This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/draw/intern
Clément Foucault 1d51cb6be2 Cleanup: EEVEE: change cameraVec macro to cameraVec(P)
This makes is clearer and avoid having to setup worldPosition if
shader is not a material shader.
2021-02-21 01:33:56 +01:00
..
2021-02-14 11:19:06 +11:00
2021-02-14 11:19:06 +11:00
2020-09-14 17:30:25 +02:00
2021-02-20 15:35:00 +11:00
2021-02-20 15:35:00 +11:00