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blender-archive/source/blender/io/usd/intern/usd_writer_transform.h
Sybren A. Stüvel eb522af4fe Cleanup: move Alembic, AVI, Collada, and USD to source/blender/io
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common
`io` directory.

This also cleans up some `#include "../../{somedir}/{somefile}.h"` by
adding `../../io/{somedir}` to `CMakeLists.txt` and then just using
`#include "{somefile}.h"`.

No functional changes.
2020-03-06 16:19:45 +01:00

43 lines
1.3 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
#ifndef __USD_WRITER_TRANSFORM_H__
#define __USD_WRITER_TRANSFORM_H__
#include "usd_writer_abstract.h"
#include <pxr/usd/usdGeom/xform.h>
namespace USD {
class USDTransformWriter : public USDAbstractWriter {
private:
pxr::UsdGeomXformOp xformOp_;
public:
USDTransformWriter(const USDExporterContext &ctx);
protected:
void do_write(HierarchyContext &context) override;
bool check_is_animated(const HierarchyContext &context) const override;
};
} // namespace USD
#endif /* __USD_WRITER_TRANSFORM_H__ */