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blender-archive/source/blender/blenkernel/intern/context.c
Brecht Van Lommel 17bd5c9d4b Collections and groups unification
OVERVIEW

* In 2.7 terminology, all layers and groups are now collection datablocks.
* These collections are nestable, linkable, instanceable, overrideable, ..
  which opens up new ways to set up scenes and link + override data.
* Viewport/render visibility and selectability are now a part of the collection
  and shared across all view layers and linkable.
* View layers define which subset of the scene collection hierarchy is excluded
  for each. For many workflows one view layer can be used, these are more of an
  advanced feature now.

OUTLINER

* The outliner now has a "View Layer" display mode instead of "Collections",
  which can display the collections and/or objects in the view layer.
* In this display mode, collections can be excluded with the right click menu.
  These will then be greyed out and their objects will be excluded.
* To view collections not linked to any scene, the "Blender File" display mode
  can be used, with the new filtering option to just see Colleciton datablocks.
* The outliner right click menus for collections and objects were reorganized.
* Drag and drop still needs to be improved. Like before, dragging the icon or
  text gives different results, we'll unify this later.

LINKING AND OVERRIDES

* Collections can now be linked into the scene without creating an instance,
  with the link/append operator or from the collections view in the outliner.
* Collections can get static overrides with the right click menu in the outliner,
  but this is rather unreliable and not clearly communicated at the moment.
* We still need to improve the make override operator to turn collection instances
  into collections with overrides directly in the scene.

PERFORMANCE

* We tried to make performance not worse than before and improve it in some
  cases. The main thing that's still a bit slower is multiple scenes, we have to
  change the layer syncing to only updated affected scenes.
* Collections keep a list of their parent collections for faster incremental
  updates in syncing and caching.
* View layer bases are now in a object -> base hash to avoid quadratic time
  lookups internally and in API functions like visible_get().

VERSIONING

* Compatibility with 2.7 files should be improved due to the new visibility
  controls. Of course users may not want to set up their scenes differently
  now to avoid having separate layers and groups.
* Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero
  files. There's a few things which are know to be not quite compatible, like
  nested layer collections inside groups.
* The versioning code for 2.8 files is quite complicated, and isolated behind
  #ifdef so it can be removed at the end of the release cycle.

KNOWN ISSUES

* The G-key group operators in the 3D viewport were left mostly as is, they
  need to be modified still to fit better.
* Same for the groups panel in the object properties. This needs to be updated
  still, or perhaps replaced by something better.
* Collections must all have a unique name. Less restrictive namespacing is to
  be done later, we'll have to see how important this is as all objects within
  the collections must also have a unique name anyway.
* Full scene copy and delete scene are exactly doing the right thing yet.

Differential Revision: https://developer.blender.org/D3383

https://code.blender.org/2018/05/collections-and-groups/
2018-05-18 13:34:24 +02:00

1255 lines
28 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/context.c
* \ingroup bke
*/
#include <string.h>
#include <stdlib.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "DNA_group_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "DNA_linestyle_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_workspace_types.h"
#include "DEG_depsgraph.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_threads.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_sound.h"
#include "BKE_workspace.h"
#include "RE_engine.h"
#include "RNA_access.h"
#ifdef WITH_PYTHON
# include "BPY_extern.h"
#endif
/* struct */
struct bContext {
int thread;
/* windowmanager context */
struct {
struct wmWindowManager *manager;
struct wmWindow *window;
struct WorkSpace *workspace;
struct bScreen *screen;
struct ScrArea *area;
struct ARegion *region;
struct ARegion *menu;
struct wmManipulatorGroup *manipulator_group;
struct bContextStore *store;
const char *operator_poll_msg; /* reason for poll failing */
} wm;
/* data context */
struct {
struct Main *main;
struct Scene *scene;
int recursion;
int py_init; /* true if python is initialized */
void *py_context;
} data;
/* data evaluation */
#if 0
struct {
int render;
} eval;
#endif
};
/* context */
bContext *CTX_create(void)
{
bContext *C;
C = MEM_callocN(sizeof(bContext), "bContext");
return C;
}
bContext *CTX_copy(const bContext *C)
{
bContext *newC = MEM_dupallocN((void *)C);
return newC;
}
void CTX_free(bContext *C)
{
MEM_freeN(C);
}
/* store */
bContextStore *CTX_store_add(ListBase *contexts, const char *name, PointerRNA *ptr)
{
bContextStoreEntry *entry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entry in, if it was already used
* we have to copy the context to ensure */
ctx = contexts->last;
if (!ctx || ctx->used) {
if (ctx) {
lastctx = ctx;
ctx = MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx = MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
entry = MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry");
BLI_strncpy(entry->name, name, sizeof(entry->name));
entry->ptr = *ptr;
BLI_addtail(&ctx->entries, entry);
return ctx;
}
bContextStore *CTX_store_add_all(ListBase *contexts, bContextStore *context)
{
bContextStoreEntry *entry, *tentry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entries in, if it was already used
* we have to copy the context to ensure */
ctx = contexts->last;
if (!ctx || ctx->used) {
if (ctx) {
lastctx = ctx;
ctx = MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx = MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
for (tentry = context->entries.first; tentry; tentry = tentry->next) {
entry = MEM_dupallocN(tentry);
BLI_addtail(&ctx->entries, entry);
}
return ctx;
}
void CTX_store_set(bContext *C, bContextStore *store)
{
C->wm.store = store;
}
bContextStore *CTX_store_copy(bContextStore *store)
{
bContextStore *ctx;
ctx = MEM_dupallocN(store);
BLI_duplicatelist(&ctx->entries, &store->entries);
return ctx;
}
void CTX_store_free(bContextStore *store)
{
BLI_freelistN(&store->entries);
MEM_freeN(store);
}
void CTX_store_free_list(ListBase *contexts)
{
bContextStore *ctx;
while ((ctx = BLI_pophead(contexts))) {
CTX_store_free(ctx);
}
}
/* is python initialied? */
int CTX_py_init_get(bContext *C)
{
return C->data.py_init;
}
void CTX_py_init_set(bContext *C, int value)
{
C->data.py_init = value;
}
void *CTX_py_dict_get(const bContext *C)
{
return C->data.py_context;
}
void CTX_py_dict_set(bContext *C, void *value)
{
C->data.py_context = value;
}
/* data context utility functions */
struct bContextDataResult {
PointerRNA ptr;
ListBase list;
const char **dir;
short type; /* 0: normal, 1: seq */
};
static void *ctx_wm_python_context_get(
const bContext *C,
const char *member, const StructRNA *member_type,
void *fall_through)
{
#ifdef WITH_PYTHON
if (UNLIKELY(C && CTX_py_dict_get(C))) {
bContextDataResult result;
memset(&result, 0, sizeof(bContextDataResult));
BPY_context_member_get((bContext *)C, member, &result);
if (result.ptr.data) {
if (RNA_struct_is_a(result.ptr.type, member_type)) {
return result.ptr.data;
}
else {
printf("PyContext '%s' is a '%s', expected a '%s'\n",
member,
RNA_struct_identifier(result.ptr.type),
RNA_struct_identifier(member_type));
}
}
}
#else
UNUSED_VARS(C, member, member_type);
#endif
/* don't allow UI context access from non-main threads */
if (!BLI_thread_is_main())
return NULL;
return fall_through;
}
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
bScreen *sc;
ScrArea *sa;
ARegion *ar;
int done = 0, recursion = C->data.recursion;
int ret = 0;
memset(result, 0, sizeof(bContextDataResult));
#ifdef WITH_PYTHON
if (CTX_py_dict_get(C)) {
if (BPY_context_member_get(C, member, result)) {
return 1;
}
}
#endif
/* don't allow UI context access from non-main threads */
if (!BLI_thread_is_main())
return done;
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselves in a context callback */
/* Ok, this looks evil...
* if (ret) done = -(-ret | -done);
*
* Values in order of importance
* (0, -1, 1) - Where 1 is highest priority
* */
if (done != 1 && recursion < 1 && C->wm.store) {
bContextStoreEntry *entry;
C->data.recursion = 1;
entry = BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
if (entry) {
result->ptr = entry->ptr;
done = 1;
}
}
if (done != 1 && recursion < 2 && (ar = CTX_wm_region(C))) {
C->data.recursion = 2;
if (ar->type && ar->type->context) {
ret = ar->type->context(C, member, result);
if (ret) done = -(-ret | -done);
}
}
if (done != 1 && recursion < 3 && (sa = CTX_wm_area(C))) {
C->data.recursion = 3;
if (sa->type && sa->type->context) {
ret = sa->type->context(C, member, result);
if (ret) done = -(-ret | -done);
}
}
if (done != 1 && recursion < 4 && (sc = CTX_wm_screen(C))) {
bContextDataCallback cb = sc->context;
C->data.recursion = 4;
if (cb) {
ret = cb(C, member, result);
if (ret) done = -(-ret | -done);
}
}
C->data.recursion = recursion;
return done;
}
static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (C && ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr.data;
}
else {
return NULL;
}
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
{
bContextDataResult result;
/* if context is NULL, pointer must be NULL too and that is a valid return */
if (C == NULL) {
*pointer = NULL;
return 1;
}
else if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
*pointer = result.ptr.data;
return 1;
}
else {
*pointer = NULL;
return 0;
}
}
static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
*list = result.list;
return 1;
}
BLI_listbase_clear(list);
return 0;
}
PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_POINTER);
return result.ptr;
}
else {
return PointerRNA_NULL;
}
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
{
PointerRNA ptr = CTX_data_pointer_get(C, member);
if (ptr.data) {
if (RNA_struct_is_a(ptr.type, type)) {
return ptr;
}
else {
printf("%s: warning, member '%s' is '%s', not '%s'\n",
__func__, member, RNA_struct_identifier(ptr.type), RNA_struct_identifier(type));
}
}
return PointerRNA_NULL;
}
ListBase CTX_data_collection_get(const bContext *C, const char *member)
{
bContextDataResult result;
if (ctx_data_get((bContext *)C, member, &result) == 1) {
BLI_assert(result.type == CTX_DATA_TYPE_COLLECTION);
return result.list;
}
else {
ListBase list = {NULL, NULL};
return list;
}
}
/* 1:found, -1:found but not set, 0:not found */
int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type)
{
bContextDataResult result;
int ret = ctx_data_get((bContext *)C, member, &result);
if (ret == 1) {
*r_ptr = result.ptr;
*r_lb = result.list;
*r_type = result.type;
}
else {
memset(r_ptr, 0, sizeof(*r_ptr));
memset(r_lb, 0, sizeof(*r_lb));
*r_type = 0;
}
return ret;
}
static void data_dir_add(ListBase *lb, const char *member, const bool use_all)
{
LinkData *link;
if ((use_all == false) && STREQ(member, "scene")) /* exception */
return;
if (BLI_findstring(lb, member, offsetof(LinkData, data)))
return;
link = MEM_callocN(sizeof(LinkData), "LinkData");
link->data = (void *)member;
BLI_addtail(lb, link);
}
/**
* \param C Context
* \param use_store Use 'C->wm.store'
* \param use_rna Use Include the properties from 'RNA_Context'
* \param use_all Don't skip values (currently only "scene")
*/
ListBase CTX_data_dir_get_ex(const bContext *C, const bool use_store, const bool use_rna, const bool use_all)
{
bContextDataResult result;
ListBase lb;
bScreen *sc;
ScrArea *sa;
ARegion *ar;
int a;
memset(&lb, 0, sizeof(lb));
if (use_rna) {
char name[256], *nameptr;
int namelen;
PropertyRNA *iterprop;
PointerRNA ctx_ptr;
RNA_pointer_create(NULL, &RNA_Context, (void *)C, &ctx_ptr);
iterprop = RNA_struct_iterator_property(ctx_ptr.type);
RNA_PROP_BEGIN (&ctx_ptr, itemptr, iterprop)
{
nameptr = RNA_struct_name_get_alloc(&itemptr, name, sizeof(name), &namelen);
data_dir_add(&lb, name, use_all);
if (nameptr) {
if (name != nameptr) {
MEM_freeN(nameptr);
}
}
}
RNA_PROP_END;
}
if (use_store && C->wm.store) {
bContextStoreEntry *entry;
for (entry = C->wm.store->entries.first; entry; entry = entry->next)
data_dir_add(&lb, entry->name, use_all);
}
if ((ar = CTX_wm_region(C)) && ar->type && ar->type->context) {
memset(&result, 0, sizeof(result));
ar->type->context(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
if ((sa = CTX_wm_area(C)) && sa->type && sa->type->context) {
memset(&result, 0, sizeof(result));
sa->type->context(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
if ((sc = CTX_wm_screen(C)) && sc->context) {
bContextDataCallback cb = sc->context;
memset(&result, 0, sizeof(result));
cb(C, "", &result);
if (result.dir)
for (a = 0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a], use_all);
}
return lb;
}
ListBase CTX_data_dir_get(const bContext *C)
{
return CTX_data_dir_get_ex(C, true, false, false);
}
bool CTX_data_equals(const char *member, const char *str)
{
return (STREQ(member, str));
}
bool CTX_data_dir(const char *member)
{
return member[0] == '\0';
}
void CTX_data_id_pointer_set(bContextDataResult *result, ID *id)
{
RNA_id_pointer_create(id, &result->ptr);
}
void CTX_data_pointer_set(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
RNA_pointer_create(id, type, data, &result->ptr);
}
void CTX_data_id_list_add(bContextDataResult *result, ID *id)
{
CollectionPointerLink *link;
link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add");
RNA_id_pointer_create(id, &link->ptr);
BLI_addtail(&result->list, link);
}
void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
CollectionPointerLink *link;
link = MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add");
RNA_pointer_create(id, type, data, &link->ptr);
BLI_addtail(&result->list, link);
}
int ctx_data_list_count(const bContext *C, int (*func)(const bContext *, ListBase *))
{
ListBase list;
if (func(C, &list)) {
int tot = BLI_listbase_count(&list);
BLI_freelistN(&list);
return tot;
}
else
return 0;
}
void CTX_data_dir_set(bContextDataResult *result, const char **dir)
{
result->dir = dir;
}
void CTX_data_type_set(bContextDataResult *result, short type)
{
result->type = type;
}
short CTX_data_type_get(bContextDataResult *result)
{
return result->type;
}
/* window manager context */
wmWindowManager *CTX_wm_manager(const bContext *C)
{
return C->wm.manager;
}
wmWindow *CTX_wm_window(const bContext *C)
{
return ctx_wm_python_context_get(C, "window", &RNA_Window, C->wm.window);
}
WorkSpace *CTX_wm_workspace(const bContext *C)
{
return ctx_wm_python_context_get(C, "workspace", &RNA_WorkSpace, C->wm.workspace);
}
bScreen *CTX_wm_screen(const bContext *C)
{
return ctx_wm_python_context_get(C, "screen", &RNA_Screen, C->wm.screen);
}
ScrArea *CTX_wm_area(const bContext *C)
{
return ctx_wm_python_context_get(C, "area", &RNA_Area, C->wm.area);
}
SpaceLink *CTX_wm_space_data(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
return (sa) ? sa->spacedata.first : NULL;
}
ARegion *CTX_wm_region(const bContext *C)
{
return ctx_wm_python_context_get(C, "region", &RNA_Region, C->wm.region);
}
void *CTX_wm_region_data(const bContext *C)
{
ARegion *ar = CTX_wm_region(C);
return (ar) ? ar->regiondata : NULL;
}
struct ARegion *CTX_wm_menu(const bContext *C)
{
return C->wm.menu;
}
struct wmManipulatorGroup *CTX_wm_manipulator_group(const bContext *C)
{
return C->wm.manipulator_group;
}
struct wmMsgBus *CTX_wm_message_bus(const bContext *C)
{
return C->wm.manager ? C->wm.manager->message_bus : NULL;
}
struct ReportList *CTX_wm_reports(const bContext *C)
{
if (C->wm.manager)
return &(C->wm.manager->reports);
return NULL;
}
View3D *CTX_wm_view3d(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_VIEW3D)
return sa->spacedata.first;
return NULL;
}
RegionView3D *CTX_wm_region_view3d(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar = CTX_wm_region(C);
if (sa && sa->spacetype == SPACE_VIEW3D)
if (ar)
return ar->regiondata;
return NULL;
}
struct SpaceText *CTX_wm_space_text(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_TEXT)
return sa->spacedata.first;
return NULL;
}
struct SpaceConsole *CTX_wm_space_console(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_CONSOLE)
return sa->spacedata.first;
return NULL;
}
struct SpaceImage *CTX_wm_space_image(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_IMAGE)
return sa->spacedata.first;
return NULL;
}
struct SpaceButs *CTX_wm_space_buts(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_BUTS)
return sa->spacedata.first;
return NULL;
}
struct SpaceFile *CTX_wm_space_file(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_FILE)
return sa->spacedata.first;
return NULL;
}
struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_SEQ)
return sa->spacedata.first;
return NULL;
}
struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_OUTLINER)
return sa->spacedata.first;
return NULL;
}
struct SpaceNla *CTX_wm_space_nla(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_NLA)
return sa->spacedata.first;
return NULL;
}
struct SpaceNode *CTX_wm_space_node(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_NODE)
return sa->spacedata.first;
return NULL;
}
struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_IPO)
return sa->spacedata.first;
return NULL;
}
struct SpaceAction *CTX_wm_space_action(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_ACTION)
return sa->spacedata.first;
return NULL;
}
struct SpaceInfo *CTX_wm_space_info(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_INFO)
return sa->spacedata.first;
return NULL;
}
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_USERPREF)
return sa->spacedata.first;
return NULL;
}
struct SpaceClip *CTX_wm_space_clip(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_CLIP)
return sa->spacedata.first;
return NULL;
}
struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
if (sa && sa->spacetype == SPACE_TOPBAR)
return sa->spacedata.first;
return NULL;
}
void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
{
C->wm.manager = wm;
C->wm.window = NULL;
C->wm.screen = NULL;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_window_set(bContext *C, wmWindow *win)
{
C->wm.window = win;
if (win) {
C->data.scene = win->scene;
}
C->wm.workspace = (win) ? BKE_workspace_active_get(win->workspace_hook) : NULL;
C->wm.screen = (win) ? BKE_workspace_active_screen_get(win->workspace_hook) : NULL;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_screen_set(bContext *C, bScreen *screen)
{
C->wm.screen = screen;
C->wm.area = NULL;
C->wm.region = NULL;
}
void CTX_wm_area_set(bContext *C, ScrArea *area)
{
C->wm.area = area;
C->wm.region = NULL;
}
void CTX_wm_region_set(bContext *C, ARegion *region)
{
C->wm.region = region;
}
void CTX_wm_menu_set(bContext *C, ARegion *menu)
{
C->wm.menu = menu;
}
void CTX_wm_manipulator_group_set(bContext *C, struct wmManipulatorGroup *mgroup)
{
C->wm.manipulator_group = mgroup;
}
void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
{
C->wm.operator_poll_msg = msg;
}
const char *CTX_wm_operator_poll_msg_get(bContext *C)
{
return IFACE_(C->wm.operator_poll_msg);
}
/* data context */
Main *CTX_data_main(const bContext *C)
{
Main *bmain;
if (ctx_data_pointer_verify(C, "blend_data", (void *)&bmain))
return bmain;
else
return C->data.main;
}
void CTX_data_main_set(bContext *C, Main *bmain)
{
C->data.main = bmain;
BKE_sound_init_main(bmain);
}
Scene *CTX_data_scene(const bContext *C)
{
Scene *scene;
if (ctx_data_pointer_verify(C, "scene", (void *)&scene))
return scene;
else
return C->data.scene;
}
ViewLayer *CTX_data_view_layer(const bContext *C)
{
ViewLayer *view_layer;
if (ctx_data_pointer_verify(C, "view_layer", (void *)&view_layer)) {
return view_layer;
}
else {
return BKE_view_layer_from_workspace_get(CTX_data_scene(C), CTX_wm_workspace(C));
}
}
RenderEngineType *CTX_data_engine_type(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
return RE_engines_find(scene->r.engine);
}
/**
* This is tricky. Sometimes the user overrides the render_layer
* but not the scene_collection. In this case what to do?
*
* If the scene_collection is linked to the ViewLayer we use it.
* Otherwise we fallback to the active one of the ViewLayer.
*/
LayerCollection *CTX_data_layer_collection(const bContext *C)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
LayerCollection *layer_collection;
if (ctx_data_pointer_verify(C, "layer_collection", (void *)&layer_collection)) {
if (BKE_view_layer_has_collection(view_layer, layer_collection->collection)) {
return layer_collection;
}
}
/* fallback */
return BKE_layer_collection_get_active(view_layer);
}
Collection *CTX_data_collection(const bContext *C)
{
Collection *collection;
if (ctx_data_pointer_verify(C, "collection", (void *)&collection)) {
return collection;
}
LayerCollection *layer_collection = CTX_data_layer_collection(C);
if (layer_collection) {
return layer_collection->collection;
}
/* fallback */
Scene *scene = CTX_data_scene(C);
return BKE_collection_master(scene);
}
int CTX_data_mode_enum_ex(const Object *obedit, const Object *ob, const eObjectMode object_mode)
{
// Object *obedit = CTX_data_edit_object(C);
if (obedit) {
switch (obedit->type) {
case OB_MESH:
return CTX_MODE_EDIT_MESH;
case OB_CURVE:
return CTX_MODE_EDIT_CURVE;
case OB_SURF:
return CTX_MODE_EDIT_SURFACE;
case OB_FONT:
return CTX_MODE_EDIT_TEXT;
case OB_ARMATURE:
return CTX_MODE_EDIT_ARMATURE;
case OB_MBALL:
return CTX_MODE_EDIT_METABALL;
case OB_LATTICE:
return CTX_MODE_EDIT_LATTICE;
}
}
else {
// Object *ob = CTX_data_active_object(C);
if (ob) {
if (object_mode & OB_MODE_POSE) return CTX_MODE_POSE;
else if (object_mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT;
else if (object_mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT;
else if (object_mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if (object_mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if (object_mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
}
}
return CTX_MODE_OBJECT;
}
int CTX_data_mode_enum(const bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
Object *obact = obedit ? NULL : CTX_data_active_object(C);
return CTX_data_mode_enum_ex(obedit, obact, obact ? obact->mode : OB_MODE_OBJECT);
}
/* would prefer if we can use the enum version below over this one - Campbell */
/* must be aligned with above enum */
static const char *data_mode_strings[] = {
"mesh_edit",
"curve_edit",
"surface_edit",
"text_edit",
"armature_edit",
"mball_edit",
"lattice_edit",
"posemode",
"sculpt_mode",
"weightpaint",
"vertexpaint",
"imagepaint",
"particlemode",
"objectmode",
NULL
};
BLI_STATIC_ASSERT(ARRAY_SIZE(data_mode_strings) == CTX_MODE_NUM + 1, "Must have a string for each context mode")
const char *CTX_data_mode_string(const bContext *C)
{
return data_mode_strings[CTX_data_mode_enum(C)];
}
void CTX_data_scene_set(bContext *C, Scene *scene)
{
C->data.scene = scene;
}
ToolSettings *CTX_data_tool_settings(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
if (scene)
return scene->toolsettings;
else
return NULL;
}
int CTX_data_selected_nodes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_nodes", list);
}
int CTX_data_selected_editable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_objects", list);
}
int CTX_data_selected_editable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bases", list);
}
int CTX_data_editable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_objects", list);
}
int CTX_data_editable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_bases", list);
}
int CTX_data_selected_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_objects", list);
}
int CTX_data_selected_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bases", list);
}
int CTX_data_visible_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_objects", list);
}
int CTX_data_visible_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bases", list);
}
int CTX_data_selectable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_objects", list);
}
int CTX_data_selectable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_bases", list);
}
struct Object *CTX_data_active_object(const bContext *C)
{
return ctx_data_pointer_get(C, "active_object");
}
struct Base *CTX_data_active_base(const bContext *C)
{
return ctx_data_pointer_get(C, "active_base");
}
struct Object *CTX_data_edit_object(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_object");
}
struct Image *CTX_data_edit_image(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_image");
}
struct Text *CTX_data_edit_text(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_text");
}
struct MovieClip *CTX_data_edit_movieclip(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_movieclip");
}
struct Mask *CTX_data_edit_mask(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_mask");
}
struct EditBone *CTX_data_active_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_bone");
}
struct CacheFile *CTX_data_edit_cachefile(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_cachefile");
}
int CTX_data_selected_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bones", list);
}
int CTX_data_selected_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bones", list);
}
int CTX_data_visible_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bones", list);
}
int CTX_data_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_bones", list);
}
struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_pose_bone");
}
int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_pose_bones", list);
}
int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_pose_bones", list);
}
bGPdata *CTX_data_gpencil_data(const bContext *C)
{
return ctx_data_pointer_get(C, "gpencil_data");
}
bGPDlayer *CTX_data_active_gpencil_layer(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_layer");
}
bGPDpalette *CTX_data_active_gpencil_palette(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_palette");
}
bGPDpalettecolor *CTX_data_active_gpencil_palettecolor(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_palettecolor");
}
bGPDbrush *CTX_data_active_gpencil_brush(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_brush");
}
bGPDframe *CTX_data_active_gpencil_frame(const bContext *C)
{
return ctx_data_pointer_get(C, "active_gpencil_frame");
}
int CTX_data_visible_gpencil_layers(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_gpencil_layers", list);
}
int CTX_data_editable_gpencil_layers(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_gpencil_layers", list);
}
int CTX_data_editable_gpencil_strokes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_gpencil_strokes", list);
}
Depsgraph *CTX_data_depsgraph(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
return BKE_scene_get_depsgraph(scene, view_layer, true);
}
Depsgraph *CTX_data_depsgraph_on_load(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
return BKE_scene_get_depsgraph(scene, view_layer, false);
}