Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
31 lines
896 B
C++
31 lines
896 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2021 Blender Foundation. */
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#include "COM_ConstantOperation.h"
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namespace blender::compositor {
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ConstantOperation::ConstantOperation()
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{
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needs_canvas_to_get_constant_ = false;
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flags_.is_constant_operation = true;
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flags_.is_fullframe_operation = true;
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}
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bool ConstantOperation::can_get_constant_elem() const
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{
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return !needs_canvas_to_get_constant_ || flags_.is_canvas_set;
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}
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void ConstantOperation::update_memory_buffer(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> UNUSED(inputs))
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{
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BLI_assert(output->is_a_single_elem());
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const float *constant = get_constant_elem();
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float *out = output->get_elem(area.xmin, area.ymin);
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memcpy(out, constant, output->get_elem_bytes_len());
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}
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} // namespace blender::compositor
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