There were at least three copies of those: - OB_RECALC* family of flags, which are rudiment of an old dependency graph system. - PSYS_RECALC* which were used by old dependency graph system as a separate set since the graph itself did not handle particle systems. - DEG_TAG_* which was used to tag IDs. Now there is a single set, which defines what can be tagged and queried for an update. It also has some aggregate flags to make queries simpler. Lets once and for all solve the madness of those flags, stick to a single set, which will not overlap with anything or require any extra conversion. Technically, shouldn't be measurable user difference, but some of the agregate flags for few dependency graph components did change. Fixes T58632: Particle don't update rotation settings
268 lines
7.9 KiB
C
268 lines
7.9 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_particlesystem.c
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* \ingroup modifiers
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*/
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#include <stddef.h>
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "BLI_utildefines.h"
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#include "BKE_editmesh.h"
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#include "BKE_mesh.h"
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#include "BKE_library.h"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "DEG_depsgraph_query.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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psmd->psys = NULL;
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psmd->mesh_final = NULL;
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psmd->mesh_original = NULL;
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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}
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static void freeData(ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
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/* ED_object_modifier_remove may have freed this first before calling
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* modifier_free (which calls this function) */
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if (psmd->psys)
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psmd->psys->flag |= PSYS_DELETE;
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ParticleSystemModifierData *psmd = (const ParticleSystemModifierData *) md;
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#endif
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ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *) target;
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modifier_copyData_generic(md, target, flag);
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tpsmd->mesh_final = NULL;
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tpsmd->mesh_original = NULL;
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tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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return psys_emitter_customdata_mask(psmd->psys);
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}
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/* saves the current emitter state for a particle system and calculates particles */
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static void deformVerts(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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Mesh *mesh_src = mesh;
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ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
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ParticleSystem *psys = NULL;
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/* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
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if (ctx->object->particlesystem.first)
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psys = psmd->psys;
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else
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return;
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if (!psys_check_enabled(ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0))
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return;
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if (mesh_src == NULL) {
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, NULL, vertexCos, numVerts, false, true);
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if (mesh_src == NULL) {
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return;
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}
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}
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/* clear old dm */
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if (psmd->mesh_final) {
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BKE_id_free(NULL, psmd->mesh_final);
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psmd->mesh_final = NULL;
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if (psmd->mesh_original) {
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BKE_id_free(NULL, psmd->mesh_original);
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psmd->mesh_original = NULL;
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}
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}
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else if (psmd->flag & eParticleSystemFlag_file_loaded) {
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/* in file read mesh just wasn't saved in file so no need to reset everything */
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psmd->flag &= ~eParticleSystemFlag_file_loaded;
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}
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else {
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/* no dm before, so recalc particles fully */
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psys->recalc |= ID_RECALC_PSYS_RESET;
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}
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/* make new mesh */
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psmd->mesh_final = BKE_mesh_copy_for_eval(mesh_src, false);
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BKE_mesh_apply_vert_coords(psmd->mesh_final, vertexCos);
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BKE_mesh_calc_normals(psmd->mesh_final);
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BKE_mesh_tessface_ensure(psmd->mesh_final);
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if (!psmd->mesh_final->runtime.deformed_only) {
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/* Get the original mesh from the object, this is what the particles
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* are attached to so in case of non-deform modifiers we need to remap
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* them to the final mesh (typically subdivision surfaces). */
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Mesh *mesh_original = NULL;
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if (ctx->object->type == OB_MESH) {
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BMEditMesh *edit_btmesh = BKE_editmesh_from_object(ctx->object);
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if (edit_btmesh) {
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/* In edit mode get directly from the edit mesh. */
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psmd->mesh_original = BKE_mesh_from_bmesh_for_eval_nomain(edit_btmesh->bm, 0);
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}
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else {
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/* Otherwise get regular mesh. */
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mesh_original = ctx->object->data;
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}
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}
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else {
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mesh_original = mesh_src;
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}
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if (mesh_original) {
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/* Make a persistent copy of the mesh. We don't actually need
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* all this data, just some topology for remapping. Could be
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* optimized once. */
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psmd->mesh_original = BKE_mesh_copy_for_eval(mesh_original, false);
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}
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BKE_mesh_tessface_ensure(psmd->mesh_original);
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}
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if (mesh_src != psmd->mesh_final && mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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/* report change in mesh structure */
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if (psmd->mesh_final->totvert != psmd->totdmvert ||
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psmd->mesh_final->totedge != psmd->totdmedge ||
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psmd->mesh_final->totface != psmd->totdmface)
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{
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psys->recalc |= ID_RECALC_PSYS_RESET;
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psmd->totdmvert = psmd->mesh_final->totvert;
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psmd->totdmedge = psmd->mesh_final->totedge;
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psmd->totdmface = psmd->mesh_final->totface;
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}
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if (!(ctx->object->transflag & OB_NO_PSYS_UPDATE)) {
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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psmd->flag &= ~eParticleSystemFlag_psys_updated;
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particle_system_update(ctx->depsgraph, scene, ctx->object, psys, (ctx->flag & MOD_APPLY_RENDER) != 0);
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psmd->flag |= eParticleSystemFlag_psys_updated;
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}
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}
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/* disabled particles in editmode for now, until support for proper evaluated mesh
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* updates is coded */
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#if 0
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static void deformVertsEM(
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ModifierData *md, Object *ob, BMEditMesh *editData,
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Mesh *mesh, float (*vertexCos)[3], int numVerts)
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{
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const bool do_temp_mesh = (mesh == NULL);
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if (do_temp_mesh) {
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mesh = BKE_id_new_nomain(ID_ME, ((ID *)ob->data)->name);
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BM_mesh_bm_to_me(NULL, editData->bm, mesh, &((BMeshToMeshParams){0}));
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}
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deformVerts(md, ob, mesh, vertexCos, numVerts);
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if (derivedData) {
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BKE_id_free(NULL, mesh);
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}
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}
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#endif
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ModifierTypeInfo modifierType_ParticleSystem = {
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/* name */ "ParticleSystem",
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/* structName */ "ParticleSystemModifierData",
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/* structSize */ sizeof(ParticleSystemModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_UsesPointCache /* |
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eModifierTypeFlag_SupportsEditmode |
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eModifierTypeFlag_EnableInEditmode */,
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/* copyData */ copyData,
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/* deformVerts_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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