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blender-archive/source/blender/sequencer/SEQ_add.h
2021-01-04 17:38:11 +11:00

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2.9 KiB
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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*/
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct ListBase;
struct Scene;
struct Sequence;
struct bContext;
/* api for adding new sequence strips */
typedef struct SeqLoadInfo {
int start_frame;
int end_frame;
int channel;
int flag; /* use sound, replace sel */
int type;
int len; /* only for image strips */
char path[1024]; /* 1024 = FILE_MAX */
eSeqImageFitMethod fit_method;
/* multiview */
char views_format;
struct Stereo3dFormat *stereo3d_format;
/* return values */
char name[64];
struct Sequence *seq_sound; /* for movie's */
int tot_success;
int tot_error;
} SeqLoadInfo;
/* SeqLoadInfo.flag */
#define SEQ_LOAD_REPLACE_SEL (1 << 0)
#define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
#define SEQ_LOAD_MOVIE_SOUND (1 << 2)
#define SEQ_LOAD_SOUND_CACHE (1 << 3)
#define SEQ_LOAD_SYNC_FPS (1 << 4)
#define SEQ_LOAD_SOUND_MONO (1 << 5)
/* use as an api function */
typedef struct Sequence *(*SeqLoadFn)(struct bContext *, ListBase *, struct SeqLoadInfo *);
struct Sequence *SEQ_add_image_strip(struct bContext *C,
ListBase *seqbasep,
struct SeqLoadInfo *seq_load);
struct Sequence *SEQ_add_sound_strip(struct bContext *C,
ListBase *seqbasep,
struct SeqLoadInfo *seq_load);
struct Sequence *SEQ_add_movie_strip(struct bContext *C,
ListBase *seqbasep,
struct SeqLoadInfo *seq_load);
void SEQ_add_reload_new_file(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
const bool lock_range);
void SEQ_add_movie_reload_if_needed(struct Main *bmain,
struct Scene *scene,
struct Sequence *seq,
bool *r_was_reloaded,
bool *r_can_produce_frames);
#ifdef __cplusplus
}
#endif