The `object.collision.use` flag was treated as a redundant marker of the existence of the modifier, going as far as adding/removing it when the value was changed, which is not actually very useful. Removing the modifier loses its position in the stack, and requires a dependency graph rebuild. It feels it may be a legacy flag? What would be useful however is the ability to toggle collisions dynamically without removing the modifier. This patch adjusts the code to keep the modifier when the flag is disabled, and add it if it doesn't exist when the flag is enabled. The modifier now checks the flag at the start and quickly exits after cleaning up stale data. The redesigned setting is exposed in the UI. Collisions can't be disabled by simply using the modifier enable flags because the modifier merely saves a snapshot of the mesh at a certain point of the modifier stack for other objects to use, and thus has to be able to clear the stale data. Differential Revision: https://developer.blender.org/D10064
336 lines
10 KiB
C
336 lines
10 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_kdopbvh.h"
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#include "BLI_math.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_collision.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_lib_id.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "BLO_read_write.h"
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#include "DEG_depsgraph_query.h"
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static void initData(ModifierData *md)
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{
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CollisionModifierData *collmd = (CollisionModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(collmd, modifier));
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MEMCPY_STRUCT_AFTER(collmd, DNA_struct_default_get(CollisionModifierData), modifier);
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}
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static void freeData(ModifierData *md)
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{
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CollisionModifierData *collmd = (CollisionModifierData *)md;
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if (collmd) { /* Seriously? */
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if (collmd->bvhtree) {
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BLI_bvhtree_free(collmd->bvhtree);
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collmd->bvhtree = NULL;
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}
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MEM_SAFE_FREE(collmd->x);
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MEM_SAFE_FREE(collmd->xnew);
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MEM_SAFE_FREE(collmd->current_x);
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MEM_SAFE_FREE(collmd->current_xnew);
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MEM_SAFE_FREE(collmd->current_v);
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MEM_SAFE_FREE(collmd->tri);
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collmd->time_x = collmd->time_xnew = -1000;
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collmd->mvert_num = 0;
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collmd->tri_num = 0;
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collmd->is_static = false;
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}
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}
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static bool dependsOnTime(ModifierData *UNUSED(md))
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{
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return true;
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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CollisionModifierData *collmd = (CollisionModifierData *)md;
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Mesh *mesh_src;
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MVert *tempVert = NULL;
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Object *ob = ctx->object;
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/* If collision is disabled, free the stale data and exit. */
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if (!ob->pd || !ob->pd->deflect) {
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if (!ob->pd) {
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printf("CollisionModifier: collision settings are missing!\n");
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}
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freeData(md);
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return;
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}
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if (mesh == NULL) {
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mesh_src = MOD_deform_mesh_eval_get(ob, NULL, NULL, NULL, numVerts, false, false);
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}
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else {
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/* Not possible to use get_mesh() in this case as we'll modify its vertices
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* and get_mesh() would return 'mesh' directly. */
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mesh_src = (Mesh *)BKE_id_copy_ex(NULL, (ID *)mesh, NULL, LIB_ID_COPY_LOCALIZE);
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}
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if (mesh_src) {
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float current_time = 0;
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uint mvert_num = 0;
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BKE_mesh_vert_coords_apply(mesh_src, vertexCos);
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BKE_mesh_calc_normals(mesh_src);
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current_time = DEG_get_ctime(ctx->depsgraph);
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if (G.debug & G_DEBUG_SIMDATA) {
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printf("current_time %f, collmd->time_xnew %f\n", current_time, collmd->time_xnew);
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}
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mvert_num = mesh_src->totvert;
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if (current_time < collmd->time_xnew) {
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freeData((ModifierData *)collmd);
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}
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else if (current_time == collmd->time_xnew) {
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if (mvert_num != collmd->mvert_num) {
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freeData((ModifierData *)collmd);
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}
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}
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/* check if mesh has changed */
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if (collmd->x && (mvert_num != collmd->mvert_num)) {
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freeData((ModifierData *)collmd);
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}
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if (collmd->time_xnew == -1000) { /* first time */
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collmd->x = MEM_dupallocN(mesh_src->mvert); /* frame start position */
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for (uint i = 0; i < mvert_num; i++) {
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/* we save global positions */
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mul_m4_v3(ob->obmat, collmd->x[i].co);
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}
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collmd->xnew = MEM_dupallocN(collmd->x); // frame end position
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collmd->current_x = MEM_dupallocN(collmd->x); // inter-frame
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collmd->current_xnew = MEM_dupallocN(collmd->x); // inter-frame
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collmd->current_v = MEM_dupallocN(collmd->x); // inter-frame
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collmd->mvert_num = mvert_num;
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{
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const MLoop *mloop = mesh_src->mloop;
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const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh_src);
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collmd->tri_num = BKE_mesh_runtime_looptri_len(mesh_src);
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MVertTri *tri = MEM_mallocN(sizeof(*tri) * collmd->tri_num, __func__);
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BKE_mesh_runtime_verttri_from_looptri(tri, mloop, looptri, collmd->tri_num);
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collmd->tri = tri;
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}
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/* create bounding box hierarchy */
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
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collmd->time_x = collmd->time_xnew = current_time;
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collmd->is_static = true;
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}
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else if (mvert_num == collmd->mvert_num) {
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/* put positions to old positions */
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tempVert = collmd->x;
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collmd->x = collmd->xnew;
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collmd->xnew = tempVert;
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collmd->time_x = collmd->time_xnew;
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memcpy(collmd->xnew, mesh_src->mvert, mvert_num * sizeof(MVert));
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bool is_static = true;
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for (uint i = 0; i < mvert_num; i++) {
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/* we save global positions */
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mul_m4_v3(ob->obmat, collmd->xnew[i].co);
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/* detect motion */
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is_static = is_static && equals_v3v3(collmd->x[i].co, collmd->xnew[i].co);
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}
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memcpy(collmd->current_xnew, collmd->x, mvert_num * sizeof(MVert));
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memcpy(collmd->current_x, collmd->x, mvert_num * sizeof(MVert));
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/* check if GUI setting has changed for bvh */
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if (collmd->bvhtree) {
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if (ob->pd->pdef_sboft != BLI_bvhtree_get_epsilon(collmd->bvhtree)) {
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BLI_bvhtree_free(collmd->bvhtree);
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->current_x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
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}
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}
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/* happens on file load (ONLY when i decomment changes in readfile.c) */
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if (!collmd->bvhtree) {
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->current_x, collmd->tri, collmd->tri_num, ob->pd->pdef_sboft);
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}
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else if (!collmd->is_static || !is_static) {
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/* recalc static bounding boxes */
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bvhtree_update_from_mvert(collmd->bvhtree,
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collmd->current_x,
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collmd->current_xnew,
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collmd->tri,
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collmd->tri_num,
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true);
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}
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collmd->is_static = is_static;
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collmd->time_xnew = current_time;
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}
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else if (mvert_num != collmd->mvert_num) {
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freeData((ModifierData *)collmd);
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}
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}
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void updateDepsgraph(ModifierData *UNUSED(md), const ModifierUpdateDepsgraphContext *ctx)
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{
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DEG_add_modifier_to_transform_relation(ctx->node, "Collision Modifier");
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
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uiItemL(layout, IFACE_("Settings are inside the Physics tab"), ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Collision, panel_draw);
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}
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static void blendRead(BlendDataReader *UNUSED(reader), ModifierData *md)
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{
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CollisionModifierData *collmd = (CollisionModifierData *)md;
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#if 0
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// TODO: CollisionModifier should use pointcache
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// + have proper reset events before enabling this
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collmd->x = newdataadr(fd, collmd->x);
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collmd->xnew = newdataadr(fd, collmd->xnew);
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collmd->mfaces = newdataadr(fd, collmd->mfaces);
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collmd->current_x = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_x");
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collmd->current_xnew = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_xnew");
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collmd->current_v = MEM_calloc_arrayN(collmd->numverts, sizeof(MVert), "current_v");
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#endif
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collmd->x = NULL;
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collmd->xnew = NULL;
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collmd->current_x = NULL;
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collmd->current_xnew = NULL;
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collmd->current_v = NULL;
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collmd->time_x = collmd->time_xnew = -1000;
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collmd->mvert_num = 0;
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collmd->tri_num = 0;
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collmd->is_static = false;
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collmd->bvhtree = NULL;
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collmd->tri = NULL;
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}
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ModifierTypeInfo modifierType_Collision = {
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/* name */ "Collision",
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/* structName */ "CollisionModifierData",
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/* structSize */ sizeof(CollisionModifierData),
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/* srna */ &RNA_CollisionModifier,
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_Single,
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/* icon */ ICON_MOD_PHYSICS,
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/* copyData */ NULL,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* modifyMesh */ NULL,
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/* modifyHair */ NULL,
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/* modifyGeometrySet */ NULL,
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/* modifyVolume */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ NULL,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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/* panelRegister */ panelRegister,
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/* blendWrite */ NULL,
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/* blendRead */ blendRead,
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};
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