I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules. I did the same for the bgl module. For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before). + making all the "todo" and #comments into rst comments (.. comments) Thanks Solano, it's great to get help to those tasks :)