While \file doesn't need an argument, it can't have another doxy command after it.
		
			
				
	
	
		
			1401 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1401 lines
		
	
	
		
			42 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * This program is free software; you can redistribute it and/or
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						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
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						|
 *
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						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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						|
 *
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						|
 * The Original Code is Copyright (C) 2014 by Blender Foundation.
 | 
						|
 * All rights reserved.
 | 
						|
 */
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						|
 | 
						|
/** \file
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						|
 * \ingroup bke
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						|
 */
 | 
						|
 | 
						|
#include <stdlib.h>
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						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_anim_types.h"
 | 
						|
#include "DNA_armature_types.h"
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						|
#include "DNA_brush_types.h"
 | 
						|
#include "DNA_camera_types.h"
 | 
						|
#include "DNA_collection_types.h"
 | 
						|
#include "DNA_constraint_types.h"
 | 
						|
#include "DNA_gpencil_types.h"
 | 
						|
#include "DNA_key_types.h"
 | 
						|
#include "DNA_lamp_types.h"
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						|
#include "DNA_lattice_types.h"
 | 
						|
#include "DNA_linestyle_types.h"
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						|
#include "DNA_material_types.h"
 | 
						|
#include "DNA_mesh_types.h"
 | 
						|
#include "DNA_meshdata_types.h"
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						|
#include "DNA_meta_types.h"
 | 
						|
#include "DNA_movieclip_types.h"
 | 
						|
#include "DNA_mask_types.h"
 | 
						|
#include "DNA_node_types.h"
 | 
						|
#include "DNA_object_force_types.h"
 | 
						|
#include "DNA_lightprobe_types.h"
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						|
#include "DNA_rigidbody_types.h"
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_sequence_types.h"
 | 
						|
#include "DNA_screen_types.h"
 | 
						|
#include "DNA_speaker_types.h"
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						|
#include "DNA_sound_types.h"
 | 
						|
#include "DNA_text_types.h"
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						|
#include "DNA_vfont_types.h"
 | 
						|
#include "DNA_windowmanager_types.h"
 | 
						|
#include "DNA_workspace_types.h"
 | 
						|
#include "DNA_world_types.h"
 | 
						|
 | 
						|
#include "BLI_utildefines.h"
 | 
						|
#include "BLI_ghash.h"
 | 
						|
#include "BLI_linklist_stack.h"
 | 
						|
 | 
						|
#include "BKE_animsys.h"
 | 
						|
#include "BKE_collection.h"
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						|
#include "BKE_constraint.h"
 | 
						|
#include "BKE_fcurve.h"
 | 
						|
#include "BKE_gpencil_modifier.h"
 | 
						|
#include "BKE_idprop.h"
 | 
						|
#include "BKE_library.h"
 | 
						|
#include "BKE_library_query.h"
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						|
#include "BKE_main.h"
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						|
#include "BKE_modifier.h"
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						|
#include "BKE_node.h"
 | 
						|
#include "BKE_particle.h"
 | 
						|
#include "BKE_rigidbody.h"
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						|
#include "BKE_sequencer.h"
 | 
						|
#include "BKE_shader_fx.h"
 | 
						|
#include "BKE_tracking.h"
 | 
						|
#include "BKE_workspace.h"
 | 
						|
 | 
						|
 | 
						|
#define FOREACH_FINALIZE _finalize
 | 
						|
#define FOREACH_FINALIZE_VOID \
 | 
						|
	if (0) { goto FOREACH_FINALIZE; } \
 | 
						|
	FOREACH_FINALIZE: ((void)0)
 | 
						|
 | 
						|
#define FOREACH_CALLBACK_INVOKE_ID_PP(_data, id_pp, _cb_flag) \
 | 
						|
	CHECK_TYPE(id_pp, ID **); \
 | 
						|
	if (!((_data)->status & IDWALK_STOP)) { \
 | 
						|
		const int _flag = (_data)->flag; \
 | 
						|
		ID *old_id = *(id_pp); \
 | 
						|
		const int callback_return = (_data)->callback((_data)->user_data, (_data)->self_id, id_pp, _cb_flag | (_data)->cb_flag); \
 | 
						|
		if (_flag & IDWALK_READONLY) { \
 | 
						|
			BLI_assert(*(id_pp) == old_id); \
 | 
						|
		} \
 | 
						|
		if (old_id && (_flag & IDWALK_RECURSE)) { \
 | 
						|
			if (BLI_gset_add((_data)->ids_handled, old_id)) { \
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						|
				if (!(callback_return & IDWALK_RET_STOP_RECURSION)) { \
 | 
						|
					BLI_LINKSTACK_PUSH((_data)->ids_todo, old_id); \
 | 
						|
				} \
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						|
			} \
 | 
						|
		} \
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						|
		if (callback_return & IDWALK_RET_STOP_ITER) { \
 | 
						|
			(_data)->status |= IDWALK_STOP; \
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						|
			goto FOREACH_FINALIZE; \
 | 
						|
		} \
 | 
						|
	} \
 | 
						|
	else { \
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						|
		goto FOREACH_FINALIZE; \
 | 
						|
	} ((void)0)
 | 
						|
 | 
						|
#define FOREACH_CALLBACK_INVOKE_ID(_data, id, cb_flag) \
 | 
						|
	{ \
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						|
		CHECK_TYPE_ANY(id, ID *, void *); \
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						|
		FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id), cb_flag); \
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						|
	} ((void)0)
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						|
 | 
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#define FOREACH_CALLBACK_INVOKE(_data, id_super, cb_flag) \
 | 
						|
	{ \
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						|
		CHECK_TYPE(&((id_super)->id), ID *); \
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						|
		FOREACH_CALLBACK_INVOKE_ID_PP(_data, (ID **)&(id_super), cb_flag); \
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						|
	} ((void)0)
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						|
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/* status */
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						|
enum {
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						|
	IDWALK_STOP     = 1 << 0,
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						|
};
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typedef struct LibraryForeachIDData {
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	ID *self_id;
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						|
	int flag;
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						|
	int cb_flag;
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						|
	LibraryIDLinkCallback callback;
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						|
	void *user_data;
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						|
	int status;
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						|
 | 
						|
	/* To handle recursion. */
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						|
	GSet *ids_handled;  /* All IDs that are either already done, or still in ids_todo stack. */
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						|
	BLI_LINKSTACK_DECLARE(ids_todo, ID *);
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						|
} LibraryForeachIDData;
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						|
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						|
static void library_foreach_idproperty_ID_link(LibraryForeachIDData *data, IDProperty *prop, int flag)
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						|
{
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						|
	if (!prop)
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						|
		return;
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						|
 | 
						|
	switch (prop->type) {
 | 
						|
		case IDP_GROUP:
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						|
		{
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						|
			for (IDProperty *loop = prop->data.group.first; loop; loop = loop->next) {
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						|
				library_foreach_idproperty_ID_link(data, loop, flag);
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						|
			}
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						|
			break;
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						|
		}
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						|
		case IDP_IDPARRAY:
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						|
		{
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			IDProperty *loop = IDP_Array(prop);
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			for (int i = 0; i < prop->len; i++) {
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				library_foreach_idproperty_ID_link(data, &loop[i], flag);
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						|
			}
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						|
			break;
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						|
		}
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						|
		case IDP_ID:
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						|
			FOREACH_CALLBACK_INVOKE_ID(data, prop->data.pointer, flag);
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						|
			break;
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						|
		default:
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						|
			break;  /* Nothing to do here with other types of IDProperties... */
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						|
	}
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						|
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	FOREACH_FINALIZE_VOID;
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						|
}
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						|
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static void library_foreach_rigidbodyworldSceneLooper(
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        struct RigidBodyWorld *UNUSED(rbw), ID **id_pointer, void *user_data, int cb_flag)
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						|
{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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						|
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						|
	FOREACH_FINALIZE_VOID;
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						|
}
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						|
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						|
static void library_foreach_modifiersForeachIDLink(
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        void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
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{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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						|
	FOREACH_FINALIZE_VOID;
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						|
}
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						|
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static void library_foreach_gpencil_modifiersForeachIDLink(
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        void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
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						|
{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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						|
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						|
	FOREACH_FINALIZE_VOID;
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						|
}
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						|
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						|
static void library_foreach_shaderfxForeachIDLink(
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        void *user_data, Object *UNUSED(object), ID **id_pointer, int cb_flag)
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{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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						|
	FOREACH_FINALIZE_VOID;
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}
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						|
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static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con), ID **id_pointer,
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                                                   bool is_reference, void *user_data)
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{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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						|
	const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
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						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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						|
	FOREACH_FINALIZE_VOID;
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}
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						|
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static void library_foreach_particlesystemsObjectLooper(
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        ParticleSystem *UNUSED(psys), ID **id_pointer, void *user_data, int cb_flag)
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{
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						|
	LibraryForeachIDData *data = (LibraryForeachIDData *) user_data;
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						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pointer, cb_flag);
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	FOREACH_FINALIZE_VOID;
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}
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						|
static void library_foreach_nla_strip(LibraryForeachIDData *data, NlaStrip *strip)
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{
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	NlaStrip *substrip;
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						|
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	FOREACH_CALLBACK_INVOKE(data, strip->act, IDWALK_CB_USER);
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						|
	for (substrip = strip->strips.first; substrip; substrip = substrip->next) {
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		library_foreach_nla_strip(data, substrip);
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	}
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	FOREACH_FINALIZE_VOID;
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}
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						|
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						|
static void library_foreach_animationData(LibraryForeachIDData *data, AnimData *adt)
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						|
{
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						|
	FCurve *fcu;
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						|
	NlaTrack *nla_track;
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						|
	NlaStrip *nla_strip;
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						|
 | 
						|
	for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
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						|
		ChannelDriver *driver = fcu->driver;
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						|
		DriverVar *dvar;
 | 
						|
 | 
						|
		for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
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						|
			/* only used targets */
 | 
						|
			DRIVER_TARGETS_USED_LOOPER_BEGIN(dvar)
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						|
			{
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						|
				FOREACH_CALLBACK_INVOKE_ID(data, dtar->id, IDWALK_CB_NOP);
 | 
						|
			}
 | 
						|
			DRIVER_TARGETS_LOOPER_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	FOREACH_CALLBACK_INVOKE(data, adt->action, IDWALK_CB_USER);
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						|
	FOREACH_CALLBACK_INVOKE(data, adt->tmpact, IDWALK_CB_USER);
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						|
 | 
						|
	for (nla_track = adt->nla_tracks.first; nla_track; nla_track = nla_track->next) {
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						|
		for (nla_strip = nla_track->strips.first; nla_strip; nla_strip = nla_strip->next) {
 | 
						|
			library_foreach_nla_strip(data, nla_strip);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
static void library_foreach_mtex(LibraryForeachIDData *data, MTex *mtex)
 | 
						|
{
 | 
						|
	FOREACH_CALLBACK_INVOKE(data, mtex->object, IDWALK_CB_NOP);
 | 
						|
	FOREACH_CALLBACK_INVOKE(data, mtex->tex, IDWALK_CB_USER);
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
static void library_foreach_paint(LibraryForeachIDData *data, Paint *paint)
 | 
						|
{
 | 
						|
	FOREACH_CALLBACK_INVOKE(data, paint->brush, IDWALK_CB_USER);
 | 
						|
	for (int i = 0; i < paint->tool_slots_len; i++) {
 | 
						|
		FOREACH_CALLBACK_INVOKE(data, paint->tool_slots[i].brush, IDWALK_CB_USER);
 | 
						|
	}
 | 
						|
	FOREACH_CALLBACK_INVOKE(data, paint->palette, IDWALK_CB_USER);
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
static void library_foreach_bone(LibraryForeachIDData *data, Bone *bone)
 | 
						|
{
 | 
						|
	library_foreach_idproperty_ID_link(data, bone->prop, IDWALK_CB_USER);
 | 
						|
 | 
						|
	for (Bone *curbone = bone->childbase.first; curbone; curbone = curbone->next) {
 | 
						|
		library_foreach_bone(data, curbone);
 | 
						|
	}
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
static void library_foreach_layer_collection(LibraryForeachIDData *data, ListBase *lb)
 | 
						|
{
 | 
						|
	for (LayerCollection *lc = lb->first; lc; lc = lc->next) {
 | 
						|
		FOREACH_CALLBACK_INVOKE(data, lc->collection, IDWALK_CB_NOP);
 | 
						|
		library_foreach_layer_collection(data, &lc->layer_collections);
 | 
						|
	}
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
static void library_foreach_ID_as_subdata_link(
 | 
						|
        ID **id_pp, LibraryIDLinkCallback callback, void *user_data, int flag, LibraryForeachIDData *data)
 | 
						|
{
 | 
						|
	/* Needed e.g. for callbacks handling relationships... This call shall be absolutely readonly. */
 | 
						|
	ID *id = *id_pp;
 | 
						|
	FOREACH_CALLBACK_INVOKE_ID_PP(data, id_pp, IDWALK_CB_PRIVATE);
 | 
						|
	BLI_assert(id == *id_pp);
 | 
						|
 | 
						|
	if (flag & IDWALK_RECURSE) {
 | 
						|
		/* Defer handling into main loop, recursively calling BKE_library_foreach_ID_link in IDWALK_RECURSE case is
 | 
						|
		 * troublesome, see T49553. */
 | 
						|
		if (BLI_gset_add(data->ids_handled, id)) {
 | 
						|
			BLI_LINKSTACK_PUSH(data->ids_todo, id);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BKE_library_foreach_ID_link(NULL, id, callback, user_data, flag);
 | 
						|
	}
 | 
						|
 | 
						|
	FOREACH_FINALIZE_VOID;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Loop over all of the ID's this datablock links to.
 | 
						|
 *
 | 
						|
 * \note: May be extended to be recursive in the future.
 | 
						|
 */
 | 
						|
void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback callback, void *user_data, int flag)
 | 
						|
{
 | 
						|
	LibraryForeachIDData data;
 | 
						|
	int i;
 | 
						|
 | 
						|
	if (flag & IDWALK_RECURSE) {
 | 
						|
		/* For now, recusion implies read-only. */
 | 
						|
		flag |= IDWALK_READONLY;
 | 
						|
 | 
						|
		data.ids_handled = BLI_gset_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, __func__);
 | 
						|
		BLI_LINKSTACK_INIT(data.ids_todo);
 | 
						|
 | 
						|
		BLI_gset_add(data.ids_handled, id);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		data.ids_handled = NULL;
 | 
						|
	}
 | 
						|
	data.flag = flag;
 | 
						|
	data.status = 0;
 | 
						|
	data.callback = callback;
 | 
						|
	data.user_data = user_data;
 | 
						|
 | 
						|
#define CALLBACK_INVOKE_ID(check_id, cb_flag) \
 | 
						|
	FOREACH_CALLBACK_INVOKE_ID(&data, check_id, cb_flag)
 | 
						|
 | 
						|
#define CALLBACK_INVOKE(check_id_super, cb_flag) \
 | 
						|
	FOREACH_CALLBACK_INVOKE(&data, check_id_super, cb_flag)
 | 
						|
 | 
						|
	for (; id != NULL; id = (flag & IDWALK_RECURSE) ? BLI_LINKSTACK_POP(data.ids_todo) : NULL) {
 | 
						|
		data.self_id = id;
 | 
						|
		data.cb_flag = ID_IS_LINKED(id) ? IDWALK_CB_INDIRECT_USAGE : 0;
 | 
						|
 | 
						|
		if (bmain != NULL && bmain->relations != NULL && (flag & IDWALK_READONLY)) {
 | 
						|
			/* Note that this is minor optimization, even in worst cases (like id being an object with lots of
 | 
						|
			 * drivers and constraints and modifiers, or material etc. with huge node tree),
 | 
						|
			 * but we might as well use it (Main->relations is always assumed valid, it's responsibility of code
 | 
						|
			 * creating it to free it, especially if/when it starts modifying Main database). */
 | 
						|
			MainIDRelationsEntry *entry = BLI_ghash_lookup(bmain->relations->id_user_to_used, id);
 | 
						|
			for (; entry != NULL; entry = entry->next) {
 | 
						|
				FOREACH_CALLBACK_INVOKE_ID_PP(&data, entry->id_pointer, entry->usage_flag);
 | 
						|
			}
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (id->override_static != NULL) {
 | 
						|
			CALLBACK_INVOKE_ID(id->override_static->reference, IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE);
 | 
						|
			CALLBACK_INVOKE_ID(id->override_static->storage, IDWALK_CB_USER | IDWALK_CB_STATIC_OVERRIDE_REFERENCE);
 | 
						|
		}
 | 
						|
 | 
						|
		library_foreach_idproperty_ID_link(&data, id->properties, IDWALK_CB_USER);
 | 
						|
 | 
						|
		AnimData *adt = BKE_animdata_from_id(id);
 | 
						|
		if (adt) {
 | 
						|
			library_foreach_animationData(&data, adt);
 | 
						|
		}
 | 
						|
 | 
						|
		switch ((ID_Type)GS(id->name)) {
 | 
						|
			case ID_LI:
 | 
						|
			{
 | 
						|
				Library *lib = (Library *) id;
 | 
						|
				CALLBACK_INVOKE(lib->parent, IDWALK_CB_NOP);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			case ID_SCE:
 | 
						|
			{
 | 
						|
				Scene *scene = (Scene *) id;
 | 
						|
				ToolSettings *toolsett = scene->toolsettings;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(scene->camera, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(scene->world, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(scene->set, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(scene->clip, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(scene->r.bake.cage_object, IDWALK_CB_NOP);
 | 
						|
				if (scene->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
				if (scene->ed) {
 | 
						|
					Sequence *seq;
 | 
						|
					SEQP_BEGIN(scene->ed, seq)
 | 
						|
					{
 | 
						|
						CALLBACK_INVOKE(seq->scene, IDWALK_CB_NOP);
 | 
						|
						CALLBACK_INVOKE(seq->scene_camera, IDWALK_CB_NOP);
 | 
						|
						CALLBACK_INVOKE(seq->clip, IDWALK_CB_USER);
 | 
						|
						CALLBACK_INVOKE(seq->mask, IDWALK_CB_USER);
 | 
						|
						CALLBACK_INVOKE(seq->sound, IDWALK_CB_USER);
 | 
						|
						library_foreach_idproperty_ID_link(&data, seq->prop, IDWALK_CB_USER);
 | 
						|
						for (SequenceModifierData *smd = seq->modifiers.first; smd; smd = smd->next) {
 | 
						|
							CALLBACK_INVOKE(smd->mask_id, IDWALK_CB_USER);
 | 
						|
						}
 | 
						|
 | 
						|
						if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) {
 | 
						|
							TextVars *text_data = seq->effectdata;
 | 
						|
							CALLBACK_INVOKE(text_data->text_font, IDWALK_CB_USER);
 | 
						|
						}
 | 
						|
					} SEQ_END;
 | 
						|
				}
 | 
						|
 | 
						|
 | 
						|
				for (CollectionObject *cob = scene->master_collection->gobject.first; cob; cob = cob->next) {
 | 
						|
					CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				for (CollectionChild *child = scene->master_collection->children.first; child; child = child->next) {
 | 
						|
					CALLBACK_INVOKE(child->collection, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
 | 
						|
				ViewLayer *view_layer;
 | 
						|
				for (view_layer = scene->view_layers.first; view_layer; view_layer = view_layer->next) {
 | 
						|
					CALLBACK_INVOKE(view_layer->mat_override, IDWALK_CB_USER);
 | 
						|
 | 
						|
					for (Base *base = view_layer->object_bases.first; base; base = base->next) {
 | 
						|
						CALLBACK_INVOKE(base->object, IDWALK_CB_NOP);
 | 
						|
					}
 | 
						|
 | 
						|
					library_foreach_layer_collection(&data, &view_layer->layer_collections);
 | 
						|
 | 
						|
					for (FreestyleModuleConfig  *fmc = view_layer->freestyle_config.modules.first; fmc; fmc = fmc->next) {
 | 
						|
						if (fmc->script) {
 | 
						|
							CALLBACK_INVOKE(fmc->script, IDWALK_CB_NOP);
 | 
						|
						}
 | 
						|
					}
 | 
						|
 | 
						|
					for (FreestyleLineSet *fls = view_layer->freestyle_config.linesets.first; fls; fls = fls->next) {
 | 
						|
						if (fls->group) {
 | 
						|
							CALLBACK_INVOKE(fls->group, IDWALK_CB_USER);
 | 
						|
						}
 | 
						|
 | 
						|
						if (fls->linestyle) {
 | 
						|
							CALLBACK_INVOKE(fls->linestyle, IDWALK_CB_USER);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (TimeMarker *marker = scene->markers.first; marker; marker = marker->next) {
 | 
						|
					CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
 | 
						|
				if (toolsett) {
 | 
						|
					CALLBACK_INVOKE(toolsett->particle.scene, IDWALK_CB_NOP);
 | 
						|
					CALLBACK_INVOKE(toolsett->particle.object, IDWALK_CB_NOP);
 | 
						|
					CALLBACK_INVOKE(toolsett->particle.shape_object, IDWALK_CB_NOP);
 | 
						|
 | 
						|
					library_foreach_paint(&data, &toolsett->imapaint.paint);
 | 
						|
					CALLBACK_INVOKE(toolsett->imapaint.stencil, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(toolsett->imapaint.clone, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(toolsett->imapaint.canvas, IDWALK_CB_USER);
 | 
						|
 | 
						|
					if (toolsett->vpaint) {
 | 
						|
						library_foreach_paint(&data, &toolsett->vpaint->paint);
 | 
						|
					}
 | 
						|
					if (toolsett->wpaint) {
 | 
						|
						library_foreach_paint(&data, &toolsett->wpaint->paint);
 | 
						|
					}
 | 
						|
					if (toolsett->sculpt) {
 | 
						|
						library_foreach_paint(&data, &toolsett->sculpt->paint);
 | 
						|
						CALLBACK_INVOKE(toolsett->sculpt->gravity_object, IDWALK_CB_NOP);
 | 
						|
					}
 | 
						|
					if (toolsett->uvsculpt) {
 | 
						|
						library_foreach_paint(&data, &toolsett->uvsculpt->paint);
 | 
						|
					}
 | 
						|
					if (toolsett->gp_paint) {
 | 
						|
						library_foreach_paint(&data, &toolsett->gp_paint->paint);
 | 
						|
					}
 | 
						|
 | 
						|
					CALLBACK_INVOKE(toolsett->gp_sculpt.guide.reference_object, IDWALK_CB_NOP);
 | 
						|
 | 
						|
				}
 | 
						|
 | 
						|
				if (scene->rigidbody_world) {
 | 
						|
					BKE_rigidbody_world_id_loop(scene->rigidbody_world, library_foreach_rigidbodyworldSceneLooper, &data);
 | 
						|
				}
 | 
						|
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_OB:
 | 
						|
			{
 | 
						|
				Object *object = (Object *) id;
 | 
						|
				ParticleSystem *psys;
 | 
						|
 | 
						|
				/* Object is special, proxies make things hard... */
 | 
						|
				const int data_cb_flag = data.cb_flag;
 | 
						|
				const int proxy_cb_flag = ((data.flag & IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 && (object->proxy || object->proxy_group)) ?
 | 
						|
				                              IDWALK_CB_INDIRECT_USAGE : 0;
 | 
						|
 | 
						|
				/* object data special case */
 | 
						|
				data.cb_flag |= proxy_cb_flag;
 | 
						|
				if (object->type == OB_EMPTY) {
 | 
						|
					/* empty can have NULL or Image */
 | 
						|
					CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* when set, this can't be NULL */
 | 
						|
					if (object->data) {
 | 
						|
						CALLBACK_INVOKE_ID(object->data, IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				data.cb_flag = data_cb_flag;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(object->parent, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(object->track, IDWALK_CB_NOP);
 | 
						|
				/* object->proxy is refcounted, but not object->proxy_group... *sigh* */
 | 
						|
				CALLBACK_INVOKE(object->proxy, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(object->proxy_group, IDWALK_CB_NOP);
 | 
						|
 | 
						|
				/* Special case!
 | 
						|
				 * Since this field is set/owned by 'user' of this ID (and not ID itself), it is only indirect usage
 | 
						|
				 * if proxy object is linked... Twisted. */
 | 
						|
				if (object->proxy_from) {
 | 
						|
					data.cb_flag = ID_IS_LINKED(object->proxy_from) ? IDWALK_CB_INDIRECT_USAGE : 0;
 | 
						|
				}
 | 
						|
				CALLBACK_INVOKE(object->proxy_from, IDWALK_CB_LOOPBACK);
 | 
						|
				data.cb_flag = data_cb_flag;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(object->poselib, IDWALK_CB_USER);
 | 
						|
 | 
						|
				data.cb_flag |= proxy_cb_flag;
 | 
						|
				for (i = 0; i < object->totcol; i++) {
 | 
						|
					CALLBACK_INVOKE(object->mat[i], IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				data.cb_flag = data_cb_flag;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(object->gpd, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(object->instance_collection, IDWALK_CB_USER);
 | 
						|
 | 
						|
				if (object->pd) {
 | 
						|
					CALLBACK_INVOKE(object->pd->tex, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(object->pd->f_source, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				/* Note that ob->effect is deprecated, so no need to handle it here. */
 | 
						|
 | 
						|
				if (object->pose) {
 | 
						|
					bPoseChannel *pchan;
 | 
						|
 | 
						|
					data.cb_flag |= proxy_cb_flag;
 | 
						|
					for (pchan = object->pose->chanbase.first; pchan; pchan = pchan->next) {
 | 
						|
						library_foreach_idproperty_ID_link(&data, pchan->prop, IDWALK_CB_USER);
 | 
						|
						CALLBACK_INVOKE(pchan->custom, IDWALK_CB_USER);
 | 
						|
						BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, &data);
 | 
						|
					}
 | 
						|
					data.cb_flag = data_cb_flag;
 | 
						|
				}
 | 
						|
 | 
						|
				if (object->rigidbody_constraint) {
 | 
						|
					CALLBACK_INVOKE(object->rigidbody_constraint->ob1, IDWALK_CB_NOP);
 | 
						|
					CALLBACK_INVOKE(object->rigidbody_constraint->ob2, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
 | 
						|
				if (object->lodlevels.first) {
 | 
						|
					LodLevel *level;
 | 
						|
					for (level = object->lodlevels.first; level; level = level->next) {
 | 
						|
						CALLBACK_INVOKE(level->source, IDWALK_CB_NOP);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				modifiers_foreachIDLink(object, library_foreach_modifiersForeachIDLink, &data);
 | 
						|
				BKE_gpencil_modifiers_foreachIDLink(object, library_foreach_gpencil_modifiersForeachIDLink, &data);
 | 
						|
				BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, &data);
 | 
						|
				BKE_shaderfx_foreachIDLink(object, library_foreach_shaderfxForeachIDLink, &data);
 | 
						|
 | 
						|
				for (psys = object->particlesystem.first; psys; psys = psys->next) {
 | 
						|
					BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, &data);
 | 
						|
				}
 | 
						|
 | 
						|
				if (object->soft) {
 | 
						|
					CALLBACK_INVOKE(object->soft->collision_group, IDWALK_CB_NOP);
 | 
						|
 | 
						|
					if (object->soft->effector_weights) {
 | 
						|
						CALLBACK_INVOKE(object->soft->effector_weights->group, IDWALK_CB_NOP);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_AR:
 | 
						|
			{
 | 
						|
				bArmature *arm = (bArmature *)id;
 | 
						|
 | 
						|
				for (Bone *bone = arm->bonebase.first; bone; bone = bone->next) {
 | 
						|
					library_foreach_bone(&data, bone);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_ME:
 | 
						|
			{
 | 
						|
				Mesh *mesh = (Mesh *) id;
 | 
						|
				CALLBACK_INVOKE(mesh->texcomesh, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(mesh->key, IDWALK_CB_USER);
 | 
						|
				for (i = 0; i < mesh->totcol; i++) {
 | 
						|
					CALLBACK_INVOKE(mesh->mat[i], IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_CU:
 | 
						|
			{
 | 
						|
				Curve *curve = (Curve *) id;
 | 
						|
				CALLBACK_INVOKE(curve->bevobj, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(curve->taperobj, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(curve->textoncurve, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(curve->key, IDWALK_CB_USER);
 | 
						|
				for (i = 0; i < curve->totcol; i++) {
 | 
						|
					CALLBACK_INVOKE(curve->mat[i], IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				CALLBACK_INVOKE(curve->vfont, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(curve->vfontb, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(curve->vfonti, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(curve->vfontbi, IDWALK_CB_USER);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_MB:
 | 
						|
			{
 | 
						|
				MetaBall *metaball = (MetaBall *) id;
 | 
						|
				for (i = 0; i < metaball->totcol; i++) {
 | 
						|
					CALLBACK_INVOKE(metaball->mat[i], IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_MA:
 | 
						|
			{
 | 
						|
				Material *material = (Material *) id;
 | 
						|
				if (material->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&material->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
				if (material->texpaintslot != NULL) {
 | 
						|
					CALLBACK_INVOKE(material->texpaintslot->ima, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				if (material->gp_style != NULL) {
 | 
						|
					CALLBACK_INVOKE(material->gp_style->sima, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(material->gp_style->ima, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_TE:
 | 
						|
			{
 | 
						|
				Tex *texture = (Tex *) id;
 | 
						|
				if (texture->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&texture->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
				CALLBACK_INVOKE(texture->ima, IDWALK_CB_USER);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_LT:
 | 
						|
			{
 | 
						|
				Lattice *lattice = (Lattice *) id;
 | 
						|
				CALLBACK_INVOKE(lattice->key, IDWALK_CB_USER);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_LA:
 | 
						|
			{
 | 
						|
				Lamp *lamp = (Lamp *) id;
 | 
						|
				if (lamp->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&lamp->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_CA:
 | 
						|
			{
 | 
						|
				Camera *camera = (Camera *) id;
 | 
						|
				CALLBACK_INVOKE(camera->dof_ob, IDWALK_CB_NOP);
 | 
						|
				for (CameraBGImage *bgpic = camera->bg_images.first; bgpic; bgpic = bgpic->next) {
 | 
						|
					if (bgpic->source == CAM_BGIMG_SOURCE_IMAGE) {
 | 
						|
						CALLBACK_INVOKE(bgpic->ima, IDWALK_CB_USER);
 | 
						|
					}
 | 
						|
					else if (bgpic->source == CAM_BGIMG_SOURCE_MOVIE) {
 | 
						|
						CALLBACK_INVOKE(bgpic->clip, IDWALK_CB_USER);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_KE:
 | 
						|
			{
 | 
						|
				Key *key = (Key *) id;
 | 
						|
				CALLBACK_INVOKE_ID(key->from, IDWALK_CB_LOOPBACK);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_WO:
 | 
						|
			{
 | 
						|
				World *world = (World *) id;
 | 
						|
				if (world->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&world->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_SPK:
 | 
						|
			{
 | 
						|
				Speaker *speaker = (Speaker *) id;
 | 
						|
				CALLBACK_INVOKE(speaker->sound, IDWALK_CB_USER);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_LP:
 | 
						|
			{
 | 
						|
				LightProbe *probe = (LightProbe *) id;
 | 
						|
				CALLBACK_INVOKE(probe->image, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(probe->visibility_grp, IDWALK_CB_NOP);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_GR:
 | 
						|
			{
 | 
						|
				Collection *collection = (Collection *) id;
 | 
						|
				for (CollectionObject *cob = collection->gobject.first; cob; cob = cob->next) {
 | 
						|
					CALLBACK_INVOKE(cob->ob, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				for (CollectionChild *child = collection->children.first; child; child = child->next) {
 | 
						|
					CALLBACK_INVOKE(child->collection, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				for (CollectionParent *parent = collection->parents.first; parent; parent = parent->next) {
 | 
						|
					CALLBACK_INVOKE(parent->collection, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_NT:
 | 
						|
			{
 | 
						|
				bNodeTree *ntree = (bNodeTree *) id;
 | 
						|
				bNode *node;
 | 
						|
				bNodeSocket *sock;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(ntree->gpd, IDWALK_CB_USER);
 | 
						|
 | 
						|
				for (node = ntree->nodes.first; node; node = node->next) {
 | 
						|
					CALLBACK_INVOKE_ID(node->id, IDWALK_CB_USER);
 | 
						|
 | 
						|
					library_foreach_idproperty_ID_link(&data, node->prop, IDWALK_CB_USER);
 | 
						|
					for (sock = node->inputs.first; sock; sock = sock->next) {
 | 
						|
						library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER);
 | 
						|
					}
 | 
						|
					for (sock = node->outputs.first; sock; sock = sock->next) {
 | 
						|
						library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (sock = ntree->inputs.first; sock; sock = sock->next) {
 | 
						|
					library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				for (sock = ntree->outputs.first; sock; sock = sock->next) {
 | 
						|
					library_foreach_idproperty_ID_link(&data, sock->prop, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_BR:
 | 
						|
			{
 | 
						|
				Brush *brush = (Brush *) id;
 | 
						|
				CALLBACK_INVOKE(brush->toggle_brush, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(brush->clone.image, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(brush->paint_curve, IDWALK_CB_USER);
 | 
						|
				if (brush->gpencil_settings) {
 | 
						|
					CALLBACK_INVOKE(brush->gpencil_settings->material, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				library_foreach_mtex(&data, &brush->mtex);
 | 
						|
				library_foreach_mtex(&data, &brush->mask_mtex);
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_PA:
 | 
						|
			{
 | 
						|
				ParticleSettings *psett = (ParticleSettings *) id;
 | 
						|
				CALLBACK_INVOKE(psett->instance_collection, IDWALK_CB_USER);
 | 
						|
				CALLBACK_INVOKE(psett->instance_object, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(psett->bb_ob, IDWALK_CB_NOP);
 | 
						|
				CALLBACK_INVOKE(psett->collision_group, IDWALK_CB_NOP);
 | 
						|
 | 
						|
				for (i = 0; i < MAX_MTEX; i++) {
 | 
						|
					if (psett->mtex[i]) {
 | 
						|
						library_foreach_mtex(&data, psett->mtex[i]);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (psett->effector_weights) {
 | 
						|
					CALLBACK_INVOKE(psett->effector_weights->group, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
 | 
						|
				if (psett->pd) {
 | 
						|
					CALLBACK_INVOKE(psett->pd->tex, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(psett->pd->f_source, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				if (psett->pd2) {
 | 
						|
					CALLBACK_INVOKE(psett->pd2->tex, IDWALK_CB_USER);
 | 
						|
					CALLBACK_INVOKE(psett->pd2->f_source, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
 | 
						|
				if (psett->boids) {
 | 
						|
					BoidState *state;
 | 
						|
					BoidRule *rule;
 | 
						|
 | 
						|
					for (state = psett->boids->states.first; state; state = state->next) {
 | 
						|
						for (rule = state->rules.first; rule; rule = rule->next) {
 | 
						|
							if (rule->type == eBoidRuleType_Avoid) {
 | 
						|
								BoidRuleGoalAvoid *gabr = (BoidRuleGoalAvoid *)rule;
 | 
						|
								CALLBACK_INVOKE(gabr->ob, IDWALK_CB_NOP);
 | 
						|
							}
 | 
						|
							else if (rule->type == eBoidRuleType_FollowLeader) {
 | 
						|
								BoidRuleFollowLeader *flbr = (BoidRuleFollowLeader *)rule;
 | 
						|
								CALLBACK_INVOKE(flbr->ob, IDWALK_CB_NOP);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (ParticleDupliWeight *dw = psett->instance_weights.first; dw; dw = dw->next) {
 | 
						|
					CALLBACK_INVOKE(dw->ob, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_MC:
 | 
						|
			{
 | 
						|
				MovieClip *clip = (MovieClip *) id;
 | 
						|
				MovieTracking *tracking = &clip->tracking;
 | 
						|
				MovieTrackingObject *object;
 | 
						|
				MovieTrackingTrack *track;
 | 
						|
				MovieTrackingPlaneTrack *plane_track;
 | 
						|
 | 
						|
				CALLBACK_INVOKE(clip->gpd, IDWALK_CB_USER);
 | 
						|
 | 
						|
				for (track = tracking->tracks.first; track; track = track->next) {
 | 
						|
					CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				for (object = tracking->objects.first; object; object = object->next) {
 | 
						|
					for (track = object->tracks.first; track; track = track->next) {
 | 
						|
						CALLBACK_INVOKE(track->gpd, IDWALK_CB_USER);
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (plane_track = tracking->plane_tracks.first; plane_track; plane_track = plane_track->next) {
 | 
						|
					CALLBACK_INVOKE(plane_track->image, IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_MSK:
 | 
						|
			{
 | 
						|
				Mask *mask = (Mask *) id;
 | 
						|
				MaskLayer *mask_layer;
 | 
						|
				for (mask_layer = mask->masklayers.first; mask_layer; mask_layer = mask_layer->next) {
 | 
						|
					MaskSpline *mask_spline;
 | 
						|
 | 
						|
					for (mask_spline = mask_layer->splines.first; mask_spline; mask_spline = mask_spline->next) {
 | 
						|
						for (i = 0; i < mask_spline->tot_point; i++) {
 | 
						|
							MaskSplinePoint *point = &mask_spline->points[i];
 | 
						|
							CALLBACK_INVOKE_ID(point->parent.id, IDWALK_CB_USER);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_LS:
 | 
						|
			{
 | 
						|
				FreestyleLineStyle *linestyle = (FreestyleLineStyle *) id;
 | 
						|
				LineStyleModifier *lsm;
 | 
						|
				for (i = 0; i < MAX_MTEX; i++) {
 | 
						|
					if (linestyle->mtex[i]) {
 | 
						|
						library_foreach_mtex(&data, linestyle->mtex[i]);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if (linestyle->nodetree) {
 | 
						|
					/* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */
 | 
						|
					library_foreach_ID_as_subdata_link((ID **)&linestyle->nodetree, callback, user_data, flag, &data);
 | 
						|
				}
 | 
						|
 | 
						|
				for (lsm = linestyle->color_modifiers.first; lsm; lsm = lsm->next) {
 | 
						|
					if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
 | 
						|
						LineStyleColorModifier_DistanceFromObject *p = (LineStyleColorModifier_DistanceFromObject *)lsm;
 | 
						|
						if (p->target) {
 | 
						|
							CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				for (lsm = linestyle->alpha_modifiers.first; lsm; lsm = lsm->next) {
 | 
						|
					if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
 | 
						|
						LineStyleAlphaModifier_DistanceFromObject *p = (LineStyleAlphaModifier_DistanceFromObject *)lsm;
 | 
						|
						if (p->target) {
 | 
						|
							CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				for (lsm = linestyle->thickness_modifiers.first; lsm; lsm = lsm->next) {
 | 
						|
					if (lsm->type == LS_MODIFIER_DISTANCE_FROM_OBJECT) {
 | 
						|
						LineStyleThicknessModifier_DistanceFromObject *p = (LineStyleThicknessModifier_DistanceFromObject *)lsm;
 | 
						|
						if (p->target) {
 | 
						|
							CALLBACK_INVOKE(p->target, IDWALK_CB_NOP);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			case ID_AC:
 | 
						|
			{
 | 
						|
				bAction *act = (bAction *) id;
 | 
						|
 | 
						|
				for (TimeMarker *marker = act->markers.first; marker; marker = marker->next) {
 | 
						|
					CALLBACK_INVOKE(marker->camera, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_WM:
 | 
						|
			{
 | 
						|
				wmWindowManager *wm = (wmWindowManager *)id;
 | 
						|
 | 
						|
				for (wmWindow *win = wm->windows.first; win; win = win->next) {
 | 
						|
					ID *workspace = (ID *)BKE_workspace_active_get(win->workspace_hook);
 | 
						|
 | 
						|
					CALLBACK_INVOKE(win->scene, IDWALK_CB_USER_ONE);
 | 
						|
 | 
						|
					CALLBACK_INVOKE_ID(workspace, IDWALK_CB_NOP);
 | 
						|
					/* allow callback to set a different workspace */
 | 
						|
					BKE_workspace_active_set(win->workspace_hook, (WorkSpace *)workspace);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			case ID_WS:
 | 
						|
			{
 | 
						|
				WorkSpace *workspace = (WorkSpace *)id;
 | 
						|
				ListBase *layouts = BKE_workspace_layouts_get(workspace);
 | 
						|
 | 
						|
				for (WorkSpaceLayout *layout = layouts->first; layout; layout = layout->next) {
 | 
						|
					bScreen *screen = BKE_workspace_layout_screen_get(layout);
 | 
						|
 | 
						|
					/* CALLBACK_INVOKE expects an actual pointer, not a variable holding the pointer.
 | 
						|
					 * However we can't access layout->screen here since we are outside the workspace project. */
 | 
						|
					CALLBACK_INVOKE(screen, IDWALK_CB_USER);
 | 
						|
					/* allow callback to set a different screen */
 | 
						|
					BKE_workspace_layout_screen_set(layout, screen);
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			}
 | 
						|
			case ID_GD:
 | 
						|
			{
 | 
						|
				bGPdata *gpencil = (bGPdata *) id;
 | 
						|
				/* materials */
 | 
						|
				for (i = 0; i < gpencil->totcol; i++) {
 | 
						|
					CALLBACK_INVOKE(gpencil->mat[i], IDWALK_CB_USER);
 | 
						|
				}
 | 
						|
 | 
						|
				for (bGPDlayer *gplayer = gpencil->layers.first; gplayer != NULL; gplayer = gplayer->next) {
 | 
						|
					CALLBACK_INVOKE(gplayer->parent, IDWALK_CB_NOP);
 | 
						|
				}
 | 
						|
 | 
						|
				break;
 | 
						|
			}
 | 
						|
 | 
						|
			/* Nothing needed for those... */
 | 
						|
			case ID_SCR:
 | 
						|
			case ID_IM:
 | 
						|
			case ID_VF:
 | 
						|
			case ID_TXT:
 | 
						|
			case ID_SO:
 | 
						|
			case ID_PAL:
 | 
						|
			case ID_PC:
 | 
						|
			case ID_CF:
 | 
						|
				break;
 | 
						|
 | 
						|
			/* Deprecated. */
 | 
						|
			case ID_IP:
 | 
						|
				break;
 | 
						|
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
FOREACH_FINALIZE:
 | 
						|
	if (data.ids_handled) {
 | 
						|
		BLI_gset_free(data.ids_handled, NULL);
 | 
						|
		BLI_LINKSTACK_FREE(data.ids_todo);
 | 
						|
	}
 | 
						|
 | 
						|
#undef CALLBACK_INVOKE_ID
 | 
						|
#undef CALLBACK_INVOKE
 | 
						|
}
 | 
						|
 | 
						|
#undef FOREACH_CALLBACK_INVOKE_ID
 | 
						|
#undef FOREACH_CALLBACK_INVOKE
 | 
						|
 | 
						|
/**
 | 
						|
 * re-usable function, use when replacing ID's
 | 
						|
 */
 | 
						|
void BKE_library_update_ID_link_user(ID *id_dst, ID *id_src, const int cb_flag)
 | 
						|
{
 | 
						|
	if (cb_flag & IDWALK_CB_USER) {
 | 
						|
		id_us_min(id_src);
 | 
						|
		id_us_plus(id_dst);
 | 
						|
	}
 | 
						|
	else if (cb_flag & IDWALK_CB_USER_ONE) {
 | 
						|
		id_us_ensure_real(id_dst);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Say whether given \a id_type_owner can use (in any way) a datablock of \a id_type_used.
 | 
						|
 *
 | 
						|
 * This is a 'simplified' abstract version of #BKE_library_foreach_ID_link() above, quite useful to reduce
 | 
						|
 * useless iterations in some cases.
 | 
						|
 */
 | 
						|
/* XXX This has to be fully rethink, basing check on ID type is not really working anymore (and even worth once
 | 
						|
 *     IDProps will support ID pointers), we'll have to do some quick checks on IDs themselves... */
 | 
						|
bool BKE_library_id_can_use_idtype(ID *id_owner, const short id_type_used)
 | 
						|
{
 | 
						|
	/* any type of ID can be used in custom props. */
 | 
						|
	if (id_owner->properties) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	const short id_type_owner = GS(id_owner->name);
 | 
						|
 | 
						|
	/* IDProps of armature bones and nodes, and bNode->id can use virtually any type of ID. */
 | 
						|
	if (ELEM(id_type_owner, ID_NT, ID_AR)) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ntreeFromID(id_owner)) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (BKE_animdata_from_id(id_owner)) {
 | 
						|
		return true;  /* AnimationData can use virtually any kind of datablocks, through drivers especially. */
 | 
						|
	}
 | 
						|
 | 
						|
	switch ((ID_Type)id_type_owner) {
 | 
						|
		case ID_LI:
 | 
						|
			return ELEM(id_type_used, ID_LI);
 | 
						|
		case ID_SCE:
 | 
						|
			return (ELEM(id_type_used, ID_OB, ID_WO, ID_SCE, ID_MC, ID_MA, ID_GR, ID_TXT,
 | 
						|
			                           ID_LS, ID_MSK, ID_SO, ID_GD, ID_BR, ID_PAL, ID_IM, ID_NT));
 | 
						|
		case ID_OB:
 | 
						|
			/* Could be more specific, but simpler to just always say 'yes' here. */
 | 
						|
			return true;
 | 
						|
		case ID_ME:
 | 
						|
			return ELEM(id_type_used, ID_ME, ID_KE, ID_MA, ID_IM);
 | 
						|
		case ID_CU:
 | 
						|
			return ELEM(id_type_used, ID_OB, ID_KE, ID_MA, ID_VF);
 | 
						|
		case ID_MB:
 | 
						|
			return ELEM(id_type_used, ID_MA);
 | 
						|
		case ID_MA:
 | 
						|
			return (ELEM(id_type_used, ID_TE, ID_GR));
 | 
						|
		case ID_TE:
 | 
						|
			return (ELEM(id_type_used, ID_IM, ID_OB));
 | 
						|
		case ID_LT:
 | 
						|
			return ELEM(id_type_used, ID_KE);
 | 
						|
		case ID_LA:
 | 
						|
			return (ELEM(id_type_used, ID_TE));
 | 
						|
		case ID_CA:
 | 
						|
			return ELEM(id_type_used, ID_OB);
 | 
						|
		case ID_KE:
 | 
						|
			return ELEM(id_type_used, ID_ME, ID_CU, ID_LT);  /* Warning! key->from, could be more types in future? */
 | 
						|
		case ID_SCR:
 | 
						|
			return ELEM(id_type_used, ID_SCE);
 | 
						|
		case ID_WO:
 | 
						|
			return (ELEM(id_type_used, ID_TE));
 | 
						|
		case ID_SPK:
 | 
						|
			return ELEM(id_type_used, ID_SO);
 | 
						|
		case ID_GR:
 | 
						|
			return ELEM(id_type_used, ID_OB, ID_GR);
 | 
						|
		case ID_NT:
 | 
						|
			/* Could be more specific, but node.id has no type restriction... */
 | 
						|
			return true;
 | 
						|
		case ID_BR:
 | 
						|
			return ELEM(id_type_used, ID_BR, ID_IM, ID_PC, ID_TE, ID_MA);
 | 
						|
		case ID_PA:
 | 
						|
			return ELEM(id_type_used, ID_OB, ID_GR, ID_TE);
 | 
						|
		case ID_MC:
 | 
						|
			return ELEM(id_type_used, ID_GD, ID_IM);
 | 
						|
		case ID_MSK:
 | 
						|
			return ELEM(id_type_used, ID_MC);  /* WARNING! mask->parent.id, not typed. */
 | 
						|
		case ID_LS:
 | 
						|
			return (ELEM(id_type_used, ID_TE, ID_OB));
 | 
						|
		case ID_LP:
 | 
						|
			return ELEM(id_type_used, ID_IM);
 | 
						|
		case ID_GD:
 | 
						|
			return ELEM(id_type_used, ID_MA);
 | 
						|
		case ID_WS:
 | 
						|
			return ELEM(id_type_used, ID_SCR, ID_SCE);
 | 
						|
		case ID_IM:
 | 
						|
		case ID_VF:
 | 
						|
		case ID_TXT:
 | 
						|
		case ID_SO:
 | 
						|
		case ID_AR:
 | 
						|
		case ID_AC:
 | 
						|
		case ID_WM:
 | 
						|
		case ID_PAL:
 | 
						|
		case ID_PC:
 | 
						|
		case ID_CF:
 | 
						|
			/* Those types never use/reference other IDs... */
 | 
						|
			return false;
 | 
						|
		case ID_IP:
 | 
						|
			/* Deprecated... */
 | 
						|
			return false;
 | 
						|
	}
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ***** ID users iterator. ***** */
 | 
						|
typedef struct IDUsersIter {
 | 
						|
	ID *id;
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						|
	ListBase *lb_array[MAX_LIBARRAY];
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	int lb_idx;
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						|
	ID *curr_id;
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	int count_direct, count_indirect;  /* Set by callback. */
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} IDUsersIter;
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static int foreach_libblock_id_users_callback(void *user_data, ID *UNUSED(self_id), ID **id_p, int cb_flag)
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{
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	IDUsersIter *iter = user_data;
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	if (*id_p) {
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		/* 'Loopback' ID pointers (the ugly 'from' ones, Object->proxy_from and Key->from).
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		 * Those are not actually ID usage, we can ignore them here.
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		 */
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		if (cb_flag & IDWALK_CB_LOOPBACK) {
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			return IDWALK_RET_NOP;
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		}
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		if (*id_p == iter->id) {
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#if 0
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			printf("%s uses %s (refcounted: %d, userone: %d, used_one: %d, used_one_active: %d, indirect_usage: %d)\n",
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				   iter->curr_id->name, iter->id->name, (cb_flag & IDWALK_USER) ? 1 : 0, (cb_flag & IDWALK_USER_ONE) ? 1 : 0,
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				   (iter->id->tag & LIB_TAG_EXTRAUSER) ? 1 : 0, (iter->id->tag & LIB_TAG_EXTRAUSER_SET) ? 1 : 0,
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				   (cb_flag & IDWALK_INDIRECT_USAGE) ? 1 : 0);
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#endif
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			if (cb_flag & IDWALK_CB_INDIRECT_USAGE) {
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				iter->count_indirect++;
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			}
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			else {
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				iter->count_direct++;
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			}
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		}
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	}
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	return IDWALK_RET_NOP;
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}
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/**
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 * Return the number of times given \a id_user uses/references \a id_used.
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 *
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 * \note This only checks for pointer references of an ID, shallow usages (like e.g. by RNA paths, as done
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 *       for FCurves) are not detected at all.
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 *
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 * \param id_user: the ID which is supposed to use (reference) \a id_used.
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 * \param id_used: the ID which is supposed to be used (referenced) by \a id_user.
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 * \return the number of direct usages/references of \a id_used by \a id_user.
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 */
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int BKE_library_ID_use_ID(ID *id_user, ID *id_used)
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{
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	IDUsersIter iter;
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	/* We do not care about iter.lb_array/lb_idx here... */
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	iter.id = id_used;
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	iter.curr_id = id_user;
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	iter.count_direct = iter.count_indirect = 0;
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	BKE_library_foreach_ID_link(NULL, iter.curr_id, foreach_libblock_id_users_callback, (void *)&iter, IDWALK_READONLY);
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	return iter.count_direct + iter.count_indirect;
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}
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static bool library_ID_is_used(Main *bmain, void *idv, const bool check_linked)
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{
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	IDUsersIter iter;
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	ListBase *lb_array[MAX_LIBARRAY];
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	ID *id = idv;
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	int i = set_listbasepointers(bmain, lb_array);
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	bool is_defined = false;
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	iter.id = id;
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	iter.count_direct = iter.count_indirect = 0;
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	while (i-- && !is_defined) {
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		ID *id_curr = lb_array[i]->first;
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		if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) {
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			continue;
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		}
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		for (; id_curr && !is_defined; id_curr = id_curr->next) {
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			if (id_curr == id) {
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				/* We are not interested in self-usages (mostly from drivers or bone constraints...). */
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				continue;
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			}
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			iter.curr_id = id_curr;
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			BKE_library_foreach_ID_link(
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			            bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY);
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			is_defined = ((check_linked ? iter.count_indirect : iter.count_direct) != 0);
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		}
 | 
						|
	}
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						|
	return is_defined;
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}
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/**
 | 
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 * Check whether given ID is used locally (i.e. by another non-linked ID).
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 */
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bool BKE_library_ID_is_locally_used(Main *bmain, void *idv)
 | 
						|
{
 | 
						|
	return library_ID_is_used(bmain, idv, false);
 | 
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}
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/**
 | 
						|
 * Check whether given ID is used indirectly (i.e. by another linked ID).
 | 
						|
 */
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bool BKE_library_ID_is_indirectly_used(Main *bmain, void *idv)
 | 
						|
{
 | 
						|
	return library_ID_is_used(bmain, idv, true);
 | 
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}
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/**
 | 
						|
 * Combine \a BKE_library_ID_is_locally_used() and \a BKE_library_ID_is_indirectly_used() in a single call.
 | 
						|
 */
 | 
						|
void BKE_library_ID_test_usages(Main *bmain, void *idv, bool *is_used_local, bool *is_used_linked)
 | 
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{
 | 
						|
	IDUsersIter iter;
 | 
						|
	ListBase *lb_array[MAX_LIBARRAY];
 | 
						|
	ID *id = idv;
 | 
						|
	int i = set_listbasepointers(bmain, lb_array);
 | 
						|
	bool is_defined = false;
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 | 
						|
	iter.id = id;
 | 
						|
	iter.count_direct = iter.count_indirect = 0;
 | 
						|
	while (i-- && !is_defined) {
 | 
						|
		ID *id_curr = lb_array[i]->first;
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						|
		if (!id_curr || !BKE_library_id_can_use_idtype(id_curr, GS(id->name))) {
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			continue;
 | 
						|
		}
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						|
 | 
						|
		for (; id_curr && !is_defined; id_curr = id_curr->next) {
 | 
						|
			if (id_curr == id) {
 | 
						|
				/* We are not interested in self-usages (mostly from drivers or bone constraints...). */
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						|
				continue;
 | 
						|
			}
 | 
						|
			iter.curr_id = id_curr;
 | 
						|
			BKE_library_foreach_ID_link(bmain, id_curr, foreach_libblock_id_users_callback, &iter, IDWALK_READONLY);
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						|
			is_defined = (iter.count_direct != 0 && iter.count_indirect != 0);
 | 
						|
		}
 | 
						|
	}
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						|
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						|
	*is_used_local = (iter.count_direct != 0);
 | 
						|
	*is_used_linked = (iter.count_indirect != 0);
 | 
						|
}
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						|
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						|
/* ***** IDs usages.checking/tagging. ***** */
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						|
static int foreach_libblock_used_linked_data_tag_clear_cb(
 | 
						|
        void *user_data, ID *self_id, ID **id_p, int UNUSED(cb_flag))
 | 
						|
{
 | 
						|
	bool *is_changed = user_data;
 | 
						|
 | 
						|
	if (*id_p) {
 | 
						|
		/* XXX This is actually some kind of hack...
 | 
						|
		 * Issue is, shapekeys' 'from' ID pointer is not actually ID usage.
 | 
						|
		 * Maybe we should even nuke it from BKE_library_foreach_ID_link, not 100% sure yet...
 | 
						|
		 */
 | 
						|
		if ((GS(self_id->name) == ID_KE) && (((Key *)self_id)->from == *id_p)) {
 | 
						|
			return IDWALK_RET_NOP;
 | 
						|
		}
 | 
						|
		/* XXX another hack, for similar reasons as above one. */
 | 
						|
		if ((GS(self_id->name) == ID_OB) && (((Object *)self_id)->proxy_from == (Object *)*id_p)) {
 | 
						|
			return IDWALK_RET_NOP;
 | 
						|
		}
 | 
						|
 | 
						|
		/* If checked id is used by an assumed used ID, then it is also used and not part of any linked archipelago. */
 | 
						|
		if (!(self_id->tag & LIB_TAG_DOIT) && ((*id_p)->tag & LIB_TAG_DOIT)) {
 | 
						|
			(*id_p)->tag &= ~LIB_TAG_DOIT;
 | 
						|
			*is_changed = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return IDWALK_RET_NOP;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Detect orphaned linked data blocks (i.e. linked data not used (directly or indirectly) in any way by any local data),
 | 
						|
 * including complex cases like 'linked archipelagoes', i.e. linked datablocks that use each other in loops,
 | 
						|
 * which prevents their deletion by 'basic' usage checks...
 | 
						|
 *
 | 
						|
 * \param do_init_tag: if \a true, all linked data are checked, if \a false, only linked datablocks already tagged with
 | 
						|
 *                    LIB_TAG_DOIT are checked.
 | 
						|
 */
 | 
						|
void BKE_library_unused_linked_data_set_tag(Main *bmain, const bool do_init_tag)
 | 
						|
{
 | 
						|
	ID *id;
 | 
						|
 | 
						|
	if (do_init_tag) {
 | 
						|
		FOREACH_MAIN_ID_BEGIN(bmain, id)
 | 
						|
		{
 | 
						|
			if (id->lib && (id->tag & LIB_TAG_INDIRECT) != 0) {
 | 
						|
				id->tag |= LIB_TAG_DOIT;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				id->tag &= ~LIB_TAG_DOIT;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		FOREACH_MAIN_ID_END;
 | 
						|
	}
 | 
						|
 | 
						|
	for (bool do_loop = true; do_loop; ) {
 | 
						|
		bool do_break = false;
 | 
						|
		do_loop = false;
 | 
						|
		FOREACH_MAIN_ID_BREAKABLE_BEGIN(bmain, id, do_break)
 | 
						|
		{
 | 
						|
			if ((id->tag & LIB_TAG_DOIT) == 0) {
 | 
						|
				BKE_library_foreach_ID_link(
 | 
						|
				            bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY);
 | 
						|
			}
 | 
						|
			/* Else it is an unused ID (so far), no need to check it further. */
 | 
						|
			do_break = true;
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		FOREACH_MAIN_ID_BREAKABLE_END;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Untag linked data blocks used by other untagged linked datablocks.
 | 
						|
 * Used to detect datablocks that we can forcefully make local (instead of copying them to later get rid of original):
 | 
						|
 * All datablocks we want to make local are tagged by caller, after this function has ran caller knows datablocks still
 | 
						|
 * tagged can directly be made local, since they are only used by other datablocks that will also be made fully local.
 | 
						|
 */
 | 
						|
void BKE_library_indirectly_used_data_tag_clear(Main *bmain)
 | 
						|
{
 | 
						|
	ListBase *lb_array[MAX_LIBARRAY];
 | 
						|
 | 
						|
	bool do_loop = true;
 | 
						|
	while (do_loop) {
 | 
						|
		int i = set_listbasepointers(bmain, lb_array);
 | 
						|
		do_loop = false;
 | 
						|
 | 
						|
		while (i--) {
 | 
						|
			for (ID *id = lb_array[i]->first; id; id = id->next) {
 | 
						|
				if (id->lib == NULL || id->tag & LIB_TAG_DOIT) {
 | 
						|
					/* Local or non-indirectly-used ID (so far), no need to check it further. */
 | 
						|
					continue;
 | 
						|
				}
 | 
						|
				BKE_library_foreach_ID_link(
 | 
						|
				            bmain, id, foreach_libblock_used_linked_data_tag_clear_cb, &do_loop, IDWALK_READONLY);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |