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blender-archive/source/blender/makesrna/intern/rna_simulation.c
Bastien Montagne 5024c54271 RNA: properly tag 'embedded' ID pointers as owned.
This is important at several level, mainly for overrides currently.

Note that this also includes shape keys, since from RNA point of view
those are also 'embedded' (they are not editable, not linkable, ...).
2020-06-29 17:28:04 +02:00

58 lines
1.6 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup RNA
*/
#include <stdlib.h>
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "DNA_simulation_types.h"
#include "rna_internal.h"
#ifdef RNA_RUNTIME
#else
static void rna_def_simulation(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "Simulation", "ID");
RNA_def_struct_ui_text(srna, "Simulation", "Simulation data-block");
RNA_def_struct_ui_icon(srna, ICON_PHYSICS); /* TODO: Use correct icon. */
prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, NULL, "nodetree");
RNA_def_property_clear_flag(prop, PROP_PTR_NO_OWNERSHIP);
RNA_def_property_ui_text(prop, "Node Tree", "Node tree defining the simulation");
/* common */
rna_def_animdata_common(srna);
}
void RNA_def_simulation(BlenderRNA *brna)
{
rna_def_simulation(brna);
}
#endif