Rewrote the core-function responsible for ipo-cleaning. Now, it is in a less wacko form. What is still not done is the conversion of a bunch of points describing an arc to an arc defined by the handles of the keyframes on either side of the arc. That will have to wait for the next development cycle. This rewrite fixes two big bugs with the code: * All but first curve got hidden aften cleaning * Cleaning a curve with only two verts resulted in only one vert, even though the values were not the same.
191 lines
6.6 KiB
C++
191 lines
6.6 KiB
C++
/*
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$Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BKE_UTILDEFINES_H
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#define BKE_UTILDEFINES_H
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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/* these values need to be hardcoded in structs, dna does not recognize defines */
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/* also defined in DNA_space_types.h */
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#ifndef FILE_MAXDIR
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#define FILE_MAXDIR 160
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#define FILE_MAXFILE 80
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#define FILE_MAX 240
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#endif
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#define ELEM(a, b, c) ( (a)==(b) || (a)==(c) )
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#define ELEM3(a, b, c, d) ( ELEM(a, b, c) || (a)==(d) )
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#define ELEM4(a, b, c, d, e) ( ELEM(a, b, c) || ELEM(a, d, e) )
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#define ELEM5(a, b, c, d, e, f) ( ELEM(a, b, c) || ELEM3(a, d, e, f) )
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#define ELEM6(a, b, c, d, e, f, g) ( ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
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#define ELEM7(a, b, c, d, e, f, g, h) ( ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
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#define ELEM8(a, b, c, d, e, f, g, h, i) ( ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
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/* string compare */
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#define STREQ(str, a) ( strcmp((str), (a))==0 )
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#define STREQ2(str, a, b) ( STREQ(str, a) || STREQ(str, b) )
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#define STREQ3(str, a, b, c) ( STREQ2(str, a, b) || STREQ(str, c) )
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/* min/max */
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#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
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#define MIN3(x,y,z) MIN2( MIN2((x),(y)) , (z) )
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#define MIN4(x,y,z,a) MIN2( MIN2((x),(y)) , MIN2((z),(a)) )
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#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
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#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
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#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
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#define INIT_MINMAX(min, max) { (min)[0]= (min)[1]= (min)[2]= 1.0e30f; (max)[0]= (max)[1]= (max)[2]= -1.0e30f; }
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#define INIT_MINMAX2(min, max) { (min)[0]= (min)[1]= 1.0e30f; (max)[0]= (max)[1]= -1.0e30f; }
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#define DO_MINMAX(vec, min, max) { if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
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if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
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if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
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if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
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if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
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if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; } \
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#define DO_MINMAX2(vec, min, max) { if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
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if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
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if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
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if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; }
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#define MINSIZE(val, size) ( ((val)>=0.0) ? (((val)<(size)) ? (size): (val)) : ( ((val)>(-size)) ? (-size) : (val)))
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/* some math and copy defines */
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#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
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#define ABS(a) ( (a)<0 ? (-(a)) : (a) )
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#define VECCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2);}
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#define QUATCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2); *(v1+3)= *(v2+3);}
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#define LONGCOPY(a, b, c) {int lcpc=c, *lcpa=(int *)a, *lcpb=(int *)b; while(lcpc-->0) *(lcpa++)= *(lcpb++);}
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#define VECADD(v1,v2,v3) {*(v1)= *(v2) + *(v3); *(v1+1)= *(v2+1) + *(v3+1); *(v1+2)= *(v2+2) + *(v3+2);}
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#define VECSUB(v1,v2,v3) {*(v1)= *(v2) - *(v3); *(v1+1)= *(v2+1) - *(v3+1); *(v1+2)= *(v2+2) - *(v3+2);}
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#define VECADDFAC(v1,v2,v3,fac) {*(v1)= *(v2) + *(v3)*(fac); *(v1+1)= *(v2+1) + *(v3+1)*(fac); *(v1+2)= *(v2+2) + *(v3+2)*(fac);}
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#define INPR(v1, v2) ( (v1)[0]*(v2)[0] + (v1)[1]*(v2)[1] + (v1)[2]*(v2)[2] )
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/* some misc stuff.... */
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#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
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#define CLAMPIS(a, b, c) ((a)<(b) ? (b) : (a)>(c) ? (c) : (a))
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#define CLAMPTEST(a, b, c) if((b)<(c)) {CLAMP(a, b, c);} else {CLAMP(a, c, b);}
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#define IS_EQ(a,b) ((fabs((double)(a)-(b)) >= (double) FLT_EPSILON) ? 0 : 1)
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#define IS_EQT(a, b, c) ((a > b)? (((a-b) <= c)? 1:0) : ((((b-a) <= c)? 1:0)))
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#define IN_RANGE(a, b, c) ((b < c)? ((b<a && a<c)? 1:0) : ((c<a && a<b)? 1:0))
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/* this weirdo pops up in two places ... */
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#if !defined(WIN32) && !defined(__BeOS)
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#ifndef O_BINARY
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#define O_BINARY 0
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#endif
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#endif
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/* INTEGER CODES */
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#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
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/* Big Endian */
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#define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
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#else
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/* Little Endian */
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#define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
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#endif
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#define ID_NEW(a) if( (a) && (a)->id.newid ) (a)= (void *)(a)->id.newid
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#define FORM MAKE_ID('F','O','R','M')
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#define DDG1 MAKE_ID('3','D','G','1')
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#define DDG2 MAKE_ID('3','D','G','2')
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#define DDG3 MAKE_ID('3','D','G','3')
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#define DDG4 MAKE_ID('3','D','G','4')
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#define GOUR MAKE_ID('G','O','U','R')
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#define BLEN MAKE_ID('B','L','E','N')
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#define DER_ MAKE_ID('D','E','R','_')
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#define V100 MAKE_ID('V','1','0','0')
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#define DATA MAKE_ID('D','A','T','A')
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#define GLOB MAKE_ID('G','L','O','B')
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#define IMAG MAKE_ID('I','M','A','G')
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#define DNA1 MAKE_ID('D','N','A','1')
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#define TEST MAKE_ID('T','E','S','T')
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#define REND MAKE_ID('R','E','N','D')
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#define USER MAKE_ID('U','S','E','R')
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#define ENDB MAKE_ID('E','N','D','B')
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/* This one rotates the bytes in an int */
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#define SWITCH_INT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
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s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
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#define SWITCH_SHORT(a) { \
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char s_i, *p_i; \
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p_i= (char *)&(a); \
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s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
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/* Bit operations */
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#define BTST(a,b) ( ( (a) & 1<<(b) )!=0 )
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#define BSET(a,b) ( (a) | 1<<(b) )
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#define BCLR(a,b) ( (a) & ~(1<<(b)) )
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/* bit-row */
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#define BROW(min, max) (((max)>=31? 0xFFFFFFFF: (1<<(max+1))-1) - ((min)? ((1<<(min))-1):0) )
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#ifdef GS
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#undef GS
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#endif
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#define GS(a) (*((short *)(a)))
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#endif
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