This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/modifiers/intern/MOD_wave.c
Campbell Barton de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00

386 lines
10 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
#include "BLI_math.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_mesh.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "MEM_guardedalloc.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
#include "MOD_util.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *) md; // whadya know, moved here from Iraq
wmd->flag |= (MOD_WAVE_X | MOD_WAVE_Y | MOD_WAVE_CYCL |
MOD_WAVE_NORM_X | MOD_WAVE_NORM_Y | MOD_WAVE_NORM_Z);
wmd->objectcenter = NULL;
wmd->texture = NULL;
wmd->map_object = NULL;
wmd->height = 0.5f;
wmd->width = 1.5f;
wmd->speed = 0.25f;
wmd->narrow = 1.5f;
wmd->lifetime = 0.0f;
wmd->damp = 10.0f;
wmd->falloff = 0.0f;
wmd->texmapping = MOD_DISP_MAP_LOCAL;
wmd->defgrp_name[0] = 0;
}
static bool dependsOnTime(ModifierData *UNUSED(md))
{
return true;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData *) md;
walk(userData, ob, &wmd->objectcenter, IDWALK_CB_NOP);
walk(userData, ob, &wmd->map_object, IDWALK_CB_NOP);
}
static void foreachIDLink(
ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
WaveModifierData *wmd = (WaveModifierData *) md;
walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void foreachTexLink(
ModifierData *md, Object *ob,
TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
WaveModifierData *wmd = (WaveModifierData *)md;
if (wmd->objectcenter != NULL) {
DEG_add_object_relation(ctx->node, wmd->objectcenter, DEG_OB_COMP_TRANSFORM, "Wave Modifier");
}
if (wmd->map_object != NULL) {
DEG_add_object_relation(ctx->node, wmd->map_object, DEG_OB_COMP_TRANSFORM, "Wave Modifier");
}
if (wmd->objectcenter != NULL || wmd->map_object != NULL) {
DEG_add_modifier_to_transform_relation(ctx->node, "Wave Modifier");
}
if (wmd->texture != NULL) {
DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Wave Modifier");
}
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for UV coordinates if we need them */
if (wmd->texture && wmd->texmapping == MOD_DISP_MAP_UV)
dataMask |= CD_MASK_MTFACE;
/* ask for vertexgroups if we need them */
if (wmd->defgrp_name[0])
dataMask |= CD_MASK_MDEFORMVERT;
return dataMask;
}
static bool dependsOnNormals(ModifierData *md)
{
WaveModifierData *wmd = (WaveModifierData *)md;
return (wmd->flag & MOD_WAVE_NORM) != 0;
}
static void waveModifier_do(
WaveModifierData *md,
const ModifierEvalContext *ctx,
Object *ob, Mesh *mesh,
float (*vertexCos)[3], int numVerts)
{
WaveModifierData *wmd = (WaveModifierData *) md;
MVert *mvert = NULL;
MDeformVert *dvert;
int defgrp_index;
float ctime = DEG_get_ctime(ctx->depsgraph);
float minfac = (float)(1.0 / exp(wmd->width * wmd->narrow * wmd->width * wmd->narrow));
float lifefac = wmd->height;
float (*tex_co)[3] = NULL;
const int wmd_axis = wmd->flag & (MOD_WAVE_X | MOD_WAVE_Y);
const float falloff = wmd->falloff;
float falloff_fac = 1.0f; /* when falloff == 0.0f this stays at 1.0f */
if ((wmd->flag & MOD_WAVE_NORM) && (mesh != NULL)) {
mvert = mesh->mvert;
}
if (wmd->objectcenter != NULL) {
float mat[4][4];
/* get the control object's location in local coordinates */
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_m4m4(mat, ob->imat, DEG_get_evaluated_object(ctx->depsgraph, wmd->objectcenter)->obmat);
wmd->startx = mat[3][0];
wmd->starty = mat[3][1];
}
/* get the index of the deform group */
MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
if (wmd->damp == 0.0f) {
wmd->damp = 10.0f;
}
if (wmd->lifetime != 0.0f) {
float x = ctime - wmd->timeoffs;
if (x > wmd->lifetime) {
lifefac = x - wmd->lifetime;
if (lifefac > wmd->damp) lifefac = 0.0;
else lifefac = (float)(wmd->height * (1.0f - sqrtf(lifefac / wmd->damp)));
}
}
Tex *tex_target = (Tex *)DEG_get_evaluated_id(ctx->depsgraph, &wmd->texture->id);
if (mesh != NULL && tex_target != NULL) {
tex_co = MEM_malloc_arrayN(numVerts, sizeof(*tex_co), "waveModifier_do tex_co");
MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
}
if (lifefac != 0.0f) {
/* avoid divide by zero checks within the loop */
float falloff_inv = falloff != 0.0f ? 1.0f / falloff : 1.0f;
int i;
for (i = 0; i < numVerts; i++) {
float *co = vertexCos[i];
float x = co[0] - wmd->startx;
float y = co[1] - wmd->starty;
float amplit = 0.0f;
float def_weight = 1.0f;
/* get weights */
if (dvert) {
def_weight = defvert_find_weight(&dvert[i], defgrp_index);
/* if this vert isn't in the vgroup, don't deform it */
if (def_weight == 0.0f) {
continue;
}
}
switch (wmd_axis) {
case MOD_WAVE_X | MOD_WAVE_Y:
amplit = sqrtf(x * x + y * y);
break;
case MOD_WAVE_X:
amplit = x;
break;
case MOD_WAVE_Y:
amplit = y;
break;
}
/* this way it makes nice circles */
amplit -= (ctime - wmd->timeoffs) * wmd->speed;
if (wmd->flag & MOD_WAVE_CYCL) {
amplit = (float)fmodf(amplit - wmd->width, 2.0f * wmd->width) +
wmd->width;
}
if (falloff != 0.0f) {
float dist = 0.0f;
switch (wmd_axis) {
case MOD_WAVE_X | MOD_WAVE_Y:
dist = sqrtf(x * x + y * y);
break;
case MOD_WAVE_X:
dist = fabsf(x);
break;
case MOD_WAVE_Y:
dist = fabsf(y);
break;
}
falloff_fac = (1.0f - (dist * falloff_inv));
CLAMP(falloff_fac, 0.0f, 1.0f);
}
/* GAUSSIAN */
if ((falloff_fac != 0.0f) && (amplit > -wmd->width) && (amplit < wmd->width)) {
amplit = amplit * wmd->narrow;
amplit = (float)(1.0f / expf(amplit * amplit) - minfac);
/*apply texture*/
if (tex_target) {
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
TexResult texres;
texres.nor = NULL;
BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
amplit *= texres.tin;
}
/*apply weight & falloff */
amplit *= def_weight * falloff_fac;
if (mvert) {
/* move along normals */
if (wmd->flag & MOD_WAVE_NORM_X) {
co[0] += (lifefac * amplit) * mvert[i].no[0] / 32767.0f;
}
if (wmd->flag & MOD_WAVE_NORM_Y) {
co[1] += (lifefac * amplit) * mvert[i].no[1] / 32767.0f;
}
if (wmd->flag & MOD_WAVE_NORM_Z) {
co[2] += (lifefac * amplit) * mvert[i].no[2] / 32767.0f;
}
}
else {
/* move along local z axis */
co[2] += lifefac * amplit;
}
}
}
}
MEM_SAFE_FREE(tex_co);
}
static void deformVerts(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int numVerts)
{
WaveModifierData *wmd = (WaveModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->flag & MOD_WAVE_NORM) {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, vertexCos, numVerts, true, false);
}
else if (wmd->texture != NULL || wmd->defgrp_name[0] != '\0') {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, numVerts, false, false);
}
waveModifier_do(wmd, ctx, ctx->object, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
static void deformVertsEM(
ModifierData *md, const ModifierEvalContext *ctx,
struct BMEditMesh *editData,
Mesh *mesh, float (*vertexCos)[3], int numVerts)
{
WaveModifierData *wmd = (WaveModifierData *)md;
Mesh *mesh_src = NULL;
if (wmd->flag & MOD_WAVE_NORM) {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, vertexCos, numVerts, true, false);
}
else if (wmd->texture != NULL || wmd->defgrp_name[0] != '\0') {
mesh_src = MOD_deform_mesh_eval_get(ctx->object, editData, mesh, NULL, numVerts, false, false);
}
waveModifier_do(wmd, ctx, ctx->object, mesh_src, vertexCos, numVerts);
if (!ELEM(mesh_src, NULL, mesh)) {
BKE_id_free(NULL, mesh_src);
}
}
ModifierTypeInfo modifierType_Wave = {
/* name */ "Wave",
/* structName */ "WaveModifierData",
/* structSize */ sizeof(WaveModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_AcceptsLattice |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts_DM */ NULL,
/* deformMatrices_DM */ NULL,
/* deformVertsEM_DM */ NULL,
/* deformMatricesEM_DM*/NULL,
/* applyModifier_DM */ NULL,
/* deformVerts */ deformVerts,
/* deformMatrices */ NULL,
/* deformVertsEM */ deformVertsEM,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ dependsOnTime,
/* dependsOnNormals */ dependsOnNormals,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ foreachTexLink,
};