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blender-archive/source/blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.cpp
T
Tamito Kajiyama f06335e12f Fix for view map cache not flushed by updates of edge detection options.
This fix should be considered for inclusion in the 2.73 release, since
it concerns a new feature of Freestyle introduced in 2.73.
2015-01-03 15:40:07 +09:00

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/freestyle/intern/scene_graph/NodeSceneRenderLayer.cpp
* \ingroup freestyle
* \brief Class to represent a scene render layer in Blender.
*/
#include "NodeSceneRenderLayer.h"
namespace Freestyle {
void NodeSceneRenderLayer::accept(SceneVisitor& v)
{
v.visitNodeSceneRenderLayer(*this);
}
} /* namespace Freestyle */