This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/draw/intern/draw_instance_data.c
Alexander Gavrilov 554afabf75 Attribute Node: refactor lookup to remove duplication between engines.
Currently lookup of Object and Instancer attributes is completely
duplicated between Cycles, Eevee and Eevee Next. This is bad design,
so this patch aims to deduplicate it by introducing a common API
in blenkernel.

In case of Cycles this requires certain hacks, but according to
Brecht it is planned to be rewritten later for more direct access
to internal Blender data anyway.

Differential Revision: https://developer.blender.org/D16117
2022-09-30 20:01:57 +03:00

682 lines
21 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2016 Blender Foundation. */
/** \file
* \ingroup draw
*/
/**
* DRW Instance Data Manager
* This is a special memory manager that keeps memory blocks ready to send as VBO data in one
* continuous allocation. This way we avoid feeding #GPUBatch each instance data one by one and
* unnecessary memcpy. Since we lose which memory block was used each #DRWShadingGroup we need to
* redistribute them in the same order/size to avoid to realloc each frame. This is why
* #DRWInstanceDatas are sorted in a list for each different data size.
*/
#include "draw_instance_data.h"
#include "draw_manager.h"
#include "DRW_engine.h"
#include "DRW_render.h" /* For DRW_shgroup_get_instance_count() */
#include "GPU_material.h"
#include "DNA_particle_types.h"
#include "BKE_duplilist.h"
#include "RNA_access.h"
#include "RNA_path.h"
#include "BLI_bitmap.h"
#include "BLI_memblock.h"
#include "BLI_mempool.h"
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
struct DRWInstanceData {
struct DRWInstanceData *next;
bool used; /* If this data is used or not. */
size_t data_size; /* Size of one instance data. */
BLI_mempool *mempool;
};
struct DRWInstanceDataList {
struct DRWInstanceDataList *next, *prev;
/* Linked lists for all possible data pool size */
DRWInstanceData *idata_head[MAX_INSTANCE_DATA_SIZE];
DRWInstanceData *idata_tail[MAX_INSTANCE_DATA_SIZE];
BLI_memblock *pool_instancing;
BLI_memblock *pool_batching;
BLI_memblock *pool_buffers;
};
typedef struct DRWTempBufferHandle {
GPUVertBuf *buf;
/** Format pointer for reuse. */
GPUVertFormat *format;
/** Touched vertex length for resize. */
int *vert_len;
} DRWTempBufferHandle;
typedef struct DRWTempInstancingHandle {
/** Copy of geom but with the per-instance attributes. */
GPUBatch *batch;
/** Batch containing instancing attributes. */
GPUBatch *instancer;
/** Call-buffer to be used instead of instancer. */
GPUVertBuf *buf;
/** Original non-instanced batch pointer. */
GPUBatch *geom;
} DRWTempInstancingHandle;
static ListBase g_idatalists = {NULL, NULL};
static void instancing_batch_references_add(GPUBatch *batch)
{
for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && batch->verts[i]; i++) {
GPU_vertbuf_handle_ref_add(batch->verts[i]);
}
for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && batch->inst[i]; i++) {
GPU_vertbuf_handle_ref_add(batch->inst[i]);
}
}
static void instancing_batch_references_remove(GPUBatch *batch)
{
for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && batch->verts[i]; i++) {
GPU_vertbuf_handle_ref_remove(batch->verts[i]);
}
for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && batch->inst[i]; i++) {
GPU_vertbuf_handle_ref_remove(batch->inst[i]);
}
}
/* -------------------------------------------------------------------- */
/** \name Instance Buffer Management
* \{ */
GPUVertBuf *DRW_temp_buffer_request(DRWInstanceDataList *idatalist,
GPUVertFormat *format,
int *vert_len)
{
BLI_assert(format != NULL);
BLI_assert(vert_len != NULL);
DRWTempBufferHandle *handle = BLI_memblock_alloc(idatalist->pool_buffers);
if (handle->format != format) {
handle->format = format;
GPU_VERTBUF_DISCARD_SAFE(handle->buf);
GPUVertBuf *vert = GPU_vertbuf_calloc();
GPU_vertbuf_init_with_format_ex(vert, format, GPU_USAGE_DYNAMIC);
GPU_vertbuf_data_alloc(vert, DRW_BUFFER_VERTS_CHUNK);
handle->buf = vert;
}
handle->vert_len = vert_len;
return handle->buf;
}
GPUBatch *DRW_temp_batch_instance_request(DRWInstanceDataList *idatalist,
GPUVertBuf *buf,
GPUBatch *instancer,
GPUBatch *geom)
{
/* Do not call this with a batch that is already an instancing batch. */
BLI_assert(geom->inst[0] == NULL);
/* Only call with one of them. */
BLI_assert((instancer != NULL) != (buf != NULL));
DRWTempInstancingHandle *handle = BLI_memblock_alloc(idatalist->pool_instancing);
if (handle->batch == NULL) {
handle->batch = GPU_batch_calloc();
}
GPUBatch *batch = handle->batch;
bool instancer_compat = buf ? ((batch->inst[0] == buf) &&
(GPU_vertbuf_get_status(buf) & GPU_VERTBUF_DATA_UPLOADED)) :
((batch->inst[0] == instancer->verts[0]) &&
(batch->inst[1] == instancer->verts[1]));
bool is_compatible = (batch->prim_type == geom->prim_type) && instancer_compat &&
(batch->flag & GPU_BATCH_BUILDING) == 0 && (batch->elem == geom->elem);
for (int i = 0; i < GPU_BATCH_VBO_MAX_LEN && is_compatible; i++) {
if (batch->verts[i] != geom->verts[i]) {
is_compatible = false;
}
}
if (!is_compatible) {
instancing_batch_references_remove(batch);
GPU_batch_clear(batch);
/* Save args and init later. */
batch->flag = GPU_BATCH_BUILDING;
handle->buf = buf;
handle->instancer = instancer;
handle->geom = geom;
}
return batch;
}
GPUBatch *DRW_temp_batch_request(DRWInstanceDataList *idatalist,
GPUVertBuf *buf,
GPUPrimType prim_type)
{
GPUBatch **batch_ptr = BLI_memblock_alloc(idatalist->pool_batching);
if (*batch_ptr == NULL) {
*batch_ptr = GPU_batch_calloc();
}
GPUBatch *batch = *batch_ptr;
bool is_compatible = (batch->verts[0] == buf) && (batch->prim_type == prim_type) &&
(GPU_vertbuf_get_status(buf) & GPU_VERTBUF_DATA_UPLOADED);
if (!is_compatible) {
GPU_batch_clear(batch);
GPU_batch_init(batch, prim_type, buf, NULL);
}
return batch;
}
static void temp_buffer_handle_free(DRWTempBufferHandle *handle)
{
handle->format = NULL;
GPU_VERTBUF_DISCARD_SAFE(handle->buf);
}
static void temp_instancing_handle_free(DRWTempInstancingHandle *handle)
{
instancing_batch_references_remove(handle->batch);
GPU_BATCH_DISCARD_SAFE(handle->batch);
}
static void temp_batch_free(GPUBatch **batch)
{
GPU_BATCH_DISCARD_SAFE(*batch);
}
void DRW_instance_buffer_finish(DRWInstanceDataList *idatalist)
{
/* Resize down buffers in use and send data to GPU. */
BLI_memblock_iter iter;
DRWTempBufferHandle *handle;
BLI_memblock_iternew(idatalist->pool_buffers, &iter);
while ((handle = BLI_memblock_iterstep(&iter))) {
if (handle->vert_len != NULL) {
uint vert_len = *(handle->vert_len);
uint target_buf_size = ((vert_len / DRW_BUFFER_VERTS_CHUNK) + 1) * DRW_BUFFER_VERTS_CHUNK;
if (target_buf_size < GPU_vertbuf_get_vertex_alloc(handle->buf)) {
GPU_vertbuf_data_resize(handle->buf, target_buf_size);
}
GPU_vertbuf_data_len_set(handle->buf, vert_len);
GPU_vertbuf_use(handle->buf); /* Send data. */
}
}
/* Finish pending instancing batches. */
DRWTempInstancingHandle *handle_inst;
BLI_memblock_iternew(idatalist->pool_instancing, &iter);
while ((handle_inst = BLI_memblock_iterstep(&iter))) {
GPUBatch *batch = handle_inst->batch;
if (batch && batch->flag == GPU_BATCH_BUILDING) {
GPUVertBuf *inst_buf = handle_inst->buf;
GPUBatch *inst_batch = handle_inst->instancer;
GPUBatch *geom = handle_inst->geom;
GPU_batch_copy(batch, geom);
if (inst_batch != NULL) {
for (int i = 0; i < GPU_BATCH_INST_VBO_MAX_LEN && inst_batch->verts[i]; i++) {
GPU_batch_instbuf_add_ex(batch, inst_batch->verts[i], false);
}
}
else {
GPU_batch_instbuf_add_ex(batch, inst_buf, false);
}
/* Add reference to avoid comparing pointers (in DRW_temp_batch_request) that could
* potentially be the same. This will delay the freeing of the GPUVertBuf itself. */
instancing_batch_references_add(batch);
}
}
/* Resize pools and free unused. */
BLI_memblock_clear(idatalist->pool_buffers, (MemblockValFreeFP)temp_buffer_handle_free);
BLI_memblock_clear(idatalist->pool_instancing, (MemblockValFreeFP)temp_instancing_handle_free);
BLI_memblock_clear(idatalist->pool_batching, (MemblockValFreeFP)temp_batch_free);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Instance Data (DRWInstanceData)
* \{ */
static DRWInstanceData *drw_instance_data_create(DRWInstanceDataList *idatalist, uint attr_size)
{
DRWInstanceData *idata = MEM_callocN(sizeof(DRWInstanceData), "DRWInstanceData");
idata->next = NULL;
idata->used = true;
idata->data_size = attr_size;
idata->mempool = BLI_mempool_create(sizeof(float) * idata->data_size, 0, 16, 0);
BLI_assert(attr_size > 0);
/* Push to linked list. */
if (idatalist->idata_head[attr_size - 1] == NULL) {
idatalist->idata_head[attr_size - 1] = idata;
}
else {
idatalist->idata_tail[attr_size - 1]->next = idata;
}
idatalist->idata_tail[attr_size - 1] = idata;
return idata;
}
static void DRW_instance_data_free(DRWInstanceData *idata)
{
BLI_mempool_destroy(idata->mempool);
}
void *DRW_instance_data_next(DRWInstanceData *idata)
{
return BLI_mempool_alloc(idata->mempool);
}
DRWInstanceData *DRW_instance_data_request(DRWInstanceDataList *idatalist, uint attr_size)
{
BLI_assert(attr_size > 0 && attr_size <= MAX_INSTANCE_DATA_SIZE);
DRWInstanceData *idata = idatalist->idata_head[attr_size - 1];
/* Search for an unused data chunk. */
for (; idata; idata = idata->next) {
if (idata->used == false) {
idata->used = true;
return idata;
}
}
return drw_instance_data_create(idatalist, attr_size);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Instance Data List (DRWInstanceDataList)
* \{ */
DRWInstanceDataList *DRW_instance_data_list_create(void)
{
DRWInstanceDataList *idatalist = MEM_callocN(sizeof(DRWInstanceDataList), "DRWInstanceDataList");
idatalist->pool_batching = BLI_memblock_create(sizeof(GPUBatch *));
idatalist->pool_instancing = BLI_memblock_create(sizeof(DRWTempInstancingHandle));
idatalist->pool_buffers = BLI_memblock_create(sizeof(DRWTempBufferHandle));
BLI_addtail(&g_idatalists, idatalist);
return idatalist;
}
void DRW_instance_data_list_free(DRWInstanceDataList *idatalist)
{
DRWInstanceData *idata, *next_idata;
for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; i++) {
for (idata = idatalist->idata_head[i]; idata; idata = next_idata) {
next_idata = idata->next;
DRW_instance_data_free(idata);
MEM_freeN(idata);
}
idatalist->idata_head[i] = NULL;
idatalist->idata_tail[i] = NULL;
}
BLI_memblock_destroy(idatalist->pool_buffers, (MemblockValFreeFP)temp_buffer_handle_free);
BLI_memblock_destroy(idatalist->pool_instancing, (MemblockValFreeFP)temp_instancing_handle_free);
BLI_memblock_destroy(idatalist->pool_batching, (MemblockValFreeFP)temp_batch_free);
BLI_remlink(&g_idatalists, idatalist);
MEM_freeN(idatalist);
}
void DRW_instance_data_list_reset(DRWInstanceDataList *idatalist)
{
DRWInstanceData *idata;
for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; i++) {
for (idata = idatalist->idata_head[i]; idata; idata = idata->next) {
idata->used = false;
}
}
}
void DRW_instance_data_list_free_unused(DRWInstanceDataList *idatalist)
{
DRWInstanceData *idata, *next_idata;
/* Remove unused data blocks and sanitize each list. */
for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; i++) {
idatalist->idata_tail[i] = NULL;
for (idata = idatalist->idata_head[i]; idata; idata = next_idata) {
next_idata = idata->next;
if (idata->used == false) {
if (idatalist->idata_head[i] == idata) {
idatalist->idata_head[i] = next_idata;
}
else {
/* idatalist->idata_tail[i] is guaranteed not to be null in this case. */
idatalist->idata_tail[i]->next = next_idata;
}
DRW_instance_data_free(idata);
MEM_freeN(idata);
}
else {
if (idatalist->idata_tail[i] != NULL) {
idatalist->idata_tail[i]->next = idata;
}
idatalist->idata_tail[i] = idata;
}
}
}
}
void DRW_instance_data_list_resize(DRWInstanceDataList *idatalist)
{
DRWInstanceData *idata;
for (int i = 0; i < MAX_INSTANCE_DATA_SIZE; i++) {
for (idata = idatalist->idata_head[i]; idata; idata = idata->next) {
BLI_mempool_clear_ex(idata->mempool, BLI_mempool_len(idata->mempool));
}
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Sparse Uniform Buffer
* \{ */
#define CHUNK_LIST_STEP (1 << 4)
/** A chunked UBO manager that doesn't actually allocate unneeded chunks. */
typedef struct DRWSparseUniformBuf {
/* Memory buffers used to stage chunk data before transfer to UBOs. */
char **chunk_buffers;
/* Uniform buffer objects with flushed data. */
struct GPUUniformBuf **chunk_ubos;
/* True if the relevant chunk contains data (distinct from simply being allocated). */
BLI_bitmap *chunk_used;
int num_chunks;
uint item_size, chunk_size, chunk_bytes;
} DRWSparseUniformBuf;
static void drw_sparse_uniform_buffer_init(DRWSparseUniformBuf *buffer,
uint item_size,
uint chunk_size)
{
buffer->chunk_buffers = NULL;
buffer->chunk_used = NULL;
buffer->chunk_ubos = NULL;
buffer->num_chunks = 0;
buffer->item_size = item_size;
buffer->chunk_size = chunk_size;
buffer->chunk_bytes = item_size * chunk_size;
}
DRWSparseUniformBuf *DRW_sparse_uniform_buffer_new(uint item_size, uint chunk_size)
{
DRWSparseUniformBuf *buf = MEM_mallocN(sizeof(DRWSparseUniformBuf), __func__);
drw_sparse_uniform_buffer_init(buf, item_size, chunk_size);
return buf;
}
void DRW_sparse_uniform_buffer_flush(DRWSparseUniformBuf *buffer)
{
for (int i = 0; i < buffer->num_chunks; i++) {
if (BLI_BITMAP_TEST(buffer->chunk_used, i)) {
if (buffer->chunk_ubos[i] == NULL) {
buffer->chunk_ubos[i] = GPU_uniformbuf_create(buffer->chunk_bytes);
}
GPU_uniformbuf_update(buffer->chunk_ubos[i], buffer->chunk_buffers[i]);
}
}
}
void DRW_sparse_uniform_buffer_clear(DRWSparseUniformBuf *buffer, bool free_all)
{
int max_used_chunk = 0;
for (int i = 0; i < buffer->num_chunks; i++) {
/* Delete buffers that were not used since the last clear call. */
if (free_all || !BLI_BITMAP_TEST(buffer->chunk_used, i)) {
MEM_SAFE_FREE(buffer->chunk_buffers[i]);
if (buffer->chunk_ubos[i]) {
GPU_uniformbuf_free(buffer->chunk_ubos[i]);
buffer->chunk_ubos[i] = NULL;
}
}
else {
max_used_chunk = i + 1;
}
}
/* Shrink the chunk array if appropriate. */
const int old_num_chunks = buffer->num_chunks;
buffer->num_chunks = (max_used_chunk + CHUNK_LIST_STEP - 1) & ~(CHUNK_LIST_STEP - 1);
if (buffer->num_chunks == 0) {
/* Ensure that an empty pool holds no memory allocations. */
MEM_SAFE_FREE(buffer->chunk_buffers);
MEM_SAFE_FREE(buffer->chunk_used);
MEM_SAFE_FREE(buffer->chunk_ubos);
return;
}
if (buffer->num_chunks != old_num_chunks) {
buffer->chunk_buffers = MEM_recallocN(buffer->chunk_buffers,
buffer->num_chunks * sizeof(void *));
buffer->chunk_ubos = MEM_recallocN(buffer->chunk_ubos, buffer->num_chunks * sizeof(void *));
BLI_BITMAP_RESIZE(buffer->chunk_used, buffer->num_chunks);
}
BLI_bitmap_set_all(buffer->chunk_used, false, buffer->num_chunks);
}
void DRW_sparse_uniform_buffer_free(DRWSparseUniformBuf *buffer)
{
DRW_sparse_uniform_buffer_clear(buffer, true);
MEM_freeN(buffer);
}
bool DRW_sparse_uniform_buffer_is_empty(DRWSparseUniformBuf *buffer)
{
return buffer->num_chunks == 0;
}
static GPUUniformBuf *drw_sparse_uniform_buffer_get_ubo(DRWSparseUniformBuf *buffer, int chunk)
{
if (buffer && chunk < buffer->num_chunks && BLI_BITMAP_TEST(buffer->chunk_used, chunk)) {
return buffer->chunk_ubos[chunk];
}
return NULL;
}
void DRW_sparse_uniform_buffer_bind(DRWSparseUniformBuf *buffer, int chunk, int location)
{
GPUUniformBuf *ubo = drw_sparse_uniform_buffer_get_ubo(buffer, chunk);
if (ubo) {
GPU_uniformbuf_bind(ubo, location);
}
}
void DRW_sparse_uniform_buffer_unbind(DRWSparseUniformBuf *buffer, int chunk)
{
GPUUniformBuf *ubo = drw_sparse_uniform_buffer_get_ubo(buffer, chunk);
if (ubo) {
GPU_uniformbuf_unbind(ubo);
}
}
void *DRW_sparse_uniform_buffer_ensure_item(DRWSparseUniformBuf *buffer, int chunk, int item)
{
if (chunk >= buffer->num_chunks) {
buffer->num_chunks = (chunk + CHUNK_LIST_STEP) & ~(CHUNK_LIST_STEP - 1);
buffer->chunk_buffers = MEM_recallocN(buffer->chunk_buffers,
buffer->num_chunks * sizeof(void *));
buffer->chunk_ubos = MEM_recallocN(buffer->chunk_ubos, buffer->num_chunks * sizeof(void *));
BLI_BITMAP_RESIZE(buffer->chunk_used, buffer->num_chunks);
}
char *chunk_buffer = buffer->chunk_buffers[chunk];
if (chunk_buffer == NULL) {
buffer->chunk_buffers[chunk] = chunk_buffer = MEM_callocN(buffer->chunk_bytes, __func__);
}
else if (!BLI_BITMAP_TEST(buffer->chunk_used, chunk)) {
memset(chunk_buffer, 0, buffer->chunk_bytes);
}
BLI_BITMAP_ENABLE(buffer->chunk_used, chunk);
return chunk_buffer + buffer->item_size * item;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Uniform Attribute Buffers
* \{ */
/** Sparse UBO buffer for a specific uniform attribute list. */
typedef struct DRWUniformAttrBuf {
/* Attribute list (also used as hash table key) handled by this buffer. */
GPUUniformAttrList key;
/* Sparse UBO buffer containing the attribute values. */
DRWSparseUniformBuf ubos;
/* Last handle used to update the buffer, checked for avoiding redundant updates. */
DRWResourceHandle last_handle;
/* Linked list pointer used for freeing the empty unneeded buffers. */
struct DRWUniformAttrBuf *next_empty;
} DRWUniformAttrBuf;
static DRWUniformAttrBuf *drw_uniform_attrs_pool_ensure(GHash *table,
const GPUUniformAttrList *key)
{
void **pkey, **pval;
if (!BLI_ghash_ensure_p_ex(table, key, &pkey, &pval)) {
DRWUniformAttrBuf *buffer = MEM_callocN(sizeof(*buffer), __func__);
*pkey = &buffer->key;
*pval = buffer;
GPU_uniform_attr_list_copy(&buffer->key, key);
drw_sparse_uniform_buffer_init(
&buffer->ubos, key->count * sizeof(float[4]), DRW_RESOURCE_CHUNK_LEN);
buffer->last_handle = (DRWResourceHandle)-1;
}
return (DRWUniformAttrBuf *)*pval;
}
static void drw_uniform_attribute_lookup(GPUUniformAttr *attr,
Object *ob,
Object *dupli_parent,
DupliObject *dupli_source,
float r_data[4])
{
/* If requesting instance data, check the parent particle system and object. */
if (attr->use_dupli) {
BKE_object_dupli_find_rgba_attribute(ob, dupli_source, dupli_parent, attr->name, r_data);
}
else {
BKE_object_dupli_find_rgba_attribute(ob, NULL, NULL, attr->name, r_data);
}
}
void drw_uniform_attrs_pool_update(GHash *table,
const GPUUniformAttrList *key,
DRWResourceHandle *handle,
Object *ob,
Object *dupli_parent,
DupliObject *dupli_source)
{
DRWUniformAttrBuf *buffer = drw_uniform_attrs_pool_ensure(table, key);
if (buffer->last_handle != *handle) {
buffer->last_handle = *handle;
int chunk = DRW_handle_chunk_get(handle);
int item = DRW_handle_id_get(handle);
float(*values)[4] = DRW_sparse_uniform_buffer_ensure_item(&buffer->ubos, chunk, item);
LISTBASE_FOREACH (GPUUniformAttr *, attr, &buffer->key.list) {
drw_uniform_attribute_lookup(attr, ob, dupli_parent, dupli_source, *values++);
}
}
}
DRWSparseUniformBuf *DRW_uniform_attrs_pool_find_ubo(GHash *table,
const struct GPUUniformAttrList *key)
{
DRWUniformAttrBuf *buffer = BLI_ghash_lookup(table, key);
return buffer ? &buffer->ubos : NULL;
}
GHash *DRW_uniform_attrs_pool_new()
{
return GPU_uniform_attr_list_hash_new("obattr_hash");
}
void DRW_uniform_attrs_pool_flush_all(GHash *table)
{
GHASH_FOREACH_BEGIN (DRWUniformAttrBuf *, buffer, table) {
DRW_sparse_uniform_buffer_flush(&buffer->ubos);
}
GHASH_FOREACH_END();
}
static void drw_uniform_attrs_pool_free_cb(void *ptr)
{
DRWUniformAttrBuf *buffer = ptr;
GPU_uniform_attr_list_free(&buffer->key);
DRW_sparse_uniform_buffer_clear(&buffer->ubos, true);
MEM_freeN(buffer);
}
void DRW_uniform_attrs_pool_clear_all(GHash *table)
{
DRWUniformAttrBuf *remove_list = NULL;
GHASH_FOREACH_BEGIN (DRWUniformAttrBuf *, buffer, table) {
buffer->last_handle = (DRWResourceHandle)-1;
DRW_sparse_uniform_buffer_clear(&buffer->ubos, false);
if (DRW_sparse_uniform_buffer_is_empty(&buffer->ubos)) {
buffer->next_empty = remove_list;
remove_list = buffer;
}
}
GHASH_FOREACH_END();
while (remove_list) {
DRWUniformAttrBuf *buffer = remove_list;
remove_list = buffer->next_empty;
BLI_ghash_remove(table, &buffer->key, NULL, drw_uniform_attrs_pool_free_cb);
}
}
void DRW_uniform_attrs_pool_free(GHash *table)
{
BLI_ghash_free(table, NULL, drw_uniform_attrs_pool_free_cb);
}
/** \} */