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blender-archive/source/blender/compositor/operations/COM_SetVectorOperation.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
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Follow the SPDX license specification: https://spdx.org/licenses

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See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

30 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_SetVectorOperation.h"
namespace blender::compositor {
SetVectorOperation::SetVectorOperation()
{
this->add_output_socket(DataType::Vector);
flags_.is_set_operation = true;
}
void SetVectorOperation::execute_pixel_sampled(float output[4],
float /*x*/,
float /*y*/,
PixelSampler /*sampler*/)
{
output[0] = vector_.x;
output[1] = vector_.y;
output[2] = vector_.z;
}
void SetVectorOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
{
r_area = preferred_area;
}
} // namespace blender::compositor