEngine_camera_override_get(PointerRNA *ptr)
{
RenderEngine *engine = (RenderEngine *)ptr->data;
/* TODO(sergey): Shouldn't engine point to an evaluated datablocks already? */
if (engine->re) {
Object *cam = RE_GetCamera(engine->re);
Object *cam_eval = DEG_get_evaluated_object(engine->depsgraph, cam);
return rna_pointer_inherit_refine(ptr, &RNA_Object, cam_eval);
}
else {
return rna_pointer_inherit_refine(ptr, &RNA_Object, engine->camera_override);
}
}
static void rna_RenderEngine_engine_frame_set(RenderEngine *engine, int frame, float subframe)
{
# ifdef WITH_PYTHON
BPy_BEGIN_ALLOW_THREADS;
# endif
RE_engine_frame_set(engine, frame, subframe);
# ifdef WITH_PYTHON
BPy_END_ALLOW_THREADS;
# endif
}
static void rna_RenderResult_views_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
RenderResult *rr = (RenderResult *)ptr->data;
rna_iterator_listbase_begin(iter, &rr->views, NULL);
}
static void rna_RenderResult_layers_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
RenderResult *rr = (RenderResult *)ptr->data;
rna_iterator_listbase_begin(iter, &rr->layers, NULL);
}
static void rna_RenderResult_stamp_data_add_field(RenderResult *rr,
const char *field,
const char *value)
{
BKE_render_result_stamp_data(rr, field, value);
}
static void rna_RenderLayer_passes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
RenderLayer *rl = (RenderLayer *)ptr->data;
rna_iterator_listbase_begin(iter, &rl->passes, NULL);
}
static int rna_RenderPass_rect_get_length(PointerRNA *ptr, int length[RNA_MAX_ARRAY_DIMENSION])
{
RenderPass *rpass = (RenderPass *)ptr->data;
length[0] = rpass->rectx * rpass->recty;
length[1] = rpass->channels;
return length[0] * length[1];
}
static void rna_RenderPass_rect_get(PointerRNA *ptr, float *values)
{
RenderPass *rpass = (RenderPass *)ptr->data;
memcpy(values, rpass->rect, sizeof(float) * rpass->rectx * rpass->recty * rpass->channels);
}
void rna_RenderPass_rect_set(PointerRNA *ptr, const float *values)
{
RenderPass *rpass = (RenderPass *)ptr->data;
memcpy(rpass->rect, values, sizeof(float) * rpass->rectx * rpass->recty * rpass->channels);
}
static RenderPass *rna_RenderPass_find_by_type(RenderLayer *rl, int passtype, const char *view)
{
return RE_pass_find_by_type(rl, passtype, view);
}
static RenderPass *rna_RenderPass_find_by_name(RenderLayer *rl, const char *name, const char *view)
{
return RE_pass_find_by_name(rl, name, view);
}
#else /* RNA_RUNTIME */
static void rna_def_render_engine(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
static const EnumPropertyItem render_pass_type_items[] = {
{SOCK_FLOAT, "VALUE", 0, "Value", ""},
{SOCK_VECTOR, "VECTOR", 0, "Vector", ""},
{SOCK_RGBA, "COLOR", 0, "Color", ""},
{0, NULL, 0, NULL, NULL},
};
srna = RNA_def_struct(brna, "RenderEngine", NULL);
RNA_def_struct_sdna(srna, "RenderEngine");
RNA_def_struct_ui_text(srna, "Render Engine", "Render engine");
RNA_def_struct_refine_func(srna, "rna_RenderEngine_refine");
RNA_def_struct_register_funcs(srna,
"rna_RenderEngine_register",
"rna_RenderEngine_unregister",
"rna_RenderEngine_instance");
/* final render callbacks */
func = RNA_def_function(srna, "update", NULL);
RNA_def_function_ui_description(func, "Export scene data for render");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
RNA_def_pointer(func, "data", "BlendData", "", "");
RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "");
func = RNA_def_function(srna, "render", NULL);
RNA_def_function_ui_description(func, "Render scene into an image");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "bake", NULL);
RNA_def_function_ui_description(func, "Bake passes");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "object", "Object", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_enum(func, "pass_type", rna_enum_bake_pass_type_items, 0, "Pass", "Pass to bake");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func,
"pass_filter",
0,
0,
INT_MAX,
"Pass Filter",
"Filter to combined, diffuse, glossy and transmission passes",
0,
INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "width", 0, 0, INT_MAX, "Width", "Image width", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "height", 0, 0, INT_MAX, "Height", "Image height", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* viewport render callbacks */
func = RNA_def_function(srna, "view_update", NULL);
RNA_def_function_ui_description(func, "Update on data changes for viewport render");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "context", "Context", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "view_draw", NULL);
RNA_def_function_ui_description(func, "Draw viewport render");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
parm = RNA_def_pointer(func, "context", "Context", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "depsgraph", "Depsgraph", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* shader script callbacks */
func = RNA_def_function(srna, "update_script_node", NULL);
RNA_def_function_ui_description(func, "Compile shader script node");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "node", "Node", "", "");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
func = RNA_def_function(srna, "update_render_passes", NULL);
RNA_def_function_ui_description(func, "Update the render passes that will be generated");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
parm = RNA_def_pointer(func, "renderlayer", "ViewLayer", "", "");
/* tag for redraw */
func = RNA_def_function(srna, "tag_redraw", "engine_tag_redraw");
RNA_def_function_ui_description(func, "Request redraw for viewport rendering");
/* tag for update */
func = RNA_def_function(srna, "tag_update", "engine_tag_update");
RNA_def_function_ui_description(func, "Request update call for viewport rendering");
func = RNA_def_function(srna, "begin_result", "RE_engine_begin_result");
RNA_def_function_ui_description(
func, "Create render result to write linear floating-point render layers and passes");
parm = RNA_def_int(func, "x", 0, 0, INT_MAX, "X", "", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "y", 0, 0, INT_MAX, "Y", "", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "w", 0, 0, INT_MAX, "Width", "", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "h", 0, 0, INT_MAX, "Height", "", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_string(
func, "layer", NULL, 0, "Layer", "Single layer to get render result for"); /* NULL ok here */
RNA_def_string(
func, "view", NULL, 0, "View", "Single view to get render result for"); /* NULL ok here */
parm = RNA_def_pointer(func, "result", "RenderResult", "Result", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "update_result", "RE_engine_update_result");
RNA_def_function_ui_description(
func, "Signal that pixels have been updated and can be redrawn in the user interface");
parm = RNA_def_pointer(func, "result", "RenderResult", "Result", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "end_result", "RE_engine_end_result");
RNA_def_function_ui_description(func,
"All pixels in the render result have been set and are final");
parm = RNA_def_pointer(func, "result", "RenderResult", "Result", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_boolean(
func, "cancel", 0, "Cancel", "Don't mark tile as done, don't merge results unless forced");
RNA_def_boolean(func, "highlight", 0, "Highlight", "Don't mark tile as done yet");
RNA_def_boolean(
func, "do_merge_results", 0, "Merge Results", "Merge results even if cancel=true");
func = RNA_def_function(srna, "add_pass", "RE_engine_add_pass");
RNA_def_function_ui_description(func, "Add a pass to the render layer");
parm = RNA_def_string(
func, "name", NULL, 0, "Name", "Name of the Pass, without view or channel tag");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "channels", 0, 0, INT_MAX, "Channels", "", 0, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(
func, "chan_id", NULL, 0, "Channel IDs", "Channel names, one character per channel");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_string(
func, "layer", NULL, 0, "Layer", "Single layer to add render pass to"); /* NULL ok here */
func = RNA_def_function(srna, "get_result", "RE_engine_get_result");
RNA_def_function_ui_description(func, "Get final result for non-pixel operations");
parm = RNA_def_pointer(func, "result", "RenderResult", "Result", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "test_break", "RE_engine_test_break");
RNA_def_function_ui_description(func,
"Test if the render operation should been canceled, this is a "
"fast call that should be used regularly for responsiveness");
parm = RNA_def_boolean(func, "do_break", 0, "Break", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "active_view_get", "RE_engine_active_view_get");
parm = RNA_def_string(func, "view", NULL, 0, "View", "Single view active");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "active_view_set", "RE_engine_active_view_set");
parm = RNA_def_string(
func, "view", NULL, 0, "View", "Single view to set as active"); /* NULL ok here */
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "camera_shift_x", "RE_engine_get_camera_shift_x");
parm = RNA_def_pointer(func, "camera", "Object", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", "");
parm = RNA_def_float(func, "shift_x", 0.0f, 0.0f, FLT_MAX, "Shift X", "", 0.0f, FLT_MAX);
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "camera_model_matrix", "RE_engine_get_camera_model_matrix");
parm = RNA_def_pointer(func, "camera", "Object", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", "");
parm = RNA_def_float_matrix(func,
"r_model_matrix",
4,
4,
NULL,
0.0f,
0.0f,
"Model Matrix",
"Normalized camera model matrix",
0.0f,
0.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_function_output(func, parm);
func = RNA_def_function(srna, "use_spherical_stereo", "RE_engine_get_spherical_stereo");
parm = RNA_def_pointer(func, "camera", "Object", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_boolean(func, "use_spherical_stereo", 0, "Spherical Stereo", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "update_stats", "RE_engine_update_stats");
RNA_def_function_ui_description(func, "Update and signal to redraw render status text");
parm = RNA_def_string(func, "stats", NULL, 0, "Stats", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "info", NULL, 0, "Info", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "frame_set", "rna_RenderEngine_engine_frame_set");
RNA_def_function_ui_description(func, "Evaluate scene at a different frame (for motion blur)");
parm = RNA_def_int(func, "frame", 0, INT_MIN, INT_MAX, "Frame", "", INT_MIN, INT_MAX);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_float(func, "subframe", 0.0f, 0.0f, 1.0f, "Subframe", "", 0.0f, 1.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "update_progress", "RE_engine_update_progress");
RNA_def_function_ui_description(func, "Update progress percentage of render");
parm = RNA_def_float(
func, "progress", 0, 0.0f, 1.0f, "", "Percentage of render that's done", 0.0f, 1.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "update_memory_stats", "RE_engine_update_memory_stats");
RNA_def_function_ui_description(func, "Update memory usage statistics");
RNA_def_float(func,
"memory_used",
0,
0.0f,
FLT_MAX,
"",
"Current memory usage in megabytes",
0.0f,
FLT_MAX);
RNA_def_float(
func, "memory_peak", 0, 0.0f, FLT_MAX, "", "Peak memory usage in megabytes", 0.0f, FLT_MAX);
func = RNA_def_function(srna, "report", "RE_engine_report");
RNA_def_function_ui_description(func, "Report info, warning or error messages");
parm = RNA_def_enum_flag(func, "type", rna_enum_wm_report_items, 0, "Type", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "message", NULL, 0, "Report Message", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "error_set", "RE_engine_set_error_message");
RNA_def_function_ui_description(func,
"Set error message displaying after the render is finished");
parm = RNA_def_string(func, "message", NULL, 0, "Report Message", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "bind_display_space_shader", "engine_bind_display_space_shader");
RNA_def_function_ui_description(func,
"Bind GLSL fragment shader that converts linear colors to "
"display space colors using scene color management settings");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(
srna, "unbind_display_space_shader", "engine_unbind_display_space_shader");
RNA_def_function_ui_description(
func, "Unbind GLSL display space shader, must always be called after binding the shader");
func = RNA_def_function(
srna, "support_display_space_shader", "engine_support_display_space_shader");
RNA_def_function_ui_description(func,
"Test if GLSL display space shader is supported for the "
"combination of graphics card and scene settings");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_boolean(func, "supported", 0, "Supported", "");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "get_preview_pixel_size", "engine_get_preview_pixel_size");
RNA_def_function_ui_description(func,
"Get the pixel size that should be used for preview rendering");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "pixel_size", 0, 1, 8, "Pixel Size", "", 1, 8);
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "free_blender_memory", "RE_engine_free_blender_memory");
RNA_def_function_ui_description(func, "Free Blender side memory of render engine");
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "is_animation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_ANIMATION);
prop = RNA_def_property(srna, "is_preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_PREVIEW);
prop = RNA_def_property(srna, "camera_override", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_funcs(prop, "rna_RenderEngine_camera_override_get", NULL, NULL, NULL);
RNA_def_property_struct_type(prop, "Object");
prop = RNA_def_property(srna, "layer_override", PROP_BOOLEAN, PROP_LAYER_MEMBER);
RNA_def_property_boolean_sdna(prop, NULL, "layer_override", 1);
RNA_def_property_array(prop, 20);
prop = RNA_def_property(srna, "tile_x", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "tile_x");
prop = RNA_def_property(srna, "tile_y", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "tile_y");
prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "resolution_x");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "resolution_y");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
/* Render Data */
prop = RNA_def_property(srna, "render", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderSettings");
RNA_def_property_pointer_funcs(prop, "rna_RenderEngine_render_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Render Data", "");
prop = RNA_def_property(srna, "use_highlight_tiles", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", RE_ENGINE_HIGHLIGHT_TILES);
func = RNA_def_function(srna, "register_pass", "RE_engine_register_pass");
RNA_def_function_ui_description(
func, "Register a render pass that will be part of the render with the current settings");
parm = RNA_def_pointer(func, "scene", "Scene", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "view_layer", "ViewLayer", "", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "name", NULL, MAX_NAME, "Name", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_int(func, "channels", 1, 1, 8, "Channels", "", 1, 4);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "chanid", NULL, 8, "Channel IDs", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_enum(func, "type", render_pass_type_items, SOCK_FLOAT, "Type", "");
RNA_def_property_enum_native_type(parm, "eNodeSocketDatatype");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* registration */
prop = RNA_def_property(srna, "bl_idname", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->idname");
RNA_def_property_flag(prop, PROP_REGISTER);
prop = RNA_def_property(srna, "bl_label", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "type->name");
RNA_def_property_flag(prop, PROP_REGISTER);
prop = RNA_def_property(srna, "bl_use_preview", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_PREVIEW);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(
prop,
"Use Preview Render",
"Render engine supports being used for rendering previews of materials, lights and worlds");
prop = RNA_def_property(srna, "bl_use_postprocess", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "type->flag", RE_USE_POSTPROCESS);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop, "Use Post Processing", "Apply compositing on render results");
prop = RNA_def_property(srna, "bl_use_eevee_viewport", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_EEVEE_VIEWPORT);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(
prop, "Use Eevee Viewport", "Uses Eevee for viewport shading in LookDev shading mode");
prop = RNA_def_property(srna, "bl_use_gpu_context", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_GPU_CONTEXT);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(
prop,
"Use GPU Context",
"Enable OpenGL context for the render method, for engines that render using OpenGL");
prop = RNA_def_property(srna, "bl_use_shading_nodes_custom", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SHADING_NODES_CUSTOM);
RNA_def_property_boolean_default(prop, true);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop,
"Use Custom Shading Nodes",
"Don't expose Cycles and Eevee shading nodes in the node editor user "
"interface, so own nodes can be used instead");
prop = RNA_def_property(srna, "bl_use_save_buffers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SAVE_BUFFERS);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(
prop, "Use Save Buffers", "Support render to an on disk buffer during rendering");
prop = RNA_def_property(srna, "bl_use_spherical_stereo", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_SPHERICAL_STEREO);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop, "Use Spherical Stereo", "Support spherical stereo camera models");
prop = RNA_def_property(srna, "bl_use_stereo_viewport", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_USE_STEREO_VIEWPORT);
RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
RNA_def_property_ui_text(prop, "Use Stereo Viewport", "Support rendering stereo 3D viewport");
RNA_define_verify_sdna(1);
}
static void rna_def_render_result(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
srna = RNA_def_struct(brna, "RenderResult", NULL);
RNA_def_struct_ui_text(
srna, "Render Result", "Result of rendering, including all layers and passes");
func = RNA_def_function(srna, "load_from_file", "RE_result_load_from_file");
RNA_def_function_ui_description(func,
"Copies the pixels of this render result from an image file");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_string_file_name(
func,
"filename",
NULL,
FILE_MAX,
"File Name",
"Filename to load into this render tile, must be no smaller than "
"the render result");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
func = RNA_def_function(srna, "stamp_data_add_field", "rna_RenderResult_stamp_data_add_field");
RNA_def_function_ui_description(func, "Add engine-specific stamp data to the result");
parm = RNA_def_string(func, "field", NULL, 1024, "Field", "Name of the stamp field to add");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(func, "value", NULL, 0, "Value", "Value of the stamp data");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "resolution_x", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "rectx");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "resolution_y", PROP_INT, PROP_PIXEL);
RNA_def_property_int_sdna(prop, NULL, "recty");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "layers", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderLayer");
RNA_def_property_collection_funcs(prop,
"rna_RenderResult_layers_begin",
"rna_iterator_listbase_next",
"rna_iterator_listbase_end",
"rna_iterator_listbase_get",
NULL,
NULL,
NULL,
NULL);
prop = RNA_def_property(srna, "views", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderView");
RNA_def_property_collection_funcs(prop,
"rna_RenderResult_views_begin",
"rna_iterator_listbase_next",
"rna_iterator_listbase_end",
"rna_iterator_listbase_get",
NULL,
NULL,
NULL,
NULL);
RNA_define_verify_sdna(1);
}
static void rna_def_render_view(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "RenderView", NULL);
RNA_def_struct_ui_text(srna, "Render View", "");
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
RNA_define_verify_sdna(1);
}
static void rna_def_render_passes(BlenderRNA *brna, PropertyRNA *cprop)
{
StructRNA *srna;
FunctionRNA *func;
PropertyRNA *parm;
RNA_def_property_srna(cprop, "RenderPasses");
srna = RNA_def_struct(brna, "RenderPasses", NULL);
RNA_def_struct_sdna(srna, "RenderLayer");
RNA_def_struct_ui_text(srna, "Render Passes", "Collection of render passes");
func = RNA_def_function(srna, "find_by_type", "rna_RenderPass_find_by_type");
RNA_def_function_ui_description(func, "Get the render pass for a given type and view");
parm = RNA_def_enum(
func, "pass_type", rna_enum_render_pass_type_items, SCE_PASS_COMBINED, "Pass", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(
func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "find_by_name", "rna_RenderPass_find_by_name");
RNA_def_function_ui_description(func, "Get the render pass for a given name and view");
parm = RNA_def_string(func, "name", RE_PASSNAME_COMBINED, 0, "Pass", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_string(
func, "view", NULL, 0, "View", "Render view to get pass from"); /* NULL ok here */
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(func, "render_pass", "RenderPass", "", "The matching render pass");
RNA_def_function_return(func, parm);
}
static void rna_def_render_layer(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
FunctionRNA *func;
PropertyRNA *parm;
srna = RNA_def_struct(brna, "RenderLayer", NULL);
RNA_def_struct_ui_text(srna, "Render Layer", "");
func = RNA_def_function(srna, "load_from_file", "RE_layer_load_from_file");
RNA_def_function_ui_description(func,
"Copies the pixels of this renderlayer from an image file");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_string(
func,
"filename",
NULL,
0,
"Filename",
"Filename to load into this render tile, must be no smaller than the renderlayer");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_int(func,
"x",
0,
0,
INT_MAX,
"Offset X",
"Offset the position to copy from if the image is larger than the render layer",
0,
INT_MAX);
RNA_def_int(func,
"y",
0,
0,
INT_MAX,
"Offset Y",
"Offset the position to copy from if the image is larger than the render layer",
0,
INT_MAX);
RNA_define_verify_sdna(0);
rna_def_view_layer_common(srna, false);
prop = RNA_def_property(srna, "passes", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "RenderPass");
RNA_def_property_collection_funcs(prop,
"rna_RenderLayer_passes_begin",
"rna_iterator_listbase_next",
"rna_iterator_listbase_end",
"rna_iterator_listbase_get",
NULL,
NULL,
NULL,
NULL);
rna_def_render_passes(brna, prop);
RNA_define_verify_sdna(1);
}
static void rna_def_render_pass(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "RenderPass", NULL);
RNA_def_struct_ui_text(srna, "Render Pass", "");
RNA_define_verify_sdna(0);
prop = RNA_def_property(srna, "fullname", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "fullname");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_struct_name_property(srna, prop);
prop = RNA_def_property(srna, "channel_id", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "chan_id");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "channels", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "channels");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "rect", PROP_FLOAT, PROP_NONE);
RNA_def_property_flag(prop, PROP_DYNAMIC);
RNA_def_property_multi_array(prop, 2, NULL);
RNA_def_property_dynamic_array_funcs(prop, "rna_RenderPass_rect_get_length");
RNA_def_property_float_funcs(prop, "rna_RenderPass_rect_get", "rna_RenderPass_rect_set", NULL);
prop = RNA_def_property(srna, "view_id", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "view_id");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_define_verify_sdna(1);
}
void RNA_def_render(BlenderRNA *brna)
{
rna_def_render_engine(brna);
rna_def_render_result(brna);
rna_def_render_view(brna);
rna_def_render_layer(brna);
rna_def_render_pass(brna);
}
#endif /* RNA_RUNTIME */