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blender-archive/source/blender/python/api2_2x/NLA.h
Campbell Barton 75147698e2 Scene
* Moved to getsetattrs
* added scene.users (get)
* added scene.fakeUser (get/set)
* added scene.world (get/set)
* added scene.timeline (get)
* added scene.render (get)
* added scene.radiosity (get)
* added scene.objects.camera (get/set)

Group
* added properties

gen_utils
* made getScriptLinks work as documented, return an empty list rather then None.

header files, noted libdata after PyObject as a requirement.

Others,
* Deprecate prints for older functionality

EpyDocs still need updating.
2007-02-25 01:07:28 +00:00

79 lines
2.3 KiB
C++

/*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Joseph Gilbert, Ken Hughes
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_NLA_H
#define EXPP_NLA_H
#include <Python.h>
#include "DNA_action_types.h"
#include "DNA_nla_types.h"
struct Object;
/** NLA module initialization function. */
PyObject *NLA_Init( void );
extern PyTypeObject Action_Type;
extern PyTypeObject ActionStrip_Type;
extern PyTypeObject ActionStrips_Type;
/** Python BPy_NLA structure definition. */
typedef struct {
PyObject_HEAD
bAction * action; /* libdata must be second */
} BPy_Action;
typedef struct {
PyObject_HEAD
bActionStrip * strip;
} BPy_ActionStrip;
typedef struct {
PyObject_HEAD
struct Object * ob;
struct bActionStrip *iter;
} BPy_ActionStrips;
/* Type checking for EXPP PyTypes */
#define BPy_Action_Check(v) ((v)->ob_type == &Action_Type)
#define BPy_ActionStrip_Check(v) ((v)->ob_type == &ActionStrip_Type)
#define BPy_ActionStrips_Check(v) ((v)->ob_type == &ActionStrips_Type)
PyObject *Action_CreatePyObject( struct bAction *action );
int Action_CheckPyObject( PyObject * py_obj );
bAction *Action_FromPyObject( PyObject * py_obj );
PyObject *ActionStrip_CreatePyObject( struct bActionStrip *strip );
PyObject *ActionStrips_CreatePyObject( struct Object *ob );
#endif