90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ListBase;
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struct Scene;
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struct Sequence;
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struct bContext;
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/* api for adding new sequence strips */
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typedef struct SeqLoadInfo {
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int start_frame;
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int end_frame;
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int channel;
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int flag; /* use sound, replace sel */
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int type;
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int len; /* only for image strips */
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char path[1024]; /* 1024 = FILE_MAX */
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eSeqImageFitMethod fit_method;
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/* multiview */
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char views_format;
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struct Stereo3dFormat *stereo3d_format;
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/* return values */
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char name[64];
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struct Sequence *seq_sound; /* for movie's */
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int tot_success;
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int tot_error;
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} SeqLoadInfo;
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/* SeqLoadInfo.flag */
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#define SEQ_LOAD_REPLACE_SEL (1 << 0)
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#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
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#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
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#define SEQ_LOAD_SOUND_CACHE (1 << 3)
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#define SEQ_LOAD_SYNC_FPS (1 << 4)
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#define SEQ_LOAD_SOUND_MONO (1 << 5)
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/* use as an api function */
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typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *);
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struct Sequence *SEQ_add_image_strip(struct bContext *C,
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ListBase *seqbasep,
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struct SeqLoadInfo *seq_load);
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struct Sequence *SEQ_add_sound_strip(struct bContext *C,
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ListBase *seqbasep,
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struct SeqLoadInfo *seq_load);
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struct Sequence *SEQ_add_movie_strip(struct bContext *C,
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ListBase *seqbasep,
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struct SeqLoadInfo *seq_load);
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void SEQ_add_reload_new_file(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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const bool lock_range);
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void SEQ_add_movie_reload_if_needed(struct Main *bmain,
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struct Scene *scene,
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struct Sequence *seq,
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bool *r_was_reloaded,
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bool *r_can_produce_frames);
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#ifdef __cplusplus
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}
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#endif
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