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blender-archive/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

81 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_BlurBaseOperation.h"
#include "COM_NodeOperation.h"
#include "COM_QualityStepHelper.h"
namespace blender::compositor {
class GaussianBokehBlurOperation : public BlurBaseOperation {
private:
float *gausstab_;
int radx_, rady_;
float radxf_;
float radyf_;
void update_gauss();
public:
GaussianBokehBlurOperation();
void init_data() override;
void init_execution() override;
void *initialize_tile_data(rcti *rect) override;
/**
* The inner loop of this operation.
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class GaussianBlurReferenceOperation : public BlurBaseOperation {
private:
float **maintabs_;
void update_gauss();
int filtersizex_;
int filtersizey_;
float radx_;
float rady_;
public:
GaussianBlurReferenceOperation();
void init_data() override;
void init_execution() override;
void *initialize_tile_data(rcti *rect) override;
/**
* The inner loop of this operation.
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor