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blender-archive/source/blender/windowmanager/wm_window.h
Jacques Lucke 91694b9b58 Code Style: use "#pragma once" in source directory
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.

This patch has been generated by P1561 followed by `make format`.

Differential Revision: https://developer.blender.org/D8466
2020-08-07 09:50:34 +02:00

94 lines
3.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup wm
*/
#pragma once
struct wmOperator;
#ifdef __cplusplus
extern "C" {
#endif
/* *************** internal api ************** */
void wm_ghost_init(bContext *C);
void wm_ghost_exit(void);
void wm_get_screensize(int *r_width, int *r_height);
void wm_get_desktopsize(int *r_width, int *r_height);
wmWindow *wm_window_new(const struct Main *bmain,
wmWindowManager *wm,
wmWindow *parent,
bool dialog);
wmWindow *wm_window_copy(struct Main *bmain,
wmWindowManager *wm,
wmWindow *win_src,
const bool duplicate_layout,
const bool child);
wmWindow *wm_window_copy_test(bContext *C,
wmWindow *win_src,
const bool duplicate_layout,
const bool child);
void wm_window_free(bContext *C, wmWindowManager *wm, wmWindow *win);
void wm_window_close(bContext *C, wmWindowManager *wm, wmWindow *win);
void wm_window_title(wmWindowManager *wm, wmWindow *win);
void wm_window_ghostwindows_ensure(wmWindowManager *wm);
void wm_window_ghostwindows_remove_invalid(bContext *C, wmWindowManager *wm);
void wm_window_process_events(const bContext *C);
void wm_window_clear_drawable(wmWindowManager *wm);
void wm_window_make_drawable(wmWindowManager *wm, wmWindow *win);
void wm_window_reset_drawable(void);
void wm_window_raise(wmWindow *win);
void wm_window_lower(wmWindow *win);
void wm_window_set_size(wmWindow *win, int width, int height);
void wm_window_get_position(wmWindow *win, int *r_pos_x, int *r_pos_y);
void wm_window_swap_buffers(wmWindow *win);
void wm_window_set_swap_interval(wmWindow *win, int interval);
bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut);
void wm_get_cursor_position(wmWindow *win, int *x, int *y);
void wm_cursor_position_from_ghost(wmWindow *win, int *x, int *y);
void wm_cursor_position_to_ghost(wmWindow *win, int *x, int *y);
#ifdef WITH_INPUT_IME
void wm_window_IME_begin(wmWindow *win, int x, int y, int w, int h, bool complete);
void wm_window_IME_end(wmWindow *win);
#endif
/* *************** window operators ************** */
int wm_window_close_exec(bContext *C, struct wmOperator *op);
int wm_window_fullscreen_toggle_exec(bContext *C, struct wmOperator *op);
void wm_quit_with_optional_confirmation_prompt(bContext *C, wmWindow *win) ATTR_NONNULL();
int wm_window_new_exec(bContext *C, struct wmOperator *op);
int wm_window_new_main_exec(bContext *C, struct wmOperator *op);
void wm_test_autorun_warning(bContext *C);
#ifdef __cplusplus
}
#endif