This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/object/object_shader_fx.c
Campbell Barton de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00

463 lines
12 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edobj
*/
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "DNA_gpencil_types.h"
#include "DNA_shader_fx_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_listbase.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_shader_fx.h"
#include "BKE_report.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "object_intern.h"
/******************************** API ****************************/
ShaderFxData *ED_object_shaderfx_add(ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
{
ShaderFxData *new_fx = NULL;
const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
if (ob->type != OB_GPENCIL) {
BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2);
return NULL;
}
if (fxi->flags & eShaderFxTypeFlag_Single) {
if (BKE_shaderfx_findByType(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed");
return NULL;
}
}
/* get new effect data to add */
new_fx = BKE_shaderfx_new(type);
BLI_addtail(&ob->shader_fx, new_fx);
if (name) {
BLI_strncpy_utf8(new_fx->name, name, sizeof(new_fx->name));
}
/* make sure effect data has unique name */
BKE_shaderfx_unique_name(&ob->shader_fx, new_fx);
bGPdata *gpd = ob->data;
DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
return new_fx;
}
/* Return true if the object has a effect of type 'type' other than
* the shaderfx pointed to be 'exclude', otherwise returns false. */
static bool UNUSED_FUNCTION(object_has_shaderfx)(
const Object *ob, const ShaderFxData *exclude,
ShaderFxType type)
{
ShaderFxData *fx;
for (fx = ob->shader_fx.first; fx; fx = fx->next) {
if ((fx != exclude) && (fx->type == type))
return true;
}
return false;
}
static bool object_shaderfx_remove(
Main *bmain, Object *ob, ShaderFxData *fx,
bool *UNUSED(r_sort_depsgraph))
{
/* It seems on rapid delete it is possible to
* get called twice on same effect, so make
* sure it is in list. */
if (BLI_findindex(&ob->shader_fx, fx) == -1) {
return 0;
}
DEG_relations_tag_update(bmain);
BLI_remlink(&ob->shader_fx, fx);
BKE_shaderfx_free(fx);
BKE_object_free_derived_caches(ob);
return 1;
}
bool ED_object_shaderfx_remove(ReportList *reports, Main *bmain, Object *ob, ShaderFxData *fx)
{
bool sort_depsgraph = false;
bool ok;
ok = object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
if (!ok) {
BKE_reportf(reports, RPT_ERROR, "Effect '%s' not in object '%s'", fx->name, ob->id.name);
return 0;
}
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
return 1;
}
void ED_object_shaderfx_clear(Main *bmain, Object *ob)
{
ShaderFxData *fx = ob->shader_fx.first;
bool sort_depsgraph = false;
if (!fx)
return;
while (fx) {
ShaderFxData *next_fx;
next_fx = fx->next;
object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
fx = next_fx;
}
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
DEG_relations_tag_update(bmain);
}
int ED_object_shaderfx_move_up(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
{
if (fx->prev) {
BLI_remlink(&ob->shader_fx, fx);
BLI_insertlinkbefore(&ob->shader_fx, fx->prev, fx);
}
return 1;
}
int ED_object_shaderfx_move_down(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
{
if (fx->next) {
BLI_remlink(&ob->shader_fx, fx);
BLI_insertlinkafter(&ob->shader_fx, fx->next, fx);
}
return 1;
}
/************************ add effect operator *********************/
static int shaderfx_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
Object *ob = ED_object_active_context(C);
int type = RNA_enum_get(op->ptr, "type");
if (!ED_object_shaderfx_add(op->reports, bmain, scene, ob, NULL, type))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
static const EnumPropertyItem *shaderfx_add_itemf(
bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
{
Object *ob = ED_object_active_context(C);
EnumPropertyItem *item = NULL;
const EnumPropertyItem *fx_item, *group_item = NULL;
const ShaderFxTypeInfo *mti;
int totitem = 0, a;
if (!ob)
return rna_enum_object_shaderfx_type_items;
for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) {
fx_item = &rna_enum_object_shaderfx_type_items[a];
if (fx_item->identifier[0]) {
mti = BKE_shaderfxType_getInfo(fx_item->value);
if (mti->flags & eShaderFxTypeFlag_NoUserAdd)
continue;
}
else {
group_item = fx_item;
fx_item = NULL;
continue;
}
if (group_item) {
RNA_enum_item_add(&item, &totitem, group_item);
group_item = NULL;
}
RNA_enum_item_add(&item, &totitem, fx_item);
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
void OBJECT_OT_shaderfx_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Effect";
ot->description = "Add a visual effect to the active object";
ot->idname = "OBJECT_OT_shaderfx_add";
/* api callbacks */
ot->invoke = WM_menu_invoke;
ot->exec = shaderfx_add_exec;
ot->poll = ED_operator_object_active_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_shaderfx_type_items, eShaderFxType_Blur, "Type", "");
RNA_def_enum_funcs(ot->prop, shaderfx_add_itemf);
RNA_def_property_translation_context(ot->prop, BLT_I18NCONTEXT_ID_ID); /* Abused, for "Light"... */
}
/************************ generic functions for operators using names and data context *********************/
static bool edit_shaderfx_poll_generic(bContext *C, StructRNA *rna_type, int obtype_flag)
{
PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", rna_type);
Object *ob = (ptr.id.data) ? ptr.id.data : ED_object_active_context(C);
if (!ptr.data) {
CTX_wm_operator_poll_msg_set(C, "Context missing 'shaderfx'");
return 0;
}
if (!ob || ID_IS_LINKED(ob)) return 0;
if (obtype_flag && ((1 << ob->type) & obtype_flag) == 0) return 0;
if (ptr.id.data && ID_IS_LINKED(ptr.id.data)) return 0;
if (ID_IS_STATIC_OVERRIDE(ob)) {
CTX_wm_operator_poll_msg_set(C, "Cannot edit shaderfxs coming from static override");
return (((ShaderFxData *)ptr.data)->flag & eShaderFxFlag_StaticOverride_Local) != 0;
}
return 1;
}
static bool edit_shaderfx_poll(bContext *C)
{
return edit_shaderfx_poll_generic(C, &RNA_ShaderFx, 0);
}
static void edit_shaderfx_properties(wmOperatorType *ot)
{
PropertyRNA *prop = RNA_def_string(ot->srna, "shaderfx", NULL, MAX_NAME, "Shader", "Name of the shaderfx to edit");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
static int edit_shaderfx_invoke_properties(bContext *C, wmOperator *op)
{
ShaderFxData *fx;
if (RNA_struct_property_is_set(op->ptr, "shaderfx")) {
return true;
}
else {
PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", &RNA_ShaderFx);
if (ptr.data) {
fx = ptr.data;
RNA_string_set(op->ptr, "shaderfx", fx->name);
return true;
}
}
return false;
}
static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int type)
{
char shaderfx_name[MAX_NAME];
ShaderFxData *fx;
RNA_string_get(op->ptr, "shaderfx", shaderfx_name);
fx = BKE_shaderfx_findByName(ob, shaderfx_name);
if (fx && type != 0 && fx->type != type)
fx = NULL;
return fx;
}
/************************ remove shaderfx operator *********************/
static int shaderfx_remove_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Object *ob = ED_object_active_context(C);
ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
if (!fx || !ED_object_shaderfx_remove(op->reports, bmain, ob, fx))
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (edit_shaderfx_invoke_properties(C, op))
return shaderfx_remove_exec(C, op);
else
return OPERATOR_CANCELLED;
}
void OBJECT_OT_shaderfx_remove(wmOperatorType *ot)
{
ot->name = "Remove Grease Pencil Modifier";
ot->description = "Remove a shaderfx from the active grease pencil object";
ot->idname = "OBJECT_OT_shaderfx_remove";
ot->invoke = shaderfx_remove_invoke;
ot->exec = shaderfx_remove_exec;
ot->poll = edit_shaderfx_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_shaderfx_properties(ot);
}
/************************ move up shaderfx operator *********************/
static int shaderfx_move_up_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
if (!fx || !ED_object_shaderfx_move_up(op->reports, ob, fx))
return OPERATOR_CANCELLED;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (edit_shaderfx_invoke_properties(C, op))
return shaderfx_move_up_exec(C, op);
else
return OPERATOR_CANCELLED;
}
void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot)
{
ot->name = "Move Up Modifier";
ot->description = "Move shaderfx up in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_up";
ot->invoke = shaderfx_move_up_invoke;
ot->exec = shaderfx_move_up_exec;
ot->poll = edit_shaderfx_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_shaderfx_properties(ot);
}
/************************ move down shaderfx operator *********************/
static int shaderfx_move_down_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_active_context(C);
ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
if (!fx || !ED_object_shaderfx_move_down(op->reports, ob, fx))
return OPERATOR_CANCELLED;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
return OPERATOR_FINISHED;
}
static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
if (edit_shaderfx_invoke_properties(C, op))
return shaderfx_move_down_exec(C, op);
else
return OPERATOR_CANCELLED;
}
void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot)
{
ot->name = "Move Down Modifier";
ot->description = "Move shaderfx down in the stack";
ot->idname = "OBJECT_OT_shaderfx_move_down";
ot->invoke = shaderfx_move_down_invoke;
ot->exec = shaderfx_move_down_exec;
ot->poll = edit_shaderfx_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_shaderfx_properties(ot);
}