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blender-archive/source/blender/python/api2_2x/gen_utils.h
Stephen Swaney a509b8adc9 Another round in the Great BPy Cleanup:
Run everything thru indent to cleanup spaces vs tabs.
Clean up some of the comments by hand.
BGL.c was not touched due to all that macro wackyness.

There are no functional changes to the code.
Pre-indent versions of source are tagged with
tag bpy-cleanup-20040925 , just in case.
2004-09-25 20:30:40 +00:00

96 lines
3.1 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Michel Selten, Willian P. Germano, Alex Mole, Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_gen_utils_h
#define EXPP_gen_utils_h
#include <Python.h>
#include "compile.h"
#include "eval.h" /* for PyEval_GetLocals */
#include <stdio.h>
#include <string.h>
#include <BKE_global.h>
#include <BKE_main.h>
#include <BPI_script.h>
#include <DNA_ID.h>
#include <DNA_object_types.h>
#include <DNA_material_types.h>
#include <DNA_scriptlink_types.h>
#include <DNA_listBase.h>
#define Py_PI 3.14159265358979323846
int StringEqual( const char *string1, const char *string2 );
char *GetIdName( ID * id );
ID *GetIdFromList( ListBase * list, char *name );
PyObject *PythonReturnErrorObject( PyObject * type, char *error_msg );
PyObject *PythonIncRef( PyObject * object );
char *event_to_name( short event );
float EXPP_ClampFloat( float value, float min, float max );
int EXPP_ClampInt( int value, int min, int max );
PyObject *EXPP_incr_ret( PyObject * object );
PyObject *EXPP_ReturnPyObjError( PyObject * type, char *error_msg );
int EXPP_ReturnIntError( PyObject * type, char *error_msg );
int EXPP_check_sequence_consistency( PyObject * seq, PyTypeObject * against );
PyObject *EXPP_tuple_repr( PyObject * self, int size );
/* mapping utilities - see Texture.c for an example of how to use these */
typedef struct {
const char *sval;
int ival;
} EXPP_map_pair;
/* maps must end with a pair that has NULL as sval */
int EXPP_map_getIntVal( const EXPP_map_pair * map,
const char *sval, int *ival );
int EXPP_map_case_getIntVal( const EXPP_map_pair * map,
const char *sval, int *ival );
int EXPP_map_getShortVal( const EXPP_map_pair * map,
const char *sval, short *ival );
int EXPP_map_getStrVal( const EXPP_map_pair * map,
int ival, const char **sval );
/* scriplinks-related: */
PyObject *EXPP_getScriptLinks( ScriptLink * slink, PyObject * args,
int is_scene );
int EXPP_clearScriptLinks( ScriptLink * slink );
int EXPP_addScriptLink( ScriptLink * slink, PyObject * args, int is_scene );
#endif /* EXPP_gen_utils_h */