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blender-archive/source/blender/io/usd/intern/abstract_hierarchy_iterator.cc
Sybren A. Stüvel fbbc0229b8 Cleanup: only use nullptr in USD exporter
This removes all use of `NULL` from the USD Exporter, also when calling
into C code.

No functional changes.
2020-05-22 10:12:13 +02:00

653 lines
22 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
#include "abstract_hierarchy_iterator.h"
#include <iostream>
#include <limits.h>
#include <sstream>
#include <stdio.h>
#include <string>
#include "BKE_anim_data.h"
#include "BKE_duplilist.h"
#include "BKE_key.h"
#include "BKE_particle.h"
#include "BLI_assert.h"
#include "BLI_listbase.h"
#include "BLI_math_matrix.h"
#include "DNA_ID.h"
#include "DNA_layer_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DEG_depsgraph_query.h"
namespace USD {
const HierarchyContext *HierarchyContext::root()
{
return nullptr;
}
bool HierarchyContext::operator<(const HierarchyContext &other) const
{
if (object != other.object) {
return object < other.object;
}
if (duplicator != nullptr && duplicator == other.duplicator) {
// Only resort to string comparisons when both objects are created by the same duplicator.
return export_name < other.export_name;
}
return export_parent < other.export_parent;
}
bool HierarchyContext::is_instance() const
{
return !original_export_path.empty();
}
void HierarchyContext::mark_as_instance_of(const std::string &reference_export_path)
{
original_export_path = reference_export_path;
}
void HierarchyContext::mark_as_not_instanced()
{
original_export_path.clear();
}
AbstractHierarchyWriter::~AbstractHierarchyWriter()
{
}
bool AbstractHierarchyWriter::check_is_animated(const HierarchyContext &context) const
{
const Object *object = context.object;
if (BKE_animdata_id_is_animated(static_cast<ID *>(object->data))) {
return true;
}
if (BKE_key_from_object(object) != nullptr) {
return true;
}
/* Test modifiers. */
/* TODO(Sybren): replace this with a check on the depsgraph to properly check for dependency on
* time. */
ModifierData *md = static_cast<ModifierData *>(object->modifiers.first);
while (md) {
if (md->type != eModifierType_Subsurf) {
return true;
}
md = md->next;
}
return false;
}
AbstractHierarchyIterator::AbstractHierarchyIterator(Depsgraph *depsgraph)
: depsgraph_(depsgraph), writers_()
{
}
AbstractHierarchyIterator::~AbstractHierarchyIterator()
{
}
void AbstractHierarchyIterator::iterate_and_write()
{
export_graph_construct();
connect_loose_objects();
export_graph_prune();
determine_export_paths(HierarchyContext::root());
determine_duplication_references(HierarchyContext::root(), "");
make_writers(HierarchyContext::root());
export_graph_clear();
}
void AbstractHierarchyIterator::release_writers()
{
for (WriterMap::value_type it : writers_) {
delete_object_writer(it.second);
}
writers_.clear();
}
std::string AbstractHierarchyIterator::make_valid_name(const std::string &name) const
{
return name;
}
std::string AbstractHierarchyIterator::get_id_name(const ID *id) const
{
if (id == nullptr) {
return "";
}
return make_valid_name(std::string(id->name + 2));
}
std::string AbstractHierarchyIterator::get_object_data_path(const HierarchyContext *context) const
{
BLI_assert(!context->export_path.empty());
BLI_assert(context->object->data);
return path_concatenate(context->export_path, get_object_data_name(context->object));
}
void AbstractHierarchyIterator::debug_print_export_graph(const ExportGraph &graph) const
{
size_t total_graph_size = 0;
for (const ExportGraph::value_type &map_iter : graph) {
const DupliAndDuplicator &parent_info = map_iter.first;
Object *const export_parent = parent_info.first;
Object *const duplicator = parent_info.second;
if (duplicator != nullptr) {
printf(" DU %s (as dupped by %s):\n",
export_parent == nullptr ? "-null-" : (export_parent->id.name + 2),
duplicator->id.name + 2);
}
else {
printf(" OB %s:\n", export_parent == nullptr ? "-null-" : (export_parent->id.name + 2));
}
total_graph_size += map_iter.second.size();
for (HierarchyContext *child_ctx : map_iter.second) {
if (child_ctx->duplicator == nullptr) {
printf(" - %s%s%s\n",
child_ctx->object->id.name + 2,
child_ctx->weak_export ? " (weak)" : "",
child_ctx->original_export_path.size() ?
(std::string("ref ") + child_ctx->original_export_path).c_str() :
"");
}
else {
printf(" - %s (dup by %s%s) %s\n",
child_ctx->object->id.name + 2,
child_ctx->duplicator->id.name + 2,
child_ctx->weak_export ? ", weak" : "",
child_ctx->original_export_path.size() ?
(std::string("ref ") + child_ctx->original_export_path).c_str() :
"");
}
}
}
printf(" (Total graph size: %zu objects\n", total_graph_size);
}
void AbstractHierarchyIterator::export_graph_construct()
{
Scene *scene = DEG_get_evaluated_scene(depsgraph_);
DEG_OBJECT_ITER_BEGIN (depsgraph_,
object,
DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET) {
// Non-instanced objects always have their object-parent as export-parent.
const bool weak_export = mark_as_weak_export(object);
visit_object(object, object->parent, weak_export);
if (weak_export) {
// If a duplicator shouldn't be exported, its duplilist also shouldn't be.
continue;
}
// Export the duplicated objects instanced by this object.
ListBase *lb = object_duplilist(depsgraph_, scene, object);
if (lb) {
// Construct the set of duplicated objects, so that later we can determine whether a parent
// is also duplicated itself.
std::set<Object *> dupli_set;
LISTBASE_FOREACH (DupliObject *, dupli_object, lb) {
if (!should_visit_dupli_object(dupli_object)) {
continue;
}
dupli_set.insert(dupli_object->ob);
}
LISTBASE_FOREACH (DupliObject *, dupli_object, lb) {
if (!should_visit_dupli_object(dupli_object)) {
continue;
}
visit_dupli_object(dupli_object, object, dupli_set);
}
}
free_object_duplilist(lb);
}
DEG_OBJECT_ITER_END;
}
void AbstractHierarchyIterator::connect_loose_objects()
{
// Find those objects whose parent is not part of the export graph; these
// objects would be skipped when traversing the graph as a hierarchy.
// These objects will have to be re-attached to some parent object in order to
// fit into the hierarchy.
ExportGraph loose_objects_graph = export_graph_;
for (const ExportGraph::value_type &map_iter : export_graph_) {
for (const HierarchyContext *child : map_iter.second) {
// An object that is marked as a child of another object is not considered 'loose'.
loose_objects_graph.erase(std::make_pair(child->object, child->duplicator));
}
}
// The root of the hierarchy is always found, so it's never considered 'loose'.
loose_objects_graph.erase(std::make_pair(nullptr, nullptr));
// Iterate over the loose objects and connect them to their export parent.
for (const ExportGraph::value_type &map_iter : loose_objects_graph) {
const DupliAndDuplicator &export_info = map_iter.first;
Object *object = export_info.first;
while (true) {
// Loose objects will all be real objects, as duplicated objects always have
// their duplicator or other exported duplicated object as ancestor.
ExportGraph::iterator found_parent_iter = export_graph_.find(
std::make_pair(object->parent, nullptr));
visit_object(object, object->parent, true);
if (found_parent_iter != export_graph_.end()) {
break;
}
// 'object->parent' will never be nullptr here, as the export graph contains the
// tuple <nullptr, nullptr> as root and thus will cause a break.
BLI_assert(object->parent != nullptr);
object = object->parent;
}
}
}
static bool remove_weak_subtrees(const HierarchyContext *context,
AbstractHierarchyIterator::ExportGraph &clean_graph,
const AbstractHierarchyIterator::ExportGraph &input_graph)
{
bool all_is_weak = context != nullptr && context->weak_export;
Object *object = context != nullptr ? context->object : nullptr;
Object *duplicator = context != nullptr ? context->duplicator : nullptr;
const AbstractHierarchyIterator::DupliAndDuplicator map_key = std::make_pair(object, duplicator);
AbstractHierarchyIterator::ExportGraph::const_iterator child_iterator;
child_iterator = input_graph.find(map_key);
if (child_iterator != input_graph.end()) {
for (HierarchyContext *child_context : child_iterator->second) {
bool child_tree_is_weak = remove_weak_subtrees(child_context, clean_graph, input_graph);
all_is_weak &= child_tree_is_weak;
if (child_tree_is_weak) {
// This subtree is all weak, so we can remove it from the current object's children.
clean_graph[map_key].erase(child_context);
delete child_context;
}
}
}
if (all_is_weak) {
// This node and all its children are weak, so it can be removed from the export graph.
clean_graph.erase(map_key);
}
return all_is_weak;
}
void AbstractHierarchyIterator::export_graph_prune()
{
// Take a copy of the map so that we can modify while recursing.
ExportGraph unpruned_export_graph = export_graph_;
remove_weak_subtrees(HierarchyContext::root(), export_graph_, unpruned_export_graph);
}
void AbstractHierarchyIterator::export_graph_clear()
{
for (ExportGraph::iterator::value_type &it : export_graph_) {
for (HierarchyContext *context : it.second) {
delete context;
}
}
export_graph_.clear();
}
void AbstractHierarchyIterator::visit_object(Object *object,
Object *export_parent,
bool weak_export)
{
HierarchyContext *context = new HierarchyContext();
context->object = object;
context->export_name = get_object_name(object);
context->export_parent = export_parent;
context->duplicator = nullptr;
context->weak_export = weak_export;
context->animation_check_include_parent = false;
context->export_path = "";
context->original_export_path = "";
copy_m4_m4(context->matrix_world, object->obmat);
ExportGraph::key_type graph_index = determine_graph_index_object(context);
context_update_for_graph_index(context, graph_index);
// Store this HierarchyContext as child of the export parent.
export_graph_[graph_index].insert(context);
// Create an empty entry for this object to indicate it is part of the export. This will be used
// by connect_loose_objects(). Having such an "indicator" will make it possible to do an O(log n)
// check on whether an object is part of the export, rather than having to check all objects in
// the map. Note that it's not possible to simply search for (object->parent, nullptr), as the
// object's parent in Blender may not be the same as its export-parent.
ExportGraph::key_type object_key = std::make_pair(object, nullptr);
if (export_graph_.find(object_key) == export_graph_.end()) {
export_graph_[object_key] = ExportChildren();
}
}
AbstractHierarchyIterator::ExportGraph::key_type AbstractHierarchyIterator::
determine_graph_index_object(const HierarchyContext *context)
{
return std::make_pair(context->export_parent, nullptr);
}
void AbstractHierarchyIterator::visit_dupli_object(DupliObject *dupli_object,
Object *duplicator,
const std::set<Object *> &dupli_set)
{
HierarchyContext *context = new HierarchyContext();
context->object = dupli_object->ob;
context->duplicator = duplicator;
context->weak_export = false;
context->export_path = "";
context->original_export_path = "";
context->export_path = "";
context->animation_check_include_parent = false;
copy_m4_m4(context->matrix_world, dupli_object->mat);
// Construct export name for the dupli-instance.
std::stringstream suffix_stream;
suffix_stream << std::hex;
for (int i = 0; i < MAX_DUPLI_RECUR && dupli_object->persistent_id[i] != INT_MAX; i++) {
suffix_stream << "-" << dupli_object->persistent_id[i];
}
context->export_name = make_valid_name(get_object_name(context->object) + suffix_stream.str());
ExportGraph::key_type graph_index = determine_graph_index_dupli(context, dupli_set);
context_update_for_graph_index(context, graph_index);
export_graph_[graph_index].insert(context);
}
AbstractHierarchyIterator::ExportGraph::key_type AbstractHierarchyIterator::
determine_graph_index_dupli(const HierarchyContext *context,
const std::set<Object *> &dupli_set)
{
/* If the dupli-object's parent is also instanced by this object, use that as the
* export parent. Otherwise use the dupli-parent as export parent. */
Object *parent = context->object->parent;
if (parent != nullptr && dupli_set.find(parent) != dupli_set.end()) {
// The parent object is part of the duplicated collection.
return std::make_pair(parent, context->duplicator);
}
return std::make_pair(context->duplicator, nullptr);
}
void AbstractHierarchyIterator::context_update_for_graph_index(
HierarchyContext *context, const ExportGraph::key_type &graph_index) const
{
// Update the HierarchyContext so that it is consistent with the graph index.
context->export_parent = graph_index.first;
if (context->export_parent != context->object->parent) {
/* The parent object in Blender is NOT used as the export parent. This means
* that the world transform of this object can be influenced by objects that
* are not part of its export graph. */
context->animation_check_include_parent = true;
}
}
AbstractHierarchyIterator::ExportChildren &AbstractHierarchyIterator::graph_children(
const HierarchyContext *context)
{
if (context == nullptr) {
return export_graph_[std::make_pair(nullptr, nullptr)];
}
return export_graph_[std::make_pair(context->object, context->duplicator)];
}
void AbstractHierarchyIterator::determine_export_paths(const HierarchyContext *parent_context)
{
const std::string &parent_export_path = parent_context ? parent_context->export_path : "";
for (HierarchyContext *context : graph_children(parent_context)) {
context->export_path = path_concatenate(parent_export_path, context->export_name);
if (context->duplicator == nullptr) {
/* This is an original (i.e. non-instanced) object, so we should keep track of where it was
* exported to, just in case it gets instanced somewhere. */
ID *source_ob = &context->object->id;
duplisource_export_path_[source_ob] = context->export_path;
if (context->object->data != nullptr) {
ID *source_data = static_cast<ID *>(context->object->data);
duplisource_export_path_[source_data] = get_object_data_path(context);
}
}
determine_export_paths(context);
}
}
void AbstractHierarchyIterator::determine_duplication_references(
const HierarchyContext *parent_context, std::string indent)
{
ExportChildren children = graph_children(parent_context);
for (HierarchyContext *context : children) {
if (context->duplicator != nullptr) {
ID *source_id = &context->object->id;
const ExportPathMap::const_iterator &it = duplisource_export_path_.find(source_id);
if (it == duplisource_export_path_.end()) {
// The original was not found, so mark this instance as "the original".
context->mark_as_not_instanced();
duplisource_export_path_[source_id] = context->export_path;
}
else {
context->mark_as_instance_of(it->second);
}
if (context->object->data) {
ID *source_data_id = (ID *)context->object->data;
const ExportPathMap::const_iterator &it = duplisource_export_path_.find(source_data_id);
if (it == duplisource_export_path_.end()) {
// The original was not found, so mark this instance as "original".
std::string data_path = get_object_data_path(context);
context->mark_as_not_instanced();
duplisource_export_path_[source_id] = context->export_path;
duplisource_export_path_[source_data_id] = data_path;
}
}
}
determine_duplication_references(context, indent + " ");
}
}
void AbstractHierarchyIterator::make_writers(const HierarchyContext *parent_context)
{
AbstractHierarchyWriter *transform_writer = nullptr;
float parent_matrix_inv_world[4][4];
if (parent_context) {
invert_m4_m4(parent_matrix_inv_world, parent_context->matrix_world);
}
else {
unit_m4(parent_matrix_inv_world);
}
for (HierarchyContext *context : graph_children(parent_context)) {
// Update the context so that it is correct for this parent-child relation.
copy_m4_m4(context->parent_matrix_inv_world, parent_matrix_inv_world);
// Get or create the transform writer.
transform_writer = ensure_writer(context, &AbstractHierarchyIterator::create_transform_writer);
if (transform_writer == nullptr) {
// Unable to export, so there is nothing to attach any children to; just abort this entire
// branch of the export hierarchy.
return;
}
BLI_assert(DEG_is_evaluated_object(context->object));
/* XXX This can lead to too many XForms being written. For example, a camera writer can refuse
* to write an orthographic camera. By the time that this is known, the XForm has already been
* written. */
transform_writer->write(*context);
if (!context->weak_export) {
make_writers_particle_systems(context);
make_writer_object_data(context);
}
// Recurse into this object's children.
make_writers(context);
}
// TODO(Sybren): iterate over all unused writers and call unused_during_iteration() or something.
}
void AbstractHierarchyIterator::make_writer_object_data(const HierarchyContext *context)
{
if (context->object->data == nullptr) {
return;
}
HierarchyContext data_context = *context;
data_context.export_path = get_object_data_path(context);
/* data_context.original_export_path is just a copy from the context. It points to the object,
* but needs to point to the object data. */
if (data_context.is_instance()) {
ID *object_data = static_cast<ID *>(context->object->data);
data_context.original_export_path = duplisource_export_path_[object_data];
/* If the object is marked as an instance, so should the object data. */
BLI_assert(data_context.is_instance());
}
AbstractHierarchyWriter *data_writer;
data_writer = ensure_writer(&data_context, &AbstractHierarchyIterator::create_data_writer);
if (data_writer == nullptr) {
return;
}
data_writer->write(data_context);
}
void AbstractHierarchyIterator::make_writers_particle_systems(
const HierarchyContext *transform_context)
{
Object *object = transform_context->object;
ParticleSystem *psys = static_cast<ParticleSystem *>(object->particlesystem.first);
for (; psys; psys = psys->next) {
if (!psys_check_enabled(object, psys, true)) {
continue;
}
HierarchyContext hair_context = *transform_context;
hair_context.export_path = path_concatenate(transform_context->export_path,
make_valid_name(psys->name));
hair_context.particle_system = psys;
AbstractHierarchyWriter *writer = nullptr;
switch (psys->part->type) {
case PART_HAIR:
writer = ensure_writer(&hair_context, &AbstractHierarchyIterator::create_hair_writer);
break;
case PART_EMITTER:
writer = ensure_writer(&hair_context, &AbstractHierarchyIterator::create_particle_writer);
break;
}
if (writer != nullptr) {
writer->write(hair_context);
}
}
}
std::string AbstractHierarchyIterator::get_object_name(const Object *object) const
{
return get_id_name(&object->id);
}
std::string AbstractHierarchyIterator::get_object_data_name(const Object *object) const
{
ID *object_data = static_cast<ID *>(object->data);
return get_id_name(object_data);
}
AbstractHierarchyWriter *AbstractHierarchyIterator::get_writer(
const std::string &export_path) const
{
WriterMap::const_iterator it = writers_.find(export_path);
if (it == writers_.end()) {
return nullptr;
}
return it->second;
}
AbstractHierarchyWriter *AbstractHierarchyIterator::ensure_writer(
HierarchyContext *context, AbstractHierarchyIterator::create_writer_func create_func)
{
AbstractHierarchyWriter *writer = get_writer(context->export_path);
if (writer != nullptr) {
return writer;
}
writer = (this->*create_func)(context);
if (writer == nullptr) {
return nullptr;
}
writers_[context->export_path] = writer;
return writer;
}
std::string AbstractHierarchyIterator::path_concatenate(const std::string &parent_path,
const std::string &child_path) const
{
return parent_path + "/" + child_path;
}
bool AbstractHierarchyIterator::mark_as_weak_export(const Object * /*object*/) const
{
return false;
}
bool AbstractHierarchyIterator::should_visit_dupli_object(const DupliObject *dupli_object) const
{
// Removing dupli_object->no_draw hides things like custom bone shapes.
return !dupli_object->no_draw;
}
} // namespace USD