Since the initial merge of the geometry nodes project, the modifyPointCloud function already was already modifying a geometry set. The function wasn't renamed back then, because then the merge would have touched many more files. Ref T83357.
390 lines
12 KiB
C
390 lines
12 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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/* UV Project modifier: Generates UVs projected from an object */
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_uvproject.h"
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#include "BLT_translation.h"
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#include "DNA_camera_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_camera.h"
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#include "BKE_context.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "MEM_guardedalloc.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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static void initData(ModifierData *md)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(umd, modifier));
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MEMCPY_STRUCT_AFTER(umd, DNA_struct_default_get(UVProjectModifierData), modifier);
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *UNUSED(md),
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CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for UV coordinates */
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r_cddata_masks->lmask |= CD_MLOOPUV;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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for (int i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
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walk(userData, ob, (ID **)&umd->projectors[i], IDWALK_CB_NOP);
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}
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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bool do_add_own_transform = false;
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for (int i = 0; i < umd->num_projectors; i++) {
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if (umd->projectors[i] != NULL) {
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DEG_add_object_relation(
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ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
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do_add_own_transform = true;
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}
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}
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if (do_add_own_transform) {
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DEG_add_modifier_to_transform_relation(ctx->node, "UV Project Modifier");
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}
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}
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typedef struct Projector {
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Object *ob; /* object this projector is derived from */
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float projmat[4][4]; /* projection matrix */
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float normal[3]; /* projector normal in world space */
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void *uci; /* optional uv-project info (panorama projection) */
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} Projector;
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static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
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const ModifierEvalContext *UNUSED(ctx),
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Object *ob,
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Mesh *mesh)
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{
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float(*coords)[3], (*co)[3];
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MLoopUV *mloop_uv;
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int i, numVerts, numPolys, numLoops;
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MPoly *mpoly, *mp;
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MLoop *mloop;
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Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
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int num_projectors = 0;
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char uvname[MAX_CUSTOMDATA_LAYER_NAME];
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float aspx = umd->aspectx ? umd->aspectx : 1.0f;
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float aspy = umd->aspecty ? umd->aspecty : 1.0f;
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float scax = umd->scalex ? umd->scalex : 1.0f;
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float scay = umd->scaley ? umd->scaley : 1.0f;
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int free_uci = 0;
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for (i = 0; i < umd->num_projectors; i++) {
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if (umd->projectors[i] != NULL) {
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projectors[num_projectors++].ob = umd->projectors[i];
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}
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}
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if (num_projectors == 0) {
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return mesh;
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}
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/* make sure there are UV Maps available */
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if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
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return mesh;
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}
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/* make sure we're using an existing layer */
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CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
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/* calculate a projection matrix and normal for each projector */
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for (i = 0; i < num_projectors; i++) {
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float tmpmat[4][4];
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float offsetmat[4][4];
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Camera *cam = NULL;
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/* calculate projection matrix */
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invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
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projectors[i].uci = NULL;
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if (projectors[i].ob->type == OB_CAMERA) {
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cam = (Camera *)projectors[i].ob->data;
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if (cam->type == CAM_PANO) {
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projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
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BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
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free_uci = 1;
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}
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else {
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CameraParams params;
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/* setup parameters */
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BKE_camera_params_init(¶ms);
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BKE_camera_params_from_object(¶ms, projectors[i].ob);
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/* compute matrix, viewplane, .. */
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BKE_camera_params_compute_viewplane(¶ms, 1, 1, aspx, aspy);
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/* scale the view-plane */
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params.viewplane.xmin *= scax;
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params.viewplane.xmax *= scax;
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params.viewplane.ymin *= scay;
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params.viewplane.ymax *= scay;
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BKE_camera_params_compute_matrix(¶ms);
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mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
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}
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}
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else {
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copy_m4_m4(tmpmat, projectors[i].projmat);
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}
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unit_m4(offsetmat);
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mul_mat3_m4_fl(offsetmat, 0.5);
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offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
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mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
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/* calculate worldspace projector normal (for best projector test) */
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projectors[i].normal[0] = 0;
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projectors[i].normal[1] = 0;
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projectors[i].normal[2] = 1;
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mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
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}
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numPolys = mesh->totpoly;
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numLoops = mesh->totloop;
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/* make sure we are not modifying the original UV map */
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mloop_uv = CustomData_duplicate_referenced_layer_named(
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&mesh->ldata, CD_MLOOPUV, uvname, numLoops);
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coords = BKE_mesh_vert_coords_alloc(mesh, &numVerts);
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/* convert coords to world space */
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for (i = 0, co = coords; i < numVerts; i++, co++) {
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mul_m4_v3(ob->obmat, *co);
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}
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/* if only one projector, project coords to UVs */
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if (num_projectors == 1 && projectors[0].uci == NULL) {
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for (i = 0, co = coords; i < numVerts; i++, co++) {
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mul_project_m4_v3(projectors[0].projmat, *co);
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}
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}
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mpoly = mesh->mpoly;
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mloop = mesh->mloop;
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/* apply coords as UVs */
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for (i = 0, mp = mpoly; i < numPolys; i++, mp++) {
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if (num_projectors == 1) {
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if (projectors[0].uci) {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
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} while (fidx--);
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}
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else {
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/* apply transformed coords as UVs */
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
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} while (fidx--);
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}
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}
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else {
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/* multiple projectors, select the closest to face normal direction */
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float face_no[3];
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int j;
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Projector *best_projector;
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float best_dot;
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/* get the untransformed face normal */
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BKE_mesh_calc_poly_normal_coords(
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mp, mloop + mp->loopstart, (const float(*)[3])coords, face_no);
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/* find the projector which the face points at most directly
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* (projector normal with largest dot product is best)
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*/
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best_dot = dot_v3v3(projectors[0].normal, face_no);
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best_projector = &projectors[0];
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for (j = 1; j < num_projectors; j++) {
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float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
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if (tmp_dot > best_dot) {
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best_dot = tmp_dot;
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best_projector = &projectors[j];
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}
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}
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if (best_projector->uci) {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
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} while (fidx--);
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}
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else {
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uint fidx = mp->totloop - 1;
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do {
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uint lidx = mp->loopstart + fidx;
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uint vidx = mloop[lidx].v;
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mul_v2_project_m4_v3(mloop_uv[lidx].uv, best_projector->projmat, coords[vidx]);
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} while (fidx--);
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}
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}
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}
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MEM_freeN(coords);
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if (free_uci) {
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int j;
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for (j = 0; j < num_projectors; j++) {
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if (projectors[j].uci) {
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MEM_freeN(projectors[j].uci);
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}
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}
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}
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mesh->runtime.is_original = false;
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/* Mark tessellated CD layers as dirty. */
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mesh->runtime.cd_dirty_vert |= CD_MASK_TESSLOOPNORMAL;
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return mesh;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
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return result;
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *sub;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
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uiLayoutSetPropSep(layout, true);
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uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiItemR(sub, ptr, "aspect_x", 0, IFACE_("Aspect X"), ICON_NONE);
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uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiItemR(sub, ptr, "scale_x", 0, IFACE_("Scale X"), ICON_NONE);
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uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
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uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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uiItemR(layout, &projector_ptr, "object", 0, NULL, ICON_NONE);
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}
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RNA_END;
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
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}
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ModifierTypeInfo modifierType_UVProject = {
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/* name */ "UVProject",
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/* structName */ "UVProjectModifierData",
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/* structSize */ sizeof(UVProjectModifierData),
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/* srna */ &RNA_UVProjectModifier,
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/* type */ eModifierTypeType_NonGeometrical,
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/* flags */ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
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/* icon */ ICON_MOD_UVPROJECT,
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/* copyData */ BKE_modifier_copydata_generic,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* modifyMesh */ modifyMesh,
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/* modifyHair */ NULL,
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/* modifyGeometrySet */ NULL,
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/* modifyVolume */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ NULL,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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/* panelRegister */ panelRegister,
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/* blendWrite */ NULL,
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/* blendRead */ NULL,
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};
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