Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
58 lines
1.9 KiB
C++
58 lines
1.9 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. */
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#pragma once
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#include "BKE_global.h"
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#include "BLI_rect.h"
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#include "COM_MultiThreadedOperation.h"
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#include "DNA_color_types.h"
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#include "DNA_image_types.h"
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namespace blender::compositor {
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class PreviewOperation : public MultiThreadedOperation {
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protected:
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unsigned char *output_buffer_;
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/**
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* \brief holds reference to the SDNA bNode, where this nodes will render the preview image for
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*/
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bNodePreview *preview_;
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SocketReader *input_;
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float divider_;
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unsigned int default_width_;
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unsigned int default_height_;
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const ColorManagedViewSettings *view_settings_;
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const ColorManagedDisplaySettings *display_settings_;
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public:
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PreviewOperation(const ColorManagedViewSettings *view_settings,
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const ColorManagedDisplaySettings *display_settings,
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unsigned int default_width,
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unsigned int default_height);
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void verify_preview(bNodeInstanceHash *previews, bNodeInstanceKey key);
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bool is_output_operation(bool /*rendering*/) const override
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{
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return !G.background;
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}
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void init_execution() override;
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void deinit_execution() override;
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eCompositorPriority get_render_priority() const override;
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void execute_region(rcti *rect, unsigned int tile_number) override;
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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