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blender-archive/source/blender/modifiers/intern/MOD_util.c
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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_math_vector.h"
#include "BLI_math_matrix.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_modifier.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "MOD_util.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "bmesh.h"
void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
{
Tex *tex = (Tex *)DEG_get_evaluated_id(ctx->depsgraph, &dmd->texture->id);
if (tex == NULL) {
return;
}
if (tex->ima && BKE_image_is_animated(tex->ima)) {
BKE_image_user_frame_calc(&tex->iuser, DEG_get_ctime(ctx->depsgraph));
}
}
/* TODO to be renamed to get_texture_coords once we are done with moving modifiers to Mesh. */
/** \param cos: may be NULL, in which case we use directly mesh vertices' coordinates. */
void MOD_get_texture_coords(
MappingInfoModifierData *dmd,
const ModifierEvalContext *ctx,
Object *ob,
Mesh *mesh,
float (*cos)[3],
float (*r_texco)[3])
{
const int numVerts = mesh->totvert;
int i;
int texmapping = dmd->texmapping;
float mapob_imat[4][4];
if (texmapping == MOD_DISP_MAP_OBJECT) {
if (dmd->map_object != NULL) {
Object *map_object = DEG_get_evaluated_object(ctx->depsgraph, dmd->map_object);
invert_m4_m4(mapob_imat, map_object->obmat);
}
else {/* if there is no map object, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
}
/* UVs need special handling, since they come from faces */
if (texmapping == MOD_DISP_MAP_UV) {
if (CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
MPoly *mpoly = mesh->mpoly;
MPoly *mp;
MLoop *mloop = mesh->mloop;
BLI_bitmap *done = BLI_BITMAP_NEW(numVerts, __func__);
const int numPolys = mesh->totpoly;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
MLoopUV *mloop_uv;
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, dmd->uvlayer_name, uvname);
mloop_uv = CustomData_get_layer_named(&mesh->ldata, CD_MLOOPUV, uvname);
/* verts are given the UV from the first face that uses them */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
if (!BLI_BITMAP_TEST(done, vidx)) {
/* remap UVs from [0, 1] to [-1, 1] */
r_texco[vidx][0] = (mloop_uv[lidx].uv[0] * 2.0f) - 1.0f;
r_texco[vidx][1] = (mloop_uv[lidx].uv[1] * 2.0f) - 1.0f;
BLI_BITMAP_ENABLE(done, vidx);
}
} while (fidx--);
}
MEM_freeN(done);
return;
}
else {
/* if there are no UVs, default to local */
texmapping = MOD_DISP_MAP_LOCAL;
}
}
MVert *mv = mesh->mvert;
for (i = 0; i < numVerts; ++i, ++mv, ++r_texco) {
switch (texmapping) {
case MOD_DISP_MAP_LOCAL:
copy_v3_v3(*r_texco, cos != NULL ? *cos : mv->co);
break;
case MOD_DISP_MAP_GLOBAL:
mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
break;
case MOD_DISP_MAP_OBJECT:
mul_v3_m4v3(*r_texco, ob->obmat, cos != NULL ? *cos : mv->co);
mul_m4_v3(mapob_imat, *r_texco);
break;
}
if (cos != NULL) {
cos++;
}
}
}
void MOD_previous_vcos_store(ModifierData *md, float (*vertexCos)[3])
{
while ((md = md->next) && md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *) md;
if (amd->multi && amd->prevCos == NULL)
amd->prevCos = MEM_dupallocN(vertexCos);
else
break;
}
/* lattice/mesh modifier too */
}
/* returns a mesh if mesh == NULL, for deforming modifiers that need it */
Mesh *MOD_deform_mesh_eval_get(
Object *ob, struct BMEditMesh *em, Mesh *mesh,
float (*vertexCos)[3], const int num_verts,
const bool use_normals, const bool use_orco)
{
if (mesh != NULL) {
/* pass */
}
else if (ob->type == OB_MESH) {
if (em) {
mesh = BKE_mesh_from_bmesh_for_eval_nomain(em->bm, 0);
}
else {
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
* we really need a copy here. Maybe the CoW ob->data can be directly used. */
Mesh *mesh_prior_modifiers = BKE_object_get_pre_modified_mesh(ob);
BKE_id_copy_ex(
NULL, &mesh_prior_modifiers->id, (ID **)&mesh,
(LIB_ID_COPY_LOCALIZE |
LIB_ID_COPY_CD_REFERENCE));
mesh->runtime.deformed_only = 1;
}
/* TODO(sybren): after modifier conversion of DM to Mesh is done, check whether
* we really need vertexCos here. */
if (vertexCos) {
BKE_mesh_apply_vert_coords(mesh, vertexCos);
mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
}
if (use_orco) {
CustomData_add_layer(&mesh->vdata, CD_ORCO, CD_ASSIGN, BKE_mesh_orco_verts_get(ob), mesh->totvert);
}
}
else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
/* TODO(sybren): get evaluated mesh from depsgraph once that's properly generated for curves. */
mesh = BKE_mesh_new_nomain_from_curve(ob);
/* Currently, that may not be the case everytime
* (texts e.g. tend to give issues, also when deforming curve points instead of generated curve geometry... ). */
if (mesh != NULL && mesh->totvert != num_verts) {
BKE_id_free(NULL, mesh);
mesh = NULL;
}
}
if (use_normals) {
if (LIKELY(mesh)) {
BKE_mesh_ensure_normals(mesh);
}
}
BLI_assert(mesh == NULL || mesh->totvert == num_verts);
return mesh;
}
void MOD_get_vgroup(Object *ob, struct Mesh *mesh, const char *name, MDeformVert **dvert, int *defgrp_index)
{
*defgrp_index = defgroup_name_index(ob, name);
*dvert = NULL;
if (*defgrp_index != -1) {
if (ob->type == OB_LATTICE)
*dvert = BKE_lattice_deform_verts_get(ob);
else if (mesh)
*dvert = mesh->dvert;
}
}
/* only called by BKE_modifier.h/modifier.c */
void modifier_type_init(ModifierTypeInfo *types[])
{
#define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName)
INIT_TYPE(None);
INIT_TYPE(Curve);
INIT_TYPE(Lattice);
INIT_TYPE(Subsurf);
INIT_TYPE(Build);
INIT_TYPE(Array);
INIT_TYPE(Mirror);
INIT_TYPE(EdgeSplit);
INIT_TYPE(Bevel);
INIT_TYPE(Displace);
INIT_TYPE(UVProject);
INIT_TYPE(Decimate);
INIT_TYPE(Smooth);
INIT_TYPE(Cast);
INIT_TYPE(Wave);
INIT_TYPE(Armature);
INIT_TYPE(Hook);
INIT_TYPE(Softbody);
INIT_TYPE(Cloth);
INIT_TYPE(Collision);
INIT_TYPE(Boolean);
INIT_TYPE(MeshDeform);
INIT_TYPE(Ocean);
INIT_TYPE(ParticleSystem);
INIT_TYPE(ParticleInstance);
INIT_TYPE(Explode);
INIT_TYPE(Shrinkwrap);
INIT_TYPE(Fluidsim);
INIT_TYPE(Mask);
INIT_TYPE(SimpleDeform);
INIT_TYPE(Multires);
INIT_TYPE(Surface);
INIT_TYPE(Smoke);
INIT_TYPE(ShapeKey);
INIT_TYPE(Solidify);
INIT_TYPE(Screw);
INIT_TYPE(Warp);
INIT_TYPE(WeightVGEdit);
INIT_TYPE(WeightVGMix);
INIT_TYPE(WeightVGProximity);
INIT_TYPE(DynamicPaint);
INIT_TYPE(Remesh);
INIT_TYPE(Skin);
INIT_TYPE(LaplacianSmooth);
INIT_TYPE(Triangulate);
INIT_TYPE(UVWarp);
INIT_TYPE(MeshCache);
INIT_TYPE(LaplacianDeform);
INIT_TYPE(Wireframe);
INIT_TYPE(DataTransfer);
INIT_TYPE(NormalEdit);
INIT_TYPE(CorrectiveSmooth);
INIT_TYPE(MeshSequenceCache);
INIT_TYPE(SurfaceDeform);
INIT_TYPE(WeightedNormal);
#undef INIT_TYPE
}