This adds a popover to the properties editor. Currently the only setting is for controlling outliner to properties syncing. Because we cannot define a perfect heuristic to determine when properties editors should change tabs based on outliner icon selection, we need an option to enable or disable this behavior per properties editor. There are 3 options for controlling the syncing. Auto uses the heuristic to only allow tab switching when a properties editor and outliner share a border. On and off enable and disable syncing respectively. Differential Revision: https://developer.blender.org/D9758
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013, Blender Foundation
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*/
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/** \file
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* \ingroup editors
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*/
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ScrArea;
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struct SpaceProperties;
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struct bContext;
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int ED_buttons_tabs_list(struct SpaceProperties *sbuts, short *context_tabs_array);
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bool ED_buttons_tab_has_search_result(struct SpaceProperties *sbuts, const int index);
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void ED_buttons_search_string_set(struct SpaceProperties *sbuts, const char *value);
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int ED_buttons_search_string_length(struct SpaceProperties *sbuts);
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const char *ED_buttons_search_string_get(struct SpaceProperties *sbuts);
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bool ED_buttons_should_sync_with_outliner(const struct bContext *C,
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const struct SpaceProperties *sbuts,
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struct ScrArea *area);
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void ED_buttons_set_context(const struct bContext *C,
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struct SpaceProperties *sbuts,
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PointerRNA *ptr,
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const int context);
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#ifdef __cplusplus
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}
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#endif
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