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blender-archive/source/blender/draw
Sergey Sharybin 62811c3ba1 Fix T63211: Can't move camera in viewport while realtime render mode on
The issue is that Eevee directly evaluates animation on a datablock which
is a part of active dependency graph.

This is a broken logic by design and requires a complete revamp to support
more real life cases when camera is parented to a camera rig, but it is
beyond of what i can do with a simple bugfix.
2019-04-02 11:38:55 +02:00
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