3282 lines
90 KiB
C
3282 lines
90 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edscr
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*/
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#include <string.h>
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#include <stdio.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_linklist_stack.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_screen.h"
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#include "BKE_workspace.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "WM_message.h"
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#include "WM_toolsystem.h"
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#include "ED_screen.h"
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#include "ED_screen_types.h"
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#include "ED_space_api.h"
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#include "GPU_immediate.h"
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#include "GPU_immediate_util.h"
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#include "GPU_matrix.h"
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#include "GPU_draw.h"
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#include "GPU_state.h"
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#include "GPU_framebuffer.h"
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#include "BLF_api.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_metadata.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "screen_intern.h"
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enum RegionEmbossSide {
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REGION_EMBOSS_LEFT = (1 << 0),
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REGION_EMBOSS_TOP = (1 << 1),
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REGION_EMBOSS_BOTTOM = (1 << 2),
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REGION_EMBOSS_RIGHT = (1 << 3),
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REGION_EMBOSS_ALL = REGION_EMBOSS_LEFT | REGION_EMBOSS_TOP | REGION_EMBOSS_RIGHT | REGION_EMBOSS_BOTTOM,
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};
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/* general area and region code */
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static void region_draw_emboss(const ARegion *ar, const rcti *scirct, int sides)
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{
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rcti rect;
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/* translate scissor rect to region space */
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rect.xmin = scirct->xmin - ar->winrct.xmin;
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rect.ymin = scirct->ymin - ar->winrct.ymin;
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rect.xmax = scirct->xmax - ar->winrct.xmin;
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rect.ymax = scirct->ymax - ar->winrct.ymin;
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/* set transp line */
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GPU_blend(true);
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GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
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float color[4] = {0.0f, 0.0f, 0.0f, 0.25f};
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UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4fv(color);
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immBeginAtMost(GPU_PRIM_LINES, 8);
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/* right */
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if (sides & REGION_EMBOSS_RIGHT) {
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immVertex2f(pos, rect.xmax, rect.ymax);
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immVertex2f(pos, rect.xmax, rect.ymin);
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}
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/* bottom */
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if (sides & REGION_EMBOSS_BOTTOM) {
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immVertex2f(pos, rect.xmax, rect.ymin);
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immVertex2f(pos, rect.xmin, rect.ymin);
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}
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/* left */
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if (sides & REGION_EMBOSS_LEFT) {
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immVertex2f(pos, rect.xmin, rect.ymin);
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immVertex2f(pos, rect.xmin, rect.ymax);
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}
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/* top */
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if (sides & REGION_EMBOSS_TOP) {
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immVertex2f(pos, rect.xmin, rect.ymax);
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immVertex2f(pos, rect.xmax, rect.ymax);
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}
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immEnd();
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immUnbindProgram();
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GPU_blend(false);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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void ED_region_pixelspace(ARegion *ar)
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{
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wmOrtho2_region_pixelspace(ar);
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GPU_matrix_identity_set();
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}
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/* only exported for WM */
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void ED_region_do_listen(wmWindow *win, ScrArea *sa, ARegion *ar, wmNotifier *note, const Scene *scene)
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{
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/* generic notes first */
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switch (note->category) {
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case NC_WM:
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if (note->data == ND_FILEREAD)
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ED_region_tag_redraw(ar);
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break;
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case NC_WINDOW:
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ED_region_tag_redraw(ar);
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break;
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}
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if (ar->type && ar->type->listener)
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ar->type->listener(win, sa, ar, note, scene);
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}
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/* only exported for WM */
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void ED_area_do_listen(wmWindow *win, ScrArea *sa, wmNotifier *note, Scene *scene)
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{
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/* no generic notes? */
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if (sa->type && sa->type->listener) {
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sa->type->listener(win, sa, note, scene);
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}
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}
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/* only exported for WM */
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void ED_area_do_refresh(bContext *C, ScrArea *sa)
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{
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/* no generic notes? */
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if (sa->type && sa->type->refresh) {
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sa->type->refresh(C, sa);
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}
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sa->do_refresh = false;
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}
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/**
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* \brief Corner widget use for quitting fullscreen.
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*/
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static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, float alpha)
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{
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int x = x2 - ((float) x2 - x1) * 0.5f / UI_DPI_FAC;
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int y = y2 - ((float) y2 - y1) * 0.5f / UI_DPI_FAC;
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/* adjust the icon distance from the corner */
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x += 36.0f / UI_DPI_FAC;
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y += 36.0f / UI_DPI_FAC;
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/* draws from the left bottom corner of the icon */
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x -= UI_DPI_ICON_SIZE;
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y -= UI_DPI_ICON_SIZE;
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alpha = min_ff(alpha, 0.75f);
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UI_icon_draw_aspect(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, alpha, NULL);
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/* debug drawing :
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* The click_rect is the same as defined in fullscreen_click_rcti_init
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* Keep them both in sync */
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if (G.debug_value == 101) {
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rcti click_rect;
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float icon_size = UI_DPI_ICON_SIZE + 7 * UI_DPI_FAC;
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BLI_rcti_init(&click_rect, x, x + icon_size, y, y + icon_size);
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4f(1.0f, 0.0f, 0.0f, alpha);
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imm_draw_box_wire_2d(pos, click_rect.xmin, click_rect.ymin, click_rect.xmax, click_rect.ymax);
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immUniformColor4f(0.0f, 1.0f, 1.0f, alpha);
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immBegin(GPU_PRIM_LINES, 4);
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immVertex2f(pos, click_rect.xmin, click_rect.ymin);
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immVertex2f(pos, click_rect.xmax, click_rect.ymax);
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immVertex2f(pos, click_rect.xmin, click_rect.ymax);
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immVertex2f(pos, click_rect.xmax, click_rect.ymin);
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immEnd();
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immUnbindProgram();
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}
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}
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/**
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* \brief Corner widgets use for dragging and splitting the view.
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*/
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static void area_draw_azone(short UNUSED(x1), short UNUSED(y1), short UNUSED(x2), short UNUSED(y2))
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{
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/* No drawing needed since all corners are action zone, and visually distinguishable. */
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}
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/**
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* \brief Edge widgets to show hidden panels such as the toolbar and headers.
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*/
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static void draw_azone_arrow(float x1, float y1, float x2, float y2, AZEdge edge)
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{
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const float size = 0.2f * U.widget_unit;
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const float l = 1.0f; /* arrow length */
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const float s = 0.25f; /* arrow thickness */
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const float hl = l / 2.0f;
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const float points[6][2] = {{0, -hl}, {l, hl}, {l - s, hl + s}, {0, s + s - hl}, {s - l, hl + s}, {-l, hl}};
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const float center[2] = {(x1 + x2) / 2, (y1 + y2) / 2};
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int axis;
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int sign;
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switch (edge) {
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case AE_BOTTOM_TO_TOPLEFT:
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axis = 0;
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sign = 1;
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break;
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case AE_TOP_TO_BOTTOMRIGHT:
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axis = 0;
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sign = -1;
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break;
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case AE_LEFT_TO_TOPRIGHT:
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axis = 1;
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sign = 1;
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break;
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case AE_RIGHT_TO_TOPLEFT:
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axis = 1;
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sign = -1;
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break;
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default:
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BLI_assert(0);
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return;
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}
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GPUVertFormat *format = immVertexFormat();
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uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
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GPU_blend(true);
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immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
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immUniformColor4f(0.8f, 0.8f, 0.8f, 0.4f);
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immBegin(GPU_PRIM_TRI_FAN, 6);
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for (int i = 0; i < 6; i++) {
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if (axis == 0) {
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immVertex2f(pos, center[0] + points[i][0] * size, center[1] + points[i][1] * sign * size);
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}
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else {
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immVertex2f(pos, center[0] + points[i][1] * sign * size, center[1] + points[i][0] * size);
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}
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}
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immEnd();
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immUnbindProgram();
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GPU_blend(false);
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}
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static void region_draw_azone_tab_arrow(AZone *az)
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{
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GPU_blend(true);
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/* add code to draw region hidden as 'too small' */
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switch (az->edge) {
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case AE_TOP_TO_BOTTOMRIGHT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_TOP_RIGHT);
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break;
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case AE_BOTTOM_TO_TOPLEFT:
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UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
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break;
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case AE_LEFT_TO_TOPRIGHT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
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break;
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case AE_RIGHT_TO_TOPLEFT:
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UI_draw_roundbox_corner_set(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
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break;
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}
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float color[4] = {0.05f, 0.05f, 0.05f, 0.4f};
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UI_draw_roundbox_aa(true, (float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, 4.0f, color);
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draw_azone_arrow((float)az->x1, (float)az->y1, (float)az->x2, (float)az->y2, az->edge);
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}
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static void area_azone_tag_update(ScrArea *sa)
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{
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sa->flag |= AREA_FLAG_ACTIONZONES_UPDATE;
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}
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static void region_draw_azones(ScrArea *sa, ARegion *ar)
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{
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AZone *az;
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if (!sa)
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return;
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GPU_line_width(1.0f);
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GPU_blend(true);
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GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
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GPU_matrix_push();
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GPU_matrix_translate_2f(-ar->winrct.xmin, -ar->winrct.ymin);
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for (az = sa->actionzones.first; az; az = az->next) {
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/* test if action zone is over this region */
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rcti azrct;
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BLI_rcti_init(&azrct, az->x1, az->x2, az->y1, az->y2);
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if (BLI_rcti_isect(&ar->drawrct, &azrct, NULL)) {
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if (az->type == AZONE_AREA) {
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area_draw_azone(az->x1, az->y1, az->x2, az->y2);
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}
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else if (az->type == AZONE_REGION) {
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if (az->ar) {
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/* only display tab or icons when the region is hidden */
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if (az->ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
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region_draw_azone_tab_arrow(az);
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}
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}
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}
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else if (az->type == AZONE_FULLSCREEN) {
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area_draw_azone_fullscreen(az->x1, az->y1, az->x2, az->y2, az->alpha);
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}
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}
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if (!IS_EQF(az->alpha, 0.0f) && ELEM(az->type, AZONE_FULLSCREEN, AZONE_REGION_SCROLL)) {
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area_azone_tag_update(sa);
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}
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}
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GPU_matrix_pop();
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GPU_blend(false);
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}
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static void region_draw_status_text(ScrArea *sa, ARegion *ar)
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{
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bool overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
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if (overlap) {
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GPU_clear_color(0.0, 0.0, 0.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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else {
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UI_ThemeClearColor(TH_HEADER);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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int fontid = BLF_set_default();
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const float width = BLF_width(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
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const float x = UI_UNIT_X;
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const float y = 0.4f * UI_UNIT_Y;
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if (overlap) {
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const float pad = 2.0f * UI_DPI_FAC;
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const float x1 = x - (UI_UNIT_X - pad);
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const float x2 = x + width + (UI_UNIT_X - pad);
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const float y1 = pad;
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const float y2 = ar->winy - pad;
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GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
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float color[4] = {0.0f, 0.0f, 0.0f, 0.5f};
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UI_GetThemeColor3fv(TH_BACK, color);
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UI_draw_roundbox_corner_set(UI_CNR_ALL);
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UI_draw_roundbox_aa(true, x1, y1, x2, y2, 4.0f, color);
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UI_FontThemeColor(fontid, TH_TEXT);
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}
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else {
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UI_FontThemeColor(fontid, TH_TEXT);
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}
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BLF_position(fontid, x, y, 0.0f);
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BLF_draw(fontid, ar->headerstr, BLF_DRAW_STR_DUMMY_MAX);
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}
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/* Follow wmMsgNotifyFn spec */
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void ED_region_do_msg_notify_tag_redraw(
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bContext *UNUSED(C), wmMsgSubscribeKey *UNUSED(msg_key), wmMsgSubscribeValue *msg_val)
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{
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ARegion *ar = msg_val->owner;
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ED_region_tag_redraw(ar);
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/* This avoids _many_ situations where header/properties control display settings.
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* the common case is space properties in the header */
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if (ELEM(ar->regiontype, RGN_TYPE_HEADER, RGN_TYPE_UI)) {
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while (ar && ar->prev) {
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ar = ar->prev;
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}
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for (; ar; ar = ar->next) {
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if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS)) {
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ED_region_tag_redraw(ar);
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}
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}
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}
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}
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/* Follow wmMsgNotifyFn spec */
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void ED_area_do_msg_notify_tag_refresh(
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bContext *UNUSED(C), wmMsgSubscribeKey *UNUSED(msg_key), wmMsgSubscribeValue *msg_val)
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{
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ScrArea *sa = msg_val->user_data;
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ED_area_tag_refresh(sa);
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}
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/**
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* Although there's no general support for minimizing areas, the status-bar can
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* be snapped to be only a few pixels high. A few pixels rather than 0 so it
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* can be un-minimized again. We consider it pseudo-minimized and don't draw
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* it then.
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*/
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static bool area_is_pseudo_minimized(const ScrArea *area)
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{
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return (area->winx < 3) || (area->winy < 3);
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}
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/* only exported for WM */
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void ED_region_do_layout(bContext *C, ARegion *ar)
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{
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/* This is optional, only needed for dynamically sized regions. */
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ScrArea *sa = CTX_wm_area(C);
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ARegionType *at = ar->type;
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if (!at->layout) {
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return;
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}
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if (at->do_lock || (sa && area_is_pseudo_minimized(sa))) {
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return;
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}
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|
ar->do_draw |= RGN_DRAWING;
|
|
|
|
UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
|
|
at->layout(C, ar);
|
|
}
|
|
|
|
/* only exported for WM */
|
|
void ED_region_do_draw(bContext *C, ARegion *ar)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
ARegionType *at = ar->type;
|
|
|
|
/* see BKE_spacedata_draw_locks() */
|
|
if (at->do_lock)
|
|
return;
|
|
|
|
ar->do_draw |= RGN_DRAWING;
|
|
|
|
/* Set viewport, scissor, ortho and ar->drawrct. */
|
|
wmPartialViewport(&ar->drawrct, &ar->winrct, &ar->drawrct);
|
|
|
|
wmOrtho2_region_pixelspace(ar);
|
|
|
|
UI_SetTheme(sa ? sa->spacetype : 0, at->regionid);
|
|
|
|
if (sa && area_is_pseudo_minimized(sa)) {
|
|
UI_ThemeClearColor(TH_EDITOR_OUTLINE);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
return;
|
|
}
|
|
/* optional header info instead? */
|
|
else if (ar->headerstr) {
|
|
region_draw_status_text(sa, ar);
|
|
}
|
|
else if (at->draw) {
|
|
at->draw(C, ar);
|
|
}
|
|
|
|
/* XXX test: add convention to end regions always in pixel space, for drawing of borders/gestures etc */
|
|
ED_region_pixelspace(ar);
|
|
|
|
ED_region_draw_cb_draw(C, ar, REGION_DRAW_POST_PIXEL);
|
|
|
|
region_draw_azones(sa, ar);
|
|
|
|
/* for debugging unneeded area redraws and partial redraw */
|
|
#if 0
|
|
GPU_blend(true);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4f(drand48(), drand48(), drand48(), 0.1f);
|
|
immRectf(pos, ar->drawrct.xmin - ar->winrct.xmin, ar->drawrct.ymin - ar->winrct.ymin,
|
|
ar->drawrct.xmax - ar->winrct.xmin, ar->drawrct.ymax - ar->winrct.ymin);
|
|
immUnbindProgram();
|
|
GPU_blend(false);
|
|
#endif
|
|
|
|
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
|
|
|
|
UI_blocklist_free_inactive(C, &ar->uiblocks);
|
|
|
|
if (sa) {
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
/* Only region emboss for top-bar */
|
|
if ((screen->state != SCREENFULL) && ED_area_is_global(sa)) {
|
|
region_draw_emboss(ar, &ar->winrct, (REGION_EMBOSS_LEFT | REGION_EMBOSS_RIGHT));
|
|
}
|
|
else if ((ar->regiontype == RGN_TYPE_WINDOW) && (ar->alignment == RGN_ALIGN_QSPLIT)) {
|
|
|
|
/* draw separating lines between the quad views */
|
|
|
|
float color[4] = { 0.0f, 0.0f, 0.0f, 0.8f };
|
|
UI_GetThemeColor3fv(TH_EDITOR_OUTLINE, color);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4fv(color);
|
|
GPU_line_width(1.0f);
|
|
imm_draw_box_wire_2d(pos, 0, 0, ar->winrct.xmax - ar->winrct.xmin + 1, ar->winrct.ymax - ar->winrct.ymin + 1);
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/* We may want to detach message-subscriptions from drawing. */
|
|
{
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
wmWindowManager *wm = CTX_wm_manager(C);
|
|
bScreen *screen = WM_window_get_active_screen(win);
|
|
Scene *scene = CTX_data_scene(C);
|
|
struct wmMsgBus *mbus = wm->message_bus;
|
|
WM_msgbus_clear_by_owner(mbus, ar);
|
|
|
|
/* Cheat, always subscribe to this space type properties.
|
|
*
|
|
* This covers most cases and avoids copy-paste similar code for each space type.
|
|
*/
|
|
if (ELEM(ar->regiontype, RGN_TYPE_WINDOW, RGN_TYPE_CHANNELS, RGN_TYPE_UI, RGN_TYPE_TOOLS)) {
|
|
SpaceLink *sl = sa->spacedata.first;
|
|
|
|
PointerRNA ptr;
|
|
RNA_pointer_create(&screen->id, &RNA_Space, sl, &ptr);
|
|
|
|
wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
|
|
.owner = ar,
|
|
.user_data = ar,
|
|
.notify = ED_region_do_msg_notify_tag_redraw,
|
|
};
|
|
/* All properties for this space type. */
|
|
WM_msg_subscribe_rna(mbus, &ptr, NULL, &msg_sub_value_region_tag_redraw, __func__);
|
|
}
|
|
|
|
ED_region_message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
|
|
}
|
|
}
|
|
|
|
/* **********************************
|
|
* maybe silly, but let's try for now
|
|
* to keep these tags protected
|
|
* ********************************** */
|
|
|
|
void ED_region_tag_redraw(ARegion *ar)
|
|
{
|
|
/* don't tag redraw while drawing, it shouldn't happen normally
|
|
* but python scripts can cause this to happen indirectly */
|
|
if (ar && !(ar->do_draw & RGN_DRAWING)) {
|
|
/* zero region means full region redraw */
|
|
ar->do_draw &= ~(RGN_DRAW_PARTIAL | RGN_DRAW_NO_REBUILD);
|
|
ar->do_draw |= RGN_DRAW;
|
|
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_overlay(ARegion *ar)
|
|
{
|
|
if (ar)
|
|
ar->do_draw_overlay = RGN_DRAW;
|
|
}
|
|
|
|
void ED_region_tag_redraw_no_rebuild(ARegion *ar)
|
|
{
|
|
if (ar && !(ar->do_draw & (RGN_DRAWING | RGN_DRAW))) {
|
|
ar->do_draw &= ~RGN_DRAW_PARTIAL;
|
|
ar->do_draw |= RGN_DRAW_NO_REBUILD;
|
|
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_refresh_ui(ARegion *ar)
|
|
{
|
|
if (ar) {
|
|
ar->do_draw |= RGN_DRAW_REFRESH_UI;
|
|
}
|
|
}
|
|
|
|
void ED_region_tag_redraw_partial(ARegion *ar, const rcti *rct)
|
|
{
|
|
if (ar && !(ar->do_draw & RGN_DRAWING)) {
|
|
if (!(ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD | RGN_DRAW_PARTIAL))) {
|
|
/* no redraw set yet, set partial region */
|
|
ar->do_draw |= RGN_DRAW_PARTIAL;
|
|
ar->drawrct = *rct;
|
|
}
|
|
else if (ar->drawrct.xmin != ar->drawrct.xmax) {
|
|
BLI_assert((ar->do_draw & RGN_DRAW_PARTIAL) != 0);
|
|
/* partial redraw already set, expand region */
|
|
BLI_rcti_union(&ar->drawrct, rct);
|
|
}
|
|
else {
|
|
BLI_assert((ar->do_draw & (RGN_DRAW | RGN_DRAW_NO_REBUILD)) != 0);
|
|
/* Else, full redraw is already requested, nothing to do here. */
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_redraw(ScrArea *sa)
|
|
{
|
|
ARegion *ar;
|
|
|
|
if (sa)
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next)
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
void ED_area_tag_redraw_no_rebuild(ScrArea *sa)
|
|
{
|
|
ARegion *ar;
|
|
|
|
if (sa)
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next)
|
|
ED_region_tag_redraw_no_rebuild(ar);
|
|
}
|
|
|
|
void ED_area_tag_redraw_regiontype(ScrArea *sa, int regiontype)
|
|
{
|
|
ARegion *ar;
|
|
|
|
if (sa) {
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == regiontype) {
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_area_tag_refresh(ScrArea *sa)
|
|
{
|
|
if (sa)
|
|
sa->do_refresh = true;
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
/* use NULL to disable it */
|
|
void ED_area_status_text(ScrArea *sa, const char *str)
|
|
{
|
|
ARegion *ar;
|
|
|
|
/* happens when running transform operators in background mode */
|
|
if (sa == NULL)
|
|
return;
|
|
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_HEADER) {
|
|
if (str) {
|
|
if (ar->headerstr == NULL)
|
|
ar->headerstr = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
|
|
BLI_strncpy(ar->headerstr, str, UI_MAX_DRAW_STR);
|
|
BLI_str_rstrip(ar->headerstr);
|
|
}
|
|
else if (ar->headerstr) {
|
|
MEM_freeN(ar->headerstr);
|
|
ar->headerstr = NULL;
|
|
}
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_workspace_status_text(bContext *C, const char *str)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
WorkSpace *workspace = CTX_wm_workspace(C);
|
|
|
|
/* Can be NULL when running operators in background mode. */
|
|
if (workspace == NULL)
|
|
return;
|
|
|
|
if (str) {
|
|
if (workspace->status_text == NULL)
|
|
workspace->status_text = MEM_mallocN(UI_MAX_DRAW_STR, "headerprint");
|
|
BLI_strncpy(workspace->status_text, str, UI_MAX_DRAW_STR);
|
|
}
|
|
else if (workspace->status_text) {
|
|
MEM_freeN(workspace->status_text);
|
|
workspace->status_text = NULL;
|
|
}
|
|
|
|
/* Redraw status bar. */
|
|
for (ScrArea *sa = win->global_areas.areabase.first; sa; sa = sa->next) {
|
|
if (sa->spacetype == SPACE_STATUSBAR) {
|
|
ED_area_tag_redraw(sa);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************************************************************ */
|
|
|
|
|
|
static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea *sa)
|
|
{
|
|
AZone *az;
|
|
|
|
/* reinitialize entirely, regions and fullscreen add azones too */
|
|
BLI_freelistN(&sa->actionzones);
|
|
|
|
if (screen->state != SCREENNORMAL) {
|
|
return;
|
|
}
|
|
|
|
if (U.app_flag & USER_APP_LOCK_UI_LAYOUT) {
|
|
return;
|
|
}
|
|
|
|
if (ED_area_is_global(sa)) {
|
|
return;
|
|
}
|
|
|
|
if (screen->temp) {
|
|
return;
|
|
}
|
|
|
|
float coords[4][4] = {
|
|
/* Bottom-left. */
|
|
{sa->totrct.xmin - U.pixelsize,
|
|
sa->totrct.ymin - U.pixelsize,
|
|
sa->totrct.xmin + AZONESPOTW,
|
|
sa->totrct.ymin + AZONESPOTH},
|
|
/* Bottom-right. */
|
|
{sa->totrct.xmax - AZONESPOTW,
|
|
sa->totrct.ymin - U.pixelsize,
|
|
sa->totrct.xmax + U.pixelsize,
|
|
sa->totrct.ymin + AZONESPOTH},
|
|
/* Top-left. */
|
|
{sa->totrct.xmin - U.pixelsize,
|
|
sa->totrct.ymax - AZONESPOTH,
|
|
sa->totrct.xmin + AZONESPOTW,
|
|
sa->totrct.ymax + U.pixelsize},
|
|
/* Top-right. */
|
|
{sa->totrct.xmax - AZONESPOTW,
|
|
sa->totrct.ymax - AZONESPOTH,
|
|
sa->totrct.xmax + U.pixelsize,
|
|
sa->totrct.ymax + U.pixelsize}};
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
/* can't click on bottom corners on OS X, already used for resizing */
|
|
#ifdef __APPLE__
|
|
if (!WM_window_is_fullscreen(win) &&
|
|
((coords[i][0] == 0 && coords[i][1] == 0) ||
|
|
(coords[i][0] == WM_window_pixels_x(win) && coords[i][1] == 0)))
|
|
{
|
|
continue;
|
|
}
|
|
#else
|
|
(void)win;
|
|
#endif
|
|
|
|
/* set area action zones */
|
|
az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
|
|
BLI_addtail(&(sa->actionzones), az);
|
|
az->type = AZONE_AREA;
|
|
az->x1 = coords[i][0];
|
|
az->y1 = coords[i][1];
|
|
az->x2 = coords[i][2];
|
|
az->y2 = coords[i][3];
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
}
|
|
|
|
static void fullscreen_azone_initialize(ScrArea *sa, ARegion *ar)
|
|
{
|
|
AZone *az;
|
|
|
|
if (ED_area_is_global(sa) || (ar->regiontype != RGN_TYPE_WINDOW))
|
|
return;
|
|
|
|
az = (AZone *)MEM_callocN(sizeof(AZone), "fullscreen action zone");
|
|
BLI_addtail(&(sa->actionzones), az);
|
|
az->type = AZONE_FULLSCREEN;
|
|
az->ar = ar;
|
|
az->alpha = 0.0f;
|
|
|
|
az->x1 = ar->winrct.xmax - (AZONEFADEOUT - 1);
|
|
az->y1 = ar->winrct.ymax - (AZONEFADEOUT - 1);
|
|
az->x2 = ar->winrct.xmax;
|
|
az->y2 = ar->winrct.ymax;
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
#define AZONEPAD_EDGE (0.1f * U.widget_unit)
|
|
#define AZONEPAD_ICON (0.45f * U.widget_unit)
|
|
static void region_azone_edge(AZone *az, ARegion *ar)
|
|
{
|
|
switch (az->edge) {
|
|
case AE_TOP_TO_BOTTOMRIGHT:
|
|
az->x1 = ar->winrct.xmin;
|
|
az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
|
|
az->x2 = ar->winrct.xmax;
|
|
az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
|
|
break;
|
|
case AE_BOTTOM_TO_TOPLEFT:
|
|
az->x1 = ar->winrct.xmin;
|
|
az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
|
|
az->x2 = ar->winrct.xmax;
|
|
az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
|
|
break;
|
|
case AE_LEFT_TO_TOPRIGHT:
|
|
az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
|
|
az->y1 = ar->winrct.ymin;
|
|
az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
|
|
az->y2 = ar->winrct.ymax;
|
|
break;
|
|
case AE_RIGHT_TO_TOPLEFT:
|
|
az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
|
|
az->y1 = ar->winrct.ymin;
|
|
az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
|
|
az->y2 = ar->winrct.ymax;
|
|
break;
|
|
}
|
|
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
/* region already made zero sized, in shape of edge */
|
|
static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
|
|
{
|
|
AZone *azt;
|
|
int tot = 0, add;
|
|
/* Edge offset multiplied by the */
|
|
|
|
float edge_offset = 1.0f;
|
|
const float tab_size_x = 0.7f * U.widget_unit;
|
|
const float tab_size_y = 0.4f * U.widget_unit;
|
|
|
|
|
|
for (azt = sa->actionzones.first; azt; azt = azt->next) {
|
|
if (azt->edge == az->edge) tot++;
|
|
}
|
|
|
|
switch (az->edge) {
|
|
case AE_TOP_TO_BOTTOMRIGHT:
|
|
add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
|
|
az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->y1 = ar->winrct.ymax - add;
|
|
az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
|
|
az->y2 = ar->winrct.ymax - add + tab_size_y;
|
|
break;
|
|
case AE_BOTTOM_TO_TOPLEFT:
|
|
az->x1 = ar->winrct.xmax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->y1 = ar->winrct.ymin - tab_size_y;
|
|
az->x2 = ar->winrct.xmax - (edge_offset * tab_size_x);
|
|
az->y2 = ar->winrct.ymin;
|
|
break;
|
|
case AE_LEFT_TO_TOPRIGHT:
|
|
az->x1 = ar->winrct.xmin - tab_size_y;
|
|
az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->x2 = ar->winrct.xmin;
|
|
az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
|
|
break;
|
|
case AE_RIGHT_TO_TOPLEFT:
|
|
az->x1 = ar->winrct.xmax;
|
|
az->y1 = ar->winrct.ymax - ((edge_offset + 1.0f) * tab_size_x);
|
|
az->x2 = ar->winrct.xmax + tab_size_y;
|
|
az->y2 = ar->winrct.ymax - (edge_offset * tab_size_x);
|
|
break;
|
|
}
|
|
/* rect needed for mouse pointer test */
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
static bool region_azone_edge_poll(const ARegion *ar, const bool is_fullscreen)
|
|
{
|
|
const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
|
|
if (is_hidden && is_fullscreen) {
|
|
return false;
|
|
}
|
|
if (!is_hidden && ar->regiontype == RGN_TYPE_HEADER) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void region_azone_edge_initialize(ScrArea *sa, ARegion *ar, AZEdge edge, const bool is_fullscreen)
|
|
{
|
|
AZone *az = NULL;
|
|
const bool is_hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
|
|
if (!region_azone_edge_poll(ar, is_fullscreen)) {
|
|
return;
|
|
}
|
|
|
|
az = (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
|
|
BLI_addtail(&(sa->actionzones), az);
|
|
az->type = AZONE_REGION;
|
|
az->ar = ar;
|
|
az->edge = edge;
|
|
|
|
if (is_hidden) {
|
|
region_azone_tab_plus(sa, az, ar);
|
|
}
|
|
else {
|
|
region_azone_edge(az, ar);
|
|
}
|
|
}
|
|
|
|
static void region_azone_scrollbar_initialize(ScrArea *sa, ARegion *ar, AZScrollDirection direction)
|
|
{
|
|
rcti scroller_vert = (direction == AZ_SCROLL_VERT) ? ar->v2d.vert : ar->v2d.hor;
|
|
AZone *az = MEM_callocN(sizeof(*az), __func__);
|
|
|
|
BLI_addtail(&sa->actionzones, az);
|
|
az->type = AZONE_REGION_SCROLL;
|
|
az->ar = ar;
|
|
az->direction = direction;
|
|
|
|
if (direction == AZ_SCROLL_VERT) {
|
|
az->ar->v2d.alpha_vert = 0;
|
|
}
|
|
else if (direction == AZ_SCROLL_HOR) {
|
|
az->ar->v2d.alpha_hor = 0;
|
|
}
|
|
|
|
BLI_rcti_translate(&scroller_vert, ar->winrct.xmin, ar->winrct.ymin);
|
|
az->x1 = scroller_vert.xmin - AZONEFADEIN;
|
|
az->y1 = scroller_vert.ymin - AZONEFADEIN;
|
|
az->x2 = scroller_vert.xmax + AZONEFADEIN;
|
|
az->y2 = scroller_vert.ymax + AZONEFADEIN;
|
|
|
|
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
|
|
}
|
|
|
|
static void region_azones_scrollbars_initialize(ScrArea *sa, ARegion *ar)
|
|
{
|
|
const View2D *v2d = &ar->v2d;
|
|
|
|
if ((v2d->scroll & V2D_SCROLL_VERTICAL) && ((v2d->scroll & V2D_SCROLL_SCALE_VERTICAL) == 0)) {
|
|
region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_VERT);
|
|
}
|
|
if ((v2d->scroll & V2D_SCROLL_HORIZONTAL) && ((v2d->scroll & V2D_SCROLL_SCALE_HORIZONTAL) == 0)) {
|
|
region_azone_scrollbar_initialize(sa, ar, AZ_SCROLL_HOR);
|
|
}
|
|
}
|
|
|
|
|
|
/* *************************************************************** */
|
|
|
|
static void region_azones_add(const bScreen *screen, ScrArea *sa, ARegion *ar, const int alignment)
|
|
{
|
|
const bool is_fullscreen = screen->state == SCREENFULL;
|
|
|
|
/* edge code (t b l r) is along which area edge azone will be drawn */
|
|
if (alignment == RGN_ALIGN_TOP)
|
|
region_azone_edge_initialize(sa, ar, AE_BOTTOM_TO_TOPLEFT, is_fullscreen);
|
|
else if (alignment == RGN_ALIGN_BOTTOM)
|
|
region_azone_edge_initialize(sa, ar, AE_TOP_TO_BOTTOMRIGHT, is_fullscreen);
|
|
else if (alignment == RGN_ALIGN_RIGHT)
|
|
region_azone_edge_initialize(sa, ar, AE_LEFT_TO_TOPRIGHT, is_fullscreen);
|
|
else if (alignment == RGN_ALIGN_LEFT)
|
|
region_azone_edge_initialize(sa, ar, AE_RIGHT_TO_TOPLEFT, is_fullscreen);
|
|
|
|
if (is_fullscreen) {
|
|
fullscreen_azone_initialize(sa, ar);
|
|
}
|
|
|
|
region_azones_scrollbars_initialize(sa, ar);
|
|
}
|
|
|
|
/* dir is direction to check, not the splitting edge direction! */
|
|
static int rct_fits(const rcti *rect, char dir, int size)
|
|
{
|
|
if (dir == 'h') {
|
|
return BLI_rcti_size_x(rect) + 1 - size;
|
|
}
|
|
else { /* 'v' */
|
|
return BLI_rcti_size_y(rect) + 1 - size;
|
|
}
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
/* ar should be overlapping */
|
|
/* function checks if some overlapping region was defined before - on same place */
|
|
static void region_overlap_fix(ScrArea *sa, ARegion *ar)
|
|
{
|
|
ARegion *ar1;
|
|
const int align = ar->alignment & ~RGN_SPLIT_PREV;
|
|
int align1 = 0;
|
|
|
|
/* find overlapping previous region on same place */
|
|
for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
|
|
if (ar1->flag & (RGN_FLAG_HIDDEN)) {
|
|
continue;
|
|
}
|
|
|
|
if (ar1->overlap && ((ar1->alignment & RGN_SPLIT_PREV) == 0)) {
|
|
if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
|
|
continue;
|
|
}
|
|
align1 = ar1->alignment;
|
|
if (BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
|
|
if (align1 != align) {
|
|
/* Left overlapping right or vice-versa, forbid this! */
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
/* Else, we have our previous region on same side. */
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* translate or close */
|
|
if (ar1) {
|
|
if (align1 == RGN_ALIGN_LEFT) {
|
|
if (ar->winrct.xmax + ar1->winx > sa->winx - U.widget_unit) {
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
else {
|
|
BLI_rcti_translate(&ar->winrct, ar1->winx, 0);
|
|
}
|
|
}
|
|
else if (align1 == RGN_ALIGN_RIGHT) {
|
|
if (ar->winrct.xmin - ar1->winx < U.widget_unit) {
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
else {
|
|
BLI_rcti_translate(&ar->winrct, -ar1->winx, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* At this point, 'ar' is in its final position and still open.
|
|
* Make a final check it does not overlap any previous 'other side' region. */
|
|
for (ar1 = ar->prev; ar1; ar1 = ar1->prev) {
|
|
if (ar1->flag & (RGN_FLAG_HIDDEN)) {
|
|
continue;
|
|
}
|
|
if (ELEM(ar1->alignment, RGN_ALIGN_FLOAT)) {
|
|
continue;
|
|
}
|
|
|
|
if (ar1->overlap && (ar1->alignment & RGN_SPLIT_PREV) == 0) {
|
|
if ((ar1->alignment != align) && BLI_rcti_isect(&ar1->winrct, &ar->winrct, NULL)) {
|
|
/* Left overlapping right or vice-versa, forbid this! */
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* overlapping regions only in the following restricted cases */
|
|
bool ED_region_is_overlap(int spacetype, int regiontype)
|
|
{
|
|
if (regiontype == RGN_TYPE_HUD) {
|
|
return true;
|
|
}
|
|
if (U.uiflag2 & USER_REGION_OVERLAP) {
|
|
if (spacetype == SPACE_NODE) {
|
|
if (regiontype == RGN_TYPE_TOOLS) {
|
|
return true;
|
|
}
|
|
}
|
|
else if (ELEM(spacetype, SPACE_VIEW3D, SPACE_IMAGE)) {
|
|
if (ELEM(regiontype, RGN_TYPE_TOOLS, RGN_TYPE_UI, RGN_TYPE_TOOL_PROPS, RGN_TYPE_HEADER, RGN_TYPE_FOOTER)) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static void region_rect_recursive(ScrArea *sa, ARegion *ar, rcti *remainder, rcti *overlap_remainder, int quad)
|
|
{
|
|
rcti *remainder_prev = remainder;
|
|
|
|
if (ar == NULL)
|
|
return;
|
|
|
|
int prev_winx = ar->winx;
|
|
int prev_winy = ar->winy;
|
|
|
|
/* no returns in function, winrct gets set in the end again */
|
|
BLI_rcti_init(&ar->winrct, 0, 0, 0, 0);
|
|
|
|
/* for test; allow split of previously defined region */
|
|
if (ar->alignment & RGN_SPLIT_PREV)
|
|
if (ar->prev)
|
|
remainder = &ar->prev->winrct;
|
|
|
|
int alignment = ar->alignment & ~RGN_SPLIT_PREV;
|
|
|
|
/* set here, assuming userpref switching forces to call this again */
|
|
ar->overlap = ED_region_is_overlap(sa->spacetype, ar->regiontype);
|
|
|
|
/* clear state flags first */
|
|
ar->flag &= ~(RGN_FLAG_TOO_SMALL | RGN_FLAG_SIZE_CLAMP_X | RGN_FLAG_SIZE_CLAMP_Y);
|
|
/* user errors */
|
|
if ((ar->next == NULL) && !ELEM(alignment, RGN_ALIGN_QSPLIT, RGN_ALIGN_FLOAT)) {
|
|
alignment = RGN_ALIGN_NONE;
|
|
}
|
|
|
|
/* prefsize, taking into account DPI */
|
|
int prefsizex = UI_DPI_FAC * ((ar->sizex > 1) ? ar->sizex + 0.5f : ar->type->prefsizex);
|
|
int prefsizey;
|
|
|
|
if (ar->flag & RGN_FLAG_PREFSIZE_OR_HIDDEN) {
|
|
prefsizex = UI_DPI_FAC * ar->type->prefsizex;
|
|
prefsizey = UI_DPI_FAC * ar->type->prefsizey;
|
|
}
|
|
else if (ar->regiontype == RGN_TYPE_HEADER) {
|
|
prefsizey = ED_area_headersize();
|
|
}
|
|
else if (ar->regiontype == RGN_TYPE_FOOTER) {
|
|
prefsizey = ED_area_footersize();
|
|
}
|
|
else if (ED_area_is_global(sa)) {
|
|
prefsizey = ED_region_global_size_y();
|
|
}
|
|
else if (ar->regiontype == RGN_TYPE_UI && sa->spacetype == SPACE_FILE) {
|
|
prefsizey = UI_UNIT_Y * 2 + (UI_UNIT_Y / 2);
|
|
}
|
|
else {
|
|
prefsizey = UI_DPI_FAC * (ar->sizey > 1 ? ar->sizey + 0.5f : ar->type->prefsizey);
|
|
}
|
|
|
|
|
|
if (ar->flag & RGN_FLAG_HIDDEN) {
|
|
/* hidden is user flag */
|
|
}
|
|
else if (alignment == RGN_ALIGN_FLOAT) {
|
|
/**
|
|
* \note Currently this window type is only used for #RGN_TYPE_HUD,
|
|
* We expect the panel to resize it's self to be larger.
|
|
*
|
|
* This aligns to the lower left of the area.
|
|
*/
|
|
const int size_min[2] = {UI_UNIT_X, UI_UNIT_Y};
|
|
rcti overlap_remainder_margin = *overlap_remainder;
|
|
BLI_rcti_resize(
|
|
&overlap_remainder_margin,
|
|
max_ii(0, BLI_rcti_size_x(overlap_remainder) - UI_UNIT_X / 2),
|
|
max_ii(0, BLI_rcti_size_y(overlap_remainder) - UI_UNIT_Y / 2));
|
|
ar->winrct.xmin = overlap_remainder_margin.xmin;
|
|
ar->winrct.ymin = overlap_remainder_margin.ymin;
|
|
ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
|
|
ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
|
|
|
|
BLI_rcti_isect(&ar->winrct, &overlap_remainder_margin, &ar->winrct);
|
|
|
|
if (BLI_rcti_size_x(&ar->winrct) != prefsizex - 1) {
|
|
ar->flag |= RGN_FLAG_SIZE_CLAMP_X;
|
|
}
|
|
if (BLI_rcti_size_y(&ar->winrct) != prefsizey - 1) {
|
|
ar->flag |= RGN_FLAG_SIZE_CLAMP_Y;
|
|
}
|
|
|
|
/* We need to use a test that wont have been previously clamped. */
|
|
rcti winrct_test = {
|
|
.xmin = ar->winrct.xmin,
|
|
.ymin = ar->winrct.ymin,
|
|
.xmax = ar->winrct.xmin + size_min[0],
|
|
.ymax = ar->winrct.ymin + size_min[1],
|
|
};
|
|
BLI_rcti_isect(&winrct_test, &overlap_remainder_margin, &winrct_test);
|
|
if (BLI_rcti_size_x(&winrct_test) < size_min[0] ||
|
|
BLI_rcti_size_y(&winrct_test) < size_min[1])
|
|
{
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
}
|
|
else if (rct_fits(remainder, 'v', 1) < 0 || rct_fits(remainder, 'h', 1) < 0) {
|
|
/* remainder is too small for any usage */
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else if (alignment == RGN_ALIGN_NONE) {
|
|
/* typically last region */
|
|
ar->winrct = *remainder;
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
else if (alignment == RGN_ALIGN_TOP || alignment == RGN_ALIGN_BOTTOM) {
|
|
rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
|
|
|
|
if (rct_fits(winrct, 'v', prefsizey) < 0) {
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else {
|
|
int fac = rct_fits(winrct, 'v', prefsizey);
|
|
|
|
if (fac < 0)
|
|
prefsizey += fac;
|
|
|
|
ar->winrct = *winrct;
|
|
|
|
if (alignment == RGN_ALIGN_TOP) {
|
|
ar->winrct.ymin = ar->winrct.ymax - prefsizey + 1;
|
|
winrct->ymax = ar->winrct.ymin - 1;
|
|
}
|
|
else {
|
|
ar->winrct.ymax = ar->winrct.ymin + prefsizey - 1;
|
|
winrct->ymin = ar->winrct.ymax + 1;
|
|
}
|
|
}
|
|
}
|
|
else if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
|
|
rcti *winrct = (ar->overlap) ? overlap_remainder : remainder;
|
|
|
|
if (rct_fits(winrct, 'h', prefsizex) < 0) {
|
|
ar->flag |= RGN_FLAG_TOO_SMALL;
|
|
}
|
|
else {
|
|
int fac = rct_fits(winrct, 'h', prefsizex);
|
|
|
|
if (fac < 0)
|
|
prefsizex += fac;
|
|
|
|
ar->winrct = *winrct;
|
|
|
|
if (alignment == RGN_ALIGN_RIGHT) {
|
|
ar->winrct.xmin = ar->winrct.xmax - prefsizex + 1;
|
|
winrct->xmax = ar->winrct.xmin - 1;
|
|
}
|
|
else {
|
|
ar->winrct.xmax = ar->winrct.xmin + prefsizex - 1;
|
|
winrct->xmin = ar->winrct.xmax + 1;
|
|
}
|
|
}
|
|
}
|
|
else if (alignment == RGN_ALIGN_VSPLIT || alignment == RGN_ALIGN_HSPLIT) {
|
|
/* percentage subdiv*/
|
|
ar->winrct = *remainder;
|
|
|
|
if (alignment == RGN_ALIGN_HSPLIT) {
|
|
if (rct_fits(remainder, 'h', prefsizex) > 4) {
|
|
ar->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
remainder->xmin = ar->winrct.xmax + 1;
|
|
}
|
|
else {
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
else {
|
|
if (rct_fits(remainder, 'v', prefsizey) > 4) {
|
|
ar->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
remainder->ymin = ar->winrct.ymax + 1;
|
|
}
|
|
else {
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
else if (alignment == RGN_ALIGN_QSPLIT) {
|
|
ar->winrct = *remainder;
|
|
|
|
/* test if there's still 4 regions left */
|
|
if (quad == 0) {
|
|
ARegion *artest = ar->next;
|
|
int count = 1;
|
|
|
|
while (artest) {
|
|
artest->alignment = RGN_ALIGN_QSPLIT;
|
|
artest = artest->next;
|
|
count++;
|
|
}
|
|
|
|
if (count != 4) {
|
|
/* let's stop adding regions */
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
if (G.debug & G_DEBUG)
|
|
printf("region quadsplit failed\n");
|
|
}
|
|
else {
|
|
quad = 1;
|
|
}
|
|
}
|
|
if (quad) {
|
|
if (quad == 1) { /* left bottom */
|
|
ar->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
ar->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
}
|
|
else if (quad == 2) { /* left top */
|
|
ar->winrct.xmax = BLI_rcti_cent_x(remainder);
|
|
ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
|
|
}
|
|
else if (quad == 3) { /* right bottom */
|
|
ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
|
|
ar->winrct.ymax = BLI_rcti_cent_y(remainder);
|
|
}
|
|
else { /* right top */
|
|
ar->winrct.xmin = BLI_rcti_cent_x(remainder) + 1;
|
|
ar->winrct.ymin = BLI_rcti_cent_y(remainder) + 1;
|
|
BLI_rcti_init(remainder, 0, 0, 0, 0);
|
|
}
|
|
|
|
quad++;
|
|
}
|
|
}
|
|
|
|
/* for speedup */
|
|
ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
|
|
ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
|
|
|
|
/* if region opened normally, we store this for hide/reveal usage */
|
|
/* prevent rounding errors for UI_DPI_FAC mult and divide */
|
|
if (ar->winx > 1) ar->sizex = (ar->winx + 0.5f) / UI_DPI_FAC;
|
|
if (ar->winy > 1) ar->sizey = (ar->winy + 0.5f) / UI_DPI_FAC;
|
|
|
|
/* exception for multiple overlapping regions on same spot */
|
|
if (ar->overlap && (alignment != RGN_ALIGN_FLOAT)) {
|
|
region_overlap_fix(sa, ar);
|
|
}
|
|
|
|
/* set winrect for azones */
|
|
if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
|
|
ar->winrct = (ar->overlap) ? *overlap_remainder : *remainder;
|
|
|
|
switch (alignment) {
|
|
case RGN_ALIGN_TOP:
|
|
ar->winrct.ymin = ar->winrct.ymax;
|
|
break;
|
|
case RGN_ALIGN_BOTTOM:
|
|
ar->winrct.ymax = ar->winrct.ymin;
|
|
break;
|
|
case RGN_ALIGN_RIGHT:
|
|
ar->winrct.xmin = ar->winrct.xmax;
|
|
break;
|
|
case RGN_ALIGN_LEFT:
|
|
default:
|
|
/* prevent winrct to be valid */
|
|
ar->winrct.xmax = ar->winrct.xmin;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* restore prev-split exception */
|
|
if (ar->alignment & RGN_SPLIT_PREV) {
|
|
if (ar->prev) {
|
|
remainder = remainder_prev;
|
|
ar->prev->winx = BLI_rcti_size_x(&ar->prev->winrct) + 1;
|
|
ar->prev->winy = BLI_rcti_size_y(&ar->prev->winrct) + 1;
|
|
}
|
|
}
|
|
|
|
/* After non-overlapping region, all following overlapping regions
|
|
* fit within the remaining space again. */
|
|
if (!ar->overlap) {
|
|
*overlap_remainder = *remainder;
|
|
}
|
|
|
|
region_rect_recursive(sa, ar->next, remainder, overlap_remainder, quad);
|
|
|
|
/* Tag for redraw if size changes. */
|
|
if (ar->winx != prev_winx || ar->winy != prev_winy) {
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
|
|
static void area_calc_totrct(ScrArea *sa, const rcti *window_rect)
|
|
{
|
|
short px = (short)U.pixelsize;
|
|
|
|
sa->totrct.xmin = sa->v1->vec.x;
|
|
sa->totrct.xmax = sa->v4->vec.x;
|
|
sa->totrct.ymin = sa->v1->vec.y;
|
|
sa->totrct.ymax = sa->v2->vec.y;
|
|
|
|
/* scale down totrct by 1 pixel on all sides not matching window borders */
|
|
if (sa->totrct.xmin > window_rect->xmin) {
|
|
sa->totrct.xmin += px;
|
|
}
|
|
if (sa->totrct.xmax < (window_rect->xmax - 1)) {
|
|
sa->totrct.xmax -= px;
|
|
}
|
|
if (sa->totrct.ymin > window_rect->ymin) {
|
|
sa->totrct.ymin += px;
|
|
}
|
|
if (sa->totrct.ymax < (window_rect->ymax - 1)) {
|
|
sa->totrct.ymax -= px;
|
|
}
|
|
/* Although the following asserts are correct they lead to a very unstable Blender.
|
|
* And the asserts would fail even in 2.7x (they were added in 2.8x as part of the top-bar commit).
|
|
* For more details see T54864. */
|
|
#if 0
|
|
BLI_assert(sa->totrct.xmin >= 0);
|
|
BLI_assert(sa->totrct.xmax >= 0);
|
|
BLI_assert(sa->totrct.ymin >= 0);
|
|
BLI_assert(sa->totrct.ymax >= 0);
|
|
#endif
|
|
|
|
/* for speedup */
|
|
sa->winx = BLI_rcti_size_x(&sa->totrct) + 1;
|
|
sa->winy = BLI_rcti_size_y(&sa->totrct) + 1;
|
|
}
|
|
|
|
|
|
/* used for area initialize below */
|
|
static void region_subwindow(ARegion *ar)
|
|
{
|
|
bool hidden = (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) != 0;
|
|
|
|
if ((ar->alignment & RGN_SPLIT_PREV) && ar->prev)
|
|
hidden = hidden || (ar->prev->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL));
|
|
|
|
ar->visible = !hidden;
|
|
}
|
|
|
|
/**
|
|
* \param ar: Region, may be NULL when adding handlers for \a sa.
|
|
*/
|
|
static void ed_default_handlers(wmWindowManager *wm, ScrArea *sa, ARegion *ar, ListBase *handlers, int flag)
|
|
{
|
|
BLI_assert(ar ? (&ar->handlers == handlers) : (&sa->handlers == handlers));
|
|
|
|
/* note, add-handler checks if it already exists */
|
|
|
|
/* XXX it would be good to have boundbox checks for some of these... */
|
|
if (flag & ED_KEYMAP_UI) {
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "User Interface", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
|
|
/* user interface widgets */
|
|
UI_region_handlers_add(handlers);
|
|
}
|
|
if (flag & ED_KEYMAP_GIZMO) {
|
|
BLI_assert(ar && ar->type->regionid == RGN_TYPE_WINDOW);
|
|
if (ar) {
|
|
/* Anything else is confusing, only allow this. */
|
|
BLI_assert(&ar->handlers == handlers);
|
|
if (ar->gizmo_map == NULL) {
|
|
ar->gizmo_map = WM_gizmomap_new_from_type(
|
|
&(const struct wmGizmoMapType_Params){sa->spacetype, ar->type->regionid});
|
|
}
|
|
WM_gizmomap_add_handlers(ar, ar->gizmo_map);
|
|
}
|
|
}
|
|
if (flag & ED_KEYMAP_TOOL) {
|
|
WM_event_add_keymap_handler_dynamic(&ar->handlers, WM_event_get_keymap_from_toolsystem, sa);
|
|
}
|
|
if (flag & ED_KEYMAP_VIEW2D) {
|
|
/* 2d-viewport handling+manipulation */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_MARKERS) {
|
|
/* time-markers */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Markers", 0, 0);
|
|
|
|
/* use a boundbox restricted map */
|
|
/* same local check for all areas */
|
|
static rcti rect = {0, 10000, 0, -1};
|
|
rect.ymax = UI_MARKER_MARGIN_Y;
|
|
BLI_assert(ar->type->regionid == RGN_TYPE_WINDOW);
|
|
WM_event_add_keymap_handler_bb(handlers, keymap, &rect, &ar->winrct);
|
|
}
|
|
if (flag & ED_KEYMAP_ANIMATION) {
|
|
/* frame changing and timeline operators (for time spaces) */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Animation", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_FRAMES) {
|
|
/* frame changing/jumping (for all spaces) */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Frames", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_HEADER) {
|
|
/* standard keymap for headers regions */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Header", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
if (flag & ED_KEYMAP_FOOTER) {
|
|
/* standard keymap for footer regions */
|
|
wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "Footer", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap);
|
|
}
|
|
|
|
/* Keep last because of LMB/RMB handling, see: T57527. */
|
|
if (flag & ED_KEYMAP_GPENCIL) {
|
|
/* grease pencil */
|
|
/* NOTE: This is now 4 keymaps - One for basic functionality,
|
|
* and others for special stroke modes (edit, paint and sculpt).
|
|
*
|
|
* For now, it's easier to just include all,
|
|
* since you hardly want one without the others.
|
|
*/
|
|
wmKeyMap *keymap_general = WM_keymap_ensure(wm->defaultconf, "Grease Pencil", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_general);
|
|
|
|
wmKeyMap *keymap_edit = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Edit Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_edit);
|
|
|
|
wmKeyMap *keymap_paint = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint);
|
|
|
|
wmKeyMap *keymap_paint_draw = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Draw brush)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_draw);
|
|
|
|
wmKeyMap *keymap_paint_erase = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Erase)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_erase);
|
|
|
|
wmKeyMap *keymap_paint_fill = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Paint (Fill)", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_paint_fill);
|
|
|
|
wmKeyMap *keymap_sculpt = WM_keymap_ensure(wm->defaultconf, "Grease Pencil Stroke Sculpt Mode", 0, 0);
|
|
WM_event_add_keymap_handler(handlers, keymap_sculpt);
|
|
}
|
|
}
|
|
|
|
void ED_area_update_region_sizes(wmWindowManager *wm, wmWindow *win, ScrArea *area)
|
|
{
|
|
rcti rect, overlap_rect;
|
|
rcti window_rect;
|
|
|
|
if (!(area->flag & AREA_FLAG_REGION_SIZE_UPDATE)) {
|
|
return;
|
|
}
|
|
const bScreen *screen = WM_window_get_active_screen(win);
|
|
|
|
WM_window_rect_calc(win, &window_rect);
|
|
area_calc_totrct(area, &window_rect);
|
|
|
|
/* region rect sizes */
|
|
rect = area->totrct;
|
|
overlap_rect = rect;
|
|
region_rect_recursive(area, area->regionbase.first, &rect, &overlap_rect, 0);
|
|
|
|
/* Dynamically sized regions may have changed region sizes, so we have to force azone update. */
|
|
area_azone_initialize(win, screen, area);
|
|
|
|
for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
|
|
region_subwindow(ar);
|
|
|
|
/* region size may have changed, init does necessary adjustments */
|
|
if (ar->type->init) {
|
|
ar->type->init(wm, ar);
|
|
}
|
|
|
|
/* Some AZones use View2D data which is only updated in region init, so call that first! */
|
|
region_azones_add(screen, area, ar, ar->alignment & ~RGN_SPLIT_PREV);
|
|
}
|
|
ED_area_azones_update(area, &win->eventstate->x);
|
|
|
|
area->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
|
|
/* called in screen_refresh, or screens_init, also area size changes */
|
|
void ED_area_initialize(wmWindowManager *wm, wmWindow *win, ScrArea *sa)
|
|
{
|
|
WorkSpace *workspace = WM_window_get_active_workspace(win);
|
|
const bScreen *screen = BKE_workspace_active_screen_get(win->workspace_hook);
|
|
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
|
|
ARegion *ar;
|
|
rcti rect, overlap_rect;
|
|
rcti window_rect;
|
|
|
|
if (ED_area_is_global(sa) && (sa->global->flag & GLOBAL_AREA_IS_HIDDEN)) {
|
|
return;
|
|
}
|
|
WM_window_rect_calc(win, &window_rect);
|
|
|
|
/* set typedefinitions */
|
|
sa->type = BKE_spacetype_from_id(sa->spacetype);
|
|
|
|
if (sa->type == NULL) {
|
|
sa->spacetype = SPACE_VIEW3D;
|
|
sa->type = BKE_spacetype_from_id(sa->spacetype);
|
|
}
|
|
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next)
|
|
ar->type = BKE_regiontype_from_id_or_first(sa->type, ar->regiontype);
|
|
|
|
/* area sizes */
|
|
area_calc_totrct(sa, &window_rect);
|
|
|
|
/* region rect sizes */
|
|
rect = sa->totrct;
|
|
overlap_rect = rect;
|
|
region_rect_recursive(sa, sa->regionbase.first, &rect, &overlap_rect, 0);
|
|
sa->flag &= ~AREA_FLAG_REGION_SIZE_UPDATE;
|
|
|
|
/* default area handlers */
|
|
ed_default_handlers(wm, sa, NULL, &sa->handlers, sa->type->keymapflag);
|
|
/* checks spacedata, adds own handlers */
|
|
if (sa->type->init)
|
|
sa->type->init(wm, sa);
|
|
|
|
/* clear all azones, add the area triangle widgets */
|
|
area_azone_initialize(win, screen, sa);
|
|
|
|
/* region windows, default and own handlers */
|
|
for (ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
region_subwindow(ar);
|
|
|
|
if (ar->visible) {
|
|
/* default region handlers */
|
|
ed_default_handlers(wm, sa, ar, &ar->handlers, ar->type->keymapflag);
|
|
/* own handlers */
|
|
if (ar->type->init) {
|
|
ar->type->init(wm, ar);
|
|
}
|
|
}
|
|
else {
|
|
/* prevent uiblocks to run */
|
|
UI_blocklist_free(NULL, &ar->uiblocks);
|
|
}
|
|
|
|
/* Some AZones use View2D data which is only updated in region init, so call that first! */
|
|
region_azones_add(screen, sa, ar, ar->alignment & ~RGN_SPLIT_PREV);
|
|
}
|
|
|
|
|
|
/* Avoid re-initializing tools while resizing the window. */
|
|
if ((G.moving & G_TRANSFORM_WM) == 0) {
|
|
if ((1 << sa->spacetype) & WM_TOOLSYSTEM_SPACE_MASK) {
|
|
WM_toolsystem_refresh_screen_area(workspace, view_layer, sa);
|
|
sa->flag |= AREA_FLAG_ACTIVE_TOOL_UPDATE;
|
|
}
|
|
else {
|
|
sa->runtime.tool = NULL;
|
|
sa->runtime.is_tool_set = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void region_update_rect(ARegion *ar)
|
|
{
|
|
ar->winx = BLI_rcti_size_x(&ar->winrct) + 1;
|
|
ar->winy = BLI_rcti_size_y(&ar->winrct) + 1;
|
|
|
|
/* v2d mask is used to subtract scrollbars from a 2d view. Needs initialize here. */
|
|
BLI_rcti_init(&ar->v2d.mask, 0, ar->winx - 1, 0, ar->winy -1);
|
|
}
|
|
|
|
/**
|
|
* Call to move a popup window (keep OpenGL context free!)
|
|
*/
|
|
void ED_region_update_rect(ARegion *ar)
|
|
{
|
|
region_update_rect(ar);
|
|
}
|
|
|
|
/* externally called for floating regions like menus */
|
|
void ED_region_init(ARegion *ar)
|
|
{
|
|
/* refresh can be called before window opened */
|
|
region_subwindow(ar);
|
|
|
|
region_update_rect(ar);
|
|
}
|
|
|
|
void ED_region_cursor_set(wmWindow *win, ScrArea *sa, ARegion *ar)
|
|
{
|
|
if (ar && sa && ar->type && ar->type->cursor) {
|
|
ar->type->cursor(win, sa, ar);
|
|
}
|
|
else {
|
|
if (WM_cursor_set_from_tool(win, sa, ar)) {
|
|
return;
|
|
}
|
|
WM_cursor_set(win, CURSOR_STD);
|
|
}
|
|
}
|
|
|
|
/* for use after changing visibility of regions */
|
|
void ED_region_visibility_change_update(bContext *C, ARegion *ar)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
|
|
if (ar->flag & RGN_FLAG_HIDDEN)
|
|
WM_event_remove_handlers(C, &ar->handlers);
|
|
|
|
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa);
|
|
ED_area_tag_redraw(sa);
|
|
}
|
|
|
|
/* for quick toggle, can skip fades */
|
|
void region_toggle_hidden(bContext *C, ARegion *ar, const bool do_fade)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
|
|
ar->flag ^= RGN_FLAG_HIDDEN;
|
|
|
|
if (do_fade && ar->overlap) {
|
|
/* starts a timer, and in end calls the stuff below itself (region_sblend_invoke()) */
|
|
region_blend_start(C, sa, ar);
|
|
}
|
|
else {
|
|
ED_region_visibility_change_update(C, ar);
|
|
}
|
|
}
|
|
|
|
/* exported to all editors, uses fading default */
|
|
void ED_region_toggle_hidden(bContext *C, ARegion *ar)
|
|
{
|
|
region_toggle_hidden(C, ar, true);
|
|
}
|
|
|
|
/**
|
|
* we swap spaces for fullscreen to keep all allocated data area vertices were set
|
|
*/
|
|
void ED_area_data_copy(ScrArea *sa_dst, ScrArea *sa_src, const bool do_free)
|
|
{
|
|
SpaceType *st;
|
|
ARegion *ar;
|
|
const char spacetype = sa_dst->spacetype;
|
|
const short flag_copy = HEADER_NO_PULLDOWN;
|
|
|
|
sa_dst->spacetype = sa_src->spacetype;
|
|
sa_dst->type = sa_src->type;
|
|
|
|
sa_dst->flag = (sa_dst->flag & ~flag_copy) | (sa_src->flag & flag_copy);
|
|
|
|
/* area */
|
|
if (do_free) {
|
|
BKE_spacedata_freelist(&sa_dst->spacedata);
|
|
}
|
|
BKE_spacedata_copylist(&sa_dst->spacedata, &sa_src->spacedata);
|
|
|
|
/* Note; SPACE_EMPTY is possible on new screens */
|
|
|
|
/* regions */
|
|
if (do_free) {
|
|
st = BKE_spacetype_from_id(spacetype);
|
|
for (ar = sa_dst->regionbase.first; ar; ar = ar->next)
|
|
BKE_area_region_free(st, ar);
|
|
BLI_freelistN(&sa_dst->regionbase);
|
|
}
|
|
st = BKE_spacetype_from_id(sa_src->spacetype);
|
|
for (ar = sa_src->regionbase.first; ar; ar = ar->next) {
|
|
ARegion *newar = BKE_area_region_copy(st, ar);
|
|
BLI_addtail(&sa_dst->regionbase, newar);
|
|
}
|
|
}
|
|
|
|
void ED_area_data_swap(ScrArea *sa_dst, ScrArea *sa_src)
|
|
{
|
|
SWAP(char, sa_dst->spacetype, sa_src->spacetype);
|
|
SWAP(SpaceType *, sa_dst->type, sa_src->type);
|
|
|
|
|
|
SWAP(ListBase, sa_dst->spacedata, sa_src->spacedata);
|
|
SWAP(ListBase, sa_dst->regionbase, sa_src->regionbase);
|
|
}
|
|
|
|
/* *********** Space switching code *********** */
|
|
|
|
void ED_area_swapspace(bContext *C, ScrArea *sa1, ScrArea *sa2)
|
|
{
|
|
ScrArea *tmp = MEM_callocN(sizeof(ScrArea), "addscrarea");
|
|
|
|
ED_area_exit(C, sa1);
|
|
ED_area_exit(C, sa2);
|
|
|
|
ED_area_data_copy(tmp, sa1, false);
|
|
ED_area_data_copy(sa1, sa2, true);
|
|
ED_area_data_copy(sa2, tmp, true);
|
|
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa1);
|
|
ED_area_initialize(CTX_wm_manager(C), CTX_wm_window(C), sa2);
|
|
|
|
BKE_screen_area_free(tmp);
|
|
MEM_freeN(tmp);
|
|
|
|
/* tell WM to refresh, cursor types etc */
|
|
WM_event_add_mousemove(C);
|
|
|
|
ED_area_tag_redraw(sa1);
|
|
ED_area_tag_refresh(sa1);
|
|
ED_area_tag_redraw(sa2);
|
|
ED_area_tag_refresh(sa2);
|
|
}
|
|
|
|
/**
|
|
* \param skip_ar_exit: Skip calling area exit callback. Set for opening temp spaces.
|
|
*/
|
|
void ED_area_newspace(bContext *C, ScrArea *sa, int type, const bool skip_ar_exit)
|
|
{
|
|
wmWindow *win = CTX_wm_window(C);
|
|
|
|
if (sa->spacetype != type) {
|
|
SpaceType *st;
|
|
SpaceLink *slold;
|
|
SpaceLink *sl;
|
|
/* store sa->type->exit callback */
|
|
void *sa_exit = sa->type ? sa->type->exit : NULL;
|
|
/* When the user switches between space-types from the type-selector,
|
|
* changing the header-type is jarring (especially when using Ctrl-MouseWheel).
|
|
*
|
|
* However, add-on install for example, forces the header to the top which shouldn't
|
|
* be applied back to the previous space type when closing - see: T57724
|
|
*
|
|
* Newly created windows wont have any space data, use the alignment
|
|
* the space type defaults to in this case instead
|
|
* (needed for preferences to have space-type on bottom).
|
|
*/
|
|
int header_alignment = ED_area_header_alignment_or_fallback(sa, -1);
|
|
const bool sync_header_alignment = (
|
|
(header_alignment != -1) &&
|
|
(sa->flag & AREA_FLAG_TEMP_TYPE) == 0);
|
|
|
|
/* in some cases (opening temp space) we don't want to
|
|
* call area exit callback, so we temporarily unset it */
|
|
if (skip_ar_exit && sa->type) {
|
|
sa->type->exit = NULL;
|
|
}
|
|
|
|
ED_area_exit(C, sa);
|
|
|
|
/* restore old area exit callback */
|
|
if (skip_ar_exit && sa->type) {
|
|
sa->type->exit = sa_exit;
|
|
}
|
|
|
|
st = BKE_spacetype_from_id(type);
|
|
slold = sa->spacedata.first;
|
|
|
|
sa->spacetype = type;
|
|
sa->type = st;
|
|
|
|
/* If st->new may be called, don't use context until then. The
|
|
* sa->type->context() callback has changed but data may be invalid
|
|
* (e.g. with properties editor) until space-data is properly created */
|
|
|
|
/* check previously stored space */
|
|
for (sl = sa->spacedata.first; sl; sl = sl->next)
|
|
if (sl->spacetype == type)
|
|
break;
|
|
|
|
/* old spacedata... happened during work on 2.50, remove */
|
|
if (sl && BLI_listbase_is_empty(&sl->regionbase)) {
|
|
st->free(sl);
|
|
BLI_freelinkN(&sa->spacedata, sl);
|
|
if (slold == sl) {
|
|
slold = NULL;
|
|
}
|
|
sl = NULL;
|
|
}
|
|
|
|
if (sl) {
|
|
/* swap regions */
|
|
slold->regionbase = sa->regionbase;
|
|
sa->regionbase = sl->regionbase;
|
|
BLI_listbase_clear(&sl->regionbase);
|
|
|
|
/* put in front of list */
|
|
BLI_remlink(&sa->spacedata, sl);
|
|
BLI_addhead(&sa->spacedata, sl);
|
|
}
|
|
else {
|
|
/* new space */
|
|
if (st) {
|
|
/* Don't get scene from context here which may depend on space-data. */
|
|
Scene *scene = WM_window_get_active_scene(win);
|
|
sl = st->new(sa, scene);
|
|
BLI_addhead(&sa->spacedata, sl);
|
|
|
|
/* swap regions */
|
|
if (slold)
|
|
slold->regionbase = sa->regionbase;
|
|
sa->regionbase = sl->regionbase;
|
|
BLI_listbase_clear(&sl->regionbase);
|
|
}
|
|
}
|
|
|
|
/* Sync header alignment. */
|
|
if (sync_header_alignment) {
|
|
/* Spaces with footer. */
|
|
if (st->spaceid == SPACE_TEXT) {
|
|
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_HEADER) {
|
|
ar->alignment = header_alignment;
|
|
}
|
|
if (ar->regiontype == RGN_TYPE_FOOTER) {
|
|
int footer_alignment = (header_alignment == RGN_ALIGN_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM;
|
|
ar->alignment = footer_alignment;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_HEADER) {
|
|
ar->alignment = header_alignment;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ED_area_initialize(CTX_wm_manager(C), win, sa);
|
|
|
|
/* tell WM to refresh, cursor types etc */
|
|
WM_event_add_mousemove(C);
|
|
|
|
/* send space change notifier */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
|
|
|
|
ED_area_tag_refresh(sa);
|
|
}
|
|
|
|
/* also redraw when re-used */
|
|
ED_area_tag_redraw(sa);
|
|
}
|
|
|
|
void ED_area_prevspace(bContext *C, ScrArea *sa)
|
|
{
|
|
SpaceLink *sl = sa->spacedata.first;
|
|
|
|
if (sl && sl->next) {
|
|
ED_area_newspace(C, sa, sl->next->spacetype, false);
|
|
|
|
/* keep old spacedata but move it to end, so calling
|
|
* ED_area_prevspace once more won't open it again */
|
|
BLI_remlink(&sa->spacedata, sl);
|
|
BLI_addtail(&sa->spacedata, sl);
|
|
}
|
|
else {
|
|
/* no change */
|
|
return;
|
|
}
|
|
sa->flag &= ~(AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
|
|
|
|
ED_area_tag_redraw(sa);
|
|
|
|
/* send space change notifier */
|
|
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_CHANGED, sa);
|
|
}
|
|
|
|
/* returns offset for next button in header */
|
|
int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
|
|
{
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
bScreen *scr = CTX_wm_screen(C);
|
|
PointerRNA areaptr;
|
|
int xco = 0.4 * U.widget_unit;
|
|
|
|
RNA_pointer_create(&(scr->id), &RNA_Area, sa, &areaptr);
|
|
|
|
uiDefButR(block, UI_BTYPE_MENU, 0, "", xco, yco, 1.6 * U.widget_unit, U.widget_unit,
|
|
&areaptr, "ui_type", 0, 0.0f, 0.0f, 0.0f, 0.0f, "");
|
|
|
|
return xco + 1.7 * U.widget_unit;
|
|
}
|
|
|
|
/************************ standard UI regions ************************/
|
|
|
|
static ThemeColorID region_background_color_id(const bContext *C, const ARegion *region)
|
|
{
|
|
ScrArea *area = CTX_wm_area(C);
|
|
|
|
switch (region->regiontype) {
|
|
case RGN_TYPE_HEADER:
|
|
if (ED_screen_area_active(C) || ED_area_is_global(area)) {
|
|
return TH_HEADER;
|
|
}
|
|
else {
|
|
return TH_HEADERDESEL;
|
|
}
|
|
case RGN_TYPE_PREVIEW:
|
|
return TH_PREVIEW_BACK;
|
|
default:
|
|
return TH_BACK;
|
|
}
|
|
}
|
|
|
|
static void region_clear_color(const bContext *C, const ARegion *ar, ThemeColorID colorid)
|
|
{
|
|
if (ar->alignment == RGN_ALIGN_FLOAT) {
|
|
/* handle our own drawing. */
|
|
}
|
|
else if (ar->overlap) {
|
|
/* view should be in pixelspace */
|
|
UI_view2d_view_restore(C);
|
|
|
|
float back[4];
|
|
UI_GetThemeColor4fv(colorid, back);
|
|
GPU_clear_color(back[3] * back[0], back[3] * back[1], back[3] * back[2], back[3]);
|
|
GPU_clear(GPU_COLOR_BIT);
|
|
}
|
|
else {
|
|
UI_ThemeClearColor(colorid);
|
|
GPU_clear(GPU_COLOR_BIT);
|
|
}
|
|
}
|
|
|
|
BLI_INLINE bool streq_array_any(const char *s, const char *arr[])
|
|
{
|
|
for (uint i = 0; arr[i]; i++) {
|
|
if (STREQ(arr[i], s)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void ed_panel_draw(
|
|
const bContext *C,
|
|
ScrArea *sa,
|
|
ARegion *ar,
|
|
ListBase *lb,
|
|
PanelType *pt,
|
|
Panel *panel,
|
|
int w,
|
|
int em,
|
|
bool vertical)
|
|
{
|
|
uiStyle *style = UI_style_get_dpi();
|
|
|
|
/* draw panel */
|
|
uiBlock *block = UI_block_begin(C, ar, pt->idname, UI_EMBOSS);
|
|
|
|
bool open;
|
|
panel = UI_panel_begin(sa, ar, lb, block, pt, panel, &open);
|
|
|
|
/* bad fixed values */
|
|
int xco, yco, h = 0;
|
|
|
|
if (pt->draw_header_preset && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
|
|
/* for preset menu */
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
|
|
0, (UI_UNIT_Y * 1.1f) + style->panelspace, UI_UNIT_Y, 1, 0, style);
|
|
|
|
pt->draw_header_preset(C, panel);
|
|
|
|
int headerend = w - UI_UNIT_X;
|
|
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
UI_block_translate(block, headerend - xco, 0);
|
|
panel->layout = NULL;
|
|
}
|
|
|
|
if (pt->draw_header && !(pt->flag & PNL_NO_HEADER) && (open || vertical)) {
|
|
int labelx, labely;
|
|
UI_panel_label_offset(block, &labelx, &labely);
|
|
|
|
/* for enabled buttons */
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER,
|
|
labelx, labely, UI_UNIT_Y, 1, 0, style);
|
|
|
|
pt->draw_header(C, panel);
|
|
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
panel->labelofs = xco - labelx;
|
|
panel->layout = NULL;
|
|
}
|
|
else {
|
|
panel->labelofs = 0;
|
|
}
|
|
|
|
if (open) {
|
|
short panelContext;
|
|
|
|
/* panel context can either be toolbar region or normal panels region */
|
|
if (pt->flag & PNL_LAYOUT_VERT_BAR) {
|
|
panelContext = UI_LAYOUT_VERT_BAR;
|
|
}
|
|
else if (ar->regiontype == RGN_TYPE_TOOLS) {
|
|
panelContext = UI_LAYOUT_TOOLBAR;
|
|
}
|
|
else {
|
|
panelContext = UI_LAYOUT_PANEL;
|
|
}
|
|
|
|
panel->layout = UI_block_layout(
|
|
block, UI_LAYOUT_VERTICAL, panelContext,
|
|
(pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 : style->panelspace, 0,
|
|
(pt->flag & PNL_LAYOUT_VERT_BAR) ? 0 : w - 2 * style->panelspace,
|
|
em, 0, style);
|
|
|
|
pt->draw(C, panel);
|
|
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
panel->layout = NULL;
|
|
|
|
if (yco != 0) {
|
|
h = -yco + 2 * style->panelspace;
|
|
}
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
|
|
/* Draw child panels. */
|
|
if (open) {
|
|
for (LinkData *link = pt->children.first; link; link = link->next) {
|
|
PanelType *child_pt = link->data;
|
|
Panel *child_panel = UI_panel_find_by_type(&panel->children, child_pt);
|
|
|
|
if (child_pt->draw && (!child_pt->poll || child_pt->poll(C, child_pt))) {
|
|
ed_panel_draw(C, sa, ar, &panel->children, child_pt, child_panel, w, em, vertical);
|
|
}
|
|
}
|
|
}
|
|
|
|
UI_panel_end(block, w, h);
|
|
}
|
|
|
|
/**
|
|
* \param contexts: A NULL terminated array of context strings to match against.
|
|
* Matching against any of these strings will draw the panel.
|
|
* Can be NULL to skip context checks.
|
|
*/
|
|
void ED_region_panels_layout_ex(
|
|
const bContext *C, ARegion *ar,
|
|
const char *contexts[], int contextnr, const bool vertical)
|
|
{
|
|
ar->runtime.category = NULL;
|
|
|
|
const WorkSpace *workspace = CTX_wm_workspace(C);
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
PanelType *pt;
|
|
View2D *v2d = &ar->v2d;
|
|
int x, y, w, em;
|
|
bool is_context_new = 0;
|
|
int scroll;
|
|
|
|
/* XXX, should use some better check? */
|
|
/* For now also has hardcoded check for clip editor until it supports actual toolbar. */
|
|
bool use_category_tabs = ((1 << ar->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) ||
|
|
(ar->regiontype == RGN_TYPE_TOOLS && sa->spacetype == SPACE_CLIP);
|
|
/* offset panels for small vertical tab area */
|
|
const char *category = NULL;
|
|
const int category_tabs_width = UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
int margin_x = 0;
|
|
const bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
|
|
|
|
BLI_SMALLSTACK_DECLARE(pt_stack, PanelType *);
|
|
|
|
if (contextnr != -1)
|
|
is_context_new = UI_view2d_tab_set(v2d, contextnr);
|
|
|
|
/* before setting the view */
|
|
if (vertical) {
|
|
/* only allow scrolling in vertical direction */
|
|
v2d->keepofs |= V2D_LOCKOFS_X | V2D_KEEPOFS_Y;
|
|
v2d->keepofs &= ~(V2D_LOCKOFS_Y | V2D_KEEPOFS_X);
|
|
v2d->scroll &= ~(V2D_SCROLL_BOTTOM);
|
|
v2d->scroll |= (V2D_SCROLL_RIGHT);
|
|
}
|
|
else {
|
|
/* for now, allow scrolling in both directions (since layouts are optimized for vertical,
|
|
* they often don't fit in horizontal layout)
|
|
*/
|
|
v2d->keepofs &= ~(V2D_LOCKOFS_X | V2D_LOCKOFS_Y | V2D_KEEPOFS_X | V2D_KEEPOFS_Y);
|
|
v2d->scroll |= (V2D_SCROLL_BOTTOM);
|
|
v2d->scroll &= ~(V2D_SCROLL_RIGHT);
|
|
}
|
|
|
|
scroll = v2d->scroll;
|
|
|
|
|
|
/* collect panels to draw */
|
|
for (pt = ar->type->paneltypes.last; pt; pt = pt->prev) {
|
|
/* Only draw top level panels. */
|
|
if (pt->parent) {
|
|
continue;
|
|
}
|
|
|
|
/* verify context */
|
|
if (contexts && pt->context[0] && !streq_array_any(pt->context, contexts)) {
|
|
continue;
|
|
}
|
|
|
|
/* If we're tagged, only use compatible. */
|
|
if (pt->owner_id[0] && BKE_workspace_owner_id_check(workspace, pt->owner_id) == false) {
|
|
continue;
|
|
}
|
|
|
|
/* draw panel */
|
|
if (pt->draw && (!pt->poll || pt->poll(C, pt))) {
|
|
BLI_SMALLSTACK_PUSH(pt_stack, pt);
|
|
}
|
|
}
|
|
|
|
|
|
/* collect categories */
|
|
if (use_category_tabs) {
|
|
UI_panel_category_clear_all(ar);
|
|
|
|
/* gather unique categories */
|
|
BLI_SMALLSTACK_ITER_BEGIN(pt_stack, pt)
|
|
{
|
|
if (pt->category[0]) {
|
|
if (!UI_panel_category_find(ar, pt->category)) {
|
|
UI_panel_category_add(ar, pt->category);
|
|
}
|
|
}
|
|
}
|
|
BLI_SMALLSTACK_ITER_END;
|
|
|
|
if (!UI_panel_category_is_visible(ar)) {
|
|
use_category_tabs = false;
|
|
}
|
|
else {
|
|
category = UI_panel_category_active_get(ar, true);
|
|
margin_x = category_tabs_width;
|
|
}
|
|
}
|
|
|
|
|
|
if (vertical) {
|
|
w = BLI_rctf_size_x(&v2d->cur);
|
|
em = (ar->type->prefsizex) ? 10 : 20; /* works out to 10*UI_UNIT_X or 20*UI_UNIT_X */
|
|
}
|
|
else {
|
|
w = UI_PANEL_WIDTH;
|
|
em = (ar->type->prefsizex) ? 10 : 20;
|
|
}
|
|
|
|
w -= margin_x;
|
|
|
|
/* create panels */
|
|
UI_panels_begin(C, ar);
|
|
|
|
/* set view2d view matrix - UI_block_begin() stores it */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
BLI_SMALLSTACK_ITER_BEGIN(pt_stack, pt)
|
|
{
|
|
Panel *panel = UI_panel_find_by_type(&ar->panels, pt);
|
|
|
|
if (use_category_tabs && pt->category[0] && !STREQ(category, pt->category)) {
|
|
if ((panel == NULL) || ((panel->flag & PNL_PIN) == 0)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
ed_panel_draw(C, sa, ar, &ar->panels, pt, panel, w, em, vertical);
|
|
}
|
|
BLI_SMALLSTACK_ITER_END;
|
|
|
|
/* align panels and return size */
|
|
UI_panels_end(C, ar, &x, &y);
|
|
|
|
/* before setting the view */
|
|
if (region_layout_based) {
|
|
/* XXX, only single panel support atm.
|
|
* Can't use x/y values calculated above because they're not using the real height of panels,
|
|
* instead they calculate offsets for the next panel to start drawing. */
|
|
Panel *panel = ar->panels.last;
|
|
if (panel != NULL) {
|
|
int size_dyn[2] = {
|
|
UI_UNIT_X * ((panel->flag & PNL_CLOSED) ? 8 : 14) / UI_DPI_FAC,
|
|
UI_panel_size_y(panel) / UI_DPI_FAC,
|
|
};
|
|
/* region size is layout based and needs to be updated */
|
|
if ((ar->sizex != size_dyn[0]) ||
|
|
(ar->sizey != size_dyn[1]))
|
|
{
|
|
ar->sizex = size_dyn[0];
|
|
ar->sizey = size_dyn[1];
|
|
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
y = ABS(ar->sizey * UI_DPI_FAC - 1);
|
|
}
|
|
}
|
|
else if (vertical) {
|
|
/* we always keep the scroll offset - so the total view gets increased with the scrolled away part */
|
|
if (v2d->cur.ymax < -FLT_EPSILON) {
|
|
/* Clamp to lower view boundary */
|
|
if (v2d->tot.ymin < -v2d->winy) {
|
|
y = min_ii(y, 0);
|
|
}
|
|
else {
|
|
y = min_ii(y, v2d->cur.ymin);
|
|
}
|
|
}
|
|
|
|
y = -y;
|
|
}
|
|
else {
|
|
/* don't jump back when panels close or hide */
|
|
if (!is_context_new) {
|
|
if (v2d->tot.xmax > v2d->winx) {
|
|
x = max_ii(x, 0);
|
|
}
|
|
else {
|
|
x = max_ii(x, v2d->cur.xmax);
|
|
}
|
|
}
|
|
|
|
y = -y;
|
|
}
|
|
|
|
/* this also changes the 'cur' */
|
|
UI_view2d_totRect_set(v2d, x, y);
|
|
|
|
if (scroll != v2d->scroll) {
|
|
/* Note: this code scales fine, but because of rounding differences, positions of elements
|
|
* flip +1 or -1 pixel compared to redoing the entire layout again.
|
|
* Leaving in commented code for future tests */
|
|
#if 0
|
|
UI_panels_scale(ar, BLI_rctf_size_x(&v2d->cur));
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (use_category_tabs) {
|
|
ar->runtime.category = category;
|
|
}
|
|
}
|
|
void ED_region_panels_layout(const bContext *C, ARegion *ar)
|
|
{
|
|
ED_region_panels_layout_ex(C, ar, NULL, -1, true);
|
|
}
|
|
|
|
void ED_region_panels_draw(const bContext *C, ARegion *ar)
|
|
{
|
|
View2D *v2d = &ar->v2d;
|
|
|
|
if (ar->alignment != RGN_ALIGN_FLOAT) {
|
|
region_clear_color(C, ar, (ar->type->regionid == RGN_TYPE_PREVIEW) ? TH_PREVIEW_BACK : TH_BACK);
|
|
}
|
|
|
|
/* reset line width for drawing tabs */
|
|
GPU_line_width(1.0f);
|
|
|
|
/* set the view */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
/* View2D matrix might have changed due to dynamic sized regions. */
|
|
UI_blocklist_update_window_matrix(C, &ar->uiblocks);
|
|
|
|
/* draw panels */
|
|
UI_panels_draw(C, ar);
|
|
|
|
/* restore view matrix */
|
|
UI_view2d_view_restore(C);
|
|
|
|
/* Set in layout. */
|
|
if (ar->runtime.category) {
|
|
UI_panel_category_draw_all(ar, ar->runtime.category);
|
|
}
|
|
|
|
/* scrollers */
|
|
const rcti *mask = NULL;
|
|
rcti mask_buf;
|
|
if (ar->runtime.category && (ar->alignment == RGN_ALIGN_RIGHT)) {
|
|
UI_view2d_mask_from_win(v2d, &mask_buf);
|
|
mask_buf.xmax -= UI_PANEL_CATEGORY_MARGIN_WIDTH;
|
|
mask = &mask_buf;
|
|
}
|
|
View2DScrollers *scrollers = UI_view2d_scrollers_calc(
|
|
C, v2d, mask, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
|
|
UI_view2d_scrollers_draw(C, v2d, scrollers);
|
|
UI_view2d_scrollers_free(scrollers);
|
|
}
|
|
|
|
void ED_region_panels_ex(
|
|
const bContext *C, ARegion *ar,
|
|
const char *contexts[], int contextnr, const bool vertical)
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_panels_layout_ex(C, ar, contexts, contextnr, vertical);
|
|
ED_region_panels_draw(C, ar);
|
|
}
|
|
|
|
void ED_region_panels(const bContext *C, ARegion *ar)
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_panels_layout(C, ar);
|
|
ED_region_panels_draw(C, ar);
|
|
}
|
|
|
|
void ED_region_panels_init(wmWindowManager *wm, ARegion *ar)
|
|
{
|
|
wmKeyMap *keymap;
|
|
|
|
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_PANELS_UI, ar->winx, ar->winy);
|
|
|
|
keymap = WM_keymap_ensure(wm->defaultconf, "View2D Buttons List", 0, 0);
|
|
WM_event_add_keymap_handler(&ar->handlers, keymap);
|
|
}
|
|
|
|
void ED_region_header_layout(const bContext *C, ARegion *ar)
|
|
{
|
|
uiStyle *style = UI_style_get_dpi();
|
|
uiBlock *block;
|
|
uiLayout *layout;
|
|
HeaderType *ht;
|
|
Header header = {NULL};
|
|
bool region_layout_based = ar->flag & RGN_FLAG_DYNAMIC_SIZE;
|
|
|
|
/* Height of buttons and scaling needed to achieve it. */
|
|
const int buttony = min_ii(UI_UNIT_Y, ar->winy - 2 * UI_DPI_FAC);
|
|
const float buttony_scale = buttony / (float)UI_UNIT_Y;
|
|
|
|
/* Vertically center buttons. */
|
|
int xco = UI_HEADER_OFFSET;
|
|
int yco = buttony + (ar->winy - buttony) / 2;
|
|
int maxco = xco;
|
|
|
|
/* XXX workaround for 1 px alignment issue. Not sure what causes it... Would prefer a proper fix - Julian */
|
|
if (!ELEM(CTX_wm_area(C)->spacetype, SPACE_TOPBAR, SPACE_STATUSBAR)) {
|
|
yco -= 1;
|
|
}
|
|
|
|
/* set view2d view matrix for scrolling (without scrollers) */
|
|
UI_view2d_view_ortho(&ar->v2d);
|
|
|
|
/* draw all headers types */
|
|
for (ht = ar->type->headertypes.first; ht; ht = ht->next) {
|
|
if (ht->poll && !ht->poll(C, ht)) {
|
|
continue;
|
|
}
|
|
|
|
block = UI_block_begin(C, ar, ht->idname, UI_EMBOSS);
|
|
layout = UI_block_layout(block, UI_LAYOUT_HORIZONTAL, UI_LAYOUT_HEADER, xco, yco, buttony, 1, 0, style);
|
|
|
|
if (buttony_scale != 1.0f) {
|
|
uiLayoutSetScaleY(layout, buttony_scale);
|
|
}
|
|
|
|
if (ht->draw) {
|
|
header.type = ht;
|
|
header.layout = layout;
|
|
ht->draw(C, &header);
|
|
if (ht->next) {
|
|
uiItemS(layout);
|
|
}
|
|
|
|
/* for view2d */
|
|
xco = uiLayoutGetWidth(layout);
|
|
if (xco > maxco)
|
|
maxco = xco;
|
|
}
|
|
|
|
UI_block_layout_resolve(block, &xco, &yco);
|
|
|
|
/* for view2d */
|
|
if (xco > maxco)
|
|
maxco = xco;
|
|
|
|
int new_sizex = (maxco + UI_HEADER_OFFSET) / UI_DPI_FAC;
|
|
|
|
if (region_layout_based && (ar->sizex != new_sizex)) {
|
|
/* region size is layout based and needs to be updated */
|
|
ScrArea *sa = CTX_wm_area(C);
|
|
|
|
ar->sizex = new_sizex;
|
|
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
|
|
}
|
|
|
|
UI_block_end(C, block);
|
|
}
|
|
|
|
if (!region_layout_based) {
|
|
maxco += UI_HEADER_OFFSET;
|
|
}
|
|
|
|
/* always as last */
|
|
UI_view2d_totRect_set(&ar->v2d, maxco, ar->winy);
|
|
|
|
/* restore view matrix */
|
|
UI_view2d_view_restore(C);
|
|
}
|
|
|
|
void ED_region_header_draw(const bContext *C, ARegion *ar)
|
|
{
|
|
/* clear */
|
|
region_clear_color(C, ar, region_background_color_id(C, ar));
|
|
|
|
UI_view2d_view_ortho(&ar->v2d);
|
|
|
|
/* View2D matrix might have changed due to dynamic sized regions. */
|
|
UI_blocklist_update_window_matrix(C, &ar->uiblocks);
|
|
|
|
/* draw blocks */
|
|
UI_blocklist_draw(C, &ar->uiblocks);
|
|
|
|
/* restore view matrix */
|
|
UI_view2d_view_restore(C);
|
|
}
|
|
|
|
void ED_region_header(const bContext *C, ARegion *ar)
|
|
{
|
|
/* TODO: remove? */
|
|
ED_region_header_layout(C, ar);
|
|
ED_region_header_draw(C, ar);
|
|
}
|
|
|
|
void ED_region_header_init(ARegion *ar)
|
|
{
|
|
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
|
|
}
|
|
|
|
int ED_area_headersize(void)
|
|
{
|
|
/* Accomodate widget and padding. */
|
|
return U.widget_unit + (int)(UI_DPI_FAC * HEADER_PADDING_Y);
|
|
}
|
|
|
|
int ED_area_header_alignment_or_fallback(const ScrArea *area, int fallback)
|
|
{
|
|
for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_HEADER) {
|
|
return ar->alignment;
|
|
}
|
|
}
|
|
return fallback;
|
|
}
|
|
|
|
int ED_area_header_alignment(const ScrArea *area)
|
|
{
|
|
return ED_area_header_alignment_or_fallback(
|
|
area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP);
|
|
}
|
|
|
|
int ED_area_footersize(void)
|
|
{
|
|
return ED_area_headersize();
|
|
}
|
|
|
|
int ED_area_footer_alignment_or_fallback(const ScrArea *area, int fallback)
|
|
{
|
|
for (ARegion *ar = area->regionbase.first; ar; ar = ar->next) {
|
|
if (ar->regiontype == RGN_TYPE_FOOTER) {
|
|
return ar->alignment;
|
|
}
|
|
}
|
|
return fallback;
|
|
}
|
|
|
|
int ED_area_footer_alignment(const ScrArea *area)
|
|
{
|
|
return ED_area_footer_alignment_or_fallback(
|
|
area, (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_TOP : RGN_ALIGN_BOTTOM);
|
|
}
|
|
|
|
/**
|
|
* \return the final height of a global \a area, accounting for DPI.
|
|
*/
|
|
int ED_area_global_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->cur_fixed_height * UI_DPI_FAC);
|
|
}
|
|
int ED_area_global_min_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->size_min * UI_DPI_FAC);
|
|
}
|
|
int ED_area_global_max_size_y(const ScrArea *area)
|
|
{
|
|
BLI_assert(ED_area_is_global(area));
|
|
return round_fl_to_int(area->global->size_max * UI_DPI_FAC);
|
|
}
|
|
|
|
bool ED_area_is_global(const ScrArea *area)
|
|
{
|
|
return area->global != NULL;
|
|
}
|
|
|
|
ScrArea *ED_screen_areas_iter_first(const wmWindow *win, const bScreen *screen)
|
|
{
|
|
ScrArea *global_area = win->global_areas.areabase.first;
|
|
|
|
if (!global_area) {
|
|
return screen->areabase.first;
|
|
}
|
|
else if ((global_area->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
|
|
return global_area;
|
|
}
|
|
/* Find next visible area. */
|
|
return ED_screen_areas_iter_next(screen, global_area);
|
|
}
|
|
ScrArea *ED_screen_areas_iter_next(const bScreen *screen, const ScrArea *area)
|
|
{
|
|
if (area->global) {
|
|
for (ScrArea *area_iter = area->next; area_iter; area_iter = area_iter->next) {
|
|
if ((area_iter->global->flag & GLOBAL_AREA_IS_HIDDEN) == 0) {
|
|
return area_iter;
|
|
}
|
|
}
|
|
/* No visible next global area found, start iterating over layout areas. */
|
|
return screen->areabase.first;
|
|
}
|
|
|
|
return area->next;
|
|
}
|
|
|
|
/**
|
|
* For now we just assume all global areas are made up out of horizontal bars
|
|
* with the same size. A fixed size could be stored in ARegion instead if needed.
|
|
*
|
|
* \return the DPI aware height of a single bar/region in global areas.
|
|
*/
|
|
int ED_region_global_size_y(void)
|
|
{
|
|
return ED_area_headersize(); /* same size as header */
|
|
}
|
|
|
|
void ED_region_info_draw_multiline(ARegion *ar, const char *text_array[], float fill_color[4], const bool full_redraw)
|
|
{
|
|
const int header_height = UI_UNIT_Y;
|
|
uiStyle *style = UI_style_get_dpi();
|
|
int fontid = style->widget.uifont_id;
|
|
int scissor[4];
|
|
rcti rect;
|
|
int num_lines = 0;
|
|
|
|
/* background box */
|
|
ED_region_visible_rect(ar, &rect);
|
|
|
|
/* Box fill entire width or just around text. */
|
|
if (!full_redraw) {
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
rect.xmax = min_ii(rect.xmax, rect.xmin + BLF_width(fontid, *text, BLF_DRAW_STR_DUMMY_MAX) + 1.2f * U.widget_unit);
|
|
text++;
|
|
num_lines++;
|
|
}
|
|
}
|
|
/* Just count the line number. */
|
|
else {
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
text++;
|
|
num_lines++;
|
|
}
|
|
}
|
|
|
|
rect.ymin = rect.ymax - header_height * num_lines;
|
|
|
|
/* setup scissor */
|
|
GPU_scissor_get_i(scissor);
|
|
GPU_scissor(rect.xmin, rect.ymin,
|
|
BLI_rcti_size_x(&rect) + 1, BLI_rcti_size_y(&rect) + 1);
|
|
|
|
GPU_blend(true);
|
|
GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4fv(fill_color);
|
|
immRecti(pos, rect.xmin, rect.ymin, rect.xmax + 1, rect.ymax + 1);
|
|
immUnbindProgram();
|
|
GPU_blend(false);
|
|
|
|
/* text */
|
|
UI_FontThemeColor(fontid, TH_TEXT_HI);
|
|
BLF_clipping(fontid, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(fontid, BLF_CLIPPING);
|
|
int offset = num_lines - 1;
|
|
{
|
|
const char **text = &text_array[0];
|
|
while (*text) {
|
|
BLF_position(fontid, rect.xmin + 0.6f * U.widget_unit, rect.ymin + 0.3f * U.widget_unit + offset * header_height, 0.0f);
|
|
BLF_draw(fontid, *text, BLF_DRAW_STR_DUMMY_MAX);
|
|
text++;
|
|
offset--;
|
|
}
|
|
}
|
|
|
|
BLF_disable(fontid, BLF_CLIPPING);
|
|
|
|
/* restore scissor as it was before */
|
|
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
|
|
}
|
|
|
|
void ED_region_info_draw(ARegion *ar, const char *text, float fill_color[4], const bool full_redraw)
|
|
{
|
|
ED_region_info_draw_multiline(ar, (const char *[2]){text, NULL}, fill_color, full_redraw);
|
|
}
|
|
|
|
#define MAX_METADATA_STR 1024
|
|
|
|
static const char *meta_data_list[] =
|
|
{
|
|
"File",
|
|
"Strip",
|
|
"Date",
|
|
"RenderTime",
|
|
"Note",
|
|
"Marker",
|
|
"Time",
|
|
"Frame",
|
|
"Camera",
|
|
"Scene",
|
|
};
|
|
|
|
BLI_INLINE bool metadata_is_valid(ImBuf *ibuf, char *r_str, short index, int offset)
|
|
{
|
|
return (IMB_metadata_get_field(ibuf->metadata, meta_data_list[index], r_str + offset, MAX_METADATA_STR - offset) && r_str[0]);
|
|
}
|
|
|
|
BLI_INLINE bool metadata_is_custom_drawable(const char *field)
|
|
{
|
|
/* Metadata field stored by Blender for multilayer EXR images. Is rather
|
|
* useless to be viewed all the time. Can still be seen in the Metadata
|
|
* panel. */
|
|
if (STREQ(field, "BlenderMultiChannel")) {
|
|
return false;
|
|
}
|
|
/* Is almost always has value "scanlineimage", also useless to be seen
|
|
* all the time. */
|
|
if (STREQ(field, "type")) {
|
|
return false;
|
|
}
|
|
return !BKE_stamp_is_known_field(field);
|
|
}
|
|
|
|
typedef struct MetadataCustomDrawContext {
|
|
int fontid;
|
|
int xmin, ymin;
|
|
int vertical_offset;
|
|
int current_y;
|
|
} MetadataCustomDrawContext;
|
|
|
|
static void metadata_custom_draw_fields(
|
|
const char *field,
|
|
const char *value,
|
|
void *ctx_v)
|
|
{
|
|
if (!metadata_is_custom_drawable(field)) {
|
|
return;
|
|
}
|
|
MetadataCustomDrawContext *ctx = (MetadataCustomDrawContext *)ctx_v;
|
|
char temp_str[MAX_METADATA_STR];
|
|
BLI_snprintf(temp_str, MAX_METADATA_STR, "%s: %s", field, value);
|
|
BLF_position(ctx->fontid, ctx->xmin, ctx->ymin + ctx->current_y, 0.0f);
|
|
BLF_draw(ctx->fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ctx->current_y += ctx->vertical_offset;
|
|
}
|
|
|
|
static void metadata_draw_imbuf(ImBuf *ibuf, const rctf *rect, int fontid, const bool is_top)
|
|
{
|
|
char temp_str[MAX_METADATA_STR];
|
|
int line_width;
|
|
int ofs_y = 0;
|
|
short i;
|
|
int len;
|
|
const float height = BLF_height_max(fontid);
|
|
const float margin = height / 8;
|
|
const float vertical_offset = (height + margin);
|
|
|
|
/* values taking margins into account */
|
|
const float descender = BLF_descender(fontid);
|
|
const float xmin = (rect->xmin + margin);
|
|
const float xmax = (rect->xmax - margin);
|
|
const float ymin = (rect->ymin + margin) - descender;
|
|
const float ymax = (rect->ymax - margin) - descender;
|
|
|
|
if (is_top) {
|
|
for (i = 0; i < 4; i++) {
|
|
/* first line */
|
|
if (i == 0) {
|
|
bool do_newline = false;
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[0]);
|
|
if (metadata_is_valid(ibuf, temp_str, 0, len)) {
|
|
BLF_position(fontid, xmin, ymax - vertical_offset, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
do_newline = true;
|
|
}
|
|
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[1]);
|
|
if (metadata_is_valid(ibuf, temp_str, 1, len)) {
|
|
line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
BLF_position(fontid, xmax - line_width, ymax - vertical_offset, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
do_newline = true;
|
|
}
|
|
|
|
if (do_newline)
|
|
ofs_y += vertical_offset;
|
|
} /* Strip */
|
|
else if (i == 1 || i == 2) {
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ofs_y += vertical_offset;
|
|
}
|
|
} /* Note (wrapped) */
|
|
else if (i == 3) {
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
struct ResultBLF info;
|
|
BLF_enable(fontid, BLF_WORD_WRAP);
|
|
BLF_wordwrap(fontid, ibuf->x - (margin * 2));
|
|
BLF_position(fontid, xmin, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw_ex(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX, &info);
|
|
BLF_wordwrap(fontid, 0);
|
|
BLF_disable(fontid, BLF_WORD_WRAP);
|
|
ofs_y += vertical_offset * info.lines;
|
|
}
|
|
}
|
|
else {
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
|
|
if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
|
|
line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
BLF_position(fontid, xmax - line_width, ymax - vertical_offset - ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
ofs_y += vertical_offset;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
MetadataCustomDrawContext ctx;
|
|
ctx.fontid = fontid;
|
|
ctx.xmin = xmin;
|
|
ctx.ymin = ymin;
|
|
ctx.vertical_offset = vertical_offset;
|
|
ctx.current_y = ofs_y;
|
|
ctx.vertical_offset = vertical_offset;
|
|
IMB_metadata_foreach(ibuf, metadata_custom_draw_fields, &ctx);
|
|
int ofs_x = 0;
|
|
ofs_y = ctx.current_y;
|
|
for (i = 5; i < 10; i++) {
|
|
len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i]);
|
|
if (metadata_is_valid(ibuf, temp_str, i, len)) {
|
|
BLF_position(fontid, xmin + ofs_x, ymin + ofs_y, 0.0f);
|
|
BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
|
|
|
|
ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct MetadataCustomCountContext {
|
|
int count;
|
|
} MetadataCustomCountContext;
|
|
|
|
static void metadata_custom_count_fields(
|
|
const char *field,
|
|
const char *UNUSED(value),
|
|
void *ctx_v)
|
|
{
|
|
if (!metadata_is_custom_drawable(field)) {
|
|
return;
|
|
}
|
|
MetadataCustomCountContext *ctx = (MetadataCustomCountContext *)ctx_v;
|
|
ctx->count++;
|
|
}
|
|
|
|
|
|
static float metadata_box_height_get(ImBuf *ibuf, int fontid, const bool is_top)
|
|
{
|
|
const float height = BLF_height_max(fontid);
|
|
const float margin = (height / 8);
|
|
char str[MAX_METADATA_STR] = "";
|
|
short i, count = 0;
|
|
|
|
if (is_top) {
|
|
if (metadata_is_valid(ibuf, str, 0, 0) || metadata_is_valid(ibuf, str, 1, 0)) {
|
|
count++;
|
|
}
|
|
for (i = 2; i < 5; i++) {
|
|
if (metadata_is_valid(ibuf, str, i, 0)) {
|
|
if (i == 4) {
|
|
struct {
|
|
struct ResultBLF info;
|
|
rctf rect;
|
|
} wrap;
|
|
|
|
BLF_enable(fontid, BLF_WORD_WRAP);
|
|
BLF_wordwrap(fontid, ibuf->x - (margin * 2));
|
|
BLF_boundbox_ex(fontid, str, sizeof(str), &wrap.rect, &wrap.info);
|
|
BLF_wordwrap(fontid, 0);
|
|
BLF_disable(fontid, BLF_WORD_WRAP);
|
|
|
|
count += wrap.info.lines;
|
|
}
|
|
else {
|
|
count++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
for (i = 5; i < 10; i++) {
|
|
if (metadata_is_valid(ibuf, str, i, 0)) {
|
|
count = 1;
|
|
break;
|
|
}
|
|
}
|
|
MetadataCustomCountContext ctx;
|
|
ctx.count = 0;
|
|
IMB_metadata_foreach(ibuf, metadata_custom_count_fields, &ctx);
|
|
count += ctx.count;
|
|
}
|
|
|
|
if (count) {
|
|
return (height + margin) * count;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#undef MAX_METADATA_STR
|
|
|
|
void ED_region_image_metadata_draw(int x, int y, ImBuf *ibuf, const rctf *frame, float zoomx, float zoomy)
|
|
{
|
|
float box_y;
|
|
rctf rect;
|
|
uiStyle *style = UI_style_get_dpi();
|
|
|
|
if (!ibuf->metadata)
|
|
return;
|
|
|
|
/* find window pixel coordinates of origin */
|
|
GPU_matrix_push();
|
|
|
|
/* offset and zoom using ogl */
|
|
GPU_matrix_translate_2f(x, y);
|
|
GPU_matrix_scale_2f(zoomx, zoomy);
|
|
|
|
BLF_size(blf_mono_font, style->widgetlabel.points * 1.5f * U.pixelsize, U.dpi);
|
|
|
|
/* *** upper box*** */
|
|
|
|
/* get needed box height */
|
|
box_y = metadata_box_height_get(ibuf, blf_mono_font, true);
|
|
|
|
if (box_y) {
|
|
/* set up rect */
|
|
BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymax, frame->ymax + box_y);
|
|
/* draw top box */
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_METADATA_BG);
|
|
immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
immUnbindProgram();
|
|
|
|
BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(blf_mono_font, BLF_CLIPPING);
|
|
|
|
UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
|
|
metadata_draw_imbuf(ibuf, &rect, blf_mono_font, true);
|
|
|
|
BLF_disable(blf_mono_font, BLF_CLIPPING);
|
|
}
|
|
|
|
|
|
/* *** lower box*** */
|
|
|
|
box_y = metadata_box_height_get(ibuf, blf_mono_font, false);
|
|
|
|
if (box_y) {
|
|
/* set up box rect */
|
|
BLI_rctf_init(&rect, frame->xmin, frame->xmax, frame->ymin - box_y, frame->ymin);
|
|
/* draw top box */
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_METADATA_BG);
|
|
immRectf(pos, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
immUnbindProgram();
|
|
|
|
BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
|
|
BLF_enable(blf_mono_font, BLF_CLIPPING);
|
|
|
|
UI_FontThemeColor(blf_mono_font, TH_METADATA_TEXT);
|
|
metadata_draw_imbuf(ibuf, &rect, blf_mono_font, false);
|
|
|
|
BLF_disable(blf_mono_font, BLF_CLIPPING);
|
|
}
|
|
|
|
GPU_matrix_pop();
|
|
}
|
|
|
|
typedef struct MetadataPanelDrawContext {
|
|
uiLayout *layout;
|
|
} MetadataPanelDrawContext;
|
|
|
|
static void metadata_panel_draw_field(
|
|
const char *field,
|
|
const char *value,
|
|
void *ctx_v)
|
|
{
|
|
MetadataPanelDrawContext *ctx = (MetadataPanelDrawContext *)ctx_v;
|
|
uiLayout *row = uiLayoutRow(ctx->layout, false);
|
|
uiItemL(row, field, ICON_NONE);
|
|
uiItemL(row, value, ICON_NONE);
|
|
}
|
|
|
|
void ED_region_image_metadata_panel_draw(ImBuf *ibuf, uiLayout *layout)
|
|
{
|
|
MetadataPanelDrawContext ctx;
|
|
ctx.layout = layout;
|
|
IMB_metadata_foreach(ibuf, metadata_panel_draw_field, &ctx);
|
|
}
|
|
|
|
void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
|
|
{
|
|
float gridsize, gridstep = 1.0f / 32.0f;
|
|
float fac, blendfac;
|
|
int x1, y1, x2, y2;
|
|
|
|
/* the image is located inside (0, 0), (1, 1) as set by view2d */
|
|
UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
|
|
UI_view2d_view_to_region(&ar->v2d, 1.0f, 1.0f, &x2, &y2);
|
|
|
|
GPUVertFormat *format = immVertexFormat();
|
|
uint pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColorShade(TH_BACK, 20);
|
|
immRectf(pos, x1, y1, x2, y2);
|
|
immUnbindProgram();
|
|
|
|
/* gridsize adapted to zoom level */
|
|
gridsize = 0.5f * (zoomx + zoomy);
|
|
if (gridsize <= 0.0f)
|
|
return;
|
|
|
|
if (gridsize < 1.0f) {
|
|
while (gridsize < 1.0f) {
|
|
gridsize *= 4.0f;
|
|
gridstep *= 4.0f;
|
|
}
|
|
}
|
|
else {
|
|
while (gridsize >= 4.0f) {
|
|
gridsize /= 4.0f;
|
|
gridstep /= 4.0f;
|
|
}
|
|
}
|
|
|
|
blendfac = 0.25f * gridsize - floorf(0.25f * gridsize);
|
|
CLAMP(blendfac, 0.0f, 1.0f);
|
|
|
|
int count_fine = 1.0f / gridstep;
|
|
int count_large = 1.0f / (4.0f * gridstep);
|
|
|
|
if (count_fine > 0) {
|
|
GPU_vertformat_clear(format);
|
|
pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
|
|
unsigned color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
|
|
|
|
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
|
|
immBegin(GPU_PRIM_LINES, 4 * count_fine + 4 * count_large);
|
|
|
|
float theme_color[3];
|
|
UI_GetThemeColorShade3fv(TH_BACK, (int)(20.0f * (1.0f - blendfac)), theme_color);
|
|
fac = 0.0f;
|
|
|
|
/* the fine resolution level */
|
|
for (int i = 0; i < count_fine; i++) {
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
|
|
fac += gridstep;
|
|
}
|
|
|
|
if (count_large > 0) {
|
|
UI_GetThemeColor3fv(TH_BACK, theme_color);
|
|
fac = 0.0f;
|
|
|
|
/* the large resolution level */
|
|
for (int i = 0; i < count_large; i++) {
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x2, y1 * (1.0f - fac) + y2 * fac);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y1);
|
|
immAttr3fv(color, theme_color);
|
|
immVertex2f(pos, x1 * (1.0f - fac) + x2 * fac, y2);
|
|
fac += 4.0f * gridstep;
|
|
}
|
|
}
|
|
|
|
immEnd();
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/* If the area has overlapping regions, it returns visible rect for Region *ar */
|
|
/* rect gets returned in local region coordinates */
|
|
void ED_region_visible_rect(ARegion *ar, rcti *rect)
|
|
{
|
|
ARegion *arn = ar;
|
|
|
|
/* allow function to be called without area */
|
|
while (arn->prev)
|
|
arn = arn->prev;
|
|
|
|
*rect = ar->winrct;
|
|
|
|
/* check if a region overlaps with the current one */
|
|
for (; arn; arn = arn->next) {
|
|
if (ar != arn && arn->overlap) {
|
|
if (BLI_rcti_isect(rect, &arn->winrct, NULL)) {
|
|
if (ELEM(arn->alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
|
|
/* Overlap left, also check 1 pixel offset (2 regions on one side). */
|
|
if (ABS(rect->xmin - arn->winrct.xmin) < 2) {
|
|
rect->xmin = arn->winrct.xmax;
|
|
}
|
|
|
|
/* Overlap right. */
|
|
if (ABS(rect->xmax - arn->winrct.xmax) < 2) {
|
|
rect->xmax = arn->winrct.xmin;
|
|
}
|
|
}
|
|
else if (ELEM(arn->alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
|
|
/* Same logic as above for vertical regions. */
|
|
if (ABS(rect->ymin - arn->winrct.ymin) < 2) {
|
|
rect->ymin = arn->winrct.ymax;
|
|
}
|
|
if (ABS(rect->ymax - arn->winrct.ymax) < 2) {
|
|
rect->ymax = arn->winrct.ymin;
|
|
}
|
|
}
|
|
else if (arn->alignment == RGN_ALIGN_FLOAT) {
|
|
/* Skip floating. */
|
|
}
|
|
else {
|
|
BLI_assert(!"Region overlap with unknown alignment");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
BLI_rcti_translate(rect, -ar->winrct.xmin, -ar->winrct.ymin);
|
|
}
|
|
|
|
/* Cache display helpers */
|
|
|
|
void ED_region_cache_draw_background(const ARegion *ar)
|
|
{
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ub(128, 128, 255, 64);
|
|
immRecti(pos, 0, 0, ar->winx, 8 * UI_DPI_FAC);
|
|
immUnbindProgram();
|
|
}
|
|
|
|
void ED_region_cache_draw_curfra_label(const int framenr, const float x, const float y)
|
|
{
|
|
uiStyle *style = UI_style_get();
|
|
int fontid = style->widget.uifont_id;
|
|
char numstr[32];
|
|
float font_dims[2] = {0.0f, 0.0f};
|
|
|
|
/* frame number */
|
|
BLF_size(fontid, 11.0f * U.pixelsize, U.dpi);
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d", framenr);
|
|
|
|
BLF_width_and_height(fontid, numstr, sizeof(numstr), &font_dims[0], &font_dims[1]);
|
|
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformThemeColor(TH_CFRAME);
|
|
immRecti(pos, x, y, x + font_dims[0] + 6.0f, y + font_dims[1] + 4.0f);
|
|
immUnbindProgram();
|
|
|
|
UI_FontThemeColor(fontid, TH_TEXT);
|
|
BLF_position(fontid, x + 2.0f, y + 2.0f, 0.0f);
|
|
BLF_draw(fontid, numstr, sizeof(numstr));
|
|
}
|
|
|
|
void ED_region_cache_draw_cached_segments(const ARegion *ar, const int num_segments, const int *points, const int sfra, const int efra)
|
|
{
|
|
if (num_segments) {
|
|
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
|
|
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
|
|
immUniformColor4ub(128, 128, 255, 128);
|
|
|
|
for (int a = 0; a < num_segments; a++) {
|
|
float x1 = (float)(points[a * 2] - sfra) / (efra - sfra + 1) * ar->winx;
|
|
float x2 = (float)(points[a * 2 + 1] - sfra + 1) / (efra - sfra + 1) * ar->winx;
|
|
|
|
immRecti(pos, x1, 0, x2, 8 * UI_DPI_FAC);
|
|
/* TODO(merwin): use primitive restart to draw multiple rects more efficiently */
|
|
}
|
|
|
|
immUnbindProgram();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Generate subscriptions for this region.
|
|
*/
|
|
void ED_region_message_subscribe(
|
|
bContext *C,
|
|
struct WorkSpace *workspace, struct Scene *scene,
|
|
struct bScreen *screen, struct ScrArea *sa, struct ARegion *ar,
|
|
struct wmMsgBus *mbus)
|
|
{
|
|
if (ar->gizmo_map != NULL) {
|
|
WM_gizmomap_message_subscribe(C, ar->gizmo_map, ar, mbus);
|
|
}
|
|
|
|
if (!BLI_listbase_is_empty(&ar->uiblocks)) {
|
|
UI_region_message_subscribe(ar, mbus);
|
|
}
|
|
|
|
if (ar->type->message_subscribe != NULL) {
|
|
ar->type->message_subscribe(C, workspace, scene, screen, sa, ar, mbus);
|
|
}
|
|
}
|
|
|
|
int ED_region_snap_size_test(const ARegion *ar)
|
|
{
|
|
/* Use a larger value because toggling scrollbars can jump in size. */
|
|
const int snap_match_threshold = 16;
|
|
if (ar->type->snap_size != NULL) {
|
|
return ((((ar->sizex - ar->type->snap_size(ar, ar->sizex, 0)) <= snap_match_threshold) << 0) |
|
|
(((ar->sizey - ar->type->snap_size(ar, ar->sizey, 1)) <= snap_match_threshold) << 1));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool ED_region_snap_size_apply(ARegion *ar, int snap_flag)
|
|
{
|
|
bool changed = false;
|
|
if (ar->type->snap_size != NULL) {
|
|
if (snap_flag & (1 << 0)) {
|
|
short snap_size = ar->type->snap_size(ar, ar->sizex, 0);
|
|
if (snap_size != ar->sizex) {
|
|
ar->sizex = snap_size;
|
|
changed = true;
|
|
}
|
|
}
|
|
if (snap_flag & (1 << 1)) {
|
|
short snap_size = ar->type->snap_size(ar, ar->sizey, 1);
|
|
if (snap_size != ar->sizey) {
|
|
ar->sizey = snap_size;
|
|
changed = true;
|
|
}
|
|
}
|
|
}
|
|
return changed;
|
|
}
|