TLS and Settings can be used by other types of parallel 'for loops', so removing 'Range' from their names. No functional changes expected here.
1470 lines
44 KiB
C
1470 lines
44 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bli
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*
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* A generic task system which can be used for any task based subsystem.
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*/
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "BLI_listbase.h"
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#include "BLI_math.h"
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#include "BLI_mempool.h"
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#include "BLI_task.h"
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#include "BLI_threads.h"
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#include "atomic_ops.h"
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/* Define this to enable some detailed statistic print. */
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#undef DEBUG_STATS
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/* Types */
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/* Number of per-thread pre-allocated tasks.
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*
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* For more details see description of TaskMemPool.
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*/
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#define MEMPOOL_SIZE 256
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/* Number of tasks which are pushed directly to local thread queue.
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*
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* This allows thread to fetch next task without locking the whole queue.
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*/
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#define LOCAL_QUEUE_SIZE 1
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/* Number of tasks which are allowed to be scheduled in a delayed manner.
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*
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* This allows to use less locks per graph node children schedule. More details
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* could be found at TaskThreadLocalStorage::do_delayed_push.
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*/
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#define DELAYED_QUEUE_SIZE 4096
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#ifndef NDEBUG
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# define ASSERT_THREAD_ID(scheduler, thread_id) \
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do { \
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if (!BLI_thread_is_main()) { \
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TaskThread *thread = pthread_getspecific(scheduler->tls_id_key); \
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if (thread == NULL) { \
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BLI_assert(thread_id == 0); \
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} \
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else { \
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BLI_assert(thread_id == thread->id); \
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} \
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} \
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else { \
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BLI_assert(thread_id == 0); \
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} \
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} while (false)
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#else
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# define ASSERT_THREAD_ID(scheduler, thread_id)
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#endif
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typedef struct Task {
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struct Task *next, *prev;
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TaskRunFunction run;
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void *taskdata;
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bool free_taskdata;
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TaskFreeFunction freedata;
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TaskPool *pool;
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} Task;
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/* This is a per-thread storage of pre-allocated tasks.
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*
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* The idea behind this is simple: reduce amount of malloc() calls when pushing
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* new task to the pool. This is done by keeping memory from the tasks which
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* were finished already, so instead of freeing that memory we put it to the
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* pool for the later re-use.
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*
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* The tricky part here is to avoid any inter-thread synchronization, hence no
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* lock must exist around this pool. The pool will become an owner of the pointer
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* from freed task, and only corresponding thread will be able to use this pool
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* (no memory stealing and such).
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*
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* This leads to the following use of the pool:
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*
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* - task_push() should provide proper thread ID from which the task is being
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* pushed from.
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*
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* - Task allocation function which check corresponding memory pool and if there
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* is any memory in there it'll mark memory as re-used, remove it from the pool
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* and use that memory for the new task.
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*
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* At this moment task queue owns the memory.
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*
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* - When task is done and task_free() is called the memory will be put to the
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* pool which corresponds to a thread which handled the task.
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*/
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typedef struct TaskMemPool {
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/* Number of pre-allocated tasks in the pool. */
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int num_tasks;
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/* Pre-allocated task memory pointers. */
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Task *tasks[MEMPOOL_SIZE];
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} TaskMemPool;
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#ifdef DEBUG_STATS
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typedef struct TaskMemPoolStats {
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/* Number of allocations. */
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int num_alloc;
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/* Number of avoided allocations (pointer was re-used from the pool). */
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int num_reuse;
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/* Number of discarded memory due to pool saturation, */
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int num_discard;
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} TaskMemPoolStats;
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#endif
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typedef struct TaskThreadLocalStorage {
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/* Memory pool for faster task allocation.
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* The idea is to re-use memory of finished/discarded tasks by this thread.
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*/
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TaskMemPool task_mempool;
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/* Local queue keeps thread alive by keeping small amount of tasks ready
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* to be picked up without causing global thread locks for synchronization.
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*/
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int num_local_queue;
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Task *local_queue[LOCAL_QUEUE_SIZE];
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/* Thread can be marked for delayed tasks push. This is helpful when it's
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* know that lots of subsequent task pushed will happen from the same thread
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* without "interrupting" for task execution.
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*
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* We try to accumulate as much tasks as possible in a local queue without
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* any locks first, and then we push all of them into a scheduler's queue
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* from within a single mutex lock.
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*/
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bool do_delayed_push;
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int num_delayed_queue;
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Task *delayed_queue[DELAYED_QUEUE_SIZE];
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} TaskThreadLocalStorage;
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struct TaskPool {
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TaskScheduler *scheduler;
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volatile size_t num;
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ThreadMutex num_mutex;
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ThreadCondition num_cond;
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void *userdata;
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ThreadMutex user_mutex;
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volatile bool do_cancel;
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volatile bool do_work;
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volatile bool is_suspended;
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bool start_suspended;
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ListBase suspended_queue;
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size_t num_suspended;
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/* If set, this pool may never be work_and_wait'ed, which means TaskScheduler
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* has to use its special background fallback thread in case we are in
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* single-threaded situation.
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*/
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bool run_in_background;
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/* This is a task scheduler's ID of a thread at which pool was constructed.
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* It will be used to access task TLS.
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*/
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int thread_id;
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/* For the pools which are created from non-main thread which is not a
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* scheduler worker thread we can't re-use any of scheduler's threads TLS
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* and have to use our own one.
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*/
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bool use_local_tls;
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TaskThreadLocalStorage local_tls;
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#ifndef NDEBUG
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pthread_t creator_thread_id;
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#endif
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#ifdef DEBUG_STATS
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TaskMemPoolStats *mempool_stats;
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#endif
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};
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struct TaskScheduler {
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pthread_t *threads;
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struct TaskThread *task_threads;
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int num_threads;
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bool background_thread_only;
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ListBase queue;
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ThreadMutex queue_mutex;
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ThreadCondition queue_cond;
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ThreadMutex startup_mutex;
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ThreadCondition startup_cond;
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volatile int num_thread_started;
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volatile bool do_exit;
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/* NOTE: In pthread's TLS we store the whole TaskThread structure. */
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pthread_key_t tls_id_key;
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};
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typedef struct TaskThread {
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TaskScheduler *scheduler;
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int id;
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TaskThreadLocalStorage tls;
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} TaskThread;
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/* Helper */
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BLI_INLINE void task_data_free(Task *task, const int thread_id)
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{
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if (task->free_taskdata) {
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if (task->freedata) {
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task->freedata(task->pool, task->taskdata, thread_id);
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}
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else {
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MEM_freeN(task->taskdata);
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}
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}
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}
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BLI_INLINE void initialize_task_tls(TaskThreadLocalStorage *tls)
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{
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memset(tls, 0, sizeof(TaskThreadLocalStorage));
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}
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BLI_INLINE TaskThreadLocalStorage *get_task_tls(TaskPool *pool, const int thread_id)
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{
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TaskScheduler *scheduler = pool->scheduler;
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BLI_assert(thread_id >= 0);
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BLI_assert(thread_id <= scheduler->num_threads);
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if (pool->use_local_tls && thread_id == 0) {
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BLI_assert(pool->thread_id == 0);
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BLI_assert(!BLI_thread_is_main());
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BLI_assert(pthread_equal(pthread_self(), pool->creator_thread_id));
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return &pool->local_tls;
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}
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if (thread_id == 0) {
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BLI_assert(BLI_thread_is_main());
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return &scheduler->task_threads[pool->thread_id].tls;
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}
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return &scheduler->task_threads[thread_id].tls;
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}
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BLI_INLINE void free_task_tls(TaskThreadLocalStorage *tls)
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{
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TaskMemPool *task_mempool = &tls->task_mempool;
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for (int i = 0; i < task_mempool->num_tasks; ++i) {
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MEM_freeN(task_mempool->tasks[i]);
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}
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}
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static Task *task_alloc(TaskPool *pool, const int thread_id)
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{
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BLI_assert(thread_id <= pool->scheduler->num_threads);
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if (thread_id != -1) {
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BLI_assert(thread_id >= 0);
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BLI_assert(thread_id <= pool->scheduler->num_threads);
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TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
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TaskMemPool *task_mempool = &tls->task_mempool;
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/* Try to re-use task memory from a thread local storage. */
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if (task_mempool->num_tasks > 0) {
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--task_mempool->num_tasks;
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/* Success! We've just avoided task allocation. */
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#ifdef DEBUG_STATS
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pool->mempool_stats[thread_id].num_reuse++;
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#endif
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return task_mempool->tasks[task_mempool->num_tasks];
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}
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/* We are doomed to allocate new task data. */
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#ifdef DEBUG_STATS
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pool->mempool_stats[thread_id].num_alloc++;
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#endif
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}
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return MEM_mallocN(sizeof(Task), "New task");
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}
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static void task_free(TaskPool *pool, Task *task, const int thread_id)
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{
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task_data_free(task, thread_id);
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BLI_assert(thread_id >= 0);
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BLI_assert(thread_id <= pool->scheduler->num_threads);
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if (thread_id == 0) {
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BLI_assert(pool->use_local_tls || BLI_thread_is_main());
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}
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TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
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TaskMemPool *task_mempool = &tls->task_mempool;
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if (task_mempool->num_tasks < MEMPOOL_SIZE - 1) {
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/* Successfully allowed the task to be re-used later. */
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task_mempool->tasks[task_mempool->num_tasks] = task;
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++task_mempool->num_tasks;
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}
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else {
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/* Local storage saturated, no other way than just discard
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* the memory.
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*
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* TODO(sergey): We can perhaps store such pointer in a global
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* scheduler pool, maybe it'll be faster than discarding and
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* allocating again.
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*/
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MEM_freeN(task);
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#ifdef DEBUG_STATS
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pool->mempool_stats[thread_id].num_discard++;
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#endif
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}
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}
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/* Task Scheduler */
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static void task_pool_num_decrease(TaskPool *pool, size_t done)
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{
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BLI_mutex_lock(&pool->num_mutex);
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BLI_assert(pool->num >= done);
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pool->num -= done;
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if (pool->num == 0) {
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BLI_condition_notify_all(&pool->num_cond);
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}
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BLI_mutex_unlock(&pool->num_mutex);
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}
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static void task_pool_num_increase(TaskPool *pool, size_t new)
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{
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BLI_mutex_lock(&pool->num_mutex);
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pool->num += new;
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BLI_condition_notify_all(&pool->num_cond);
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BLI_mutex_unlock(&pool->num_mutex);
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}
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static bool task_scheduler_thread_wait_pop(TaskScheduler *scheduler, Task **task)
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{
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bool found_task = false;
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BLI_mutex_lock(&scheduler->queue_mutex);
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while (!scheduler->queue.first && !scheduler->do_exit) {
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BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
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}
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do {
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Task *current_task;
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|
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/* Assuming we can only have a void queue in 'exit' case here seems logical
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* (we should only be here after our worker thread has been woken up from a
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* condition_wait(), which only happens after a new task was added to the queue),
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* but it is wrong.
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* Waiting on condition may wake up the thread even if condition is not signaled
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* (spurious wake-ups), and some race condition may also empty the queue **after**
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* condition has been signaled, but **before** awoken thread reaches this point...
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* See http://stackoverflow.com/questions/8594591
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*
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* So we only abort here if do_exit is set.
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*/
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if (scheduler->do_exit) {
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BLI_mutex_unlock(&scheduler->queue_mutex);
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return false;
|
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}
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for (current_task = scheduler->queue.first; current_task != NULL;
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current_task = current_task->next) {
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TaskPool *pool = current_task->pool;
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if (scheduler->background_thread_only && !pool->run_in_background) {
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continue;
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}
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*task = current_task;
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found_task = true;
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BLI_remlink(&scheduler->queue, *task);
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break;
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}
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if (!found_task) {
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BLI_condition_wait(&scheduler->queue_cond, &scheduler->queue_mutex);
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}
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} while (!found_task);
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|
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BLI_mutex_unlock(&scheduler->queue_mutex);
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return true;
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}
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|
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BLI_INLINE void handle_local_queue(TaskThreadLocalStorage *tls, const int thread_id)
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{
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BLI_assert(!tls->do_delayed_push);
|
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while (tls->num_local_queue > 0) {
|
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/* We pop task from queue before handling it so handler of the task can
|
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* push next job to the local queue.
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*/
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tls->num_local_queue--;
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Task *local_task = tls->local_queue[tls->num_local_queue];
|
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/* TODO(sergey): Double-check work_and_wait() doesn't handle other's
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* pool tasks.
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*/
|
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TaskPool *local_pool = local_task->pool;
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local_task->run(local_pool, local_task->taskdata, thread_id);
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task_free(local_pool, local_task, thread_id);
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}
|
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BLI_assert(!tls->do_delayed_push);
|
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}
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|
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static void *task_scheduler_thread_run(void *thread_p)
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{
|
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TaskThread *thread = (TaskThread *)thread_p;
|
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TaskThreadLocalStorage *tls = &thread->tls;
|
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TaskScheduler *scheduler = thread->scheduler;
|
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int thread_id = thread->id;
|
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Task *task;
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|
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pthread_setspecific(scheduler->tls_id_key, thread);
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|
|
/* signal the main thread when all threads have started */
|
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BLI_mutex_lock(&scheduler->startup_mutex);
|
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scheduler->num_thread_started++;
|
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if (scheduler->num_thread_started == scheduler->num_threads) {
|
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BLI_condition_notify_one(&scheduler->startup_cond);
|
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}
|
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BLI_mutex_unlock(&scheduler->startup_mutex);
|
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|
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/* keep popping off tasks */
|
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while (task_scheduler_thread_wait_pop(scheduler, &task)) {
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TaskPool *pool = task->pool;
|
|
|
|
/* run task */
|
|
BLI_assert(!tls->do_delayed_push);
|
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task->run(pool, task->taskdata, thread_id);
|
|
BLI_assert(!tls->do_delayed_push);
|
|
|
|
/* delete task */
|
|
task_free(pool, task, thread_id);
|
|
|
|
/* Handle all tasks from local queue. */
|
|
handle_local_queue(tls, thread_id);
|
|
|
|
/* notify pool task was done */
|
|
task_pool_num_decrease(pool, 1);
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
TaskScheduler *BLI_task_scheduler_create(int num_threads)
|
|
{
|
|
TaskScheduler *scheduler = MEM_callocN(sizeof(TaskScheduler), "TaskScheduler");
|
|
|
|
/* multiple places can use this task scheduler, sharing the same
|
|
* threads, so we keep track of the number of users. */
|
|
scheduler->do_exit = false;
|
|
|
|
BLI_listbase_clear(&scheduler->queue);
|
|
BLI_mutex_init(&scheduler->queue_mutex);
|
|
BLI_condition_init(&scheduler->queue_cond);
|
|
|
|
BLI_mutex_init(&scheduler->startup_mutex);
|
|
BLI_condition_init(&scheduler->startup_cond);
|
|
scheduler->num_thread_started = 0;
|
|
|
|
if (num_threads == 0) {
|
|
/* automatic number of threads will be main thread + num cores */
|
|
num_threads = BLI_system_thread_count();
|
|
}
|
|
|
|
/* main thread will also work, so we count it too */
|
|
num_threads -= 1;
|
|
|
|
/* Add background-only thread if needed. */
|
|
if (num_threads == 0) {
|
|
scheduler->background_thread_only = true;
|
|
num_threads = 1;
|
|
}
|
|
|
|
scheduler->task_threads = MEM_mallocN(sizeof(TaskThread) * (num_threads + 1),
|
|
"TaskScheduler task threads");
|
|
|
|
/* Initialize TLS for main thread. */
|
|
initialize_task_tls(&scheduler->task_threads[0].tls);
|
|
|
|
pthread_key_create(&scheduler->tls_id_key, NULL);
|
|
|
|
/* launch threads that will be waiting for work */
|
|
if (num_threads > 0) {
|
|
int i;
|
|
|
|
scheduler->num_threads = num_threads;
|
|
scheduler->threads = MEM_callocN(sizeof(pthread_t) * num_threads, "TaskScheduler threads");
|
|
|
|
for (i = 0; i < num_threads; i++) {
|
|
TaskThread *thread = &scheduler->task_threads[i + 1];
|
|
thread->scheduler = scheduler;
|
|
thread->id = i + 1;
|
|
initialize_task_tls(&thread->tls);
|
|
|
|
if (pthread_create(&scheduler->threads[i], NULL, task_scheduler_thread_run, thread) != 0) {
|
|
fprintf(stderr, "TaskScheduler failed to launch thread %d/%d\n", i, num_threads);
|
|
}
|
|
}
|
|
}
|
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|
|
/* Wait for all worker threads to start before returning to caller to prevent the case where
|
|
* threads are still starting and pthread_join is called, which causes a deadlock on pthreads4w.
|
|
*/
|
|
BLI_mutex_lock(&scheduler->startup_mutex);
|
|
/* NOTE: Use loop here to avoid false-positive everything-is-ready caused by spontaneous thread
|
|
* wake up. */
|
|
while (scheduler->num_thread_started != num_threads) {
|
|
BLI_condition_wait(&scheduler->startup_cond, &scheduler->startup_mutex);
|
|
}
|
|
BLI_mutex_unlock(&scheduler->startup_mutex);
|
|
|
|
return scheduler;
|
|
}
|
|
|
|
void BLI_task_scheduler_free(TaskScheduler *scheduler)
|
|
{
|
|
Task *task;
|
|
|
|
/* stop all waiting threads */
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
scheduler->do_exit = true;
|
|
BLI_condition_notify_all(&scheduler->queue_cond);
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
|
|
pthread_key_delete(scheduler->tls_id_key);
|
|
|
|
/* delete threads */
|
|
if (scheduler->threads) {
|
|
int i;
|
|
|
|
for (i = 0; i < scheduler->num_threads; i++) {
|
|
if (pthread_join(scheduler->threads[i], NULL) != 0) {
|
|
fprintf(stderr, "TaskScheduler failed to join thread %d/%d\n", i, scheduler->num_threads);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(scheduler->threads);
|
|
}
|
|
|
|
/* Delete task thread data */
|
|
if (scheduler->task_threads) {
|
|
for (int i = 0; i < scheduler->num_threads + 1; ++i) {
|
|
TaskThreadLocalStorage *tls = &scheduler->task_threads[i].tls;
|
|
free_task_tls(tls);
|
|
}
|
|
|
|
MEM_freeN(scheduler->task_threads);
|
|
}
|
|
|
|
/* delete leftover tasks */
|
|
for (task = scheduler->queue.first; task; task = task->next) {
|
|
task_data_free(task, 0);
|
|
}
|
|
BLI_freelistN(&scheduler->queue);
|
|
|
|
/* delete mutex/condition */
|
|
BLI_mutex_end(&scheduler->queue_mutex);
|
|
BLI_condition_end(&scheduler->queue_cond);
|
|
BLI_mutex_end(&scheduler->startup_mutex);
|
|
BLI_condition_end(&scheduler->startup_cond);
|
|
|
|
MEM_freeN(scheduler);
|
|
}
|
|
|
|
int BLI_task_scheduler_num_threads(TaskScheduler *scheduler)
|
|
{
|
|
return scheduler->num_threads + 1;
|
|
}
|
|
|
|
static void task_scheduler_push(TaskScheduler *scheduler, Task *task, TaskPriority priority)
|
|
{
|
|
task_pool_num_increase(task->pool, 1);
|
|
|
|
/* add task to queue */
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
|
|
if (priority == TASK_PRIORITY_HIGH) {
|
|
BLI_addhead(&scheduler->queue, task);
|
|
}
|
|
else {
|
|
BLI_addtail(&scheduler->queue, task);
|
|
}
|
|
|
|
BLI_condition_notify_one(&scheduler->queue_cond);
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
}
|
|
|
|
static void task_scheduler_push_all(TaskScheduler *scheduler,
|
|
TaskPool *pool,
|
|
Task **tasks,
|
|
int num_tasks)
|
|
{
|
|
if (num_tasks == 0) {
|
|
return;
|
|
}
|
|
|
|
task_pool_num_increase(pool, num_tasks);
|
|
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
|
|
for (int i = 0; i < num_tasks; i++) {
|
|
BLI_addhead(&scheduler->queue, tasks[i]);
|
|
}
|
|
|
|
BLI_condition_notify_all(&scheduler->queue_cond);
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
}
|
|
|
|
static void task_scheduler_clear(TaskScheduler *scheduler, TaskPool *pool)
|
|
{
|
|
Task *task, *nexttask;
|
|
size_t done = 0;
|
|
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
|
|
/* free all tasks from this pool from the queue */
|
|
for (task = scheduler->queue.first; task; task = nexttask) {
|
|
nexttask = task->next;
|
|
|
|
if (task->pool == pool) {
|
|
task_data_free(task, pool->thread_id);
|
|
BLI_freelinkN(&scheduler->queue, task);
|
|
|
|
done++;
|
|
}
|
|
}
|
|
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
|
|
/* notify done */
|
|
task_pool_num_decrease(pool, done);
|
|
}
|
|
|
|
/* Task Pool */
|
|
|
|
static TaskPool *task_pool_create_ex(TaskScheduler *scheduler,
|
|
void *userdata,
|
|
const bool is_background,
|
|
const bool is_suspended)
|
|
{
|
|
TaskPool *pool = MEM_mallocN(sizeof(TaskPool), "TaskPool");
|
|
|
|
#ifndef NDEBUG
|
|
/* Assert we do not try to create a background pool from some parent task -
|
|
* those only work OK from main thread. */
|
|
if (is_background) {
|
|
const pthread_t thread_id = pthread_self();
|
|
int i = scheduler->num_threads;
|
|
|
|
while (i--) {
|
|
BLI_assert(!pthread_equal(scheduler->threads[i], thread_id));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
pool->scheduler = scheduler;
|
|
pool->num = 0;
|
|
pool->do_cancel = false;
|
|
pool->do_work = false;
|
|
pool->is_suspended = is_suspended;
|
|
pool->start_suspended = is_suspended;
|
|
pool->num_suspended = 0;
|
|
pool->suspended_queue.first = pool->suspended_queue.last = NULL;
|
|
pool->run_in_background = is_background;
|
|
pool->use_local_tls = false;
|
|
|
|
BLI_mutex_init(&pool->num_mutex);
|
|
BLI_condition_init(&pool->num_cond);
|
|
|
|
pool->userdata = userdata;
|
|
BLI_mutex_init(&pool->user_mutex);
|
|
|
|
if (BLI_thread_is_main()) {
|
|
pool->thread_id = 0;
|
|
}
|
|
else {
|
|
TaskThread *thread = pthread_getspecific(scheduler->tls_id_key);
|
|
if (thread == NULL) {
|
|
/* NOTE: Task pool is created from non-main thread which is not
|
|
* managed by the task scheduler. We identify ourselves as thread ID
|
|
* 0 but we do not use scheduler's TLS storage and use our own
|
|
* instead to avoid any possible threading conflicts.
|
|
*/
|
|
pool->thread_id = 0;
|
|
pool->use_local_tls = true;
|
|
#ifndef NDEBUG
|
|
pool->creator_thread_id = pthread_self();
|
|
#endif
|
|
initialize_task_tls(&pool->local_tls);
|
|
}
|
|
else {
|
|
pool->thread_id = thread->id;
|
|
}
|
|
}
|
|
|
|
#ifdef DEBUG_STATS
|
|
pool->mempool_stats = MEM_callocN(sizeof(*pool->mempool_stats) * (scheduler->num_threads + 1),
|
|
"per-taskpool mempool stats");
|
|
#endif
|
|
|
|
/* Ensure malloc will go fine from threads,
|
|
*
|
|
* This is needed because we could be in main thread here
|
|
* and malloc could be non-thread safe at this point because
|
|
* no other jobs are running.
|
|
*/
|
|
BLI_threaded_malloc_begin();
|
|
|
|
return pool;
|
|
}
|
|
|
|
/**
|
|
* Create a normal task pool.
|
|
* This means that in single-threaded context, it will not be executed at all until you call
|
|
* \a BLI_task_pool_work_and_wait() on it.
|
|
*/
|
|
TaskPool *BLI_task_pool_create(TaskScheduler *scheduler, void *userdata)
|
|
{
|
|
return task_pool_create_ex(scheduler, userdata, false, false);
|
|
}
|
|
|
|
/**
|
|
* Create a background task pool.
|
|
* In multi-threaded context, there is no differences with #BLI_task_pool_create(),
|
|
* but in single-threaded case it is ensured to have at least one worker thread to run on
|
|
* (i.e. you don't have to call #BLI_task_pool_work_and_wait
|
|
* on it to be sure it will be processed).
|
|
*
|
|
* \note Background pools are non-recursive
|
|
* (that is, you should not create other background pools in tasks assigned to a background pool,
|
|
* they could end never being executed, since the 'fallback' background thread is already
|
|
* busy with parent task in single-threaded context).
|
|
*/
|
|
TaskPool *BLI_task_pool_create_background(TaskScheduler *scheduler, void *userdata)
|
|
{
|
|
return task_pool_create_ex(scheduler, userdata, true, false);
|
|
}
|
|
|
|
/**
|
|
* Similar to BLI_task_pool_create() but does not schedule any tasks for execution
|
|
* for until BLI_task_pool_work_and_wait() is called. This helps reducing threading
|
|
* overhead when pushing huge amount of small initial tasks from the main thread.
|
|
*/
|
|
TaskPool *BLI_task_pool_create_suspended(TaskScheduler *scheduler, void *userdata)
|
|
{
|
|
return task_pool_create_ex(scheduler, userdata, false, true);
|
|
}
|
|
|
|
void BLI_task_pool_free(TaskPool *pool)
|
|
{
|
|
BLI_task_pool_cancel(pool);
|
|
|
|
BLI_mutex_end(&pool->num_mutex);
|
|
BLI_condition_end(&pool->num_cond);
|
|
|
|
BLI_mutex_end(&pool->user_mutex);
|
|
|
|
#ifdef DEBUG_STATS
|
|
printf("Thread ID Allocated Reused Discarded\n");
|
|
for (int i = 0; i < pool->scheduler->num_threads + 1; ++i) {
|
|
printf("%02d %05d %05d %05d\n",
|
|
i,
|
|
pool->mempool_stats[i].num_alloc,
|
|
pool->mempool_stats[i].num_reuse,
|
|
pool->mempool_stats[i].num_discard);
|
|
}
|
|
MEM_freeN(pool->mempool_stats);
|
|
#endif
|
|
|
|
if (pool->use_local_tls) {
|
|
free_task_tls(&pool->local_tls);
|
|
}
|
|
|
|
MEM_freeN(pool);
|
|
|
|
BLI_threaded_malloc_end();
|
|
}
|
|
|
|
BLI_INLINE bool task_can_use_local_queues(TaskPool *pool, int thread_id)
|
|
{
|
|
return (thread_id != -1 && (thread_id != pool->thread_id || pool->do_work));
|
|
}
|
|
|
|
static void task_pool_push(TaskPool *pool,
|
|
TaskRunFunction run,
|
|
void *taskdata,
|
|
bool free_taskdata,
|
|
TaskFreeFunction freedata,
|
|
TaskPriority priority,
|
|
int thread_id)
|
|
{
|
|
/* Allocate task and fill it's properties. */
|
|
Task *task = task_alloc(pool, thread_id);
|
|
task->run = run;
|
|
task->taskdata = taskdata;
|
|
task->free_taskdata = free_taskdata;
|
|
task->freedata = freedata;
|
|
task->pool = pool;
|
|
/* For suspended pools we put everything yo a global queue first
|
|
* and exit as soon as possible.
|
|
*
|
|
* This tasks will be moved to actual execution when pool is
|
|
* activated by work_and_wait().
|
|
*/
|
|
if (pool->is_suspended) {
|
|
BLI_addhead(&pool->suspended_queue, task);
|
|
atomic_fetch_and_add_z(&pool->num_suspended, 1);
|
|
return;
|
|
}
|
|
/* Populate to any local queue first, this is cheapest push ever. */
|
|
if (task_can_use_local_queues(pool, thread_id)) {
|
|
ASSERT_THREAD_ID(pool->scheduler, thread_id);
|
|
TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
|
|
/* Try to push to a local execution queue.
|
|
* These tasks will be picked up next.
|
|
*/
|
|
if (tls->num_local_queue < LOCAL_QUEUE_SIZE) {
|
|
tls->local_queue[tls->num_local_queue] = task;
|
|
tls->num_local_queue++;
|
|
return;
|
|
}
|
|
/* If we are in the delayed tasks push mode, we push tasks to a
|
|
* temporary local queue first without any locks, and then move them
|
|
* to global execution queue with a single lock.
|
|
*/
|
|
if (tls->do_delayed_push && tls->num_delayed_queue < DELAYED_QUEUE_SIZE) {
|
|
tls->delayed_queue[tls->num_delayed_queue] = task;
|
|
tls->num_delayed_queue++;
|
|
return;
|
|
}
|
|
}
|
|
/* Do push to a global execution pool, slowest possible method,
|
|
* causes quite reasonable amount of threading overhead.
|
|
*/
|
|
task_scheduler_push(pool->scheduler, task, priority);
|
|
}
|
|
|
|
void BLI_task_pool_push_ex(TaskPool *pool,
|
|
TaskRunFunction run,
|
|
void *taskdata,
|
|
bool free_taskdata,
|
|
TaskFreeFunction freedata,
|
|
TaskPriority priority)
|
|
{
|
|
task_pool_push(pool, run, taskdata, free_taskdata, freedata, priority, -1);
|
|
}
|
|
|
|
void BLI_task_pool_push(
|
|
TaskPool *pool, TaskRunFunction run, void *taskdata, bool free_taskdata, TaskPriority priority)
|
|
{
|
|
BLI_task_pool_push_ex(pool, run, taskdata, free_taskdata, NULL, priority);
|
|
}
|
|
|
|
void BLI_task_pool_push_from_thread(TaskPool *pool,
|
|
TaskRunFunction run,
|
|
void *taskdata,
|
|
bool free_taskdata,
|
|
TaskPriority priority,
|
|
int thread_id)
|
|
{
|
|
task_pool_push(pool, run, taskdata, free_taskdata, NULL, priority, thread_id);
|
|
}
|
|
|
|
void BLI_task_pool_work_and_wait(TaskPool *pool)
|
|
{
|
|
TaskThreadLocalStorage *tls = get_task_tls(pool, pool->thread_id);
|
|
TaskScheduler *scheduler = pool->scheduler;
|
|
|
|
if (atomic_fetch_and_and_uint8((uint8_t *)&pool->is_suspended, 0)) {
|
|
if (pool->num_suspended) {
|
|
task_pool_num_increase(pool, pool->num_suspended);
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
|
|
BLI_movelisttolist(&scheduler->queue, &pool->suspended_queue);
|
|
|
|
BLI_condition_notify_all(&scheduler->queue_cond);
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
|
|
pool->num_suspended = 0;
|
|
}
|
|
}
|
|
|
|
pool->do_work = true;
|
|
|
|
ASSERT_THREAD_ID(pool->scheduler, pool->thread_id);
|
|
|
|
handle_local_queue(tls, pool->thread_id);
|
|
|
|
BLI_mutex_lock(&pool->num_mutex);
|
|
|
|
while (pool->num != 0) {
|
|
Task *task, *work_task = NULL;
|
|
bool found_task = false;
|
|
|
|
BLI_mutex_unlock(&pool->num_mutex);
|
|
|
|
BLI_mutex_lock(&scheduler->queue_mutex);
|
|
|
|
/* find task from this pool. if we get a task from another pool,
|
|
* we can get into deadlock */
|
|
|
|
for (task = scheduler->queue.first; task; task = task->next) {
|
|
if (task->pool == pool) {
|
|
work_task = task;
|
|
found_task = true;
|
|
BLI_remlink(&scheduler->queue, task);
|
|
break;
|
|
}
|
|
}
|
|
|
|
BLI_mutex_unlock(&scheduler->queue_mutex);
|
|
|
|
/* if found task, do it, otherwise wait until other tasks are done */
|
|
if (found_task) {
|
|
/* run task */
|
|
BLI_assert(!tls->do_delayed_push);
|
|
work_task->run(pool, work_task->taskdata, pool->thread_id);
|
|
BLI_assert(!tls->do_delayed_push);
|
|
|
|
/* delete task */
|
|
task_free(pool, task, pool->thread_id);
|
|
|
|
/* Handle all tasks from local queue. */
|
|
handle_local_queue(tls, pool->thread_id);
|
|
|
|
/* notify pool task was done */
|
|
task_pool_num_decrease(pool, 1);
|
|
}
|
|
|
|
BLI_mutex_lock(&pool->num_mutex);
|
|
if (pool->num == 0) {
|
|
break;
|
|
}
|
|
|
|
if (!found_task) {
|
|
BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
|
|
}
|
|
}
|
|
|
|
BLI_mutex_unlock(&pool->num_mutex);
|
|
|
|
BLI_assert(tls->num_local_queue == 0);
|
|
}
|
|
|
|
void BLI_task_pool_work_wait_and_reset(TaskPool *pool)
|
|
{
|
|
BLI_task_pool_work_and_wait(pool);
|
|
|
|
pool->do_work = false;
|
|
pool->is_suspended = pool->start_suspended;
|
|
}
|
|
|
|
void BLI_task_pool_cancel(TaskPool *pool)
|
|
{
|
|
pool->do_cancel = true;
|
|
|
|
task_scheduler_clear(pool->scheduler, pool);
|
|
|
|
/* wait until all entries are cleared */
|
|
BLI_mutex_lock(&pool->num_mutex);
|
|
while (pool->num) {
|
|
BLI_condition_wait(&pool->num_cond, &pool->num_mutex);
|
|
}
|
|
BLI_mutex_unlock(&pool->num_mutex);
|
|
|
|
pool->do_cancel = false;
|
|
}
|
|
|
|
bool BLI_task_pool_canceled(TaskPool *pool)
|
|
{
|
|
return pool->do_cancel;
|
|
}
|
|
|
|
void *BLI_task_pool_userdata(TaskPool *pool)
|
|
{
|
|
return pool->userdata;
|
|
}
|
|
|
|
ThreadMutex *BLI_task_pool_user_mutex(TaskPool *pool)
|
|
{
|
|
return &pool->user_mutex;
|
|
}
|
|
|
|
void BLI_task_pool_delayed_push_begin(TaskPool *pool, int thread_id)
|
|
{
|
|
if (task_can_use_local_queues(pool, thread_id)) {
|
|
ASSERT_THREAD_ID(pool->scheduler, thread_id);
|
|
TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
|
|
tls->do_delayed_push = true;
|
|
}
|
|
}
|
|
|
|
void BLI_task_pool_delayed_push_end(TaskPool *pool, int thread_id)
|
|
{
|
|
if (task_can_use_local_queues(pool, thread_id)) {
|
|
ASSERT_THREAD_ID(pool->scheduler, thread_id);
|
|
TaskThreadLocalStorage *tls = get_task_tls(pool, thread_id);
|
|
BLI_assert(tls->do_delayed_push);
|
|
task_scheduler_push_all(pool->scheduler, pool, tls->delayed_queue, tls->num_delayed_queue);
|
|
tls->do_delayed_push = false;
|
|
tls->num_delayed_queue = 0;
|
|
}
|
|
}
|
|
|
|
/* Parallel range routines */
|
|
|
|
/**
|
|
*
|
|
* Main functions:
|
|
* - #BLI_task_parallel_range
|
|
* - #BLI_task_parallel_listbase (#ListBase - double linked list)
|
|
*
|
|
* TODO:
|
|
* - #BLI_task_parallel_foreach_link (#Link - single linked list)
|
|
* - #BLI_task_parallel_foreach_ghash/gset (#GHash/#GSet - hash & set)
|
|
* - #BLI_task_parallel_foreach_mempool (#BLI_mempool - iterate over mempools)
|
|
*/
|
|
|
|
/* Allows to avoid using malloc for userdata_chunk in tasks, when small enough. */
|
|
#define MALLOCA(_size) ((_size) <= 8192) ? alloca((_size)) : MEM_mallocN((_size), __func__)
|
|
#define MALLOCA_FREE(_mem, _size) \
|
|
if (((_mem) != NULL) && ((_size) > 8192)) \
|
|
MEM_freeN((_mem))
|
|
|
|
typedef struct ParallelRangeState {
|
|
int start, stop;
|
|
void *userdata;
|
|
|
|
TaskParallelRangeFunc func;
|
|
|
|
int iter;
|
|
int chunk_size;
|
|
} ParallelRangeState;
|
|
|
|
BLI_INLINE void task_parallel_range_calc_chunk_size(const TaskParallelSettings *settings,
|
|
const int num_tasks,
|
|
ParallelRangeState *state)
|
|
{
|
|
const int tot_items = state->stop - state->start;
|
|
int chunk_size = 0;
|
|
|
|
if (settings->min_iter_per_thread > 0) {
|
|
/* Already set by user, no need to do anything here. */
|
|
chunk_size = settings->min_iter_per_thread;
|
|
}
|
|
else {
|
|
/* Basic heuristic to avoid threading on low amount of items. We could make that limit
|
|
* configurable in settings too... */
|
|
if (tot_items > 0 && tot_items < 256) {
|
|
chunk_size = tot_items;
|
|
}
|
|
/* NOTE: The idea here is to compensate for rather measurable threading
|
|
* overhead caused by fetching tasks. With too many CPU threads we are starting
|
|
* to spend too much time in those overheads. */
|
|
else if (num_tasks > 32) {
|
|
chunk_size = 128;
|
|
}
|
|
else if (num_tasks > 16) {
|
|
chunk_size = 64;
|
|
}
|
|
else {
|
|
chunk_size = 32;
|
|
}
|
|
}
|
|
|
|
BLI_assert(chunk_size > 0);
|
|
|
|
switch (settings->scheduling_mode) {
|
|
case TASK_SCHEDULING_STATIC:
|
|
state->chunk_size = max_ii(chunk_size, tot_items / (num_tasks));
|
|
break;
|
|
case TASK_SCHEDULING_DYNAMIC:
|
|
state->chunk_size = chunk_size;
|
|
break;
|
|
}
|
|
}
|
|
|
|
BLI_INLINE bool parallel_range_next_iter_get(ParallelRangeState *__restrict state,
|
|
int *__restrict iter,
|
|
int *__restrict count)
|
|
{
|
|
int previter = atomic_fetch_and_add_int32(&state->iter, state->chunk_size);
|
|
|
|
*iter = previter;
|
|
*count = max_ii(0, min_ii(state->chunk_size, state->stop - previter));
|
|
|
|
return (previter < state->stop);
|
|
}
|
|
|
|
static void parallel_range_func(TaskPool *__restrict pool, void *userdata_chunk, int thread_id)
|
|
{
|
|
ParallelRangeState *__restrict state = BLI_task_pool_userdata(pool);
|
|
TaskParallelTLS tls = {
|
|
.thread_id = thread_id,
|
|
.userdata_chunk = userdata_chunk,
|
|
};
|
|
int iter, count;
|
|
while (parallel_range_next_iter_get(state, &iter, &count)) {
|
|
for (int i = 0; i < count; ++i) {
|
|
state->func(state->userdata, iter + i, &tls);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void parallel_range_single_thread(const int start,
|
|
int const stop,
|
|
void *userdata,
|
|
TaskParallelRangeFunc func,
|
|
const TaskParallelSettings *settings)
|
|
{
|
|
void *userdata_chunk = settings->userdata_chunk;
|
|
const size_t userdata_chunk_size = settings->userdata_chunk_size;
|
|
void *userdata_chunk_local = NULL;
|
|
const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
|
|
if (use_userdata_chunk) {
|
|
userdata_chunk_local = MALLOCA(userdata_chunk_size);
|
|
memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
|
|
}
|
|
TaskParallelTLS tls = {
|
|
.thread_id = 0,
|
|
.userdata_chunk = userdata_chunk_local,
|
|
};
|
|
for (int i = start; i < stop; ++i) {
|
|
func(userdata, i, &tls);
|
|
}
|
|
if (settings->func_finalize != NULL) {
|
|
settings->func_finalize(userdata, userdata_chunk_local);
|
|
}
|
|
MALLOCA_FREE(userdata_chunk_local, userdata_chunk_size);
|
|
}
|
|
|
|
/**
|
|
* This function allows to parallelized for loops in a similar way to OpenMP's
|
|
* 'parallel for' statement.
|
|
*
|
|
* See public API doc of ParallelRangeSettings for description of all settings.
|
|
*/
|
|
void BLI_task_parallel_range(const int start,
|
|
const int stop,
|
|
void *userdata,
|
|
TaskParallelRangeFunc func,
|
|
const TaskParallelSettings *settings)
|
|
{
|
|
TaskScheduler *task_scheduler;
|
|
TaskPool *task_pool;
|
|
ParallelRangeState state;
|
|
int i, num_threads, num_tasks;
|
|
|
|
void *userdata_chunk = settings->userdata_chunk;
|
|
const size_t userdata_chunk_size = settings->userdata_chunk_size;
|
|
void *userdata_chunk_local = NULL;
|
|
void *userdata_chunk_array = NULL;
|
|
const bool use_userdata_chunk = (userdata_chunk_size != 0) && (userdata_chunk != NULL);
|
|
|
|
if (start == stop) {
|
|
return;
|
|
}
|
|
|
|
BLI_assert(start < stop);
|
|
if (userdata_chunk_size != 0) {
|
|
BLI_assert(userdata_chunk != NULL);
|
|
}
|
|
|
|
/* If it's not enough data to be crunched, don't bother with tasks at all,
|
|
* do everything from the main thread.
|
|
*/
|
|
if (!settings->use_threading) {
|
|
parallel_range_single_thread(start, stop, userdata, func, settings);
|
|
return;
|
|
}
|
|
|
|
task_scheduler = BLI_task_scheduler_get();
|
|
num_threads = BLI_task_scheduler_num_threads(task_scheduler);
|
|
|
|
/* The idea here is to prevent creating task for each of the loop iterations
|
|
* and instead have tasks which are evenly distributed across CPU cores and
|
|
* pull next iter to be crunched using the queue.
|
|
*/
|
|
num_tasks = num_threads + 2;
|
|
|
|
state.start = start;
|
|
state.stop = stop;
|
|
state.userdata = userdata;
|
|
state.func = func;
|
|
state.iter = start;
|
|
|
|
task_parallel_range_calc_chunk_size(settings, num_tasks, &state);
|
|
num_tasks = min_ii(num_tasks, max_ii(1, (stop - start) / state.chunk_size));
|
|
|
|
if (num_tasks == 1) {
|
|
parallel_range_single_thread(start, stop, userdata, func, settings);
|
|
return;
|
|
}
|
|
|
|
task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
|
|
|
|
/* NOTE: This way we are adding a memory barrier and ensure all worker
|
|
* threads can read and modify the value, without any locks. */
|
|
atomic_fetch_and_add_int32(&state.iter, 0);
|
|
|
|
if (use_userdata_chunk) {
|
|
userdata_chunk_array = MALLOCA(userdata_chunk_size * num_tasks);
|
|
}
|
|
|
|
for (i = 0; i < num_tasks; i++) {
|
|
if (use_userdata_chunk) {
|
|
userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
|
|
memcpy(userdata_chunk_local, userdata_chunk, userdata_chunk_size);
|
|
}
|
|
/* Use this pool's pre-allocated tasks. */
|
|
BLI_task_pool_push_from_thread(task_pool,
|
|
parallel_range_func,
|
|
userdata_chunk_local,
|
|
false,
|
|
TASK_PRIORITY_HIGH,
|
|
task_pool->thread_id);
|
|
}
|
|
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
BLI_task_pool_free(task_pool);
|
|
|
|
if (use_userdata_chunk) {
|
|
if (settings->func_finalize != NULL) {
|
|
for (i = 0; i < num_tasks; i++) {
|
|
userdata_chunk_local = (char *)userdata_chunk_array + (userdata_chunk_size * i);
|
|
settings->func_finalize(userdata, userdata_chunk_local);
|
|
}
|
|
}
|
|
MALLOCA_FREE(userdata_chunk_array, userdata_chunk_size * num_tasks);
|
|
}
|
|
}
|
|
|
|
#undef MALLOCA
|
|
#undef MALLOCA_FREE
|
|
|
|
typedef struct ParallelListbaseState {
|
|
void *userdata;
|
|
TaskParallelListbaseFunc func;
|
|
|
|
int chunk_size;
|
|
int index;
|
|
Link *link;
|
|
SpinLock lock;
|
|
} ParallelListState;
|
|
|
|
BLI_INLINE Link *parallel_listbase_next_iter_get(ParallelListState *__restrict state,
|
|
int *__restrict index,
|
|
int *__restrict count)
|
|
{
|
|
int task_count = 0;
|
|
BLI_spin_lock(&state->lock);
|
|
Link *result = state->link;
|
|
if (LIKELY(result != NULL)) {
|
|
*index = state->index;
|
|
while (state->link != NULL && task_count < state->chunk_size) {
|
|
++task_count;
|
|
state->link = state->link->next;
|
|
}
|
|
state->index += task_count;
|
|
}
|
|
BLI_spin_unlock(&state->lock);
|
|
*count = task_count;
|
|
return result;
|
|
}
|
|
|
|
static void parallel_listbase_func(TaskPool *__restrict pool,
|
|
void *UNUSED(taskdata),
|
|
int UNUSED(threadid))
|
|
{
|
|
ParallelListState *__restrict state = BLI_task_pool_userdata(pool);
|
|
Link *link;
|
|
int index, count;
|
|
|
|
while ((link = parallel_listbase_next_iter_get(state, &index, &count)) != NULL) {
|
|
for (int i = 0; i < count; ++i) {
|
|
state->func(state->userdata, link, index + i);
|
|
link = link->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void task_parallel_listbase_no_threads(struct ListBase *listbase,
|
|
void *userdata,
|
|
TaskParallelListbaseFunc func)
|
|
{
|
|
int i = 0;
|
|
for (Link *link = listbase->first; link != NULL; link = link->next, ++i) {
|
|
func(userdata, link, i);
|
|
}
|
|
}
|
|
|
|
/* NOTE: The idea here is to compensate for rather measurable threading
|
|
* overhead caused by fetching tasks. With too many CPU threads we are starting
|
|
* to spend too much time in those overheads. */
|
|
BLI_INLINE int task_parallel_listbasecalc_chunk_size(const int num_threads)
|
|
{
|
|
if (num_threads > 32) {
|
|
return 128;
|
|
}
|
|
else if (num_threads > 16) {
|
|
return 64;
|
|
}
|
|
return 32;
|
|
}
|
|
|
|
/**
|
|
* This function allows to parallelize for loops over ListBase items.
|
|
*
|
|
* \param listbase: The double linked list to loop over.
|
|
* \param userdata: Common userdata passed to all instances of \a func.
|
|
* \param func: Callback function.
|
|
* \param use_threading: If \a true, actually split-execute loop in threads,
|
|
* else just do a sequential forloop
|
|
* (allows caller to use any kind of test to switch on parallelization or not).
|
|
*
|
|
* \note There is no static scheduling here,
|
|
* since it would need another full loop over items to count them.
|
|
*/
|
|
void BLI_task_parallel_listbase(struct ListBase *listbase,
|
|
void *userdata,
|
|
TaskParallelListbaseFunc func,
|
|
const bool use_threading)
|
|
{
|
|
if (BLI_listbase_is_empty(listbase)) {
|
|
return;
|
|
}
|
|
if (!use_threading) {
|
|
task_parallel_listbase_no_threads(listbase, userdata, func);
|
|
return;
|
|
}
|
|
TaskScheduler *task_scheduler = BLI_task_scheduler_get();
|
|
const int num_threads = BLI_task_scheduler_num_threads(task_scheduler);
|
|
/* TODO(sergey): Consider making chunk size configurable. */
|
|
const int chunk_size = task_parallel_listbasecalc_chunk_size(num_threads);
|
|
const int num_tasks = min_ii(num_threads, BLI_listbase_count(listbase) / chunk_size);
|
|
if (num_tasks <= 1) {
|
|
task_parallel_listbase_no_threads(listbase, userdata, func);
|
|
return;
|
|
}
|
|
|
|
ParallelListState state;
|
|
TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
|
|
|
|
state.index = 0;
|
|
state.link = listbase->first;
|
|
state.userdata = userdata;
|
|
state.func = func;
|
|
state.chunk_size = chunk_size;
|
|
BLI_spin_init(&state.lock);
|
|
|
|
BLI_assert(num_tasks > 0);
|
|
for (int i = 0; i < num_tasks; i++) {
|
|
/* Use this pool's pre-allocated tasks. */
|
|
BLI_task_pool_push_from_thread(
|
|
task_pool, parallel_listbase_func, NULL, false, TASK_PRIORITY_HIGH, task_pool->thread_id);
|
|
}
|
|
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
BLI_task_pool_free(task_pool);
|
|
|
|
BLI_spin_end(&state.lock);
|
|
}
|
|
|
|
typedef struct ParallelMempoolState {
|
|
void *userdata;
|
|
TaskParallelMempoolFunc func;
|
|
} ParallelMempoolState;
|
|
|
|
static void parallel_mempool_func(TaskPool *__restrict pool, void *taskdata, int UNUSED(threadid))
|
|
{
|
|
ParallelMempoolState *__restrict state = BLI_task_pool_userdata(pool);
|
|
BLI_mempool_iter *iter = taskdata;
|
|
MempoolIterData *item;
|
|
|
|
while ((item = BLI_mempool_iterstep(iter)) != NULL) {
|
|
state->func(state->userdata, item);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This function allows to parallelize for loops over Mempool items.
|
|
*
|
|
* \param mempool: The iterable BLI_mempool to loop over.
|
|
* \param userdata: Common userdata passed to all instances of \a func.
|
|
* \param func: Callback function.
|
|
* \param use_threading: If \a true, actually split-execute loop in threads,
|
|
* else just do a sequential for loop
|
|
* (allows caller to use any kind of test to switch on parallelization or not).
|
|
*
|
|
* \note There is no static scheduling here.
|
|
*/
|
|
void BLI_task_parallel_mempool(BLI_mempool *mempool,
|
|
void *userdata,
|
|
TaskParallelMempoolFunc func,
|
|
const bool use_threading)
|
|
{
|
|
TaskScheduler *task_scheduler;
|
|
TaskPool *task_pool;
|
|
ParallelMempoolState state;
|
|
int i, num_threads, num_tasks;
|
|
|
|
if (BLI_mempool_len(mempool) == 0) {
|
|
return;
|
|
}
|
|
|
|
if (!use_threading) {
|
|
BLI_mempool_iter iter;
|
|
BLI_mempool_iternew(mempool, &iter);
|
|
|
|
for (void *item = BLI_mempool_iterstep(&iter); item != NULL;
|
|
item = BLI_mempool_iterstep(&iter)) {
|
|
func(userdata, item);
|
|
}
|
|
return;
|
|
}
|
|
|
|
task_scheduler = BLI_task_scheduler_get();
|
|
task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
|
|
num_threads = BLI_task_scheduler_num_threads(task_scheduler);
|
|
|
|
/* The idea here is to prevent creating task for each of the loop iterations
|
|
* and instead have tasks which are evenly distributed across CPU cores and
|
|
* pull next item to be crunched using the threaded-aware BLI_mempool_iter.
|
|
*/
|
|
num_tasks = num_threads + 2;
|
|
|
|
state.userdata = userdata;
|
|
state.func = func;
|
|
|
|
BLI_mempool_iter *mempool_iterators = BLI_mempool_iter_threadsafe_create(mempool,
|
|
(size_t)num_tasks);
|
|
|
|
for (i = 0; i < num_tasks; i++) {
|
|
/* Use this pool's pre-allocated tasks. */
|
|
BLI_task_pool_push_from_thread(task_pool,
|
|
parallel_mempool_func,
|
|
&mempool_iterators[i],
|
|
false,
|
|
TASK_PRIORITY_HIGH,
|
|
task_pool->thread_id);
|
|
}
|
|
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
BLI_task_pool_free(task_pool);
|
|
|
|
BLI_mempool_iter_threadsafe_free(mempool_iterators);
|
|
}
|