Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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#include "COM_QualityStepHelper.h"
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namespace blender::compositor {
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class BokehBlurOperation : public MultiThreadedOperation, public QualityStepHelper {
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private:
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SocketReader *input_program_;
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SocketReader *input_bokeh_program_;
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SocketReader *input_bounding_box_reader_;
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void update_size();
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float size_;
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bool sizeavailable_;
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float bokeh_mid_x_;
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float bokeh_mid_y_;
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float bokehDimension_;
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bool extend_bounds_;
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public:
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BokehBlurOperation();
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void init_data() override;
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void *initialize_tile_data(rcti *rect) override;
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/**
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* The inner loop of this operation.
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*/
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void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void set_size(float size)
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{
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size_ = size;
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sizeavailable_ = true;
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}
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void execute_opencl(OpenCLDevice *device,
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MemoryBuffer *output_memory_buffer,
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cl_mem cl_output_buffer,
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MemoryBuffer **input_memory_buffers,
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std::list<cl_mem> *cl_mem_to_clean_up,
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std::list<cl_kernel> *cl_kernels_to_clean_up) override;
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void set_extend_bounds(bool extend_bounds)
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{
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extend_bounds_ = extend_bounds;
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}
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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