While \file doesn't need an argument, it can't have another doxy command after it.
463 lines
12 KiB
C
463 lines
12 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2018 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edobj
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*/
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_shader_fx_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_listbase.h"
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#include "BLI_string_utf8.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_context.h"
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#include "BKE_main.h"
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#include "BKE_shader_fx.h"
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#include "BKE_report.h"
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#include "BKE_object.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "object_intern.h"
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/******************************** API ****************************/
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ShaderFxData *ED_object_shaderfx_add(ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
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{
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ShaderFxData *new_fx = NULL;
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const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
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if (ob->type != OB_GPENCIL) {
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BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2);
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return NULL;
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}
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if (fxi->flags & eShaderFxTypeFlag_Single) {
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if (BKE_shaderfx_findByType(ob, type)) {
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BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed");
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return NULL;
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}
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}
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/* get new effect data to add */
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new_fx = BKE_shaderfx_new(type);
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BLI_addtail(&ob->shader_fx, new_fx);
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if (name) {
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BLI_strncpy_utf8(new_fx->name, name, sizeof(new_fx->name));
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}
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/* make sure effect data has unique name */
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BKE_shaderfx_unique_name(&ob->shader_fx, new_fx);
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bGPdata *gpd = ob->data;
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DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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DEG_relations_tag_update(bmain);
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return new_fx;
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}
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/* Return true if the object has a effect of type 'type' other than
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* the shaderfx pointed to be 'exclude', otherwise returns false. */
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static bool UNUSED_FUNCTION(object_has_shaderfx)(
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const Object *ob, const ShaderFxData *exclude,
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ShaderFxType type)
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{
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ShaderFxData *fx;
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for (fx = ob->shader_fx.first; fx; fx = fx->next) {
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if ((fx != exclude) && (fx->type == type))
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return true;
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}
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return false;
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}
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static bool object_shaderfx_remove(
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Main *bmain, Object *ob, ShaderFxData *fx,
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bool *UNUSED(r_sort_depsgraph))
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{
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/* It seems on rapid delete it is possible to
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* get called twice on same effect, so make
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* sure it is in list. */
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if (BLI_findindex(&ob->shader_fx, fx) == -1) {
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return 0;
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}
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DEG_relations_tag_update(bmain);
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BLI_remlink(&ob->shader_fx, fx);
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BKE_shaderfx_free(fx);
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BKE_object_free_derived_caches(ob);
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return 1;
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}
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bool ED_object_shaderfx_remove(ReportList *reports, Main *bmain, Object *ob, ShaderFxData *fx)
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{
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bool sort_depsgraph = false;
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bool ok;
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ok = object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
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if (!ok) {
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BKE_reportf(reports, RPT_ERROR, "Effect '%s' not in object '%s'", fx->name, ob->id.name);
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return 0;
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}
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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DEG_relations_tag_update(bmain);
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return 1;
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}
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void ED_object_shaderfx_clear(Main *bmain, Object *ob)
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{
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ShaderFxData *fx = ob->shader_fx.first;
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bool sort_depsgraph = false;
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if (!fx)
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return;
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while (fx) {
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ShaderFxData *next_fx;
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next_fx = fx->next;
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object_shaderfx_remove(bmain, ob, fx, &sort_depsgraph);
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fx = next_fx;
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}
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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DEG_relations_tag_update(bmain);
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}
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int ED_object_shaderfx_move_up(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
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{
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if (fx->prev) {
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BLI_remlink(&ob->shader_fx, fx);
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BLI_insertlinkbefore(&ob->shader_fx, fx->prev, fx);
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}
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return 1;
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}
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int ED_object_shaderfx_move_down(ReportList *UNUSED(reports), Object *ob, ShaderFxData *fx)
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{
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if (fx->next) {
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BLI_remlink(&ob->shader_fx, fx);
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BLI_insertlinkafter(&ob->shader_fx, fx->next, fx);
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}
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return 1;
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}
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/************************ add effect operator *********************/
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static int shaderfx_add_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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Object *ob = ED_object_active_context(C);
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int type = RNA_enum_get(op->ptr, "type");
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if (!ED_object_shaderfx_add(op->reports, bmain, scene, ob, NULL, type))
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return OPERATOR_CANCELLED;
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
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return OPERATOR_FINISHED;
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}
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static const EnumPropertyItem *shaderfx_add_itemf(
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bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
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{
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Object *ob = ED_object_active_context(C);
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EnumPropertyItem *item = NULL;
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const EnumPropertyItem *fx_item, *group_item = NULL;
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const ShaderFxTypeInfo *mti;
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int totitem = 0, a;
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if (!ob)
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return rna_enum_object_shaderfx_type_items;
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for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) {
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fx_item = &rna_enum_object_shaderfx_type_items[a];
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if (fx_item->identifier[0]) {
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mti = BKE_shaderfxType_getInfo(fx_item->value);
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if (mti->flags & eShaderFxTypeFlag_NoUserAdd)
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continue;
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}
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else {
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group_item = fx_item;
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fx_item = NULL;
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continue;
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}
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if (group_item) {
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RNA_enum_item_add(&item, &totitem, group_item);
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group_item = NULL;
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}
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RNA_enum_item_add(&item, &totitem, fx_item);
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}
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RNA_enum_item_end(&item, &totitem);
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*r_free = true;
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return item;
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}
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void OBJECT_OT_shaderfx_add(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Add Effect";
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ot->description = "Add a visual effect to the active object";
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ot->idname = "OBJECT_OT_shaderfx_add";
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/* api callbacks */
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ot->invoke = WM_menu_invoke;
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ot->exec = shaderfx_add_exec;
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ot->poll = ED_operator_object_active_editable;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_shaderfx_type_items, eShaderFxType_Blur, "Type", "");
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RNA_def_enum_funcs(ot->prop, shaderfx_add_itemf);
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RNA_def_property_translation_context(ot->prop, BLT_I18NCONTEXT_ID_ID); /* Abused, for "Light"... */
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}
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/************************ generic functions for operators using names and data context *********************/
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static bool edit_shaderfx_poll_generic(bContext *C, StructRNA *rna_type, int obtype_flag)
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{
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PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", rna_type);
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Object *ob = (ptr.id.data) ? ptr.id.data : ED_object_active_context(C);
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if (!ptr.data) {
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CTX_wm_operator_poll_msg_set(C, "Context missing 'shaderfx'");
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return 0;
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}
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if (!ob || ID_IS_LINKED(ob)) return 0;
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if (obtype_flag && ((1 << ob->type) & obtype_flag) == 0) return 0;
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if (ptr.id.data && ID_IS_LINKED(ptr.id.data)) return 0;
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if (ID_IS_STATIC_OVERRIDE(ob)) {
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CTX_wm_operator_poll_msg_set(C, "Cannot edit shaderfxs coming from static override");
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return (((ShaderFxData *)ptr.data)->flag & eShaderFxFlag_StaticOverride_Local) != 0;
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}
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return 1;
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}
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static bool edit_shaderfx_poll(bContext *C)
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{
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return edit_shaderfx_poll_generic(C, &RNA_ShaderFx, 0);
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}
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static void edit_shaderfx_properties(wmOperatorType *ot)
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{
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PropertyRNA *prop = RNA_def_string(ot->srna, "shaderfx", NULL, MAX_NAME, "Shader", "Name of the shaderfx to edit");
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RNA_def_property_flag(prop, PROP_HIDDEN);
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}
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static int edit_shaderfx_invoke_properties(bContext *C, wmOperator *op)
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{
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ShaderFxData *fx;
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if (RNA_struct_property_is_set(op->ptr, "shaderfx")) {
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return true;
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}
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else {
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PointerRNA ptr = CTX_data_pointer_get_type(C, "shaderfx", &RNA_ShaderFx);
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if (ptr.data) {
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fx = ptr.data;
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RNA_string_set(op->ptr, "shaderfx", fx->name);
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return true;
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}
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}
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return false;
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}
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static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int type)
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{
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char shaderfx_name[MAX_NAME];
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ShaderFxData *fx;
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RNA_string_get(op->ptr, "shaderfx", shaderfx_name);
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fx = BKE_shaderfx_findByName(ob, shaderfx_name);
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if (fx && type != 0 && fx->type != type)
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fx = NULL;
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return fx;
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}
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/************************ remove shaderfx operator *********************/
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static int shaderfx_remove_exec(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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Object *ob = ED_object_active_context(C);
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ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
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if (!fx || !ED_object_shaderfx_remove(op->reports, bmain, ob, fx))
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return OPERATOR_CANCELLED;
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
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return OPERATOR_FINISHED;
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}
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static int shaderfx_remove_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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if (edit_shaderfx_invoke_properties(C, op))
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return shaderfx_remove_exec(C, op);
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else
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return OPERATOR_CANCELLED;
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}
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void OBJECT_OT_shaderfx_remove(wmOperatorType *ot)
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{
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ot->name = "Remove Grease Pencil Modifier";
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ot->description = "Remove a shaderfx from the active grease pencil object";
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ot->idname = "OBJECT_OT_shaderfx_remove";
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ot->invoke = shaderfx_remove_invoke;
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ot->exec = shaderfx_remove_exec;
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ot->poll = edit_shaderfx_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
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edit_shaderfx_properties(ot);
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}
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/************************ move up shaderfx operator *********************/
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static int shaderfx_move_up_exec(bContext *C, wmOperator *op)
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{
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Object *ob = ED_object_active_context(C);
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ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
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if (!fx || !ED_object_shaderfx_move_up(op->reports, ob, fx))
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return OPERATOR_CANCELLED;
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
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return OPERATOR_FINISHED;
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}
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static int shaderfx_move_up_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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if (edit_shaderfx_invoke_properties(C, op))
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return shaderfx_move_up_exec(C, op);
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else
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return OPERATOR_CANCELLED;
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}
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void OBJECT_OT_shaderfx_move_up(wmOperatorType *ot)
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{
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ot->name = "Move Up Modifier";
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ot->description = "Move shaderfx up in the stack";
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ot->idname = "OBJECT_OT_shaderfx_move_up";
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ot->invoke = shaderfx_move_up_invoke;
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ot->exec = shaderfx_move_up_exec;
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ot->poll = edit_shaderfx_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
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edit_shaderfx_properties(ot);
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}
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/************************ move down shaderfx operator *********************/
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static int shaderfx_move_down_exec(bContext *C, wmOperator *op)
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{
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Object *ob = ED_object_active_context(C);
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ShaderFxData *fx = edit_shaderfx_property_get(op, ob, 0);
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if (!fx || !ED_object_shaderfx_move_down(op->reports, ob, fx))
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return OPERATOR_CANCELLED;
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DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
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WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
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return OPERATOR_FINISHED;
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}
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static int shaderfx_move_down_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
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{
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if (edit_shaderfx_invoke_properties(C, op))
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return shaderfx_move_down_exec(C, op);
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else
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return OPERATOR_CANCELLED;
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}
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void OBJECT_OT_shaderfx_move_down(wmOperatorType *ot)
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{
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ot->name = "Move Down Modifier";
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ot->description = "Move shaderfx down in the stack";
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ot->idname = "OBJECT_OT_shaderfx_move_down";
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ot->invoke = shaderfx_move_down_invoke;
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ot->exec = shaderfx_move_down_exec;
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ot->poll = edit_shaderfx_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
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edit_shaderfx_properties(ot);
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}
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