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blender-archive/source/blender/editors/interface/interface_layout.c
Matt Ebb b89138564e Changes to Color Management
After testing and feedback, I've decided to slightly modify the way color 
management works internally. While the previous method worked well for 
rendering, was a smaller transition and had some advantages over this
new method, it was a bit more ambiguous, and was making things difficult 
for other areas such as compositing.

This implementation now considers all color data (with only a couple of 
exceptions such as brush colors) to be stored in linear RGB color space, 
rather than sRGB as previously. This brings it in line with Nuke, which also 
operates this way, quite successfully. Color swatches, pickers, color ramp 
display are now gamma corrected to display gamma so you can see what 
you're doing, but the numbers themselves are considered linear. This 
makes understanding blending modes more clear (a 0.5 value on overlay 
will not change the result now) as well as making color swatches act more 
predictably in the compositor, however bringing over color values from 
applications like photoshop or gimp, that operate in a gamma space, 
will give identical results.

This commit will convert over existing files saved by earlier 2.5 versions to 
work generally the same, though there may be some slight differences with 
things like textures. Now that we're set on changing other areas of shading, 
this won't be too disruptive overall.

I've made a diagram explaining the pipeline here:
http://mke3.net/blender/devel/2.5/25_linear_workflow_pipeline.png

and some docs here:
http://www.blender.org/development/release-logs/blender-250/color-management/
2009-12-02 07:56:34 +00:00

2543 lines
60 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Contributor(s): Blender Foundation 2009.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "ED_util.h"
#include "ED_types.h"
#include "ED_screen.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
/************************ Structs and Defines *************************/
#define RNA_NO_INDEX -1
#define RNA_ENUM_VALUE -2
#define EM_SEPR_X 6
#define EM_SEPR_Y 6
/* uiLayoutRoot */
typedef struct uiLayoutRoot {
struct uiLayoutRoot *next, *prev;
int type;
int opcontext;
int emw, emh;
uiMenuHandleFunc handlefunc;
void *argv;
uiStyle *style;
uiBlock *block;
uiLayout *layout;
} uiLayoutRoot;
/* Item */
typedef enum uiItemType {
ITEM_BUTTON,
ITEM_LAYOUT_ROW,
ITEM_LAYOUT_COLUMN,
ITEM_LAYOUT_COLUMN_FLOW,
ITEM_LAYOUT_ROW_FLOW,
ITEM_LAYOUT_BOX,
ITEM_LAYOUT_ABSOLUTE,
ITEM_LAYOUT_SPLIT,
ITEM_LAYOUT_OVERLAP,
ITEM_LAYOUT_ROOT
#if 0
TEMPLATE_COLUMN_FLOW,
TEMPLATE_SPLIT,
TEMPLATE_BOX,
TEMPLATE_HEADER,
TEMPLATE_HEADER_ID
#endif
} uiItemType;
typedef struct uiItem {
void *next, *prev;
uiItemType type;
int flag;
} uiItem;
typedef struct uiButtonItem {
uiItem item;
uiBut *but;
} uiButtonItem;
struct uiLayout {
uiItem item;
uiLayoutRoot *root;
bContextStore *context;
ListBase items;
int x, y, w, h;
float scale[2];
short space;
char align;
char active;
char enabled;
char redalert;
char keepaspect;
char alignment;
};
typedef struct uiLayoutItemFlow {
uiLayout litem;
int number;
int totcol;
} uiLayoutItemFlow;
typedef struct uiLayoutItemBx {
uiLayout litem;
uiBut *roundbox;
} uiLayoutItemBx;
typedef struct uiLayoutItemSplt {
uiLayout litem;
float percentage;
} uiLayoutItemSplt;
typedef struct uiLayoutItemRoot {
uiLayout litem;
} uiLayoutItemRoot;
/************************** Item ***************************/
static char *ui_item_name_add_colon(char *name, char namestr[UI_MAX_NAME_STR])
{
int len= strlen(name);
if(len != 0 && len+1 < UI_MAX_NAME_STR) {
BLI_strncpy(namestr, name, UI_MAX_NAME_STR);
namestr[len]= ':';
namestr[len+1]= '\0';
return namestr;
}
return name;
}
static int ui_item_fit(int item, int pos, int all, int available, int last, int alignment, int *offset)
{
/* available == 0 is unlimited */
if(available == 0)
return item;
if(offset)
*offset= 0;
if(all > available) {
/* contents is bigger than available space */
if(last)
return available-pos;
else
return (item*available)/all;
}
else {
/* contents is smaller or equal to available space */
if(alignment == UI_LAYOUT_ALIGN_EXPAND) {
if(last)
return available-pos;
else
return (item*available)/all;
}
else
return item;
}
}
/* variable button size in which direction? */
#define UI_ITEM_VARY_X 1
#define UI_ITEM_VARY_Y 2
static int ui_layout_vary_direction(uiLayout *layout)
{
return (layout->root->type == UI_LAYOUT_HEADER || layout->alignment != UI_LAYOUT_ALIGN_EXPAND)? UI_ITEM_VARY_X: UI_ITEM_VARY_Y;
}
/* estimated size of text + icon */
static int ui_text_icon_width(uiLayout *layout, char *name, int icon, int compact)
{
int variable = ui_layout_vary_direction(layout) == UI_ITEM_VARY_X;
if(icon && !name[0])
return UI_UNIT_X; /* icon only */
else if(icon)
return (variable)? UI_GetStringWidth(name) + (compact? 5: 10) + UI_UNIT_X: 10*UI_UNIT_X; /* icon + text */
else
return (variable)? UI_GetStringWidth(name) + (compact? 5: 10) + UI_UNIT_X: 10*UI_UNIT_X; /* text only */
}
static void ui_item_size(uiItem *item, int *r_w, int *r_h)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
if(r_w) *r_w= bitem->but->x2 - bitem->but->x1;
if(r_h) *r_h= bitem->but->y2 - bitem->but->y1;
}
else {
uiLayout *litem= (uiLayout*)item;
if(r_w) *r_w= litem->w;
if(r_h) *r_h= litem->h;
}
}
static void ui_item_offset(uiItem *item, int *r_x, int *r_y)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
if(r_x) *r_x= bitem->but->x1;
if(r_y) *r_y= bitem->but->y1;
}
else {
if(r_x) *r_x= 0;
if(r_y) *r_y= 0;
}
}
static void ui_item_position(uiItem *item, int x, int y, int w, int h)
{
if(item->type == ITEM_BUTTON) {
uiButtonItem *bitem= (uiButtonItem*)item;
bitem->but->x1= x;
bitem->but->y1= y;
bitem->but->x2= x+w;
bitem->but->y2= y+h;
ui_check_but(bitem->but); /* for strlen */
}
else {
uiLayout *litem= (uiLayout*)item;
litem->x= x;
litem->y= y+h;
litem->w= w;
litem->h= h;
}
}
/******************** Special RNA Items *********************/
static int ui_layout_local_dir(uiLayout *layout)
{
switch(layout->item.type) {
case ITEM_LAYOUT_ROW:
case ITEM_LAYOUT_ROOT:
case ITEM_LAYOUT_OVERLAP:
return UI_LAYOUT_HORIZONTAL;
case ITEM_LAYOUT_COLUMN:
case ITEM_LAYOUT_COLUMN_FLOW:
case ITEM_LAYOUT_SPLIT:
case ITEM_LAYOUT_ABSOLUTE:
case ITEM_LAYOUT_BOX:
default:
return UI_LAYOUT_VERTICAL;
}
}
static uiLayout *ui_item_local_sublayout(uiLayout *test, uiLayout *layout, int align)
{
uiLayout *sub;
if(ui_layout_local_dir(test) == UI_LAYOUT_HORIZONTAL)
sub= uiLayoutRow(layout, align);
else
sub= uiLayoutColumn(layout, align);
sub->space= 0;
return sub;
}
static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
{
wmWindow *win= CTX_wm_window(C);
uiBut *but= arg_but, *cbut;
PointerRNA *ptr= &but->rnapoin;
PropertyRNA *prop= but->rnaprop;
int i, index= GET_INT_FROM_POINTER(arg_index);
int shift= win->eventstate->shift;
int len= RNA_property_array_length(ptr, prop);
if(!shift) {
RNA_property_boolean_set_index(ptr, prop, index, 1);
for(i=0; i<len; i++)
if(i != index)
RNA_property_boolean_set_index(ptr, prop, i, 0);
RNA_property_update(C, ptr, prop);
for(cbut=but->block->buttons.first; cbut; cbut=cbut->next)
ui_check_but(cbut);
}
}
/* create buttons for an item with an RNA array */
static void ui_item_array(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int h, int expand, int slider, int toggle, int icon_only)
{
uiStyle *style= layout->root->style;
uiBut *but;
PropertyType type;
PropertySubType subtype;
uiLayout *sub;
int a, b;
/* retrieve type and subtype */
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
sub= ui_item_local_sublayout(layout, layout, 1);
uiBlockSetCurLayout(block, sub);
/* create label */
if(strcmp(name, "") != 0)
uiDefBut(block, LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
/* create buttons */
if(type == PROP_BOOLEAN && ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER)) {
/* special check for layer layout */
int butw, buth, unit;
int cols= (len >= 20)? 2: 1;
int colbuts= len/(2*cols);
uiBlockSetCurLayout(block, uiLayoutAbsolute(layout, 0));
unit= UI_UNIT_X*0.75;
butw= unit;
buth= unit;
for(b=0; b<cols; b++) {
uiBlockBeginAlign(block);
for(a=0; a<colbuts; a++) {
but= uiDefAutoButR(block, ptr, prop, a+b*colbuts, "", ICON_BLANK1, x + butw*a, y+buth, butw, buth);
if(subtype == PROP_LAYER_MEMBER)
uiButSetFunc(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(a+b*colbuts));
}
for(a=0; a<colbuts; a++) {
but= uiDefAutoButR(block, ptr, prop, a+len/2+b*colbuts, "", ICON_BLANK1, x + butw*a, y, butw, buth);
if(subtype == PROP_LAYER_MEMBER)
uiButSetFunc(but, ui_layer_but_cb, but, SET_INT_IN_POINTER(a+len/2+b*colbuts));
}
uiBlockEndAlign(block);
x += colbuts*butw + style->buttonspacex;
}
}
else if(subtype == PROP_MATRIX) {
/* matrix layout */
int row, col;
uiBlockSetCurLayout(block, uiLayoutAbsolute(layout, 1));
len= ceil(sqrt(len));
h /= len;
w /= len;
// XXX test
for(a=0; a<len; a++) {
col= a%len;
row= a/len;
but= uiDefAutoButR(block, ptr, prop, a, "", 0, x + w*col, y+(row-a-1)*UI_UNIT_Y, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
else {
if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA))
uiDefAutoButR(block, ptr, prop, -1, "", 0, 0, 0, w, UI_UNIT_Y);
if(!ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) || expand) {
/* layout for known array subtypes */
char str[3];
for(a=0; a<len; a++) {
str[0]= RNA_property_array_item_char(prop, a);
if(str[0]) {
if (icon_only) {
str[0] = '\0';
}
else if(type == PROP_BOOLEAN) {
str[1]= '\0';
}
else {
str[1]= ':';
str[2]= '\0';
}
}
but= uiDefAutoButR(block, ptr, prop, a, str, icon, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
if(toggle && but->type==OPTION)
but->type= TOG;
}
}
else if(ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA) && len == 4) {
but= uiDefAutoButR(block, ptr, prop, 3, "A:", 0, 0, 0, w, UI_UNIT_Y);
if(slider && but->type==NUM)
but->type= NUMSLI;
}
}
uiBlockSetCurLayout(block, layout);
}
static void ui_item_enum_row(uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, char *uiname, int x, int y, int w, int h, int icon_only)
{
EnumPropertyItem *item;
const char *identifier;
char *name;
int a, totitem, itemw, icon, value, free;
identifier= RNA_property_identifier(prop);
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
uiBlockSetCurLayout(block, ui_item_local_sublayout(layout, layout, 1));
for(a=0; a<totitem; a++) {
if(!item[a].identifier[0])
continue;
name= (!uiname || uiname[0])? (char*)item[a].name: "";
icon= item[a].icon;
value= item[a].value;
itemw= ui_text_icon_width(block->curlayout, name, icon, 0);
if(icon && strcmp(name, "") != 0 && !icon_only)
uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else if(icon)
uiDefIconButR(block, ROW, 0, icon, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else
uiDefButR(block, ROW, 0, name, 0, 0, itemw, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
}
uiBlockSetCurLayout(block, layout);
if(free)
MEM_freeN(item);
}
/* callback for keymap item change button */
static void ui_keymap_but_cb(bContext *C, void *but_v, void *key_v)
{
uiBut *but= but_v;
short modifier= *((short*)key_v);
RNA_boolean_set(&but->rnapoin, "shift", (modifier & KM_SHIFT) != 0);
RNA_boolean_set(&but->rnapoin, "ctrl", (modifier & KM_CTRL) != 0);
RNA_boolean_set(&but->rnapoin, "alt", (modifier & KM_ALT) != 0);
RNA_boolean_set(&but->rnapoin, "oskey", (modifier & KM_OSKEY) != 0);
}
/* create label + button for RNA property */
static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int x, int y, int w, int h, int flag)
{
uiLayout *sub;
uiBut *but=NULL;
PropertyType type;
PropertySubType subtype;
int labelw;
sub= uiLayoutRow(layout, 0);
uiBlockSetCurLayout(block, sub);
if(strcmp(name, "") != 0) {
/* XXX UI_GetStringWidth is not accurate
labelw= UI_GetStringWidth(name);
CLAMP(labelw, w/4, 3*w/4);*/
labelw= w/3;
uiDefBut(block, LABEL, 0, name, x, y, labelw, h, NULL, 0.0, 0.0, 0, 0, "");
w= w-labelw;
}
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
if(subtype == PROP_FILEPATH || subtype == PROP_DIRPATH) {
uiBlockSetCurLayout(block, uiLayoutRow(sub, 1));
uiDefAutoButR(block, ptr, prop, index, "", icon, x, y, w-UI_UNIT_X, h);
/* BUTTONS_OT_file_browse calls uiFileBrowseContextProperty */
but= uiDefIconButO(block, BUT, "BUTTONS_OT_file_browse", WM_OP_INVOKE_DEFAULT, ICON_FILESEL, x, y, UI_UNIT_X, h, "Browse for file or directory.");
}
else if(subtype == PROP_DIRECTION) {
uiDefButR(block, BUT_NORMAL, 0, name, x, y, 100, 100, ptr, RNA_property_identifier(prop), index, 0, 0, -1, -1, NULL);
}
else if(flag & UI_ITEM_R_EVENT) {
uiDefButR(block, KEYEVT, 0, name, x, y, w, h, ptr, RNA_property_identifier(prop), index, 0, 0, -1, -1, NULL);
}
else if(flag & UI_ITEM_R_FULL_EVENT) {
if(RNA_struct_is_a(ptr->type, &RNA_KeyMapItem)) {
static short dummy = 0;
char buf[128];
WM_keymap_item_to_string(ptr->data, buf, sizeof(buf));
but= uiDefButR(block, HOTKEYEVT, 0, buf, x, y, w, h, ptr, RNA_property_identifier(prop), 0, 0, 0, -1, -1, NULL);
but->func_arg3= &dummy; // XXX abuse
uiButSetFunc(but, ui_keymap_but_cb, but, &dummy);
}
}
else
but= uiDefAutoButR(block, ptr, prop, index, (type == PROP_ENUM && !(flag & UI_ITEM_R_ICON_ONLY))? NULL: "", icon, x, y, w, h);
uiBlockSetCurLayout(block, layout);
return but;
}
void uiFileBrowseContextProperty(const bContext *C, PointerRNA *ptr, PropertyRNA **prop)
{
ARegion *ar= CTX_wm_region(C);
uiBlock *block;
uiBut *but, *prevbut;
memset(ptr, 0, sizeof(*ptr));
*prop= NULL;
if(!ar)
return;
for(block=ar->uiblocks.first; block; block=block->next) {
for(but=block->buttons.first; but; but= but->next) {
prevbut= but->prev;
/* find the button before the active one */
if((but->flag & UI_BUT_LAST_ACTIVE) && prevbut && prevbut->rnapoin.data) {
if(RNA_property_type(prevbut->rnaprop) == PROP_STRING) {
*ptr= prevbut->rnapoin;
*prop= prevbut->rnaprop;
return;
}
}
}
}
}
/********************* Button Items *************************/
/* disabled item */
static void ui_item_disabled(uiLayout *layout, char *name)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
w= ui_text_icon_width(layout, name, 0, 0);
but= uiDefBut(block, LABEL, 0, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->flag |= UI_BUT_DISABLED;
but->lock = 1;
but->lockstr = "";
}
/* operator items */
PointerRNA uiItemFullO(uiLayout *layout, char *name, int icon, char *idname, IDProperty *properties, int context, int flag)
{
uiBlock *block= layout->root->block;
wmOperatorType *ot= WM_operatortype_find(idname, 0);
uiBut *but;
int w;
if(!ot) {
ui_item_disabled(layout, idname);
return PointerRNA_NULL;
}
if(!name)
name= ot->name;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
/* create button */
uiBlockSetCurLayout(block, layout);
w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextButO(block, BUT, ot->idname, context, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
else if(icon)
but= uiDefIconButO(block, BUT, ot->idname, context, icon, 0, 0, w, UI_UNIT_Y, NULL);
else
but= uiDefButO(block, BUT, ot->idname, context, (char*)name, 0, 0, w, UI_UNIT_Y, NULL);
/* text alignment for toolbar buttons */
if((layout->root->type == UI_LAYOUT_TOOLBAR) && !icon)
but->flag |= UI_TEXT_LEFT;
/* assign properties */
if(properties || (flag & UI_ITEM_O_RETURN_PROPS)) {
PointerRNA *opptr= uiButGetOperatorPtrRNA(but);
if(properties) {
opptr->data= properties;
}
else {
IDPropertyTemplate val = {0};
opptr->data= IDP_New(IDP_GROUP, val, "wmOperatorProperties");
}
return *opptr;
}
return PointerRNA_NULL;
}
static char *ui_menu_enumpropname(uiLayout *layout, char *opname, char *propname, int retval)
{
wmOperatorType *ot= WM_operatortype_find(opname, 0);
PointerRNA ptr;
PropertyRNA *prop;
if(!ot || !ot->srna)
return "";
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
if(prop) {
EnumPropertyItem *item;
int totitem, free;
const char *name;
RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, &totitem, &free);
if(RNA_enum_name(item, retval, &name)) {
if(free) MEM_freeN(item);
return (char*)name;
}
if(free)
MEM_freeN(item);
}
return "";
}
void uiItemEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_enum_set(&ptr, propname, value);
if(!name)
name= ui_menu_enumpropname(layout, opname, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemsEnumO(uiLayout *layout, char *opname, char *propname)
{
wmOperatorType *ot= WM_operatortype_find(opname, 0);
PointerRNA ptr;
PropertyRNA *prop;
uiBut *bt;
uiBlock *block= layout->root->block;
if(!ot || !ot->srna) {
ui_item_disabled(layout, opname);
return;
}
RNA_pointer_create(NULL, ot->srna, NULL, &ptr);
prop= RNA_struct_find_property(&ptr, propname);
if(prop && RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
uiLayout *split= uiLayoutSplit(layout, 0);
uiLayout *column= uiLayoutColumn(split, 0);
RNA_property_enum_items(block->evil_C, &ptr, prop, &item, &totitem, &free);
for(i=0; i<totitem; i++) {
if(item[i].identifier[0]) {
uiItemEnumO(column, (char*)item[i].name, item[i].icon, opname, propname, item[i].value);
}
else {
if(item[i].name) {
if(i != 0) {
column= uiLayoutColumn(split, 0);
/* inconsistent, but menus with labels do not look good flipped */
block->flag |= UI_BLOCK_NO_FLIP;
}
uiItemL(column, (char*)item[i].name, 0);
bt= block->buttons.last;
bt->flag= UI_TEXT_LEFT;
}
else
uiItemS(column);
}
}
if(free)
MEM_freeN(item);
}
}
/* for use in cases where we have */
void uiItemEnumO_string(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value_str)
{
PointerRNA ptr;
/* for getting the enum */
PropertyRNA *prop;
EnumPropertyItem *item;
int value, free;
WM_operator_properties_create(&ptr, opname);
/* enum lookup */
if((prop= RNA_struct_find_property(&ptr, propname))) {
RNA_property_enum_items(layout->root->block->evil_C, &ptr, prop, &item, NULL, &free);
if(item==NULL || RNA_enum_value_from_id(item, value_str, &value)==0) {
if(free) MEM_freeN(item);
printf("uiItemEnumO_string: %s.%s, enum %s not found.\n", RNA_struct_identifier(ptr.type), propname, value_str);
return;
}
if(free)
MEM_freeN(item);
}
else {
printf("uiItemEnumO_string: %s.%s not found.\n", RNA_struct_identifier(ptr.type), propname);
return;
}
RNA_property_enum_set(&ptr, prop, value);
/* same as uiItemEnumO */
if(!name)
name= ui_menu_enumpropname(layout, opname, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemBooleanO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_boolean_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemIntO(uiLayout *layout, char *name, int icon, char *opname, char *propname, int value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_int_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemFloatO(uiLayout *layout, char *name, int icon, char *opname, char *propname, float value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_float_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemStringO(uiLayout *layout, char *name, int icon, char *opname, char *propname, char *value)
{
PointerRNA ptr;
WM_operator_properties_create(&ptr, opname);
RNA_string_set(&ptr, propname, value);
uiItemFullO(layout, name, icon, opname, ptr.data, layout->root->opcontext, 0);
}
void uiItemO(uiLayout *layout, char *name, int icon, char *opname)
{
uiItemFullO(layout, name, icon, opname, NULL, layout->root->opcontext, 0);
}
/* RNA property items */
static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int icon_only, int *r_w, int *r_h)
{
PropertyType type;
PropertySubType subtype;
int len, w, h;
/* arbitrary extended width by type */
type= RNA_property_type(prop);
subtype= RNA_property_subtype(prop);
len= RNA_property_array_length(ptr, prop);
if(ELEM3(type, PROP_STRING, PROP_POINTER, PROP_ENUM) && !name[0] && !icon_only)
name= "non-empty text";
else if(type == PROP_BOOLEAN && !name[0] && !icon_only)
icon= ICON_DOT;
w= ui_text_icon_width(layout, name, icon, 0);
h= UI_UNIT_Y;
/* increase height for arrays */
if(index == RNA_NO_INDEX && len > 0) {
if(!name[0] && icon == 0)
h= 0;
if(ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER))
h += 2*UI_UNIT_Y;
else if(subtype == PROP_MATRIX)
h += ceil(sqrt(len))*UI_UNIT_Y;
else
h += len*UI_UNIT_Y;
}
else if(ui_layout_vary_direction(layout) == UI_ITEM_VARY_X) {
if(type == PROP_BOOLEAN && strcmp(name, "") != 0)
w += UI_UNIT_X/5;
else if(type == PROP_ENUM)
w += UI_UNIT_X/4;
else if(type == PROP_FLOAT || type == PROP_INT)
w += UI_UNIT_X*3;
}
*r_w= w;
*r_h= h;
}
void uiItemFullR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, PropertyRNA *prop, int index, int value, int flag)
{
uiBlock *block= layout->root->block;
uiBut *but;
PropertyType type;
char namestr[UI_MAX_NAME_STR];
int len, w, h, slider, toggle, expand, icon_only;
uiBlockSetCurLayout(block, layout);
/* retrieve info */
type= RNA_property_type(prop);
len= RNA_property_array_length(ptr, prop);
/* set name and icon */
if(!name)
name= (char*)RNA_property_ui_name(prop);
if(!icon)
icon= RNA_property_ui_icon(prop);
if(ELEM4(type, PROP_INT, PROP_FLOAT, PROP_STRING, PROP_POINTER))
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_BOOLEAN && len)
name= ui_item_name_add_colon(name, namestr);
else if(type == PROP_ENUM && index != RNA_ENUM_VALUE)
name= ui_item_name_add_colon(name, namestr);
if(layout->root->type == UI_LAYOUT_MENU) {
if(type == PROP_BOOLEAN)
icon= (RNA_property_boolean_get(ptr, prop))? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE)
icon= (RNA_property_enum_get(ptr, prop) == value)? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT;
}
slider= (flag & UI_ITEM_R_SLIDER);
toggle= (flag & UI_ITEM_R_TOGGLE);
expand= (flag & UI_ITEM_R_EXPAND);
icon_only= (flag & UI_ITEM_R_ICON_ONLY);
/* get size */
ui_item_rna_size(layout, name, icon, ptr, prop, index, icon_only, &w, &h);
/* array property */
if(index == RNA_NO_INDEX && len > 0)
ui_item_array(layout, block, name, icon, ptr, prop, len, 0, 0, w, h, expand, slider, toggle, icon_only);
/* enum item */
else if(type == PROP_ENUM && index == RNA_ENUM_VALUE) {
char *identifier= (char*)RNA_property_identifier(prop);
if(icon && strcmp(name, "") != 0 && !icon_only)
uiDefIconTextButR(block, ROW, 0, icon, name, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else if(icon)
uiDefIconButR(block, ROW, 0, icon, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
else
uiDefButR(block, ROW, 0, name, 0, 0, w, h, ptr, identifier, -1, 0, value, -1, -1, NULL);
}
/* expanded enum */
else if(type == PROP_ENUM && expand)
ui_item_enum_row(layout, block, ptr, prop, name, 0, 0, w, h, icon_only);
/* property with separate label */
else if(type == PROP_ENUM || type == PROP_STRING || type == PROP_POINTER) {
but= ui_item_with_label(layout, block, name, icon, ptr, prop, index, 0, 0, w, h, flag);
ui_but_add_search(but, ptr, prop, NULL, NULL);
}
/* single button */
else {
but= uiDefAutoButR(block, ptr, prop, index, (char*)name, icon, 0, 0, w, h);
if(slider && but->type==NUM)
but->type= NUMSLI;
if(toggle && but->type==OPTION)
but->type= TOG;
}
}
void uiItemR(uiLayout *layout, char *name, int icon, PointerRNA *ptr, char *propname, int flag)
{
PropertyRNA *prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
printf("uiItemR: property not found: %s\n", propname);
return;
}
uiItemFullR(layout, name, icon, ptr, prop, RNA_NO_INDEX, 0, flag);
}
void uiItemEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, int value)
{
PropertyRNA *prop= RNA_struct_find_property(ptr, propname);
if(!prop || RNA_property_type(prop) != PROP_ENUM) {
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property not found: %s\n", propname);
return;
}
uiItemFullR(layout, name, icon, ptr, prop, RNA_ENUM_VALUE, value, 0);
}
void uiItemEnumR_string(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, char *value)
{
PropertyRNA *prop= RNA_struct_find_property(ptr, propname);
EnumPropertyItem *item;
int ivalue, a, free;
if(!prop || RNA_property_type(prop) != PROP_ENUM) {
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property not found: %s\n", propname);
return;
}
RNA_property_enum_items(layout->root->block->evil_C, ptr, prop, &item, NULL, &free);
if(!RNA_enum_value_from_id(item, value, &ivalue)) {
if(free) MEM_freeN(item);
ui_item_disabled(layout, propname);
printf("uiItemEnumR: enum property value not found: %s\n", value);
return;
}
for(a=0; item[a].identifier; a++) {
if(item[a].value == ivalue) {
uiItemFullR(layout, (char*)item[a].name, item[a].icon, ptr, prop, RNA_ENUM_VALUE, ivalue, 0);
break;
}
}
if(free)
MEM_freeN(item);
}
void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, char *propname)
{
PropertyRNA *prop;
uiBlock *block= layout->root->block;
uiBut *bt;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
return;
}
if(RNA_property_type(prop) == PROP_ENUM) {
EnumPropertyItem *item;
int totitem, i, free;
uiLayout *split= uiLayoutSplit(layout, 0);
uiLayout *column= uiLayoutColumn(split, 0);
RNA_property_enum_items(block->evil_C, ptr, prop, &item, &totitem, &free);
for(i=0; i<totitem; i++) {
if(item[i].identifier[0]) {
uiItemEnumR(column, (char*)item[i].name, 0, ptr, propname, item[i].value);
}
else {
if(item[i].name) {
if(i != 0) {
column= uiLayoutColumn(split, 0);
/* inconsistent, but menus with labels do not look good flipped */
block->flag |= UI_BLOCK_NO_FLIP;
}
uiItemL(column, (char*)item[i].name, 0);
bt= block->buttons.last;
bt->flag= UI_TEXT_LEFT;
}
else
uiItemS(column);
}
}
if(free)
MEM_freeN(item);
}
}
/* Pointer RNA button with search */
static void rna_search_cb(const struct bContext *C, void *arg_but, char *str, uiSearchItems *items)
{
uiBut *but= arg_but;
char *name;
int i, iconid, flag= RNA_property_flag(but->rnaprop);
i = 0;
RNA_PROP_BEGIN(&but->rnasearchpoin, itemptr, but->rnasearchprop) {
if(flag & PROP_ID_SELF_CHECK)
if(itemptr.data == but->rnapoin.id.data)
continue;
iconid= 0;
if(RNA_struct_is_ID(itemptr.type))
iconid= ui_id_icon_get((bContext*)C, itemptr.data);
name= RNA_struct_name_get_alloc(&itemptr, NULL, 0);
if(name) {
if(BLI_strcasestr(name, str)) {
if(!uiSearchItemAdd(items, name, SET_INT_IN_POINTER(i), iconid)) {
MEM_freeN(name);
break;
}
}
MEM_freeN(name);
}
i++;
}
RNA_PROP_END;
}
static void search_id_collection(StructRNA *ptype, PointerRNA *ptr, PropertyRNA **prop)
{
StructRNA *srna;
/* look for collection property in Main */
RNA_main_pointer_create(G.main, ptr);
*prop= NULL;
RNA_STRUCT_BEGIN(ptr, iprop) {
/* if it's a collection and has same pointer type, we've got it */
if(RNA_property_type(iprop) == PROP_COLLECTION) {
srna= RNA_property_pointer_type(ptr, iprop);
if(ptype == srna) {
*prop= iprop;
break;
}
}
}
RNA_STRUCT_END;
}
void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop)
{
StructRNA *ptype;
PointerRNA sptr;
/* for ID's we do automatic lookup */
if(!searchprop) {
if(RNA_property_type(prop) == PROP_POINTER) {
ptype= RNA_property_pointer_type(ptr, prop);
search_id_collection(ptype, &sptr, &searchprop);
searchptr= &sptr;
}
}
/* turn button into search button */
if(searchprop) {
but->type= SEARCH_MENU;
but->hardmax= MAX2(but->hardmax, 256);
but->rnasearchpoin= *searchptr;
but->rnasearchprop= searchprop;
but->flag |= UI_ICON_LEFT|UI_TEXT_LEFT|UI_BUT_UNDO;
uiButSetSearchFunc(but, rna_search_cb, but, NULL, NULL);
}
}
void uiItemPointerR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname, struct PointerRNA *searchptr, char *searchpropname)
{
PropertyRNA *prop, *searchprop;
PropertyType type;
uiBut *but;
uiBlock *block;
StructRNA *icontype;
int w, h;
/* validate arguments */
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
printf("uiItemPointerR: property not found: %s\n", propname);
return;
}
type= RNA_property_type(prop);
if(!ELEM(type, PROP_POINTER, PROP_STRING)) {
printf("uiItemPointerR: property %s must be a pointer or string.\n", propname);
return;
}
searchprop= RNA_struct_find_property(searchptr, searchpropname);
if(!searchprop || RNA_property_type(searchprop) != PROP_COLLECTION) {
printf("uiItemPointerR: search collection property not found: %s\n", searchpropname);
return;
}
/* get icon & name */
if(!icon) {
if(type == PROP_POINTER)
icontype= RNA_property_pointer_type(ptr, prop);
else
icontype= RNA_property_pointer_type(searchptr, searchprop);
icon= RNA_struct_ui_icon(icontype);
}
if(!name)
name= (char*)RNA_property_ui_name(prop);
/* create button */
block= uiLayoutGetBlock(layout);
ui_item_rna_size(layout, name, icon, ptr, prop, 0, 0, &w, &h);
but= ui_item_with_label(layout, block, name, icon, ptr, prop, 0, 0, 0, w, h, 0);
ui_but_add_search(but, ptr, prop, searchptr, searchprop);
}
/* menu item */
static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
{
MenuType *mt= (MenuType*)arg_mt;
Menu menu = {0};
menu.type= mt;
menu.layout= layout;
mt->draw(C, &menu);
}
static void ui_item_menu(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w, h;
uiBlockSetCurLayout(block, layout);
if(layout->root->type == UI_LAYOUT_HEADER)
uiBlockSetEmboss(block, UI_EMBOSS);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon, 1);
h= UI_UNIT_Y;
if(layout->root->type == UI_LAYOUT_HEADER) /* ugly .. */
w -= 10;
if(name[0] && icon)
but= uiDefIconTextMenuBut(block, func, arg, icon, (char*)name, 0, 0, w, h, "");
else if(icon)
but= uiDefIconMenuBut(block, func, arg, icon, 0, 0, w, h, "");
else
but= uiDefMenuBut(block, func, arg, (char*)name, 0, 0, w, h, "");
if(argN) { /* ugly .. */
but->poin= (char*)but;
but->func_argN= argN;
}
if(layout->root->type == UI_LAYOUT_HEADER)
uiBlockSetEmboss(block, UI_EMBOSS);
else if(layout->root->type == UI_LAYOUT_PANEL)
but->type= MENU;
}
void uiItemM(uiLayout *layout, bContext *C, char *name, int icon, char *menuname)
{
MenuType *mt;
mt= WM_menutype_find(menuname, FALSE);
if(mt==NULL) {
printf("uiItemM: not found %s\n", menuname);
return;
}
if(!name)
name= mt->label;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
ui_item_menu(layout, name, icon, ui_item_menutype_func, mt, NULL);
}
/* label item */
void uiItemL(uiLayout *layout, char *name, int icon)
{
uiBlock *block= layout->root->block;
uiBut *but;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
but= uiDefIconTextBut(block, LABEL, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
else if(icon)
but= uiDefIconBut(block, LABEL, 0, icon, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
else
but= uiDefBut(block, LABEL, 0, (char*)name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
}
/* value item */
void uiItemV(uiLayout *layout, char *name, int icon, int argval)
{
/* label */
uiBlock *block= layout->root->block;
float *retvalue= (block->handle)? &block->handle->retvalue: NULL;
int w;
uiBlockSetCurLayout(block, layout);
if(!name)
name= "";
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
w= ui_text_icon_width(layout, name, icon, 0);
if(icon && strcmp(name, "") != 0)
uiDefIconTextButF(block, BUTM, 0, icon, (char*)name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
else if(icon)
uiDefIconButF(block, BUTM, 0, icon, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
else
uiDefButF(block, BUTM, 0, (char*)name, 0, 0, w, UI_UNIT_Y, retvalue, 0.0, 0.0, 0, argval, "");
}
/* separator item */
void uiItemS(uiLayout *layout)
{
uiBlock *block= layout->root->block;
uiBlockSetCurLayout(block, layout);
uiDefBut(block, SEPR, 0, "", 0, 0, EM_SEPR_X, EM_SEPR_Y, NULL, 0.0, 0.0, 0, 0, "");
}
/* level items */
void uiItemMenuF(uiLayout *layout, char *name, int icon, uiMenuCreateFunc func, void *arg)
{
if(!func)
return;
ui_item_menu(layout, name, icon, func, arg, NULL);
}
typedef struct MenuItemLevel {
int opcontext;
char *opname;
char *propname;
PointerRNA rnapoin;
} MenuItemLevel;
static void menu_item_enum_opname_menu(bContext *C, uiLayout *layout, void *arg)
{
MenuItemLevel *lvl= (MenuItemLevel*)(((uiBut*)arg)->func_argN);
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_REGION_WIN);
uiItemsEnumO(layout, lvl->opname, lvl->propname);
}
void uiItemMenuEnumO(uiLayout *layout, char *name, int icon, char *opname, char *propname)
{
wmOperatorType *ot= WM_operatortype_find(opname, 0);
MenuItemLevel *lvl;
if(!ot || !ot->srna) {
ui_item_disabled(layout, opname);
return;
}
if(!name)
name= ot->name;
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
lvl= MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
lvl->opname= opname;
lvl->propname= propname;
lvl->opcontext= layout->root->opcontext;
ui_item_menu(layout, name, icon, menu_item_enum_opname_menu, NULL, lvl);
}
static void menu_item_enum_rna_menu(bContext *C, uiLayout *layout, void *arg)
{
MenuItemLevel *lvl= (MenuItemLevel*)(((uiBut*)arg)->func_argN);
uiLayoutSetOperatorContext(layout, lvl->opcontext);
uiItemsEnumR(layout, &lvl->rnapoin, lvl->propname);
}
void uiItemMenuEnumR(uiLayout *layout, char *name, int icon, struct PointerRNA *ptr, char *propname)
{
MenuItemLevel *lvl;
PropertyRNA *prop;
prop= RNA_struct_find_property(ptr, propname);
if(!prop) {
ui_item_disabled(layout, propname);
return;
}
if(!name)
name= (char*)RNA_property_ui_name(prop);
if(layout->root->type == UI_LAYOUT_MENU && !icon)
icon= ICON_BLANK1;
lvl= MEM_callocN(sizeof(MenuItemLevel), "MenuItemLevel");
lvl->rnapoin= *ptr;
lvl->propname= propname;
lvl->opcontext= layout->root->opcontext;
ui_item_menu(layout, name, icon, menu_item_enum_rna_menu, NULL, lvl);
}
/**************************** Layout Items ***************************/
/* single-row layout */
static void ui_litem_estimate_row(uiLayout *litem)
{
uiItem *item;
int itemw, itemh;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
litem->w += itemw;
litem->h= MAX2(itemh, litem->h);
if(item->next)
litem->w += litem->space;
}
}
static int ui_litem_min_width(int itemw)
{
return MIN2(2*UI_UNIT_X, itemw);
}
static void ui_litem_layout_row(uiLayout *litem)
{
uiItem *item;
int x, y, w, tot, totw, neww, itemw, minw, itemh, offset;
int fixedw, freew, fixedx, freex, flag= 0, lastw= 0;
x= litem->x;
y= litem->y;
w= litem->w;
totw= 0;
tot= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
totw += itemw;
tot++;
}
if(totw == 0)
return;
if(w != 0)
w -= (tot-1)*litem->space;
fixedw= 0;
/* keep clamping items to fixed minimum size until all are done */
do {
freew= 0;
x= 0;
flag= 0;
for(item=litem->items.first; item; item=item->next) {
if(item->flag)
continue;
ui_item_size(item, &itemw, &itemh);
minw= ui_litem_min_width(itemw);
if(w - lastw > 0)
neww= ui_item_fit(itemw, x, totw, w-lastw, !item->next, litem->alignment, NULL);
else
neww= 0; /* no space left, all will need clamping to minimum size */
x += neww;
if((neww < minw || itemw == minw) && w != 0) {
/* fixed size */
item->flag= 1;
fixedw += minw;
flag= 1;
totw -= itemw;
}
else {
/* keep free size */
item->flag= 0;
freew += itemw;
}
}
lastw= fixedw;
} while(flag);
freex= 0;
fixedx= 0;
x= litem->x;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
minw= ui_litem_min_width(itemw);
if(item->flag) {
/* fixed minimum size items */
itemw= ui_item_fit(minw, fixedx, fixedw, MIN2(w, fixedw), !item->next, litem->alignment, NULL);
fixedx += itemw;
}
else {
/* free size item */
itemw= ui_item_fit(itemw, freex, freew, w-fixedw, !item->next, litem->alignment, NULL);
freex += itemw;
}
/* align right/center */
offset= 0;
if(litem->alignment == UI_LAYOUT_ALIGN_RIGHT) {
if(freew > 0 && freew < w-fixedw)
offset= (w - fixedw) - freew;
}
else if(litem->alignment == UI_LAYOUT_ALIGN_CENTER) {
if(freew > 0 && freew < w-fixedw)
offset= ((w - fixedw) - freew)/2;
}
/* position item */
ui_item_position(item, x+offset, y-itemh, itemw, itemh);
x += itemw;
if(item->next)
x += litem->space;
}
litem->w= x - litem->x;
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* single-column layout */
static void ui_litem_estimate_column(uiLayout *litem)
{
uiItem *item;
int itemw, itemh;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
litem->w= MAX2(litem->w, itemw);
litem->h += itemh;
if(item->next)
litem->h += litem->space;
}
}
static void ui_litem_layout_column(uiLayout *litem)
{
uiItem *item;
int itemh, x, y;
x= litem->x;
y= litem->y;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
y -= itemh;
ui_item_position(item, x, y, litem->w, itemh);
if(item->next)
y -= litem->space;
}
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* root layout */
static void ui_litem_estimate_root(uiLayout *litem)
{
/* nothing to do */
}
static void ui_litem_layout_root(uiLayout *litem)
{
if(litem->root->type == UI_LAYOUT_HEADER)
ui_litem_layout_row(litem);
else
ui_litem_layout_column(litem);
}
/* box layout */
static void ui_litem_estimate_box(uiLayout *litem)
{
uiStyle *style= litem->root->style;
ui_litem_estimate_column(litem);
litem->w += 2*style->boxspace;
litem->h += style->boxspace;
}
static void ui_litem_layout_box(uiLayout *litem)
{
uiLayoutItemBx *box= (uiLayoutItemBx*)litem;
uiStyle *style= litem->root->style;
uiBut *but;
int w, h;
w= litem->w;
h= litem->h;
litem->x += style->boxspace;
if(w != 0) litem->w -= 2*style->boxspace;
if(h != 0) litem->h -= 2*style->boxspace;
ui_litem_layout_column(litem);
litem->x -= style->boxspace;
litem->y -= style->boxspace;
if(w != 0) litem->w += 2*style->boxspace;
if(h != 0) litem->h += style->boxspace;
/* roundbox around the sublayout */
but= box->roundbox;
but->x1= litem->x;
but->y1= litem->y;
but->x2= litem->x+litem->w;
but->y2= litem->y+litem->h;
}
/* multi-column layout, automatically flowing to the next */
static void ui_litem_estimate_column_flow(uiLayout *litem)
{
uiStyle *style= litem->root->style;
uiLayoutItemFlow *flow= (uiLayoutItemFlow*)litem;
uiItem *item;
int col, x, y, emh, emy, miny, itemw, itemh, maxw=0;
int toth, totitem;
/* compute max needed width and total height */
toth= 0;
totitem= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
maxw= MAX2(maxw, itemw);
toth += itemh;
totitem++;
}
if(flow->number <= 0) {
/* auto compute number of columns, not very good */
if(maxw == 0) {
flow->totcol= 1;
return;
}
flow->totcol= MAX2(litem->root->emw/maxw, 1);
flow->totcol= MIN2(flow->totcol, totitem);
}
else
flow->totcol= flow->number;
/* compute sizes */
x= 0;
y= 0;
emy= 0;
miny= 0;
maxw= 0;
emh= toth/flow->totcol;
/* create column per column */
col= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
y -= itemh + style->buttonspacey;
miny= MIN2(miny, y);
emy -= itemh;
maxw= MAX2(itemw, maxw);
/* decide to go to next one */
if(col < flow->totcol-1 && emy <= -emh) {
x += maxw + litem->space;
maxw= 0;
y= 0;
col++;
}
}
litem->w= x;
litem->h= litem->y - miny;
}
static void ui_litem_layout_column_flow(uiLayout *litem)
{
uiStyle *style= litem->root->style;
uiLayoutItemFlow *flow= (uiLayoutItemFlow*)litem;
uiItem *item;
int col, x, y, w, emh, emy, miny, itemw, itemh;
int toth, totitem, offset;
/* compute max needed width and total height */
toth= 0;
totitem= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
toth += itemh;
totitem++;
}
/* compute sizes */
x= litem->x;
y= litem->y;
emy= 0;
miny= 0;
w= litem->w - (flow->totcol-1)*style->columnspace;
emh= toth/flow->totcol;
/* create column per column */
col= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
itemw= ui_item_fit(1, x-litem->x, flow->totcol, w, col == flow->totcol-1, litem->alignment, &offset);
y -= itemh;
emy -= itemh;
ui_item_position(item, x+offset, y, itemw, itemh);
y -= style->buttonspacey;
miny= MIN2(miny, y);
/* decide to go to next one */
if(col < flow->totcol-1 && emy <= -emh) {
x += itemw + style->columnspace;
y= litem->y;
col++;
}
}
litem->h= litem->y - miny;
litem->x= x;
litem->y= miny;
}
/* free layout */
static void ui_litem_estimate_absolute(uiLayout *litem)
{
uiItem *item;
int itemx, itemy, itemw, itemh, minx, miny;
minx= 1e6;
miny= 1e6;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
minx= MIN2(minx, itemx);
miny= MIN2(miny, itemy);
litem->w= MAX2(litem->w, itemx+itemw);
litem->h= MAX2(litem->h, itemy+itemh);
}
litem->w -= minx;
litem->h -= miny;
}
static void ui_litem_layout_absolute(uiLayout *litem)
{
uiItem *item;
float scalex=1.0f, scaley=1.0f;
int x, y, newx, newy, itemx, itemy, itemh, itemw, minx, miny, totw, toth;
minx= 1e6;
miny= 1e6;
totw= 0;
toth= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
minx= MIN2(minx, itemx);
miny= MIN2(miny, itemy);
totw= MAX2(totw, itemx+itemw);
toth= MAX2(toth, itemy+itemh);
}
totw -= minx;
toth -= miny;
if(litem->w && totw > 0)
scalex= (float)litem->w/(float)totw;
if(litem->h && toth > 0)
scaley= (float)litem->h/(float)toth;
x= litem->x;
y= litem->y - scaley*toth;
for(item=litem->items.first; item; item=item->next) {
ui_item_offset(item, &itemx, &itemy);
ui_item_size(item, &itemw, &itemh);
if(scalex != 1.0f) {
newx= (itemx - minx)*scalex;
itemw= (itemx - minx + itemw)*scalex - newx;
itemx= minx + newx;
}
if(scaley != 1.0f) {
newy= (itemy - miny)*scaley;
itemh= (itemy - miny + itemh)*scaley - newy;
itemy= miny + newy;
}
ui_item_position(item, x+itemx-minx, y+itemy-miny, itemw, itemh);
}
litem->w= scalex*totw;
litem->h= litem->y - y;
litem->x= x + litem->w;
litem->y= y;
}
/* split layout */
static void ui_litem_estimate_split(uiLayout *litem)
{
ui_litem_estimate_row(litem);
}
static void ui_litem_layout_split(uiLayout *litem)
{
uiLayoutItemSplt *split= (uiLayoutItemSplt*)litem;
uiItem *item;
float percentage;
int itemh, x, y, w, tot=0, colw=0;
x= litem->x;
y= litem->y;
for(item=litem->items.first; item; item=item->next)
tot++;
if(tot == 0)
return;
percentage= (split->percentage == 0.0f)? 1.0f/(float)tot: split->percentage;
w= (litem->w - (tot-1)*litem->space);
colw= w*percentage;
colw= MAX2(colw, 0);
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, NULL, &itemh);
ui_item_position(item, x, y-itemh, colw, itemh);
x += colw;
if(item->next) {
colw= (w - (int)(w*percentage))/(tot-1);
colw= MAX2(colw, 0);
x += litem->space;
}
}
litem->w= x - litem->x;
litem->h= litem->y - y;
litem->x= x;
litem->y= y;
}
/* overlap layout */
static void ui_litem_estimate_overlap(uiLayout *litem)
{
uiItem *item;
int itemw, itemh;
litem->w= 0;
litem->h= 0;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
litem->w= MAX2(itemw, litem->w);
litem->h= MAX2(itemh, litem->h);
}
}
static void ui_litem_layout_overlap(uiLayout *litem)
{
uiItem *item;
int itemw, itemh, x, y;
x= litem->x;
y= litem->y;
for(item=litem->items.first; item; item=item->next) {
ui_item_size(item, &itemw, &itemh);
ui_item_position(item, x, y-itemh, litem->w, itemh);
litem->h= MAX2(litem->h, itemh);
}
litem->x= x;
litem->y= y - litem->h;
}
/* layout create functions */
uiLayout *uiLayoutRow(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutRow");
litem->item.type= ITEM_LAYOUT_ROW;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
litem->space= (align)? 0: layout->root->style->buttonspacex;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiLayout *uiLayoutColumn(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutColumn");
litem->item.type= ITEM_LAYOUT_COLUMN;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
litem->space= (litem->align)? 0: layout->root->style->buttonspacey;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, int align)
{
uiLayoutItemFlow *flow;
flow= MEM_callocN(sizeof(uiLayoutItemFlow), "uiLayoutItemFlow");
flow->litem.item.type= ITEM_LAYOUT_COLUMN_FLOW;
flow->litem.root= layout->root;
flow->litem.align= align;
flow->litem.active= 1;
flow->litem.enabled= 1;
flow->litem.context= layout->context;
flow->litem.space= (flow->litem.align)? 0: layout->root->style->columnspace;
flow->number= number;
BLI_addtail(&layout->items, flow);
uiBlockSetCurLayout(layout->root->block, &flow->litem);
return &flow->litem;
}
static uiLayoutItemBx *ui_layout_box(uiLayout *layout, int type)
{
uiLayoutItemBx *box;
box= MEM_callocN(sizeof(uiLayoutItemBx), "uiLayoutItemBx");
box->litem.item.type= ITEM_LAYOUT_BOX;
box->litem.root= layout->root;
box->litem.active= 1;
box->litem.enabled= 1;
box->litem.context= layout->context;
box->litem.space= layout->root->style->columnspace;
BLI_addtail(&layout->items, box);
uiBlockSetCurLayout(layout->root->block, &box->litem);
box->roundbox= uiDefBut(layout->root->block, type, 0, "", 0, 0, 0, 0, NULL, 0.0, 0.0, 0, 0, "");
return box;
}
uiLayout *uiLayoutBox(uiLayout *layout)
{
return (uiLayout*)ui_layout_box(layout, ROUNDBOX);
}
uiLayout *uiLayoutListBox(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr, PropertyRNA *actprop)
{
uiLayoutItemBx *box= ui_layout_box(layout, LISTBOX);
uiBut *but= box->roundbox;
but->rnasearchpoin= *ptr;
but->rnasearchprop= prop;
but->rnapoin= *actptr;
but->rnaprop= actprop;
return (uiLayout*)box;
}
uiLayout *uiLayoutAbsolute(uiLayout *layout, int align)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutAbsolute");
litem->item.type= ITEM_LAYOUT_ABSOLUTE;
litem->root= layout->root;
litem->align= align;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiBlock *uiLayoutAbsoluteBlock(uiLayout *layout)
{
uiBlock *block;
block= uiLayoutGetBlock(layout);
uiLayoutAbsolute(layout, 0);
return block;
}
uiLayout *uiLayoutOverlap(uiLayout *layout)
{
uiLayout *litem;
litem= MEM_callocN(sizeof(uiLayout), "uiLayoutOverlap");
litem->item.type= ITEM_LAYOUT_OVERLAP;
litem->root= layout->root;
litem->active= 1;
litem->enabled= 1;
litem->context= layout->context;
BLI_addtail(&layout->items, litem);
uiBlockSetCurLayout(layout->root->block, litem);
return litem;
}
uiLayout *uiLayoutSplit(uiLayout *layout, float percentage)
{
uiLayoutItemSplt *split;
split= MEM_callocN(sizeof(uiLayoutItemSplt), "uiLayoutItemSplt");
split->litem.item.type= ITEM_LAYOUT_SPLIT;
split->litem.root= layout->root;
split->litem.active= 1;
split->litem.enabled= 1;
split->litem.context= layout->context;
split->litem.space= layout->root->style->columnspace;
split->percentage= percentage;
BLI_addtail(&layout->items, split);
uiBlockSetCurLayout(layout->root->block, &split->litem);
return &split->litem;
}
void uiLayoutSetActive(uiLayout *layout, int active)
{
layout->active= active;
}
void uiLayoutSetEnabled(uiLayout *layout, int enabled)
{
layout->enabled= enabled;
}
void uiLayoutSetRedAlert(uiLayout *layout, int redalert)
{
layout->redalert= redalert;
}
void uiLayoutSetKeepAspect(uiLayout *layout, int keepaspect)
{
layout->keepaspect= keepaspect;
}
void uiLayoutSetAlignment(uiLayout *layout, int alignment)
{
layout->alignment= alignment;
}
void uiLayoutSetScaleX(uiLayout *layout, float scale)
{
layout->scale[0]= scale;
}
void uiLayoutSetScaleY(uiLayout *layout, float scale)
{
layout->scale[1]= scale;
}
int uiLayoutGetActive(uiLayout *layout)
{
return layout->active;
}
int uiLayoutGetEnabled(uiLayout *layout)
{
return layout->enabled;
}
int uiLayoutGetRedAlert(uiLayout *layout)
{
return layout->redalert;
}
int uiLayoutGetKeepAspect(uiLayout *layout)
{
return layout->keepaspect;
}
int uiLayoutGetAlignment(uiLayout *layout)
{
return layout->alignment;
}
int uiLayoutGetWidth(uiLayout *layout)
{
return layout->w;
}
float uiLayoutGetScaleX(uiLayout *layout)
{
return layout->scale[0];
}
float uiLayoutGetScaleY(uiLayout *layout)
{
return layout->scale[0];
}
/********************** Layout *******************/
static void ui_item_scale(uiLayout *litem, float scale[2])
{
uiItem *item;
int x, y, w, h;
for(item=litem->items.last; item; item=item->prev) {
ui_item_size(item, &w, &h);
ui_item_offset(item, &x, &y);
if(scale[0] != 0.0f) {
x *= scale[0];
w *= scale[0];
}
if(scale[1] != 0.0f) {
y *= scale[1];
h *= scale[1];
}
ui_item_position(item, x, y, w, h);
}
}
static void ui_item_estimate(uiItem *item)
{
uiItem *subitem;
if(item->type != ITEM_BUTTON) {
uiLayout *litem= (uiLayout*)item;
for(subitem=litem->items.first; subitem; subitem=subitem->next)
ui_item_estimate(subitem);
if(litem->items.first == NULL)
return;
if(litem->scale[0] != 0.0f || litem->scale[1] != 0.0f)
ui_item_scale(litem, litem->scale);
switch(litem->item.type) {
case ITEM_LAYOUT_COLUMN:
ui_litem_estimate_column(litem);
break;
case ITEM_LAYOUT_COLUMN_FLOW:
ui_litem_estimate_column_flow(litem);
break;
case ITEM_LAYOUT_ROW:
ui_litem_estimate_row(litem);
break;
case ITEM_LAYOUT_BOX:
ui_litem_estimate_box(litem);
break;
case ITEM_LAYOUT_ROOT:
ui_litem_estimate_root(litem);
break;
case ITEM_LAYOUT_ABSOLUTE:
ui_litem_estimate_absolute(litem);
break;
case ITEM_LAYOUT_SPLIT:
ui_litem_estimate_split(litem);
break;
case ITEM_LAYOUT_OVERLAP:
ui_litem_estimate_overlap(litem);
break;
default:
break;
}
}
}
static void ui_item_align(uiLayout *litem, int nr)
{
uiItem *item;
uiButtonItem *bitem;
uiLayoutItemBx *box;
for(item=litem->items.last; item; item=item->prev) {
if(item->type == ITEM_BUTTON) {
bitem= (uiButtonItem*)item;
if(ui_but_can_align(bitem->but))
if(!bitem->but->alignnr)
bitem->but->alignnr= nr;
}
else if(item->type == ITEM_LAYOUT_ABSOLUTE);
else if(item->type == ITEM_LAYOUT_OVERLAP);
else if(item->type == ITEM_LAYOUT_BOX) {
box= (uiLayoutItemBx*)item;
box->roundbox->alignnr= nr;
BLI_remlink(&litem->root->block->buttons, box->roundbox);
BLI_addhead(&litem->root->block->buttons, box->roundbox);
}
else
ui_item_align((uiLayout*)item, nr);
}
}
static void ui_item_flag(uiLayout *litem, int flag)
{
uiItem *item;
uiButtonItem *bitem;
for(item=litem->items.last; item; item=item->prev) {
if(item->type == ITEM_BUTTON) {
bitem= (uiButtonItem*)item;
bitem->but->flag |= flag;
}
else
ui_item_flag((uiLayout*)item, flag);
}
}
static void ui_item_layout(uiItem *item)
{
uiItem *subitem;
if(item->type != ITEM_BUTTON) {
uiLayout *litem= (uiLayout*)item;
if(litem->items.first == NULL)
return;
if(litem->align)
ui_item_align(litem, ++litem->root->block->alignnr);
if(!litem->active)
ui_item_flag(litem, UI_BUT_INACTIVE);
if(!litem->enabled)
ui_item_flag(litem, UI_BUT_DISABLED);
switch(litem->item.type) {
case ITEM_LAYOUT_COLUMN:
ui_litem_layout_column(litem);
break;
case ITEM_LAYOUT_COLUMN_FLOW:
ui_litem_layout_column_flow(litem);
break;
case ITEM_LAYOUT_ROW:
ui_litem_layout_row(litem);
break;
case ITEM_LAYOUT_BOX:
ui_litem_layout_box(litem);
break;
case ITEM_LAYOUT_ROOT:
ui_litem_layout_root(litem);
break;
case ITEM_LAYOUT_ABSOLUTE:
ui_litem_layout_absolute(litem);
break;
case ITEM_LAYOUT_SPLIT:
ui_litem_layout_split(litem);
break;
case ITEM_LAYOUT_OVERLAP:
ui_litem_layout_overlap(litem);
break;
default:
break;
}
for(subitem=litem->items.first; subitem; subitem=subitem->next)
ui_item_layout(subitem);
}
}
static void ui_layout_end(uiBlock *block, uiLayout *layout, int *x, int *y)
{
if(layout->root->handlefunc)
uiBlockSetButmFunc(block, layout->root->handlefunc, layout->root->argv);
ui_item_estimate(&layout->item);
ui_item_layout(&layout->item);
if(x) *x= layout->x;
if(y) *y= layout->y;
}
static void ui_layout_free(uiLayout *layout)
{
uiItem *item, *next;
for(item=layout->items.first; item; item=next) {
next= item->next;
if(item->type == ITEM_BUTTON)
MEM_freeN(item);
else
ui_layout_free((uiLayout*)item);
}
MEM_freeN(layout);
}
uiLayout *uiBlockLayout(uiBlock *block, int dir, int type, int x, int y, int size, int em, uiStyle *style)
{
uiLayout *layout;
uiLayoutRoot *root;
root= MEM_callocN(sizeof(uiLayoutRoot), "uiLayoutRoot");
root->type= type;
root->style= style;
root->block= block;
root->opcontext= WM_OP_INVOKE_REGION_WIN;
layout= MEM_callocN(sizeof(uiLayout), "uiLayout");
layout->item.type= ITEM_LAYOUT_ROOT;
layout->x= x;
layout->y= y;
layout->root= root;
layout->space= style->templatespace;
layout->active= 1;
layout->enabled= 1;
layout->context= NULL;
if(type == UI_LAYOUT_MENU)
layout->space= 0;
if(dir == UI_LAYOUT_HORIZONTAL) {
layout->h= size;
layout->root->emh= em*UI_UNIT_Y;
}
else {
layout->w= size;
layout->root->emw= em*UI_UNIT_X;
}
block->curlayout= layout;
root->layout= layout;
BLI_addtail(&block->layouts, root);
return layout;
}
uiBlock *uiLayoutGetBlock(uiLayout *layout)
{
return layout->root->block;
}
int uiLayoutGetOperatorContext(uiLayout *layout)
{
return layout->root->opcontext;
}
void uiBlockSetCurLayout(uiBlock *block, uiLayout *layout)
{
block->curlayout= layout;
}
void ui_layout_add_but(uiLayout *layout, uiBut *but)
{
uiButtonItem *bitem;
bitem= MEM_callocN(sizeof(uiButtonItem), "uiButtonItem");
bitem->item.type= ITEM_BUTTON;
bitem->but= but;
BLI_addtail(&layout->items, bitem);
if(layout->context) {
but->context= layout->context;
but->context->used= 1;
}
}
void uiLayoutSetOperatorContext(uiLayout *layout, int opcontext)
{
layout->root->opcontext= opcontext;
}
void uiLayoutSetFunc(uiLayout *layout, uiMenuHandleFunc handlefunc, void *argv)
{
layout->root->handlefunc= handlefunc;
layout->root->argv= argv;
}
void uiBlockLayoutResolve(uiBlock *block, int *x, int *y)
{
uiLayoutRoot *root;
if(x) *x= 0;
if(y) *y= 0;
block->curlayout= NULL;
for(root=block->layouts.first; root; root=root->next) {
/* NULL in advance so we don't interfere when adding button */
ui_layout_end(block, root->layout, x, y);
ui_layout_free(root->layout);
}
BLI_freelistN(&block->layouts);
/* XXX silly trick, interface_templates.c doesn't get linked
* because it's not used by other files in this module? */
{
void ui_template_fix_linking();
ui_template_fix_linking();
}
}
void uiLayoutSetContextPointer(uiLayout *layout, char *name, PointerRNA *ptr)
{
uiBlock *block= layout->root->block;
layout->context= CTX_store_add(&block->contexts, name, ptr);
}
/* introspect funcs */
#include "BLI_dynstr.h"
static void ui_intro_button(DynStr *ds, uiButtonItem *bitem)
{
uiBut *but = bitem->but;
BLI_dynstr_appendf(ds, "'type':%d, ", but->type); /* see ~ UI_interface.h:200 */
BLI_dynstr_appendf(ds, "'draw_string':'''%s''', ", but->drawstr);
BLI_dynstr_appendf(ds, "'tip':'''%s''', ", but->tip ? but->tip : ""); // not exactly needed, rna has this
if(but->optype) {
char *opstr = WM_operator_pystring(but->block->evil_C, but->optype, but->opptr, 0);
BLI_dynstr_appendf(ds, "'operator':'''%s''', ", opstr ? opstr : "");
MEM_freeN(opstr);
}
if(but->rnaprop) {
BLI_dynstr_appendf(ds, "'rna':'%s.%s[%d]', ", RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop), but->rnaindex);
}
}
static void ui_intro_items(DynStr *ds, ListBase *lb)
{
uiItem *item;
BLI_dynstr_append(ds, "[");
for(item=lb->first; item; item=item->next) {
BLI_dynstr_append(ds, "{");
/* could also use the INT but this is nicer*/
switch(item->type) {
case ITEM_BUTTON: BLI_dynstr_append(ds, "'type':'BUTTON', ");break;
case ITEM_LAYOUT_ROW: BLI_dynstr_append(ds, "'type':'ROW', "); break;
case ITEM_LAYOUT_COLUMN: BLI_dynstr_append(ds, "'type':'COLUMN', "); break;
case ITEM_LAYOUT_COLUMN_FLOW:BLI_dynstr_append(ds, "'type':'COLUMN_FLOW', "); break;
case ITEM_LAYOUT_ROW_FLOW: BLI_dynstr_append(ds, "'type':'ROW_FLOW', "); break;
case ITEM_LAYOUT_BOX: BLI_dynstr_append(ds, "'type':'BOX', "); break;
case ITEM_LAYOUT_ABSOLUTE: BLI_dynstr_append(ds, "'type':'ABSOLUTE', "); break;
case ITEM_LAYOUT_SPLIT: BLI_dynstr_append(ds, "'type':'SPLIT', "); break;
case ITEM_LAYOUT_OVERLAP: BLI_dynstr_append(ds, "'type':'OVERLAP', "); break;
case ITEM_LAYOUT_ROOT: BLI_dynstr_append(ds, "'type':'ROOT', "); break;
default: BLI_dynstr_append(ds, "'type':'UNKNOWN', "); break;
}
switch(item->type) {
case ITEM_BUTTON:
ui_intro_button(ds, (uiButtonItem *)item);
break;
default:
BLI_dynstr_append(ds, "'items':");
ui_intro_items(ds, &((uiLayout*)item)->items);
break;
}
BLI_dynstr_append(ds, "}");
if(item != lb->last)
BLI_dynstr_append(ds, ", ");
}
BLI_dynstr_append(ds, "], ");
}
static void ui_intro_uiLayout(DynStr *ds, uiLayout *layout)
{
ui_intro_items(ds, &layout->items);
}
static char *str = NULL; // XXX, constant re-freeing, far from ideal.
char *uiLayoutIntrospect(uiLayout *layout)
{
DynStr *ds= BLI_dynstr_new();
if(str)
MEM_freeN(str);
ui_intro_uiLayout(ds, layout);
str = BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
return str;
}