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blender-archive/source/blender
Janne Karhu de7592b489 Fix for [#26873] Animated displacement modifier on an object doesn't work with hair particle objects
* Noise is now considered an animated texture as it changes with every frame
* Converted a few places in particles code to use the particle system's own random table instead of BLI_frand.
2011-07-10 17:04:56 +00:00
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2011-05-31 01:15:44 +00:00
2011-07-09 19:59:32 +00:00
2011-07-08 19:58:02 +00:00
2011-05-31 01:15:44 +00:00
2011-07-09 19:59:32 +00:00
2011-07-08 19:58:02 +00:00