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blender-archive/source/blender/modifiers/intern/MOD_solidify_extrude.c
Campbell Barton 525364be31 Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible.

Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
2020-12-15 12:34:14 +11:00

1241 lines
40 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_math.h"
#include "BLI_utildefines_stack.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_deform.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "MOD_modifiertypes.h"
#include "MOD_solidify_util.h" /* own include */
#include "MOD_util.h"
#ifdef __GNUC__
# pragma GCC diagnostic error "-Wsign-conversion"
#endif
/* -------------------------------------------------------------------- */
/** \name Local Utilities
* \{ */
/* specific function for solidify - define locally */
BLI_INLINE void madd_v3v3short_fl(float r[3], const short a[3], const float f)
{
r[0] += (float)a[0] * f;
r[1] += (float)a[1] * f;
r[2] += (float)a[2] * f;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name High Quality Normal Calculation Function
* \{ */
/* skip shell thickness for non-manifold edges, see T35710. */
#define USE_NONMANIFOLD_WORKAROUND
/* *** derived mesh high quality normal calculation function *** */
/* could be exposed for other functions to use */
typedef struct EdgeFaceRef {
int p1; /* init as -1 */
int p2;
} EdgeFaceRef;
BLI_INLINE bool edgeref_is_init(const EdgeFaceRef *edge_ref)
{
return !((edge_ref->p1 == 0) && (edge_ref->p2 == 0));
}
/**
* \param mesh: Mesh to calculate normals for.
* \param poly_nors: Precalculated face normals.
* \param r_vert_nors: Return vert normals.
*/
static void mesh_calc_hq_normal(Mesh *mesh, float (*poly_nors)[3], float (*r_vert_nors)[3])
{
int i, numVerts, numEdges, numPolys;
MPoly *mpoly, *mp;
MLoop *mloop, *ml;
MEdge *medge, *ed;
MVert *mvert, *mv;
numVerts = mesh->totvert;
numEdges = mesh->totedge;
numPolys = mesh->totpoly;
mpoly = mesh->mpoly;
medge = mesh->medge;
mvert = mesh->mvert;
mloop = mesh->mloop;
/* we don't want to overwrite any referenced layers */
/* Doesn't work here! */
#if 0
mv = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, numVerts);
cddm->mvert = mv;
#endif
mv = mvert;
mp = mpoly;
{
EdgeFaceRef *edge_ref_array = MEM_calloc_arrayN(
(size_t)numEdges, sizeof(EdgeFaceRef), "Edge Connectivity");
EdgeFaceRef *edge_ref;
float edge_normal[3];
/* Add an edge reference if it's not there, pointing back to the face index. */
for (i = 0; i < numPolys; i++, mp++) {
int j;
ml = mloop + mp->loopstart;
for (j = 0; j < mp->totloop; j++, ml++) {
/* --- add edge ref to face --- */
edge_ref = &edge_ref_array[ml->e];
if (!edgeref_is_init(edge_ref)) {
edge_ref->p1 = i;
edge_ref->p2 = -1;
}
else if ((edge_ref->p1 != -1) && (edge_ref->p2 == -1)) {
edge_ref->p2 = i;
}
else {
/* 3+ faces using an edge, we can't handle this usefully */
edge_ref->p1 = edge_ref->p2 = -1;
#ifdef USE_NONMANIFOLD_WORKAROUND
medge[ml->e].flag |= ME_EDGE_TMP_TAG;
#endif
}
/* --- done --- */
}
}
for (i = 0, ed = medge, edge_ref = edge_ref_array; i < numEdges; i++, ed++, edge_ref++) {
/* Get the edge vert indices, and edge value (the face indices that use it) */
if (edgeref_is_init(edge_ref) && (edge_ref->p1 != -1)) {
if (edge_ref->p2 != -1) {
/* We have 2 faces using this edge, calculate the edges normal
* using the angle between the 2 faces as a weighting */
#if 0
add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
normalize_v3_length(
edge_normal,
angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
#else
mid_v3_v3v3_angle_weighted(
edge_normal, poly_nors[edge_ref->p1], poly_nors[edge_ref->p2]);
#endif
}
else {
/* only one face attached to that edge */
/* an edge without another attached- the weight on this is undefined */
copy_v3_v3(edge_normal, poly_nors[edge_ref->p1]);
}
add_v3_v3(r_vert_nors[ed->v1], edge_normal);
add_v3_v3(r_vert_nors[ed->v2], edge_normal);
}
}
MEM_freeN(edge_ref_array);
}
/* normalize vertex normals and assign */
for (i = 0; i < numVerts; i++, mv++) {
if (normalize_v3(r_vert_nors[i]) == 0.0f) {
normal_short_to_float_v3(r_vert_nors[i], mv->no);
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Main Solidify Function
* \{ */
/* NOLINTNEXTLINE: readability-function-size */
Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
const SolidifyModifierData *smd = (SolidifyModifierData *)md;
MVert *mv, *mvert, *orig_mvert;
MEdge *ed, *medge, *orig_medge;
MLoop *ml, *mloop, *orig_mloop;
MPoly *mp, *mpoly, *orig_mpoly;
const uint numVerts = (uint)mesh->totvert;
const uint numEdges = (uint)mesh->totedge;
const uint numPolys = (uint)mesh->totpoly;
const uint numLoops = (uint)mesh->totloop;
uint newLoops = 0, newPolys = 0, newEdges = 0, newVerts = 0, rimVerts = 0;
/* only use material offsets if we have 2 or more materials */
const short mat_nr_max = ctx->object->totcol > 1 ? ctx->object->totcol - 1 : 0;
const short mat_ofs = mat_nr_max ? smd->mat_ofs : 0;
const short mat_ofs_rim = mat_nr_max ? smd->mat_ofs_rim : 0;
/* use for edges */
/* over-alloc new_vert_arr, old_vert_arr */
uint *new_vert_arr = NULL;
STACK_DECLARE(new_vert_arr);
uint *new_edge_arr = NULL;
STACK_DECLARE(new_edge_arr);
uint *old_vert_arr = MEM_calloc_arrayN(
numVerts, sizeof(*old_vert_arr), "old_vert_arr in solidify");
uint *edge_users = NULL;
char *edge_order = NULL;
float(*vert_nors)[3] = NULL;
float(*poly_nors)[3] = NULL;
const bool need_poly_normals = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) ||
(smd->flag & MOD_SOLIDIFY_EVEN) ||
(smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP) ||
(smd->bevel_convex != 0);
const float ofs_orig = -(((-smd->offset_fac + 1.0f) * 0.5f) * smd->offset);
const float ofs_new = smd->offset + ofs_orig;
const float offset_fac_vg = smd->offset_fac_vg;
const float offset_fac_vg_inv = 1.0f - smd->offset_fac_vg;
const float bevel_convex = smd->bevel_convex;
const bool do_flip = (smd->flag & MOD_SOLIDIFY_FLIP) != 0;
const bool do_clamp = (smd->offset_clamp != 0.0f);
const bool do_angle_clamp = do_clamp && (smd->flag & MOD_SOLIDIFY_OFFSET_ANGLE_CLAMP) != 0;
const bool do_bevel_convex = bevel_convex != 0.0f;
const bool do_rim = (smd->flag & MOD_SOLIDIFY_RIM) != 0;
const bool do_shell = !(do_rim && (smd->flag & MOD_SOLIDIFY_NOSHELL) != 0);
/* weights */
MDeformVert *dvert;
const bool defgrp_invert = (smd->flag & MOD_SOLIDIFY_VGROUP_INV) != 0;
int defgrp_index;
const int shell_defgrp_index = BKE_object_defgroup_name_index(ctx->object,
smd->shell_defgrp_name);
const int rim_defgrp_index = BKE_object_defgroup_name_index(ctx->object, smd->rim_defgrp_name);
/* array size is doubled in case of using a shell */
const uint stride = do_shell ? 2 : 1;
MOD_get_vgroup(ctx->object, mesh, smd->defgrp_name, &dvert, &defgrp_index);
orig_mvert = mesh->mvert;
orig_medge = mesh->medge;
orig_mloop = mesh->mloop;
orig_mpoly = mesh->mpoly;
if (need_poly_normals) {
/* calculate only face normals */
poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
BKE_mesh_calc_normals_poly(orig_mvert,
NULL,
(int)numVerts,
orig_mloop,
orig_mpoly,
(int)numLoops,
(int)numPolys,
poly_nors,
true);
}
STACK_INIT(new_vert_arr, numVerts * 2);
STACK_INIT(new_edge_arr, numEdges * 2);
if (do_rim) {
BLI_bitmap *orig_mvert_tag = BLI_BITMAP_NEW(numVerts, __func__);
uint eidx;
uint i;
#define INVALID_UNUSED ((uint)-1)
#define INVALID_PAIR ((uint)-2)
new_vert_arr = MEM_malloc_arrayN(numVerts, 2 * sizeof(*new_vert_arr), __func__);
new_edge_arr = MEM_malloc_arrayN(((numEdges * 2) + numVerts), sizeof(*new_edge_arr), __func__);
edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
edge_order = MEM_malloc_arrayN(numEdges, sizeof(*edge_order), "solid_mod order");
/* save doing 2 loops here... */
#if 0
copy_vn_i(edge_users, numEdges, INVALID_UNUSED);
#endif
for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
edge_users[eidx] = INVALID_UNUSED;
}
for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
MLoop *ml_prev;
int j;
ml = orig_mloop + mp->loopstart;
ml_prev = ml + (mp->totloop - 1);
for (j = 0; j < mp->totloop; j++, ml++) {
/* add edge user */
eidx = ml_prev->e;
if (edge_users[eidx] == INVALID_UNUSED) {
ed = orig_medge + eidx;
BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
edge_users[eidx] = (ml_prev->v > ml->v) == (ed->v1 < ed->v2) ? i : (i + numPolys);
edge_order[eidx] = j;
}
else {
edge_users[eidx] = INVALID_PAIR;
}
ml_prev = ml;
}
}
for (eidx = 0, ed = orig_medge; eidx < numEdges; eidx++, ed++) {
if (!ELEM(edge_users[eidx], INVALID_UNUSED, INVALID_PAIR)) {
BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v1);
BLI_BITMAP_ENABLE(orig_mvert_tag, ed->v2);
STACK_PUSH(new_edge_arr, eidx);
newPolys++;
newLoops += 4;
}
}
for (i = 0; i < numVerts; i++) {
if (BLI_BITMAP_TEST(orig_mvert_tag, i)) {
old_vert_arr[i] = STACK_SIZE(new_vert_arr);
STACK_PUSH(new_vert_arr, i);
rimVerts++;
}
else {
old_vert_arr[i] = INVALID_UNUSED;
}
}
MEM_freeN(orig_mvert_tag);
}
if (do_shell == false) {
/* only add rim vertices */
newVerts = rimVerts;
/* each extruded face needs an opposite edge */
newEdges = newPolys;
}
else {
/* (stride == 2) in this case, so no need to add newVerts/newEdges */
BLI_assert(newVerts == 0);
BLI_assert(newEdges == 0);
}
if (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) {
vert_nors = MEM_calloc_arrayN(numVerts, sizeof(float[3]), "mod_solid_vno_hq");
mesh_calc_hq_normal(mesh, poly_nors, vert_nors);
}
result = BKE_mesh_new_nomain_from_template(mesh,
(int)((numVerts * stride) + newVerts),
(int)((numEdges * stride) + newEdges + rimVerts),
0,
(int)((numLoops * stride) + newLoops),
(int)((numPolys * stride) + newPolys));
mpoly = result->mpoly;
mloop = result->mloop;
medge = result->medge;
mvert = result->mvert;
if (do_bevel_convex) {
/* Make sure bweight is enabled. */
result->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
}
if (do_shell) {
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, (int)numVerts, (int)numVerts);
CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
CustomData_copy_data(&mesh->edata, &result->edata, 0, (int)numEdges, (int)numEdges);
CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
/* DO NOT copy here the 'copied' part of loop data, we want to reverse loops
* (so that winding of copied face get reversed, so that normals get reversed
* and point in expected direction...).
* If we also copy data here, then this data get overwritten
* (and allocated memory becomes memleak). */
CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
CustomData_copy_data(&mesh->pdata, &result->pdata, 0, (int)numPolys, (int)numPolys);
}
else {
int i, j;
CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, (int)numVerts);
for (i = 0, j = (int)numVerts; i < numVerts; i++) {
if (old_vert_arr[i] != INVALID_UNUSED) {
CustomData_copy_data(&mesh->vdata, &result->vdata, i, j, 1);
j++;
}
}
CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, (int)numEdges);
for (i = 0, j = (int)numEdges; i < numEdges; i++) {
if (!ELEM(edge_users[i], INVALID_UNUSED, INVALID_PAIR)) {
MEdge *ed_src, *ed_dst;
CustomData_copy_data(&mesh->edata, &result->edata, i, j, 1);
ed_src = &medge[i];
ed_dst = &medge[j];
ed_dst->v1 = old_vert_arr[ed_src->v1] + numVerts;
ed_dst->v2 = old_vert_arr[ed_src->v2] + numVerts;
j++;
}
}
/* will be created later */
CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, (int)numLoops);
CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, (int)numPolys);
}
/* initializes: (i_end, do_shell_align, mv) */
#define INIT_VERT_ARRAY_OFFSETS(test) \
if (((ofs_new >= ofs_orig) == do_flip) == test) { \
i_end = numVerts; \
do_shell_align = true; \
mv = mvert; \
} \
else { \
if (do_shell) { \
i_end = numVerts; \
do_shell_align = true; \
} \
else { \
i_end = newVerts; \
do_shell_align = false; \
} \
mv = &mvert[numVerts]; \
} \
(void)0
/* flip normals */
if (do_shell) {
uint i;
mp = mpoly + numPolys;
for (i = 0; i < mesh->totpoly; i++, mp++) {
const int loop_end = mp->totloop - 1;
MLoop *ml2;
uint e;
int j;
/* reverses the loop direction (MLoop.v as well as custom-data)
* MLoop.e also needs to be corrected too, done in a separate loop below. */
ml2 = mloop + mp->loopstart + mesh->totloop;
#if 0
for (j = 0; j < mp->totloop; j++) {
CustomData_copy_data(&mesh->ldata,
&result->ldata,
mp->loopstart + j,
mp->loopstart + (loop_end - j) + mesh->totloop,
1);
}
#else
/* slightly more involved, keep the first vertex the same for the copy,
* ensures the diagonals in the new face match the original. */
j = 0;
for (int j_prev = loop_end; j < mp->totloop; j_prev = j++) {
CustomData_copy_data(&mesh->ldata,
&result->ldata,
mp->loopstart + j,
mp->loopstart + (loop_end - j_prev) + mesh->totloop,
1);
}
#endif
if (mat_ofs) {
mp->mat_nr += mat_ofs;
CLAMP(mp->mat_nr, 0, mat_nr_max);
}
e = ml2[0].e;
for (j = 0; j < loop_end; j++) {
ml2[j].e = ml2[j + 1].e;
}
ml2[loop_end].e = e;
mp->loopstart += mesh->totloop;
for (j = 0; j < mp->totloop; j++) {
ml2[j].e += numEdges;
ml2[j].v += numVerts;
}
}
for (i = 0, ed = medge + numEdges; i < numEdges; i++, ed++) {
ed->v1 += numVerts;
ed->v2 += numVerts;
}
}
/* note, copied vertex layers don't have flipped normals yet. do this after applying offset */
if ((smd->flag & MOD_SOLIDIFY_EVEN) == 0) {
/* no even thickness, very simple */
float scalar_short;
float scalar_short_vgroup;
/* for clamping */
float *vert_lens = NULL;
float *vert_angs = NULL;
const float offset = fabsf(smd->offset) * smd->offset_clamp;
const float offset_sq = offset * offset;
/* for bevel weight */
float *edge_angs = NULL;
if (do_clamp) {
vert_lens = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens");
copy_vn_fl(vert_lens, (int)numVerts, FLT_MAX);
for (uint i = 0; i < numEdges; i++) {
const float ed_len_sq = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
vert_lens[medge[i].v1] = min_ff(vert_lens[medge[i].v1], ed_len_sq);
vert_lens[medge[i].v2] = min_ff(vert_lens[medge[i].v2], ed_len_sq);
}
}
if (do_angle_clamp || do_bevel_convex) {
uint eidx;
if (do_angle_clamp) {
vert_angs = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_angs");
copy_vn_fl(vert_angs, (int)numVerts, 0.5f * M_PI);
}
if (do_bevel_convex) {
edge_angs = MEM_malloc_arrayN(numEdges, sizeof(float), "edge_angs");
if (!do_rim) {
edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
}
}
uint(*edge_user_pairs)[2] = MEM_malloc_arrayN(
numEdges, sizeof(*edge_user_pairs), "edge_user_pairs");
for (eidx = 0; eidx < numEdges; eidx++) {
edge_user_pairs[eidx][0] = INVALID_UNUSED;
edge_user_pairs[eidx][1] = INVALID_UNUSED;
}
mp = orig_mpoly;
for (uint i = 0; i < numPolys; i++, mp++) {
ml = orig_mloop + mp->loopstart;
MLoop *ml_prev = ml + (mp->totloop - 1);
for (uint j = 0; j < mp->totloop; j++, ml++) {
/* add edge user */
eidx = ml_prev->e;
ed = orig_medge + eidx;
BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
char flip = (char)((ml_prev->v > ml->v) == (ed->v1 < ed->v2));
if (edge_user_pairs[eidx][flip] == INVALID_UNUSED) {
edge_user_pairs[eidx][flip] = i;
}
else {
edge_user_pairs[eidx][0] = INVALID_PAIR;
edge_user_pairs[eidx][1] = INVALID_PAIR;
}
ml_prev = ml;
}
}
ed = orig_medge;
float e[3];
for (uint i = 0; i < numEdges; i++, ed++) {
if (!ELEM(edge_user_pairs[i][0], INVALID_UNUSED, INVALID_PAIR) &&
!ELEM(edge_user_pairs[i][1], INVALID_UNUSED, INVALID_PAIR)) {
const float *n0 = poly_nors[edge_user_pairs[i][0]];
const float *n1 = poly_nors[edge_user_pairs[i][1]];
sub_v3_v3v3(e, orig_mvert[ed->v1].co, orig_mvert[ed->v2].co);
normalize_v3(e);
const float angle = angle_signed_on_axis_v3v3_v3(n0, n1, e);
if (do_angle_clamp) {
vert_angs[ed->v1] = max_ff(vert_angs[ed->v1], angle);
vert_angs[ed->v2] = max_ff(vert_angs[ed->v2], angle);
}
if (do_bevel_convex) {
edge_angs[i] = angle;
if (!do_rim) {
edge_users[i] = INVALID_PAIR;
}
}
}
}
MEM_freeN(edge_user_pairs);
}
if (ofs_new != 0.0f) {
uint i_orig, i_end;
bool do_shell_align;
scalar_short = scalar_short_vgroup = ofs_new / 32767.0f;
INIT_VERT_ARRAY_OFFSETS(false);
for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
if (dvert) {
MDeformVert *dv = &dvert[i];
if (defgrp_invert) {
scalar_short_vgroup = 1.0f - BKE_defvert_find_weight(dv, defgrp_index);
}
else {
scalar_short_vgroup = BKE_defvert_find_weight(dv, defgrp_index);
}
scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
scalar_short;
}
if (do_clamp && offset > FLT_EPSILON) {
/* always reset because we may have set before */
if (dvert == NULL) {
scalar_short_vgroup = scalar_short;
}
if (do_angle_clamp) {
float cos_ang = cosf(((2 * M_PI) - vert_angs[i]) * 0.5f);
if (cos_ang > 0) {
float max_off = sqrtf(vert_lens[i]) * 0.5f / cos_ang;
if (max_off < offset * 0.5f) {
scalar_short_vgroup *= max_off / offset * 2;
}
}
}
else {
if (vert_lens[i] < offset_sq) {
float scalar = sqrtf(vert_lens[i]) / offset;
scalar_short_vgroup *= scalar;
}
}
}
madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
}
}
if (ofs_orig != 0.0f) {
uint i_orig, i_end;
bool do_shell_align;
scalar_short = scalar_short_vgroup = ofs_orig / 32767.0f;
/* as above but swapped */
INIT_VERT_ARRAY_OFFSETS(true);
for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
const uint i = do_shell_align ? i_orig : new_vert_arr[i_orig];
if (dvert) {
MDeformVert *dv = &dvert[i];
if (defgrp_invert) {
scalar_short_vgroup = 1.0f - BKE_defvert_find_weight(dv, defgrp_index);
}
else {
scalar_short_vgroup = BKE_defvert_find_weight(dv, defgrp_index);
}
scalar_short_vgroup = (offset_fac_vg + (scalar_short_vgroup * offset_fac_vg_inv)) *
scalar_short;
}
if (do_clamp && offset > FLT_EPSILON) {
/* always reset because we may have set before */
if (dvert == NULL) {
scalar_short_vgroup = scalar_short;
}
if (do_angle_clamp) {
float cos_ang = cosf(vert_angs[i_orig] * 0.5f);
if (cos_ang > 0) {
float max_off = sqrtf(vert_lens[i]) * 0.5f / cos_ang;
if (max_off < offset * 0.5f) {
scalar_short_vgroup *= max_off / offset * 2;
}
}
}
else {
if (vert_lens[i] < offset_sq) {
float scalar = sqrtf(vert_lens[i]) / offset;
scalar_short_vgroup *= scalar;
}
}
}
madd_v3v3short_fl(mv->co, mv->no, scalar_short_vgroup);
}
}
if (do_bevel_convex) {
for (uint i = 0; i < numEdges; i++) {
if (edge_users[i] == INVALID_PAIR) {
float angle = edge_angs[i];
medge[i].bweight = (char)clamp_i(
(int)medge[i].bweight + (int)((angle < M_PI ? clamp_f(bevel_convex, 0.0f, 1.0f) :
clamp_f(bevel_convex, -1.0f, 0.0f)) *
255),
0,
255);
if (do_shell) {
medge[i + numEdges].bweight = (char)clamp_i(
(int)medge[i + numEdges].bweight +
(int)((angle > M_PI ? clamp_f(bevel_convex, 0.0f, 1.0f) :
clamp_f(bevel_convex, -1.0f, 0.0f)) *
255),
0,
255);
}
}
}
if (!do_rim) {
MEM_freeN(edge_users);
}
MEM_freeN(edge_angs);
}
if (do_clamp) {
MEM_freeN(vert_lens);
if (do_angle_clamp) {
MEM_freeN(vert_angs);
}
}
}
else {
#ifdef USE_NONMANIFOLD_WORKAROUND
const bool check_non_manifold = (smd->flag & MOD_SOLIDIFY_NORMAL_CALC) != 0;
#endif
/* same as EM_solidify() in editmesh_lib.c */
float *vert_angles = MEM_calloc_arrayN(
numVerts, sizeof(float[2]), "mod_solid_pair"); /* 2 in 1 */
float *vert_accum = vert_angles + numVerts;
uint vidx;
uint i;
if (vert_nors == NULL) {
vert_nors = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "mod_solid_vno");
for (i = 0, mv = mvert; i < numVerts; i++, mv++) {
normal_short_to_float_v3(vert_nors[i], mv->no);
}
}
for (i = 0, mp = mpoly; i < numPolys; i++, mp++) {
/* #BKE_mesh_calc_poly_angles logic is inlined here */
float nor_prev[3];
float nor_next[3];
int i_curr = mp->totloop - 1;
int i_next = 0;
ml = &mloop[mp->loopstart];
sub_v3_v3v3(nor_prev, mvert[ml[i_curr - 1].v].co, mvert[ml[i_curr].v].co);
normalize_v3(nor_prev);
while (i_next < mp->totloop) {
float angle;
sub_v3_v3v3(nor_next, mvert[ml[i_curr].v].co, mvert[ml[i_next].v].co);
normalize_v3(nor_next);
angle = angle_normalized_v3v3(nor_prev, nor_next);
/* --- not related to angle calc --- */
if (angle < FLT_EPSILON) {
angle = FLT_EPSILON;
}
vidx = ml[i_curr].v;
vert_accum[vidx] += angle;
#ifdef USE_NONMANIFOLD_WORKAROUND
/* skip 3+ face user edges */
if ((check_non_manifold == false) ||
LIKELY(((orig_medge[ml[i_curr].e].flag & ME_EDGE_TMP_TAG) == 0) &&
((orig_medge[ml[i_next].e].flag & ME_EDGE_TMP_TAG) == 0))) {
vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) *
angle;
}
else {
vert_angles[vidx] += angle;
}
#else
vert_angles[vidx] += shell_v3v3_normalized_to_dist(vert_nors[vidx], poly_nors[i]) * angle;
#endif
/* --- end non-angle-calc section --- */
/* step */
copy_v3_v3(nor_prev, nor_next);
i_curr = i_next;
i_next++;
}
}
/* vertex group support */
if (dvert) {
MDeformVert *dv = dvert;
float scalar;
if (defgrp_invert) {
for (i = 0; i < numVerts; i++, dv++) {
scalar = 1.0f - BKE_defvert_find_weight(dv, defgrp_index);
scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
vert_angles[i] *= scalar;
}
}
else {
for (i = 0; i < numVerts; i++, dv++) {
scalar = BKE_defvert_find_weight(dv, defgrp_index);
scalar = offset_fac_vg + (scalar * offset_fac_vg_inv);
vert_angles[i] *= scalar;
}
}
}
/* for angle clamp */
float *vert_angs = NULL;
/* for bevel convex */
float *edge_angs = NULL;
if (do_angle_clamp || do_bevel_convex) {
uint eidx;
if (do_angle_clamp) {
vert_angs = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_angs even");
copy_vn_fl(vert_angs, (int)numVerts, 0.5f * M_PI);
}
if (do_bevel_convex) {
edge_angs = MEM_malloc_arrayN(numEdges, sizeof(float), "edge_angs even");
if (!do_rim) {
edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
}
}
uint(*edge_user_pairs)[2] = MEM_malloc_arrayN(
numEdges, sizeof(*edge_user_pairs), "edge_user_pairs");
for (eidx = 0; eidx < numEdges; eidx++) {
edge_user_pairs[eidx][0] = INVALID_UNUSED;
edge_user_pairs[eidx][1] = INVALID_UNUSED;
}
for (i = 0, mp = orig_mpoly; i < numPolys; i++, mp++) {
ml = orig_mloop + mp->loopstart;
MLoop *ml_prev = ml + (mp->totloop - 1);
for (int j = 0; j < mp->totloop; j++, ml++) {
/* add edge user */
eidx = ml_prev->e;
ed = orig_medge + eidx;
BLI_assert(ELEM(ml_prev->v, ed->v1, ed->v2) && ELEM(ml->v, ed->v1, ed->v2));
char flip = (char)((ml_prev->v > ml->v) == (ed->v1 < ed->v2));
if (edge_user_pairs[eidx][flip] == INVALID_UNUSED) {
edge_user_pairs[eidx][flip] = i;
}
else {
edge_user_pairs[eidx][0] = INVALID_PAIR;
edge_user_pairs[eidx][1] = INVALID_PAIR;
}
ml_prev = ml;
}
}
ed = orig_medge;
float e[3];
for (i = 0; i < numEdges; i++, ed++) {
if (!ELEM(edge_user_pairs[i][0], INVALID_UNUSED, INVALID_PAIR) &&
!ELEM(edge_user_pairs[i][1], INVALID_UNUSED, INVALID_PAIR)) {
const float *n0 = poly_nors[edge_user_pairs[i][0]];
const float *n1 = poly_nors[edge_user_pairs[i][1]];
if (do_angle_clamp) {
const float angle = M_PI - angle_normalized_v3v3(n0, n1);
vert_angs[ed->v1] = max_ff(vert_angs[ed->v1], angle);
vert_angs[ed->v2] = max_ff(vert_angs[ed->v2], angle);
}
if (do_bevel_convex) {
sub_v3_v3v3(e, orig_mvert[ed->v1].co, orig_mvert[ed->v2].co);
normalize_v3(e);
edge_angs[i] = angle_signed_on_axis_v3v3_v3(n0, n1, e);
if (!do_rim) {
edge_users[i] = INVALID_PAIR;
}
}
}
}
MEM_freeN(edge_user_pairs);
}
if (do_clamp) {
const float clamp_fac = 1 + (do_angle_clamp ? fabsf(smd->offset_fac) : 0);
const float offset = fabsf(smd->offset) * smd->offset_clamp * clamp_fac;
if (offset > FLT_EPSILON) {
float *vert_lens_sq = MEM_malloc_arrayN(numVerts, sizeof(float), "vert_lens_sq");
const float offset_sq = offset * offset;
copy_vn_fl(vert_lens_sq, (int)numVerts, FLT_MAX);
for (i = 0; i < numEdges; i++) {
const float ed_len = len_squared_v3v3(mvert[medge[i].v1].co, mvert[medge[i].v2].co);
vert_lens_sq[medge[i].v1] = min_ff(vert_lens_sq[medge[i].v1], ed_len);
vert_lens_sq[medge[i].v2] = min_ff(vert_lens_sq[medge[i].v2], ed_len);
}
if (do_angle_clamp) {
for (i = 0; i < numVerts; i++) {
float cos_ang = cosf(vert_angs[i] * 0.5f);
if (cos_ang > 0) {
float max_off = sqrtf(vert_lens_sq[i]) * 0.5f / cos_ang;
if (max_off < offset * 0.5f) {
vert_angles[i] *= max_off / offset * 2;
}
}
}
MEM_freeN(vert_angs);
}
else {
for (i = 0; i < numVerts; i++) {
if (vert_lens_sq[i] < offset_sq) {
float scalar = sqrtf(vert_lens_sq[i]) / offset;
vert_angles[i] *= scalar;
}
}
}
MEM_freeN(vert_lens_sq);
}
}
if (do_bevel_convex) {
for (i = 0; i < numEdges; i++) {
if (edge_users[i] == INVALID_PAIR) {
float angle = edge_angs[i];
medge[i].bweight = (char)clamp_i(
(int)medge[i].bweight + (int)((angle < M_PI ? clamp_f(bevel_convex, 0, 1) :
clamp_f(bevel_convex, -1, 0)) *
255),
0,
255);
if (do_shell) {
medge[i + numEdges].bweight = (char)clamp_i(
(int)medge[i + numEdges].bweight +
(int)((angle > M_PI ? clamp_f(bevel_convex, 0, 1) :
clamp_f(bevel_convex, -1, 0)) *
255),
0,
255);
}
}
}
if (!do_rim) {
MEM_freeN(edge_users);
}
MEM_freeN(edge_angs);
}
#undef INVALID_UNUSED
#undef INVALID_PAIR
if (ofs_new != 0.0f) {
uint i_orig, i_end;
bool do_shell_align;
INIT_VERT_ARRAY_OFFSETS(false);
for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
if (vert_accum[i_other]) { /* zero if unselected */
madd_v3_v3fl(
mv->co, vert_nors[i_other], ofs_new * (vert_angles[i_other] / vert_accum[i_other]));
}
}
}
if (ofs_orig != 0.0f) {
uint i_orig, i_end;
bool do_shell_align;
/* same as above but swapped, intentional use of 'ofs_new' */
INIT_VERT_ARRAY_OFFSETS(true);
for (i_orig = 0; i_orig < i_end; i_orig++, mv++) {
const uint i_other = do_shell_align ? i_orig : new_vert_arr[i_orig];
if (vert_accum[i_other]) { /* zero if unselected */
madd_v3_v3fl(
mv->co, vert_nors[i_other], ofs_orig * (vert_angles[i_other] / vert_accum[i_other]));
}
}
}
MEM_freeN(vert_angles);
}
if (vert_nors) {
MEM_freeN(vert_nors);
}
/* must recalculate normals with vgroups since they can displace unevenly T26888. */
if ((mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) || do_rim || dvert) {
result->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
else if (do_shell) {
uint i;
/* flip vertex normals for copied verts */
mv = mvert + numVerts;
for (i = 0; i < numVerts; i++, mv++) {
negate_v3_short(mv->no);
}
}
/* Add vertex weights for rim and shell vgroups. */
if (shell_defgrp_index != -1 || rim_defgrp_index != -1) {
dvert = CustomData_duplicate_referenced_layer(&result->vdata, CD_MDEFORMVERT, result->totvert);
/* If no vertices were ever added to an object's vgroup, dvert might be NULL. */
if (dvert == NULL) {
/* Add a valid data layer! */
dvert = CustomData_add_layer(
&result->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, result->totvert);
}
/* Ultimate security check. */
if (dvert != NULL) {
result->dvert = dvert;
if (rim_defgrp_index != -1) {
for (uint i = 0; i < rimVerts; i++) {
BKE_defvert_ensure_index(&result->dvert[new_vert_arr[i]], rim_defgrp_index)->weight =
1.0f;
BKE_defvert_ensure_index(&result->dvert[(do_shell ? new_vert_arr[i] : i) + numVerts],
rim_defgrp_index)
->weight = 1.0f;
}
}
if (shell_defgrp_index != -1) {
for (uint i = numVerts; i < result->totvert; i++) {
BKE_defvert_ensure_index(&result->dvert[i], shell_defgrp_index)->weight = 1.0f;
}
}
}
}
if (do_rim) {
uint i;
/* bugger, need to re-calculate the normals for the new edge faces.
* This could be done in many ways, but probably the quickest way
* is to calculate the average normals for side faces only.
* Then blend them with the normals of the edge verts.
*
* at the moment its easiest to allocate an entire array for every vertex,
* even though we only need edge verts - campbell
*/
#define SOLIDIFY_SIDE_NORMALS
#ifdef SOLIDIFY_SIDE_NORMALS
/* Note that, due to the code setting cd_dirty_vert a few lines above,
* do_side_normals is always false. - Sybren */
const bool do_side_normals = !(result->runtime.cd_dirty_vert & CD_MASK_NORMAL);
/* annoying to allocate these since we only need the edge verts, */
float(*edge_vert_nos)[3] = do_side_normals ?
MEM_calloc_arrayN(numVerts, sizeof(float[3]), __func__) :
NULL;
float nor[3];
#endif
const uchar crease_rim = smd->crease_rim * 255.0f;
const uchar crease_outer = smd->crease_outer * 255.0f;
const uchar crease_inner = smd->crease_inner * 255.0f;
int *origindex_edge;
int *orig_ed;
uint j;
if (crease_rim || crease_outer || crease_inner) {
result->cd_flag |= ME_CDFLAG_EDGE_CREASE;
}
/* add faces & edges */
origindex_edge = CustomData_get_layer(&result->edata, CD_ORIGINDEX);
orig_ed = (origindex_edge) ? &origindex_edge[(numEdges * stride) + newEdges] : NULL;
ed = &medge[(numEdges * stride) + newEdges]; /* start after copied edges */
for (i = 0; i < rimVerts; i++, ed++) {
ed->v1 = new_vert_arr[i];
ed->v2 = (do_shell ? new_vert_arr[i] : i) + numVerts;
ed->flag |= ME_EDGEDRAW | ME_EDGERENDER;
if (orig_ed) {
*orig_ed = ORIGINDEX_NONE;
orig_ed++;
}
if (crease_rim) {
ed->crease = crease_rim;
}
}
/* faces */
mp = mpoly + (numPolys * stride);
ml = mloop + (numLoops * stride);
j = 0;
for (i = 0; i < newPolys; i++, mp++) {
uint eidx = new_edge_arr[i];
uint pidx = edge_users[eidx];
int k1, k2;
bool flip;
if (pidx >= numPolys) {
pidx -= numPolys;
flip = true;
}
else {
flip = false;
}
ed = medge + eidx;
/* copy most of the face settings */
CustomData_copy_data(
&mesh->pdata, &result->pdata, (int)pidx, (int)((numPolys * stride) + i), 1);
mp->loopstart = (int)(j + (numLoops * stride));
mp->flag = mpoly[pidx].flag;
/* notice we use 'mp->totloop' which is later overwritten,
* we could lookup the original face but there's no point since this is a copy
* and will have the same value, just take care when changing order of assignment */
/* prev loop */
k1 = mpoly[pidx].loopstart + (((edge_order[eidx] - 1) + mp->totloop) % mp->totloop);
k2 = mpoly[pidx].loopstart + (edge_order[eidx]);
mp->totloop = 4;
CustomData_copy_data(
&mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 0), 1);
CustomData_copy_data(
&mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 1), 1);
CustomData_copy_data(
&mesh->ldata, &result->ldata, k1, (int)((numLoops * stride) + j + 2), 1);
CustomData_copy_data(
&mesh->ldata, &result->ldata, k2, (int)((numLoops * stride) + j + 3), 1);
if (flip == false) {
ml[j].v = ed->v1;
ml[j++].e = eidx;
ml[j].v = ed->v2;
ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
ml[j++].e = (do_shell ? eidx : i) + numEdges;
ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
}
else {
ml[j].v = ed->v2;
ml[j++].e = eidx;
ml[j].v = ed->v1;
ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v1] + newEdges;
ml[j].v = (do_shell ? ed->v1 : old_vert_arr[ed->v1]) + numVerts;
ml[j++].e = (do_shell ? eidx : i) + numEdges;
ml[j].v = (do_shell ? ed->v2 : old_vert_arr[ed->v2]) + numVerts;
ml[j++].e = (numEdges * stride) + old_vert_arr[ed->v2] + newEdges;
}
if (origindex_edge) {
origindex_edge[ml[j - 3].e] = ORIGINDEX_NONE;
origindex_edge[ml[j - 1].e] = ORIGINDEX_NONE;
}
/* use the next material index if option enabled */
if (mat_ofs_rim) {
mp->mat_nr += mat_ofs_rim;
CLAMP(mp->mat_nr, 0, mat_nr_max);
}
if (crease_outer) {
/* crease += crease_outer; without wrapping */
char *cr = &(ed->crease);
int tcr = *cr + crease_outer;
*cr = tcr > 255 ? 255 : tcr;
}
if (crease_inner) {
/* crease += crease_inner; without wrapping */
char *cr = &(medge[numEdges + (do_shell ? eidx : i)].crease);
int tcr = *cr + crease_inner;
*cr = tcr > 255 ? 255 : tcr;
}
#ifdef SOLIDIFY_SIDE_NORMALS
if (do_side_normals) {
normal_quad_v3(nor,
mvert[ml[j - 4].v].co,
mvert[ml[j - 3].v].co,
mvert[ml[j - 2].v].co,
mvert[ml[j - 1].v].co);
add_v3_v3(edge_vert_nos[ed->v1], nor);
add_v3_v3(edge_vert_nos[ed->v2], nor);
}
#endif
}
#ifdef SOLIDIFY_SIDE_NORMALS
if (do_side_normals) {
const MEdge *ed_orig = medge;
ed = medge + (numEdges * stride);
for (i = 0; i < rimVerts; i++, ed++, ed_orig++) {
float nor_cpy[3];
short *nor_short;
int k;
/* note, only the first vertex (lower half of the index) is calculated */
BLI_assert(ed->v1 < numVerts);
normalize_v3_v3(nor_cpy, edge_vert_nos[ed_orig->v1]);
for (k = 0; k < 2; k++) { /* loop over both verts of the edge */
nor_short = mvert[*(&ed->v1 + k)].no;
normal_short_to_float_v3(nor, nor_short);
add_v3_v3(nor, nor_cpy);
normalize_v3(nor);
normal_float_to_short_v3(nor_short, nor);
}
}
MEM_freeN(edge_vert_nos);
}
#endif
MEM_freeN(new_vert_arr);
MEM_freeN(new_edge_arr);
MEM_freeN(edge_users);
MEM_freeN(edge_order);
}
if (old_vert_arr) {
MEM_freeN(old_vert_arr);
}
if (poly_nors) {
MEM_freeN(poly_nors);
}
return result;
}
#undef SOLIDIFY_SIDE_NORMALS
/** \} */