This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common
`io` directory.
This also cleans up some `#include "../../{somedir}/{somefile}.h"` by
adding `../../io/{somedir}` to `CMakeLists.txt` and then just using
`#include "{somefile}.h"`.
No functional changes.
43 lines
1.3 KiB
C++
43 lines
1.3 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2019 Blender Foundation.
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* All rights reserved.
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*/
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#ifndef __USD_WRITER_TRANSFORM_H__
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#define __USD_WRITER_TRANSFORM_H__
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#include "usd_writer_abstract.h"
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#include <pxr/usd/usdGeom/xform.h>
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namespace USD {
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class USDTransformWriter : public USDAbstractWriter {
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private:
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pxr::UsdGeomXformOp xformOp_;
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public:
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USDTransformWriter(const USDExporterContext &ctx);
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protected:
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void do_write(HierarchyContext &context) override;
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bool check_is_animated(const HierarchyContext &context) const override;
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};
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} // namespace USD
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#endif /* __USD_WRITER_TRANSFORM_H__ */
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