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blender-archive/source/blender/freestyle/intern/python/Interface1D/FEdge/BPy_FEdgeSharp.cpp

304 lines
10 KiB
C++

#include "BPy_FEdgeSharp.h"
#include "../../BPy_Convert.h"
#include "../../Interface0D/BPy_SVertex.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char FEdgeSharp___doc__[] =
"Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial\n"
"edge of the input mesh. It can be a silhouette, a crease or a border.\n"
"If it is a crease edge, then it is borded by two faces of the mesh.\n"
"Face a lies on its right whereas Face b lies on its left. If it is a\n"
"border edge, then it doesn't have any face on its right, and thus Face\n"
"a is None.\n"
"\n"
".. method:: __init__()\n"
"\n"
" Default constructor.\n"
"\n"
".. method:: __init__(iBrother)\n"
"\n"
" Copy constructor.\n"
"\n"
" :arg iBrother: An FEdgeSharp object.\n"
" :type iBrother: :class:`FEdgeSharp`\n"
"\n"
".. method:: __init__(vA, vB)\n"
"\n"
" Builds an FEdgeSharp going from vA to vB.\n"
"\n"
" :arg vA: The first SVertex object.\n"
" :type vA: :class:`SVertex`\n"
" :arg vB: The second SVertex object.\n"
" :type vB: :class:`SVertex`\n";
static int FEdgeSharp___init__(BPy_FEdgeSharp *self, PyObject *args, PyObject *kwds)
{
PyObject *obj1 = 0, *obj2 = 0;
if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
return -1;
if( !obj1 ){
self->fes = new FEdgeSharp();
} else if( !obj2 && BPy_FEdgeSharp_Check(obj1) ) {
self->fes = new FEdgeSharp(*( ((BPy_FEdgeSharp *) obj1)->fes ));
} else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
self->fes = new FEdgeSharp( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
} else {
PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
return -1;
}
self->py_fe.fe = self->fes;
self->py_fe.py_if1D.if1D = self->fes;
self->py_fe.py_if1D.borrowed = 0;
return 0;
}
static char FEdgeSharp_normalA___doc__[] =
".. method:: normalA()\n"
"\n"
" Returns the normal to the face lying on the right of the FEdge. If\n"
" this FEdge is a border, it has no Face on its right and therefore, no\n"
" normal.\n"
"\n"
" :return: The normal to the face lying on the right of the FEdge.\n"
" :rtype: :class:`mathutils.Vector`\n";
static PyObject * FEdgeSharp_normalA( BPy_FEdgeSharp *self ) {
Vec3r v( self->fes->normalA() );
return Vector_from_Vec3r( v );
}
static char FEdgeSharp_normalB___doc__[] =
".. method:: normalB()\n"
"\n"
" Returns the normal to the face lying on the left of the FEdge.\n"
"\n"
" :return: The normal to the face lying on the left of the FEdge.\n"
" :rtype: :class:`mathutils.Vector`\n";
static PyObject * FEdgeSharp_normalB( BPy_FEdgeSharp *self ) {
Vec3r v( self->fes->normalB() );
return Vector_from_Vec3r( v );
}
static char FEdgeSharp_aMaterialIndex___doc__[] =
".. method:: aMaterialIndex()\n"
"\n"
" Returns the index of the material of the face lying on the right of\n"
" the FEdge. If this FEdge is a border, it has no Face on its right and\n"
" therefore, no material.\n"
"\n"
" :return: The index of the material of the face lying on the right of\n"
" the FEdge.\n"
" :rtype: int\n";
static PyObject * FEdgeSharp_aMaterialIndex( BPy_FEdgeSharp *self ) {
return PyLong_FromLong( self->fes->aFrsMaterialIndex() );
}
static char FEdgeSharp_bMaterialIndex___doc__[] =
".. method:: bMaterialIndex()\n"
"\n"
" Returns the index of the material of the face lying on the left of\n"
" the FEdge.\n"
"\n"
" :return: The index of the material of the face lying on the left of\n"
" the FEdge.\n"
" :rtype: int\n";
static PyObject * FEdgeSharp_bMaterialIndex( BPy_FEdgeSharp *self ) {
return PyLong_FromLong( self->fes->bFrsMaterialIndex() );
}
static char FEdgeSharp_aMaterial___doc__[] =
".. method:: aMaterial()\n"
"\n"
" Returns the material of the face lying on the right of the FEdge. If\n"
" this FEdge is a border, it has no Face on its right and therefore, no\n"
" material.\n"
"\n"
" :return: The material of the face lying on the right of the FEdge.\n"
" :rtype: :class:`Material`\n";
static PyObject * FEdgeSharp_aMaterial( BPy_FEdgeSharp *self ) {
FrsMaterial m( self->fes->aFrsMaterial() );
return BPy_FrsMaterial_from_FrsMaterial(m);
}
static char FEdgeSharp_bMaterial___doc__[] =
".. method:: bMaterial()\n"
"\n"
" Returns the material of the face lying on the left of the FEdge.\n"
"\n"
" :return: The material of the face lying on the left of the FEdge.\n"
" :rtype: :class:`Material`\n";
static PyObject * FEdgeSharp_bMaterial( BPy_FEdgeSharp *self ) {
FrsMaterial m( self->fes->aFrsMaterial() );
return BPy_FrsMaterial_from_FrsMaterial(m);
}
static char FEdgeSharp_setNormalA___doc__[] =
".. method:: setNormalA(iNormal)\n"
"\n"
" Sets the normal to the face lying on the right of the FEdge.\n"
"\n"
" :arg iNormal: A three-dimensional vector.\n"
" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject * FEdgeSharp_setNormalA( BPy_FEdgeSharp *self, PyObject *args ) {
PyObject *obj = 0;
if(!( PyArg_ParseTuple(args, "O", &obj) ))
return NULL;
Vec3r *v = Vec3r_ptr_from_PyObject(obj);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->fes->setNormalA( *v );
delete v;
Py_RETURN_NONE;
}
static char FEdgeSharp_setNormalB___doc__[] =
".. method:: setNormalB(iNormal)\n"
"\n"
" Sets the normal to the face lying on the left of the FEdge.\n"
"\n"
" :arg iNormal: A three-dimensional vector.\n"
" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
static PyObject * FEdgeSharp_setNormalB( BPy_FEdgeSharp *self, PyObject *args ) {
PyObject *obj = 0;
if(!( PyArg_ParseTuple(args, "O", &obj) ))
return NULL;
Vec3r *v = Vec3r_ptr_from_PyObject(obj);
if( !v ) {
PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
return NULL;
}
self->fes->setNormalB( *v );
delete v;
Py_RETURN_NONE;
}
static char FEdgeSharp_setaMaterialIndex___doc__[] =
".. method:: setaMaterialIndex(i)\n"
"\n"
" Sets the index of the material lying on the right of the FEdge.\n"
"\n"
" :arg i: A material index.\n"
" :type i: int\n";
static PyObject * FEdgeSharp_setaMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
unsigned int i;
if(!( PyArg_ParseTuple(args, "I", &i) ))
return NULL;
self->fes->setaFrsMaterialIndex( i );
Py_RETURN_NONE;
}
static char FEdgeSharp_setbMaterialIndex___doc__[] =
".. method:: setbMaterialIndex(i)\n"
"\n"
" Sets the index of the material lying on the left of the FEdge.\n"
"\n"
" :arg i: A material index.\n"
" :type i: int\n";
static PyObject * FEdgeSharp_setbMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
unsigned int i;
if(!( PyArg_ParseTuple(args, "I", &i) ))
return NULL;
self->fes->setbFrsMaterialIndex( i );
Py_RETURN_NONE;
}
/*----------------------FEdgeSharp instance definitions ----------------------------*/
static PyMethodDef BPy_FEdgeSharp_methods[] = {
{"normalA", ( PyCFunction ) FEdgeSharp_normalA, METH_NOARGS, FEdgeSharp_normalA___doc__},
{"normalB", ( PyCFunction ) FEdgeSharp_normalB, METH_NOARGS, FEdgeSharp_normalB___doc__},
{"aMaterialIndex", ( PyCFunction ) FEdgeSharp_aMaterialIndex, METH_NOARGS, FEdgeSharp_aMaterialIndex___doc__},
{"bMaterialIndex", ( PyCFunction ) FEdgeSharp_bMaterialIndex, METH_NOARGS, FEdgeSharp_bMaterialIndex___doc__},
{"aMaterial", ( PyCFunction ) FEdgeSharp_aMaterial, METH_NOARGS, FEdgeSharp_aMaterial___doc__},
{"bMaterial", ( PyCFunction ) FEdgeSharp_bMaterial, METH_NOARGS, FEdgeSharp_bMaterial___doc__},
{"setNormalA", ( PyCFunction ) FEdgeSharp_setNormalA, METH_VARARGS, FEdgeSharp_setNormalA___doc__},
{"setNormalB", ( PyCFunction ) FEdgeSharp_setNormalB, METH_VARARGS, FEdgeSharp_setNormalB___doc__},
{"setaMaterialIndex", ( PyCFunction ) FEdgeSharp_setaMaterialIndex, METH_VARARGS, FEdgeSharp_setaMaterialIndex___doc__},
{"setbMaterialIndex", ( PyCFunction ) FEdgeSharp_setbMaterialIndex, METH_VARARGS, FEdgeSharp_setbMaterialIndex___doc__},
{NULL, NULL, 0, NULL}
};
/*-----------------------BPy_FEdgeSharp type definition ------------------------------*/
PyTypeObject FEdgeSharp_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"FEdgeSharp", /* tp_name */
sizeof(BPy_FEdgeSharp), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
FEdgeSharp___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
BPy_FEdgeSharp_methods, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
&FEdge_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)FEdgeSharp___init__, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif