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blender-archive/source/blender/editors/interface/interface_icons_event.c
Campbell Barton de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00

289 lines
8.8 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup edinterface
*
* A special set of icons to represent input devices,
* this is a mix of text (via fonts) and a handful of custom glyphs for special keys.
*
* Event codes are used as identifiers.
*/
#include <math.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "GPU_draw.h"
#include "GPU_matrix.h"
#include "GPU_batch.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_math_vector.h"
#include "DNA_brush_types.h"
#include "DNA_curve_types.h"
#include "DNA_dynamicpaint_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_workspace_types.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "BKE_icons.h"
#include "BKE_appdir.h"
#include "BKE_studiolight.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_thumbs.h"
#include "BLF_api.h"
#include "DEG_depsgraph.h"
#include "DRW_engine.h"
#include "ED_datafiles.h"
#include "ED_keyframes_draw.h"
#include "ED_render.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
static void icon_draw_rect_input_small_text_ex(
const rctf *rect, const float color[4], const float margin[2], const char *str,
int font_size)
{
BLF_batch_draw_flush();
const int font_id = BLF_default();
BLF_color4fv(font_id, color);
BLF_size(font_id, font_size * U.pixelsize, U.dpi);
BLF_position(font_id, rect->xmin + margin[0] * 2, rect->ymin + margin[1] * 5, 0.0f);
BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
BLF_batch_draw_flush();
}
static void icon_draw_rect_input_small_text(
const rctf *rect, const float color[4], const float margin[2], const char *str)
{
icon_draw_rect_input_small_text_ex(rect, color, margin, str, 8);
}
static void icon_draw_rect_input_default_text(
const rctf *rect,
const float color[4], const float margin[2], const char *str)
{
BLF_batch_draw_flush();
const int font_id = BLF_default();
BLF_color4fv(font_id, color);
BLF_position(font_id, (int)(rect->xmin + margin[0] * 5), (int)(rect->ymin + margin[1] * 5), 0.0f);
BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
BLF_batch_draw_flush();
}
static void icon_draw_rect_input_mono_text(
const rctf *rect,
const float color[4], const float margin[2], const char *str)
{
BLF_batch_draw_flush();
const int font_id = blf_mono_font;
BLF_color4fv(font_id, color);
BLF_size(font_id, 20 * U.pixelsize, U.dpi);
BLF_position(font_id, (int)(rect->xmin + margin[0] * 5), (int)(rect->ymin + margin[1] * 5), 0.0f);
BLF_draw(font_id, str, BLF_DRAW_STR_DUMMY_MAX);
BLF_batch_draw_flush();
}
static void icon_draw_rect_input_line_prim(
const rctf *rect,
const float color[4],
const int prim,
const char lines[][2], int lines_len)
{
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
BLI_assert(ELEM(prim, GPU_PRIM_LINE_LOOP, GPU_PRIM_LINE_STRIP));
const uint pos_id = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4fv(color);
immBegin(prim, lines_len);
float w_inv = BLI_rctf_size_x(rect) / 255.0f;
float h_inv = BLI_rctf_size_y(rect) / 255.0f;
for (int i = 0; i < lines_len; i++) {
immVertex2f(
pos_id,
round_fl_to_int(rect->xmin + ((float)lines[i][0] * w_inv)),
round_fl_to_int(rect->ymin + ((float)lines[i][1] * h_inv))
);
}
immEnd();
immUnbindProgram();
glDisable(GL_LINE_SMOOTH);
glDisable(GL_BLEND);
}
void icon_draw_rect_input(
float x, float y, int w, int h, float UNUSED(alpha),
short event_type, short UNUSED(event_value))
{
float color[4];
const float margin[2] = {w / 20.0f, h / 20.0f};
GPU_line_width(1.0f);
UI_GetThemeColor4fv(TH_TEXT, color);
UI_draw_roundbox_corner_set(UI_CNR_ALL);
UI_draw_roundbox_aa(
false,
(int)x,
(int)y,
(int)(x + w),
(int)(y + h), 4.0f, color
);
const rctf rect = {
.xmin = x,
.ymin = y,
.xmax = x + w,
.ymax = y + h,
};
const bool simple_text = false;
if ((event_type >= AKEY) || (ZKEY <= event_type)) {
char str[2] = {'A' + (event_type - AKEY), '\0'};
icon_draw_rect_input_default_text(&rect, color, margin, str);
}
if ((event_type >= F1KEY) || (F12KEY <= event_type)) {
char str[3] = {'F', '1' + (event_type - F1KEY), '\0'};
icon_draw_rect_input_default_text(&rect, color, margin, str);
}
else if (event_type == LEFTSHIFTKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Shift");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -14.0f), (w / -14.0f));
icon_draw_rect_input_mono_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x87, 0xa7, 0x0});
}
}
else if (event_type == LEFTCTRLKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Ctrl");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -16.0f), 0.0f);
icon_draw_rect_input_default_text(&rect_ofs, color, margin, "^");
}
}
else if (event_type == LEFTALTKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Alt");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -8.0f), 0.0f);
icon_draw_rect_input_default_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x8c, 0xa5, 0x0});
}
}
else if (event_type == OSKEY) {
icon_draw_rect_input_small_text(&rect, color, margin, "OS");
}
else if (event_type == DELKEY) {
icon_draw_rect_input_small_text(&rect, color, margin, "Del");
}
else if (event_type == TABKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Tab");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -12.0f), (w / -12.0f));
icon_draw_rect_input_mono_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x86, 0xb9, 0x0});
}
}
else if (event_type == HOMEKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Home");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -12.0f), (w / -12.0f));
icon_draw_rect_input_mono_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x87, 0xa4, 0x0});
}
}
else if (event_type == ENDKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "End");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -12.0f), (w / -12.0f));
icon_draw_rect_input_mono_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x87, 0xa5, 0x0});
}
}
else if (event_type == RETKEY) {
if (simple_text) {
icon_draw_rect_input_small_text(&rect, color, margin, "Ret");
}
else {
rctf rect_ofs = rect;
BLI_rctf_translate(&rect_ofs, (w / -8.0f), (w / -6.0f));
icon_draw_rect_input_mono_text(&rect_ofs, color, margin, (const char[]){0xe2, 0x8f, 0x8e, 0x0});
}
}
else if (event_type == ESCKEY) {
icon_draw_rect_input_small_text(&rect, color, margin, "Esc");
}
else if (event_type == PAGEUPKEY) {
icon_draw_rect_input_small_text_ex(&rect, color, margin, (const char[]){'P', 0xe2, 0x86, 0x91, 0x0}, 10);
}
else if (event_type == PAGEDOWNKEY) {
icon_draw_rect_input_small_text_ex(&rect, color, margin, (const char[]){'P', 0xe2, 0x86, 0x93, 0x0}, 10);
}
else if (event_type == LEFTARROWKEY) {
icon_draw_rect_input_default_text(&rect, color, margin, (const char[]){0xe2, 0x86, 0x90, 0x0});
}
else if (event_type == UPARROWKEY) {
icon_draw_rect_input_default_text(&rect, color, margin, (const char[]){0xe2, 0x86, 0x91, 0x0});
}
else if (event_type == RIGHTARROWKEY) {
icon_draw_rect_input_default_text(&rect, color, margin, (const char[]){0xe2, 0x86, 0x92, 0x0});
}
else if (event_type == DOWNARROWKEY) {
icon_draw_rect_input_default_text(&rect, color, margin, (const char[]){0xe2, 0x86, 0x93, 0x0});
}
else if (event_type == SPACEKEY) {
const uchar lines[] = {60, 118, 60, 60, 195, 60, 195, 118};
icon_draw_rect_input_line_prim(
&rect, color, GPU_PRIM_LINE_STRIP,
(const void *)lines, ARRAY_SIZE(lines) / 2);
}
}