Remove DNA headers, using forward declarations where possible. Also removed duplicate header, header including it's self and unnecessary inclusion of libc system headers from BKE header.
985 lines
26 KiB
C
985 lines
26 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup render
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*/
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_kdopbvh.h"
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#include "BLI_math.h"
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#include "BLI_noise.h"
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#include "BLI_task.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_texture_types.h"
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#include "BKE_colorband.h"
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#include "BKE_colortools.h"
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#include "BKE_customdata.h"
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#include "BKE_deform.h"
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#include "BKE_lattice.h"
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#include "BKE_object.h"
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#include "BKE_particle.h"
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#include "BKE_scene.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "render_types.h"
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#include "texture_common.h"
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#include "RE_texture.h"
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static ThreadMutex sample_mutex = PTHREAD_MUTEX_INITIALIZER;
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static int point_data_used(PointDensity *pd)
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{
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int pd_bitflag = 0;
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if (pd->source == TEX_PD_PSYS) {
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if ((pd->falloff_type == TEX_PD_FALLOFF_PARTICLE_VEL) ||
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(pd->color_source == TEX_PD_COLOR_PARTVEL) ||
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(pd->color_source == TEX_PD_COLOR_PARTSPEED)) {
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pd_bitflag |= POINT_DATA_VEL;
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}
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if ((pd->color_source == TEX_PD_COLOR_PARTAGE) ||
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(pd->falloff_type == TEX_PD_FALLOFF_PARTICLE_AGE)) {
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pd_bitflag |= POINT_DATA_LIFE;
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}
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}
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else if (pd->source == TEX_PD_OBJECT) {
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if (ELEM(pd->ob_color_source,
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TEX_PD_COLOR_VERTCOL,
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TEX_PD_COLOR_VERTWEIGHT,
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TEX_PD_COLOR_VERTNOR)) {
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pd_bitflag |= POINT_DATA_COLOR;
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}
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}
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return pd_bitflag;
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}
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static void point_data_pointers(PointDensity *pd,
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float **r_data_velocity,
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float **r_data_life,
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float **r_data_color)
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{
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const int data_used = point_data_used(pd);
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const int totpoint = pd->totpoints;
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float *data = pd->point_data;
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int offset = 0;
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if (data_used & POINT_DATA_VEL) {
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if (r_data_velocity) {
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*r_data_velocity = data + offset;
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}
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offset += 3 * totpoint;
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}
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else {
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if (r_data_velocity) {
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*r_data_velocity = NULL;
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}
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}
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if (data_used & POINT_DATA_LIFE) {
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if (r_data_life) {
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*r_data_life = data + offset;
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}
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offset += totpoint;
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}
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else {
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if (r_data_life) {
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*r_data_life = NULL;
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}
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}
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if (data_used & POINT_DATA_COLOR) {
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if (r_data_color) {
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*r_data_color = data + offset;
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}
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offset += 3 * totpoint;
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}
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else {
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if (r_data_color) {
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*r_data_color = NULL;
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}
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}
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}
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/* additional data stored alongside the point density BVH,
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* accessible by point index number to retrieve other information
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* such as particle velocity or lifetime */
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static void alloc_point_data(PointDensity *pd)
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{
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const int totpoints = pd->totpoints;
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int data_used = point_data_used(pd);
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int data_size = 0;
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if (data_used & POINT_DATA_VEL) {
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/* store 3 channels of velocity data */
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data_size += 3;
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}
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if (data_used & POINT_DATA_LIFE) {
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/* store 1 channel of lifetime data */
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data_size += 1;
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}
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if (data_used & POINT_DATA_COLOR) {
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/* store 3 channels of RGB data */
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data_size += 3;
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}
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if (data_size) {
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pd->point_data = MEM_callocN(sizeof(float) * data_size * totpoints, "particle point data");
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}
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}
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static void pointdensity_cache_psys(
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Depsgraph *depsgraph, Scene *scene, PointDensity *pd, Object *ob, ParticleSystem *psys)
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{
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ParticleKey state;
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ParticleCacheKey *cache;
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ParticleSimulationData sim = {NULL};
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ParticleData *pa = NULL;
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float cfra = BKE_scene_frame_get(scene);
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int i /*, childexists*/ /* UNUSED */;
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int total_particles;
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int data_used;
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float *data_vel, *data_life;
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float partco[3];
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const bool use_render_params = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
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data_used = point_data_used(pd);
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if (!psys_check_enabled(ob, psys, use_render_params)) {
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return;
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}
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sim.depsgraph = depsgraph;
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sim.scene = scene;
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sim.ob = ob;
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sim.psys = psys;
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sim.psmd = psys_get_modifier(ob, psys);
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/* in case ob->imat isn't up-to-date */
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invert_m4_m4(ob->imat, ob->obmat);
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total_particles = psys->totpart + psys->totchild;
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psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
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pd->point_tree = BLI_bvhtree_new(total_particles, 0.0, 4, 6);
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pd->totpoints = total_particles;
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alloc_point_data(pd);
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point_data_pointers(pd, &data_vel, &data_life, NULL);
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#if 0 /* UNUSED */
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if (psys->totchild > 0 && !(psys->part->draw & PART_DRAW_PARENT)) {
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childexists = 1;
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}
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#endif
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for (i = 0, pa = psys->particles; i < total_particles; i++, pa++) {
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if (psys->part->type == PART_HAIR) {
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/* hair particles */
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if (i < psys->totpart && psys->pathcache) {
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cache = psys->pathcache[i];
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}
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else if (i >= psys->totpart && psys->childcache) {
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cache = psys->childcache[i - psys->totpart];
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}
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else {
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continue;
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}
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cache += cache->segments; /* use endpoint */
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copy_v3_v3(state.co, cache->co);
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zero_v3(state.vel);
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state.time = 0.0f;
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}
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else {
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/* emitter particles */
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state.time = cfra;
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if (!psys_get_particle_state(&sim, i, &state, 0)) {
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continue;
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}
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if (data_used & POINT_DATA_LIFE) {
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if (i < psys->totpart) {
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state.time = (cfra - pa->time) / pa->lifetime;
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}
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else {
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ChildParticle *cpa = (psys->child + i) - psys->totpart;
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float pa_birthtime, pa_dietime;
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state.time = psys_get_child_time(psys, cpa, cfra, &pa_birthtime, &pa_dietime);
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}
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}
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}
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copy_v3_v3(partco, state.co);
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if (pd->psys_cache_space == TEX_PD_OBJECTSPACE) {
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mul_m4_v3(ob->imat, partco);
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}
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else if (pd->psys_cache_space == TEX_PD_OBJECTLOC) {
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sub_v3_v3(partco, ob->loc);
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}
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else {
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/* TEX_PD_WORLDSPACE */
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}
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BLI_bvhtree_insert(pd->point_tree, i, partco, 1);
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if (data_vel) {
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data_vel[i * 3 + 0] = state.vel[0];
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data_vel[i * 3 + 1] = state.vel[1];
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data_vel[i * 3 + 2] = state.vel[2];
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}
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if (data_life) {
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data_life[i] = state.time;
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}
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}
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BLI_bvhtree_balance(pd->point_tree);
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if (psys->lattice_deform_data) {
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BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
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psys->lattice_deform_data = NULL;
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}
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}
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static void pointdensity_cache_vertex_color(PointDensity *pd,
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Object *UNUSED(ob),
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Mesh *mesh,
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float *data_color)
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{
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const MLoop *mloop = mesh->mloop;
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const int totloop = mesh->totloop;
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const MLoopCol *mcol;
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char layername[MAX_CUSTOMDATA_LAYER_NAME];
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int i;
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BLI_assert(data_color);
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if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPCOL)) {
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return;
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}
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CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPCOL, pd->vertex_attribute_name, layername);
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mcol = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPCOL, layername);
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if (!mcol) {
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return;
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}
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/* Stores the number of MLoops using the same vertex, so we can normalize colors. */
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int *mcorners = MEM_callocN(sizeof(int) * pd->totpoints, "point density corner count");
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for (i = 0; i < totloop; i++) {
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int v = mloop[i].v;
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if (mcorners[v] == 0) {
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rgb_uchar_to_float(&data_color[v * 3], &mcol[i].r);
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}
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else {
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float col[3];
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rgb_uchar_to_float(col, &mcol[i].r);
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add_v3_v3(&data_color[v * 3], col);
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}
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++mcorners[v];
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}
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/* Normalize colors by averaging over mcorners.
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* All the corners share the same vertex, ie. occupy the same point in space.
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*/
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for (i = 0; i < pd->totpoints; i++) {
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if (mcorners[i] > 0) {
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mul_v3_fl(&data_color[i * 3], 1.0f / mcorners[i]);
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}
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}
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MEM_freeN(mcorners);
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}
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static void pointdensity_cache_vertex_weight(PointDensity *pd,
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Object *ob,
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Mesh *mesh,
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float *data_color)
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{
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const int totvert = mesh->totvert;
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const MDeformVert *mdef, *dv;
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int mdef_index;
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int i;
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BLI_assert(data_color);
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mdef = CustomData_get_layer(&mesh->vdata, CD_MDEFORMVERT);
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if (!mdef) {
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return;
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}
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mdef_index = BKE_object_defgroup_name_index(ob, pd->vertex_attribute_name);
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if (mdef_index < 0) {
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mdef_index = ob->actdef - 1;
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}
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if (mdef_index < 0) {
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return;
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}
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for (i = 0, dv = mdef; i < totvert; i++, dv++, data_color += 3) {
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MDeformWeight *dw;
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int j;
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for (j = 0, dw = dv->dw; j < dv->totweight; j++, dw++) {
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if (dw->def_nr == mdef_index) {
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copy_v3_fl(data_color, dw->weight);
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break;
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}
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}
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}
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}
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static void pointdensity_cache_vertex_normal(PointDensity *pd,
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Object *UNUSED(ob),
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Mesh *mesh,
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float *data_color)
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{
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MVert *mvert = mesh->mvert, *mv;
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int i;
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BLI_assert(data_color);
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for (i = 0, mv = mvert; i < pd->totpoints; i++, mv++, data_color += 3) {
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normal_short_to_float_v3(data_color, mv->no);
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}
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}
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static void pointdensity_cache_object(PointDensity *pd, Object *ob)
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{
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float *data_color;
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int i;
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MVert *mvert = NULL, *mv;
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Mesh *mesh = ob->data;
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#if 0 /* UNUSED */
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CustomData_MeshMasks mask = CD_MASK_BAREMESH;
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mask.fmask |= CD_MASK_MTFACE | CD_MASK_MCOL;
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switch (pd->ob_color_source) {
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case TEX_PD_COLOR_VERTCOL:
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mask.lmask |= CD_MASK_MLOOPCOL;
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break;
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case TEX_PD_COLOR_VERTWEIGHT:
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mask.vmask |= CD_MASK_MDEFORMVERT;
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break;
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}
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#endif
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mvert = mesh->mvert; /* local object space */
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pd->totpoints = mesh->totvert;
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if (pd->totpoints == 0) {
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return;
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}
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pd->point_tree = BLI_bvhtree_new(pd->totpoints, 0.0, 4, 6);
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alloc_point_data(pd);
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point_data_pointers(pd, NULL, NULL, &data_color);
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for (i = 0, mv = mvert; i < pd->totpoints; i++, mv++) {
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float co[3];
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copy_v3_v3(co, mv->co);
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switch (pd->ob_cache_space) {
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case TEX_PD_OBJECTSPACE:
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break;
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case TEX_PD_OBJECTLOC:
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mul_m4_v3(ob->obmat, co);
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sub_v3_v3(co, ob->loc);
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break;
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case TEX_PD_WORLDSPACE:
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default:
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mul_m4_v3(ob->obmat, co);
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break;
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}
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BLI_bvhtree_insert(pd->point_tree, i, co, 1);
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}
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switch (pd->ob_color_source) {
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case TEX_PD_COLOR_VERTCOL:
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pointdensity_cache_vertex_color(pd, ob, mesh, data_color);
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break;
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case TEX_PD_COLOR_VERTWEIGHT:
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pointdensity_cache_vertex_weight(pd, ob, mesh, data_color);
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break;
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case TEX_PD_COLOR_VERTNOR:
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pointdensity_cache_vertex_normal(pd, ob, mesh, data_color);
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break;
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}
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BLI_bvhtree_balance(pd->point_tree);
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}
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static void cache_pointdensity(Depsgraph *depsgraph, Scene *scene, PointDensity *pd)
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{
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if (pd == NULL) {
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return;
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}
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if (pd->point_tree) {
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BLI_bvhtree_free(pd->point_tree);
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pd->point_tree = NULL;
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}
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if (pd->source == TEX_PD_PSYS) {
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Object *ob = pd->object;
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ParticleSystem *psys;
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if (!ob || !pd->psys) {
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return;
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}
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psys = BLI_findlink(&ob->particlesystem, pd->psys - 1);
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if (!psys) {
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return;
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}
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pointdensity_cache_psys(depsgraph, scene, pd, ob, psys);
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}
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else if (pd->source == TEX_PD_OBJECT) {
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Object *ob = pd->object;
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if (ob && ob->type == OB_MESH) {
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pointdensity_cache_object(pd, ob);
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}
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}
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}
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static void free_pointdensity(PointDensity *pd)
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{
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if (pd == NULL) {
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return;
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}
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if (pd->point_tree) {
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BLI_bvhtree_free(pd->point_tree);
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pd->point_tree = NULL;
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}
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if (pd->point_data) {
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MEM_freeN(pd->point_data);
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pd->point_data = NULL;
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}
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pd->totpoints = 0;
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}
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typedef struct PointDensityRangeData {
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float *density;
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float squared_radius;
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float *point_data_life;
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float *point_data_velocity;
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float *point_data_color;
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float *vec;
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float *col;
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float softness;
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short falloff_type;
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short noise_influence;
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float *age;
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struct CurveMapping *density_curve;
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float velscale;
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} PointDensityRangeData;
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static float density_falloff(PointDensityRangeData *pdr, int index, float squared_dist)
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{
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const float dist = (pdr->squared_radius - squared_dist) / pdr->squared_radius * 0.5f;
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float density = 0.0f;
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switch (pdr->falloff_type) {
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case TEX_PD_FALLOFF_STD:
|
|
density = dist;
|
|
break;
|
|
case TEX_PD_FALLOFF_SMOOTH:
|
|
density = 3.0f * dist * dist - 2.0f * dist * dist * dist;
|
|
break;
|
|
case TEX_PD_FALLOFF_SOFT:
|
|
density = pow(dist, pdr->softness);
|
|
break;
|
|
case TEX_PD_FALLOFF_CONSTANT:
|
|
density = pdr->squared_radius;
|
|
break;
|
|
case TEX_PD_FALLOFF_ROOT:
|
|
density = sqrtf(dist);
|
|
break;
|
|
case TEX_PD_FALLOFF_PARTICLE_AGE:
|
|
if (pdr->point_data_life) {
|
|
density = dist * MIN2(pdr->point_data_life[index], 1.0f);
|
|
}
|
|
else {
|
|
density = dist;
|
|
}
|
|
break;
|
|
case TEX_PD_FALLOFF_PARTICLE_VEL:
|
|
if (pdr->point_data_velocity) {
|
|
density = dist * len_v3(&pdr->point_data_velocity[index * 3]) * pdr->velscale;
|
|
}
|
|
else {
|
|
density = dist;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (pdr->density_curve && dist != 0.0f) {
|
|
BKE_curvemapping_init(pdr->density_curve);
|
|
density = BKE_curvemapping_evaluateF(pdr->density_curve, 0, density / dist) * dist;
|
|
}
|
|
|
|
return density;
|
|
}
|
|
|
|
static void accum_density(void *userdata, int index, const float co[3], float squared_dist)
|
|
{
|
|
PointDensityRangeData *pdr = (PointDensityRangeData *)userdata;
|
|
float density = 0.0f;
|
|
|
|
UNUSED_VARS(co);
|
|
|
|
if (pdr->point_data_velocity) {
|
|
pdr->vec[0] += pdr->point_data_velocity[index * 3 + 0]; // * density;
|
|
pdr->vec[1] += pdr->point_data_velocity[index * 3 + 1]; // * density;
|
|
pdr->vec[2] += pdr->point_data_velocity[index * 3 + 2]; // * density;
|
|
}
|
|
if (pdr->point_data_life) {
|
|
*pdr->age += pdr->point_data_life[index]; // * density;
|
|
}
|
|
if (pdr->point_data_color) {
|
|
add_v3_v3(pdr->col, &pdr->point_data_color[index * 3]); // * density;
|
|
}
|
|
|
|
density = density_falloff(pdr, index, squared_dist);
|
|
|
|
*pdr->density += density;
|
|
}
|
|
|
|
static void init_pointdensityrangedata(PointDensity *pd,
|
|
PointDensityRangeData *pdr,
|
|
float *density,
|
|
float *vec,
|
|
float *age,
|
|
float *col,
|
|
struct CurveMapping *density_curve,
|
|
float velscale)
|
|
{
|
|
pdr->squared_radius = pd->radius * pd->radius;
|
|
pdr->density = density;
|
|
pdr->falloff_type = pd->falloff_type;
|
|
pdr->vec = vec;
|
|
pdr->age = age;
|
|
pdr->col = col;
|
|
pdr->softness = pd->falloff_softness;
|
|
pdr->noise_influence = pd->noise_influence;
|
|
point_data_pointers(
|
|
pd, &pdr->point_data_velocity, &pdr->point_data_life, &pdr->point_data_color);
|
|
pdr->density_curve = density_curve;
|
|
pdr->velscale = velscale;
|
|
}
|
|
|
|
static int pointdensity(PointDensity *pd,
|
|
const float texvec[3],
|
|
TexResult *texres,
|
|
float r_vec[3],
|
|
float *r_age,
|
|
float r_col[3])
|
|
{
|
|
int retval = TEX_INT;
|
|
PointDensityRangeData pdr;
|
|
float density = 0.0f, age = 0.0f;
|
|
float vec[3] = {0.0f, 0.0f, 0.0f}, col[3] = {0.0f, 0.0f, 0.0f}, co[3];
|
|
float turb, noise_fac;
|
|
int num = 0;
|
|
|
|
texres->tin = 0.0f;
|
|
|
|
init_pointdensityrangedata(pd,
|
|
&pdr,
|
|
&density,
|
|
vec,
|
|
&age,
|
|
col,
|
|
(pd->flag & TEX_PD_FALLOFF_CURVE ? pd->falloff_curve : NULL),
|
|
pd->falloff_speed_scale * 0.001f);
|
|
noise_fac = pd->noise_fac * 0.5f; /* better default */
|
|
|
|
copy_v3_v3(co, texvec);
|
|
|
|
if (point_data_used(pd)) {
|
|
/* does a BVH lookup to find accumulated density and additional point data *
|
|
* stores particle velocity vector in 'vec', and particle lifetime in 'time' */
|
|
num = BLI_bvhtree_range_query(pd->point_tree, co, pd->radius, accum_density, &pdr);
|
|
if (num > 0) {
|
|
age /= num;
|
|
mul_v3_fl(vec, 1.0f / num);
|
|
mul_v3_fl(col, 1.0f / num);
|
|
}
|
|
|
|
/* reset */
|
|
density = 0.0f;
|
|
zero_v3(vec);
|
|
zero_v3(col);
|
|
}
|
|
|
|
if (pd->flag & TEX_PD_TURBULENCE) {
|
|
turb = BLI_noise_generic_turbulence(pd->noise_size,
|
|
texvec[0] + vec[0],
|
|
texvec[1] + vec[1],
|
|
texvec[2] + vec[2],
|
|
pd->noise_depth,
|
|
0,
|
|
pd->noise_basis);
|
|
|
|
turb -= 0.5f; /* re-center 0.0-1.0 range around 0 to prevent offsetting result */
|
|
|
|
/* now we have an offset coordinate to use for the density lookup */
|
|
co[0] = texvec[0] + noise_fac * turb;
|
|
co[1] = texvec[1] + noise_fac * turb;
|
|
co[2] = texvec[2] + noise_fac * turb;
|
|
}
|
|
|
|
/* BVH query with the potentially perturbed coordinates */
|
|
num = BLI_bvhtree_range_query(pd->point_tree, co, pd->radius, accum_density, &pdr);
|
|
if (num > 0) {
|
|
age /= num;
|
|
mul_v3_fl(vec, 1.0f / num);
|
|
mul_v3_fl(col, 1.0f / num);
|
|
}
|
|
|
|
texres->tin = density;
|
|
if (r_age != NULL) {
|
|
*r_age = age;
|
|
}
|
|
if (r_vec != NULL) {
|
|
copy_v3_v3(r_vec, vec);
|
|
}
|
|
if (r_col != NULL) {
|
|
copy_v3_v3(r_col, col);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
static void pointdensity_color(
|
|
PointDensity *pd, TexResult *texres, float age, const float vec[3], const float col[3])
|
|
{
|
|
texres->tr = texres->tg = texres->tb = texres->ta = 1.0f;
|
|
|
|
if (pd->source == TEX_PD_PSYS) {
|
|
float rgba[4];
|
|
|
|
switch (pd->color_source) {
|
|
case TEX_PD_COLOR_PARTAGE:
|
|
if (pd->coba) {
|
|
if (BKE_colorband_evaluate(pd->coba, age, rgba)) {
|
|
texres->talpha = true;
|
|
copy_v3_v3(&texres->tr, rgba);
|
|
texres->tin *= rgba[3];
|
|
texres->ta = texres->tin;
|
|
}
|
|
}
|
|
break;
|
|
case TEX_PD_COLOR_PARTSPEED: {
|
|
float speed = len_v3(vec) * pd->speed_scale;
|
|
|
|
if (pd->coba) {
|
|
if (BKE_colorband_evaluate(pd->coba, speed, rgba)) {
|
|
texres->talpha = true;
|
|
copy_v3_v3(&texres->tr, rgba);
|
|
texres->tin *= rgba[3];
|
|
texres->ta = texres->tin;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case TEX_PD_COLOR_PARTVEL:
|
|
texres->talpha = true;
|
|
mul_v3_v3fl(&texres->tr, vec, pd->speed_scale);
|
|
texres->ta = texres->tin;
|
|
break;
|
|
case TEX_PD_COLOR_CONSTANT:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
else {
|
|
float rgba[4];
|
|
|
|
switch (pd->ob_color_source) {
|
|
case TEX_PD_COLOR_VERTCOL:
|
|
texres->talpha = true;
|
|
copy_v3_v3(&texres->tr, col);
|
|
texres->ta = texres->tin;
|
|
break;
|
|
case TEX_PD_COLOR_VERTWEIGHT:
|
|
texres->talpha = true;
|
|
if (pd->coba && BKE_colorband_evaluate(pd->coba, col[0], rgba)) {
|
|
copy_v3_v3(&texres->tr, rgba);
|
|
texres->tin *= rgba[3];
|
|
}
|
|
else {
|
|
copy_v3_v3(&texres->tr, col);
|
|
}
|
|
texres->ta = texres->tin;
|
|
break;
|
|
case TEX_PD_COLOR_VERTNOR:
|
|
texres->talpha = true;
|
|
copy_v3_v3(&texres->tr, col);
|
|
texres->ta = texres->tin;
|
|
break;
|
|
case TEX_PD_COLOR_CONSTANT:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sample_dummy_point_density(int resolution, float *values)
|
|
{
|
|
memset(values, 0, sizeof(float[4]) * resolution * resolution * resolution);
|
|
}
|
|
|
|
static void particle_system_minmax(Depsgraph *depsgraph,
|
|
Scene *scene,
|
|
Object *object,
|
|
ParticleSystem *psys,
|
|
float radius,
|
|
float min[3],
|
|
float max[3])
|
|
{
|
|
const float size[3] = {radius, radius, radius};
|
|
const float cfra = BKE_scene_frame_get(scene);
|
|
ParticleSettings *part = psys->part;
|
|
ParticleSimulationData sim = {NULL};
|
|
ParticleData *pa = NULL;
|
|
int i;
|
|
int total_particles;
|
|
float mat[4][4], imat[4][4];
|
|
|
|
INIT_MINMAX(min, max);
|
|
if (part->type == PART_HAIR) {
|
|
/* TODO(sergey): Not supported currently. */
|
|
return;
|
|
}
|
|
|
|
unit_m4(mat);
|
|
|
|
sim.depsgraph = depsgraph;
|
|
sim.scene = scene;
|
|
sim.ob = object;
|
|
sim.psys = psys;
|
|
sim.psmd = psys_get_modifier(object, psys);
|
|
|
|
invert_m4_m4(imat, object->obmat);
|
|
total_particles = psys->totpart + psys->totchild;
|
|
psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
|
|
|
|
for (i = 0, pa = psys->particles; i < total_particles; i++, pa++) {
|
|
float co_object[3], co_min[3], co_max[3];
|
|
ParticleKey state;
|
|
state.time = cfra;
|
|
if (!psys_get_particle_state(&sim, i, &state, 0)) {
|
|
continue;
|
|
}
|
|
mul_v3_m4v3(co_object, imat, state.co);
|
|
sub_v3_v3v3(co_min, co_object, size);
|
|
add_v3_v3v3(co_max, co_object, size);
|
|
minmax_v3v3_v3(min, max, co_min);
|
|
minmax_v3v3_v3(min, max, co_max);
|
|
}
|
|
|
|
if (psys->lattice_deform_data) {
|
|
BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
|
|
psys->lattice_deform_data = NULL;
|
|
}
|
|
}
|
|
|
|
void RE_point_density_cache(struct Depsgraph *depsgraph, PointDensity *pd)
|
|
{
|
|
Scene *scene = DEG_get_evaluated_scene(depsgraph);
|
|
|
|
/* Same matrices/resolution as dupli_render_particle_set(). */
|
|
BLI_mutex_lock(&sample_mutex);
|
|
cache_pointdensity(depsgraph, scene, pd);
|
|
BLI_mutex_unlock(&sample_mutex);
|
|
}
|
|
|
|
void RE_point_density_minmax(struct Depsgraph *depsgraph,
|
|
struct PointDensity *pd,
|
|
float r_min[3],
|
|
float r_max[3])
|
|
{
|
|
Scene *scene = DEG_get_evaluated_scene(depsgraph);
|
|
Object *object = pd->object;
|
|
if (object == NULL) {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
return;
|
|
}
|
|
if (pd->source == TEX_PD_PSYS) {
|
|
ParticleSystem *psys;
|
|
|
|
if (pd->psys == 0) {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
return;
|
|
}
|
|
psys = BLI_findlink(&object->particlesystem, pd->psys - 1);
|
|
if (psys == NULL) {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
return;
|
|
}
|
|
|
|
particle_system_minmax(depsgraph, scene, object, psys, pd->radius, r_min, r_max);
|
|
}
|
|
else {
|
|
const float radius[3] = {pd->radius, pd->radius, pd->radius};
|
|
BoundBox *bb = BKE_object_boundbox_get(object);
|
|
|
|
if (bb != NULL) {
|
|
BLI_assert((bb->flag & BOUNDBOX_DIRTY) == 0);
|
|
copy_v3_v3(r_min, bb->vec[0]);
|
|
copy_v3_v3(r_max, bb->vec[6]);
|
|
/* Adjust texture space to include density points on the boundaries. */
|
|
sub_v3_v3(r_min, radius);
|
|
add_v3_v3(r_max, radius);
|
|
}
|
|
else {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct SampleCallbackData {
|
|
PointDensity *pd;
|
|
int resolution;
|
|
float *min, *dim;
|
|
float *values;
|
|
} SampleCallbackData;
|
|
|
|
static void point_density_sample_func(void *__restrict data_v,
|
|
const int iter,
|
|
const TaskParallelTLS *__restrict UNUSED(tls))
|
|
{
|
|
SampleCallbackData *data = (SampleCallbackData *)data_v;
|
|
|
|
const int resolution = data->resolution;
|
|
const int resolution2 = resolution * resolution;
|
|
const float *min = data->min, *dim = data->dim;
|
|
PointDensity *pd = data->pd;
|
|
float *values = data->values;
|
|
|
|
if (!pd || !pd->point_tree) {
|
|
return;
|
|
}
|
|
|
|
size_t z = (size_t)iter;
|
|
for (size_t y = 0; y < resolution; y++) {
|
|
for (size_t x = 0; x < resolution; x++) {
|
|
size_t index = z * resolution2 + y * resolution + x;
|
|
float texvec[3];
|
|
float age, vec[3], col[3];
|
|
TexResult texres;
|
|
|
|
copy_v3_v3(texvec, min);
|
|
texvec[0] += dim[0] * (float)x / (float)resolution;
|
|
texvec[1] += dim[1] * (float)y / (float)resolution;
|
|
texvec[2] += dim[2] * (float)z / (float)resolution;
|
|
|
|
pointdensity(pd, texvec, &texres, vec, &age, col);
|
|
pointdensity_color(pd, &texres, age, vec, col);
|
|
|
|
copy_v3_v3(&values[index * 4 + 0], &texres.tr);
|
|
values[index * 4 + 3] = texres.tin;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* NOTE 1: Requires RE_point_density_cache() to be called first.
|
|
* NOTE 2: Frees point density structure after sampling.
|
|
*/
|
|
void RE_point_density_sample(Depsgraph *depsgraph,
|
|
PointDensity *pd,
|
|
const int resolution,
|
|
float *values)
|
|
{
|
|
Object *object = pd->object;
|
|
float min[3], max[3], dim[3];
|
|
|
|
/* TODO(sergey): Implement some sort of assert() that point density
|
|
* was cached already.
|
|
*/
|
|
|
|
if (object == NULL) {
|
|
sample_dummy_point_density(resolution, values);
|
|
return;
|
|
}
|
|
|
|
BLI_mutex_lock(&sample_mutex);
|
|
RE_point_density_minmax(depsgraph, pd, min, max);
|
|
BLI_mutex_unlock(&sample_mutex);
|
|
sub_v3_v3v3(dim, max, min);
|
|
if (dim[0] <= 0.0f || dim[1] <= 0.0f || dim[2] <= 0.0f) {
|
|
sample_dummy_point_density(resolution, values);
|
|
return;
|
|
}
|
|
|
|
SampleCallbackData data;
|
|
data.pd = pd;
|
|
data.resolution = resolution;
|
|
data.min = min;
|
|
data.dim = dim;
|
|
data.values = values;
|
|
TaskParallelSettings settings;
|
|
BLI_parallel_range_settings_defaults(&settings);
|
|
settings.use_threading = (resolution > 32);
|
|
BLI_task_parallel_range(0, resolution, &data, point_density_sample_func, &settings);
|
|
|
|
free_pointdensity(pd);
|
|
}
|
|
|
|
void RE_point_density_free(struct PointDensity *pd)
|
|
{
|
|
free_pointdensity(pd);
|
|
}
|
|
|
|
void RE_point_density_fix_linking(void)
|
|
{
|
|
}
|