This adds two data structures that wrap a node tree. However, they work on different abstraction levels. `NodeTreeRef` is an immutable structure that makes working with a node tree in C++ much more efficient and convenient. It supports various queries efficiently, that are not easily possible using just `bNodeTree`. `DerivedNodeTree` builds on top of `NodeTreeRef`. It contains a flattened view on the node tree, i.e. with node groups being inlined. Every inlined node still knows its "call stack". It supports pretty much the same queries as `NodeTreeRef`. Both data structures come with a dot graph exporter for debugging purposes. Reviewers: brecht Differential Revision: https://developer.blender.org/D7628
454 lines
10 KiB
C++
454 lines
10 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __BKE_DERIVED_NODE_TREE_HH__
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#define __BKE_DERIVED_NODE_TREE_HH__
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/** \file
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* \ingroup bke
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*
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* DerivedNodeTree provides a flattened view on a bNodeTree, i.e. node groups are inlined. It
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* builds on top of NodeTreeRef and supports similar queries efficiently.
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*
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* Every inlined node remembers its path to the parent ("call stack").
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*
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* Unlinked group node inputs are handled separately from other sockets.
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*
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* There is a dot graph exporter for debugging purposes.
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*/
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#include "BKE_node_tree_ref.hh"
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namespace BKE {
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class DSocket;
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class DInputSocket;
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class DOutputSocket;
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class DNode;
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class DParentNode;
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class DGroupInput;
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class DerivedNodeTree;
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class DSocket : blender::NonCopyable, blender::NonMovable {
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protected:
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DNode *m_node;
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const SocketRef *m_socket_ref;
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uint m_id;
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friend DerivedNodeTree;
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public:
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const DNode &node() const;
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uint id() const;
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uint index() const;
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bool is_input() const;
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bool is_output() const;
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const DSocket &as_base() const;
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const DInputSocket &as_input() const;
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const DOutputSocket &as_output() const;
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PointerRNA *rna() const;
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StringRefNull idname() const;
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StringRefNull name() const;
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};
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class DInputSocket : public DSocket {
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private:
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Vector<DOutputSocket *> m_linked_sockets;
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Vector<DGroupInput *> m_linked_group_inputs;
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friend DerivedNodeTree;
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public:
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const InputSocketRef &socket_ref() const;
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Span<const DOutputSocket *> linked_sockets() const;
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Span<const DGroupInput *> linked_group_inputs() const;
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bool is_linked() const;
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};
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class DOutputSocket : public DSocket {
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private:
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Vector<DInputSocket *> m_linked_sockets;
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friend DerivedNodeTree;
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public:
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const OutputSocketRef &socket_ref() const;
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Span<const DInputSocket *> linked_sockets() const;
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};
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class DGroupInput : blender::NonCopyable, blender::NonMovable {
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private:
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const InputSocketRef *m_socket_ref;
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DParentNode *m_parent;
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Vector<DInputSocket *> m_linked_sockets;
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uint m_id;
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friend DerivedNodeTree;
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public:
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const InputSocketRef &socket_ref() const;
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const DParentNode *parent() const;
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Span<const DInputSocket *> linked_sockets() const;
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uint id() const;
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StringRefNull name() const;
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};
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class DNode : blender::NonCopyable, blender::NonMovable {
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private:
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const NodeRef *m_node_ref;
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DParentNode *m_parent;
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Span<DInputSocket *> m_inputs;
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Span<DOutputSocket *> m_outputs;
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uint m_id;
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friend DerivedNodeTree;
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public:
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const NodeRef &node_ref() const;
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const DParentNode *parent() const;
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Span<const DInputSocket *> inputs() const;
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Span<const DOutputSocket *> outputs() const;
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const DInputSocket &input(uint index) const;
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const DOutputSocket &output(uint index) const;
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uint id() const;
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PointerRNA *rna() const;
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StringRefNull idname() const;
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StringRefNull name() const;
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private:
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void destruct_with_sockets();
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};
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class DParentNode : blender::NonCopyable, blender::NonMovable {
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private:
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const NodeRef *m_node_ref;
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DParentNode *m_parent;
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uint m_id;
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friend DerivedNodeTree;
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public:
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const DParentNode *parent() const;
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const NodeRef &node_ref() const;
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uint id() const;
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};
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using NodeTreeRefMap = Map<bNodeTree *, std::unique_ptr<const NodeTreeRef>>;
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class DerivedNodeTree : blender::NonCopyable, blender::NonMovable {
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private:
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LinearAllocator<> m_allocator;
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bNodeTree *m_btree;
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Vector<DNode *> m_nodes_by_id;
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Vector<DGroupInput *> m_group_inputs;
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Vector<DParentNode *> m_parent_nodes;
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Vector<DSocket *> m_sockets_by_id;
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Vector<DInputSocket *> m_input_sockets;
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Vector<DOutputSocket *> m_output_sockets;
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Map<std::string, Vector<DNode *>> m_nodes_by_idname;
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public:
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DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs);
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~DerivedNodeTree();
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Span<const DNode *> nodes() const;
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Span<const DNode *> nodes_with_idname(StringRef idname) const;
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Span<const DSocket *> sockets() const;
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Span<const DInputSocket *> input_sockets() const;
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Span<const DOutputSocket *> output_sockets() const;
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std::string to_dot() const;
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private:
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/* Utility functions used during construction. */
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void insert_nodes_and_links_in_id_order(const NodeTreeRef &tree_ref,
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DParentNode *parent,
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Vector<DNode *> &all_nodes);
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DNode &create_node(const NodeRef &node_ref,
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DParentNode *parent,
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MutableSpan<DSocket *> r_sockets_map);
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void expand_groups(Vector<DNode *> &all_nodes,
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Vector<DGroupInput *> &all_group_inputs,
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Vector<DParentNode *> &all_parent_nodes,
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NodeTreeRefMap &node_tree_refs);
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void expand_group_node(DNode &group_node,
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Vector<DNode *> &all_nodes,
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Vector<DGroupInput *> &all_group_inputs,
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Vector<DParentNode *> &all_parent_nodes,
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NodeTreeRefMap &node_tree_refs);
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void create_group_inputs_for_unlinked_inputs(DNode &node,
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Vector<DGroupInput *> &all_group_inputs);
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void relink_group_inputs(const NodeTreeRef &group_ref,
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Span<DNode *> nodes_by_id,
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DNode &group_node);
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void relink_group_outputs(const NodeTreeRef &group_ref,
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Span<DNode *> nodes_by_id,
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DNode &group_node);
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void remove_expanded_group_interfaces(Vector<DNode *> &all_nodes);
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void remove_unused_group_inputs(Vector<DGroupInput *> &all_group_inputs);
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void store_in_this_and_init_ids(Vector<DNode *> &&all_nodes,
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Vector<DGroupInput *> &&all_group_inputs,
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Vector<DParentNode *> &&all_parent_nodes);
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};
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/* --------------------------------------------------------------------
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* DSocket inline methods.
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*/
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inline const DNode &DSocket::node() const
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{
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return *m_node;
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}
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inline uint DSocket::id() const
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{
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return m_id;
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}
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inline uint DSocket::index() const
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{
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return m_socket_ref->index();
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}
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inline bool DSocket::is_input() const
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{
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return m_socket_ref->is_input();
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}
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inline bool DSocket::is_output() const
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{
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return m_socket_ref->is_output();
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}
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inline const DSocket &DSocket::as_base() const
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{
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return *this;
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}
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inline const DInputSocket &DSocket::as_input() const
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{
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return *(DInputSocket *)this;
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}
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inline const DOutputSocket &DSocket::as_output() const
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{
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return *(DOutputSocket *)this;
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}
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inline PointerRNA *DSocket::rna() const
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{
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return m_socket_ref->rna();
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}
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inline StringRefNull DSocket::idname() const
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{
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return m_socket_ref->idname();
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}
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inline StringRefNull DSocket::name() const
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{
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return m_socket_ref->name();
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}
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/* --------------------------------------------------------------------
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* DInputSocket inline methods.
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*/
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inline const InputSocketRef &DInputSocket::socket_ref() const
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{
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return m_socket_ref->as_input();
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}
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inline Span<const DOutputSocket *> DInputSocket::linked_sockets() const
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{
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return m_linked_sockets.as_span();
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}
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inline Span<const DGroupInput *> DInputSocket::linked_group_inputs() const
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{
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return m_linked_group_inputs.as_span();
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}
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inline bool DInputSocket::is_linked() const
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{
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return m_linked_sockets.size() > 0 || m_linked_group_inputs.size() > 0;
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}
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/* --------------------------------------------------------------------
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* DOutputSocket inline methods.
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*/
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inline const OutputSocketRef &DOutputSocket::socket_ref() const
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{
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return m_socket_ref->as_output();
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}
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inline Span<const DInputSocket *> DOutputSocket::linked_sockets() const
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{
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return m_linked_sockets.as_span();
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}
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/* --------------------------------------------------------------------
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* DGroupInput inline methods.
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*/
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inline const InputSocketRef &DGroupInput::socket_ref() const
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{
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return *m_socket_ref;
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}
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inline const DParentNode *DGroupInput::parent() const
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{
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return m_parent;
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}
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inline Span<const DInputSocket *> DGroupInput::linked_sockets() const
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{
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return m_linked_sockets.as_span();
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}
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inline uint DGroupInput::id() const
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{
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return m_id;
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}
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inline StringRefNull DGroupInput::name() const
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{
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return m_socket_ref->name();
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}
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/* --------------------------------------------------------------------
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* DNode inline methods.
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*/
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inline const NodeRef &DNode::node_ref() const
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{
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return *m_node_ref;
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}
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inline const DParentNode *DNode::parent() const
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{
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return m_parent;
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}
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inline Span<const DInputSocket *> DNode::inputs() const
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{
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return m_inputs;
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}
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inline Span<const DOutputSocket *> DNode::outputs() const
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{
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return m_outputs;
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}
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inline const DInputSocket &DNode::input(uint index) const
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{
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return *m_inputs[index];
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}
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inline const DOutputSocket &DNode::output(uint index) const
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{
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return *m_outputs[index];
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}
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inline uint DNode::id() const
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{
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return m_id;
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}
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inline PointerRNA *DNode::rna() const
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{
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return m_node_ref->rna();
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}
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inline StringRefNull DNode::idname() const
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{
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return m_node_ref->idname();
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}
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inline StringRefNull DNode::name() const
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{
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return m_node_ref->name();
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}
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/* --------------------------------------------------------------------
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* DParentNode inline methods.
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*/
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inline const DParentNode *DParentNode::parent() const
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{
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return m_parent;
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}
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inline const NodeRef &DParentNode::node_ref() const
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{
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return *m_node_ref;
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}
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inline uint DParentNode::id() const
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{
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return m_id;
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}
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/* --------------------------------------------------------------------
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* DerivedNodeTree inline methods.
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*/
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inline Span<const DNode *> DerivedNodeTree::nodes() const
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{
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return m_nodes_by_id.as_span();
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}
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inline Span<const DNode *> DerivedNodeTree::nodes_with_idname(StringRef idname) const
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{
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const Vector<DNode *> *nodes = m_nodes_by_idname.lookup_ptr(idname);
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if (nodes == nullptr) {
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return {};
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}
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else {
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return nodes->as_span();
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}
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}
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inline Span<const DInputSocket *> DerivedNodeTree::input_sockets() const
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{
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return m_input_sockets.as_span();
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}
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inline Span<const DOutputSocket *> DerivedNodeTree::output_sockets() const
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{
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return m_output_sockets.as_span();
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}
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} // namespace BKE
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#endif /* __BKE_DERIVED_NODE_TREE_HH__ */
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