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blender-archive/source/blender/editors/geometry/geometry_ops.cc
Dennis Ranish 9c28f0eb37 D14823: Adds operator to duplicate the active color attribute layer
Fixes T97706

Adds operator to duplicate the active color attribute layer.
Adds `"Color Attribute Specials"` menu to color attribute ui to access the `"geometry.color_attribute_duplicate"` operator.
Internally adds a function that duplicates a referenced CustomDataLayer
- `BKE_id_attribute_duplicate` mostly copies the existing `BKE_id_attribute_new`
- but gets the type and domain from the referenced layer
- and copies the data from the old layer into the new layer

Reviewed By: Joseph Eagar & Hans Goudey & Julien Kaspar
Differential Revision: https://developer.blender.org/D14823
Ref D14823
2022-06-08 12:10:32 -07:00

28 lines
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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2020 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edgeometry
*/
#include "WM_api.h"
#include "ED_geometry.h"
#include "geometry_intern.hh"
/**************************** registration **********************************/
void ED_operatortypes_geometry(void)
{
using namespace blender::ed::geometry;
WM_operatortype_append(GEOMETRY_OT_attribute_add);
WM_operatortype_append(GEOMETRY_OT_attribute_remove);
WM_operatortype_append(GEOMETRY_OT_color_attribute_add);
WM_operatortype_append(GEOMETRY_OT_color_attribute_remove);
WM_operatortype_append(GEOMETRY_OT_color_attribute_render_set);
WM_operatortype_append(GEOMETRY_OT_color_attribute_duplicate);
WM_operatortype_append(GEOMETRY_OT_attribute_convert);
}