304 lines
10 KiB
C++
304 lines
10 KiB
C++
#include "BPy_FEdgeSharp.h"
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#include "../../BPy_Convert.h"
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#include "../../Interface0D/BPy_SVertex.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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///////////////////////////////////////////////////////////////////////////////////////////
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//------------------------INSTANCE METHODS ----------------------------------
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static char FEdgeSharp___doc__[] =
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"Class defining a sharp FEdge. A Sharp FEdge corresponds to an initial\n"
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"edge of the input mesh. It can be a silhouette, a crease or a border.\n"
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"If it is a crease edge, then it is borded by two faces of the mesh.\n"
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"Face a lies on its right whereas Face b lies on its left. If it is a\n"
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"border edge, then it doesn't have any face on its right, and thus Face\n"
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"a is None.\n"
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"\n"
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".. method:: __init__()\n"
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"\n"
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" Default constructor.\n"
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"\n"
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".. method:: __init__(iBrother)\n"
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"\n"
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" Copy constructor.\n"
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"\n"
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" :arg iBrother: An FEdgeSharp object.\n"
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" :type iBrother: :class:`FEdgeSharp`\n"
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"\n"
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".. method:: __init__(vA, vB)\n"
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"\n"
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" Builds an FEdgeSharp going from vA to vB.\n"
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"\n"
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" :arg vA: The first SVertex object.\n"
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" :type vA: :class:`SVertex`\n"
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" :arg vB: The second SVertex object.\n"
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" :type vB: :class:`SVertex`\n";
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static int FEdgeSharp___init__(BPy_FEdgeSharp *self, PyObject *args, PyObject *kwds)
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{
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PyObject *obj1 = 0, *obj2 = 0;
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if (! PyArg_ParseTuple(args, "|OO", &obj1, &obj2) )
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return -1;
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if( !obj1 ){
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self->fes = new FEdgeSharp();
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} else if( !obj2 && BPy_FEdgeSharp_Check(obj1) ) {
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self->fes = new FEdgeSharp(*( ((BPy_FEdgeSharp *) obj1)->fes ));
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} else if( obj2 && BPy_SVertex_Check(obj1) && BPy_SVertex_Check(obj2) ) {
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self->fes = new FEdgeSharp( ((BPy_SVertex *) obj1)->sv, ((BPy_SVertex *) obj2)->sv );
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} else {
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PyErr_SetString(PyExc_TypeError, "invalid argument(s)");
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return -1;
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}
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self->py_fe.fe = self->fes;
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self->py_fe.py_if1D.if1D = self->fes;
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self->py_fe.py_if1D.borrowed = 0;
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return 0;
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}
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static char FEdgeSharp_normalA___doc__[] =
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".. method:: normalA()\n"
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"\n"
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" Returns the normal to the face lying on the right of the FEdge. If\n"
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" this FEdge is a border, it has no Face on its right and therefore, no\n"
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" normal.\n"
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"\n"
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" :return: The normal to the face lying on the right of the FEdge.\n"
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" :rtype: :class:`mathutils.Vector`\n";
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static PyObject * FEdgeSharp_normalA( BPy_FEdgeSharp *self ) {
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Vec3r v( self->fes->normalA() );
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return Vector_from_Vec3r( v );
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}
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static char FEdgeSharp_normalB___doc__[] =
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".. method:: normalB()\n"
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"\n"
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" Returns the normal to the face lying on the left of the FEdge.\n"
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"\n"
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" :return: The normal to the face lying on the left of the FEdge.\n"
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" :rtype: :class:`mathutils.Vector`\n";
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static PyObject * FEdgeSharp_normalB( BPy_FEdgeSharp *self ) {
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Vec3r v( self->fes->normalB() );
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return Vector_from_Vec3r( v );
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}
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static char FEdgeSharp_aMaterialIndex___doc__[] =
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".. method:: aMaterialIndex()\n"
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"\n"
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" Returns the index of the material of the face lying on the right of\n"
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" the FEdge. If this FEdge is a border, it has no Face on its right and\n"
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" therefore, no material.\n"
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"\n"
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" :return: The index of the material of the face lying on the right of\n"
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" the FEdge.\n"
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" :rtype: int\n";
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static PyObject * FEdgeSharp_aMaterialIndex( BPy_FEdgeSharp *self ) {
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return PyLong_FromLong( self->fes->aFrsMaterialIndex() );
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}
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static char FEdgeSharp_bMaterialIndex___doc__[] =
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".. method:: bMaterialIndex()\n"
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"\n"
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" Returns the index of the material of the face lying on the left of\n"
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" the FEdge.\n"
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"\n"
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" :return: The index of the material of the face lying on the left of\n"
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" the FEdge.\n"
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" :rtype: int\n";
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static PyObject * FEdgeSharp_bMaterialIndex( BPy_FEdgeSharp *self ) {
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return PyLong_FromLong( self->fes->bFrsMaterialIndex() );
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}
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static char FEdgeSharp_aMaterial___doc__[] =
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".. method:: aMaterial()\n"
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"\n"
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" Returns the material of the face lying on the right of the FEdge. If\n"
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" this FEdge is a border, it has no Face on its right and therefore, no\n"
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" material.\n"
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"\n"
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" :return: The material of the face lying on the right of the FEdge.\n"
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" :rtype: :class:`Material`\n";
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static PyObject * FEdgeSharp_aMaterial( BPy_FEdgeSharp *self ) {
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FrsMaterial m( self->fes->aFrsMaterial() );
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return BPy_FrsMaterial_from_FrsMaterial(m);
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}
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static char FEdgeSharp_bMaterial___doc__[] =
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".. method:: bMaterial()\n"
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"\n"
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" Returns the material of the face lying on the left of the FEdge.\n"
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"\n"
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" :return: The material of the face lying on the left of the FEdge.\n"
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" :rtype: :class:`Material`\n";
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static PyObject * FEdgeSharp_bMaterial( BPy_FEdgeSharp *self ) {
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FrsMaterial m( self->fes->aFrsMaterial() );
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return BPy_FrsMaterial_from_FrsMaterial(m);
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}
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static char FEdgeSharp_setNormalA___doc__[] =
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".. method:: setNormalA(iNormal)\n"
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"\n"
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" Sets the normal to the face lying on the right of the FEdge.\n"
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"\n"
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" :arg iNormal: A three-dimensional vector.\n"
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" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
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static PyObject * FEdgeSharp_setNormalA( BPy_FEdgeSharp *self, PyObject *args ) {
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PyObject *obj = 0;
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if(!( PyArg_ParseTuple(args, "O", &obj) ))
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return NULL;
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Vec3r *v = Vec3r_ptr_from_PyObject(obj);
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if( !v ) {
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PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
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return NULL;
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}
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self->fes->setNormalA( *v );
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delete v;
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Py_RETURN_NONE;
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}
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static char FEdgeSharp_setNormalB___doc__[] =
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".. method:: setNormalB(iNormal)\n"
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"\n"
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" Sets the normal to the face lying on the left of the FEdge.\n"
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"\n"
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" :arg iNormal: A three-dimensional vector.\n"
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" :type iNormal: :class:`mathutils.Vector`, list or tuple of 3 real numbers\n";
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static PyObject * FEdgeSharp_setNormalB( BPy_FEdgeSharp *self, PyObject *args ) {
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PyObject *obj = 0;
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if(!( PyArg_ParseTuple(args, "O", &obj) ))
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return NULL;
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Vec3r *v = Vec3r_ptr_from_PyObject(obj);
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if( !v ) {
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PyErr_SetString(PyExc_TypeError, "argument 1 must be a 3D vector (either a list of 3 elements or Vector)");
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return NULL;
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}
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self->fes->setNormalB( *v );
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delete v;
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Py_RETURN_NONE;
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}
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static char FEdgeSharp_setaMaterialIndex___doc__[] =
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".. method:: setaMaterialIndex(i)\n"
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"\n"
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" Sets the index of the material lying on the right of the FEdge.\n"
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"\n"
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" :arg i: A material index.\n"
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" :type i: int\n";
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static PyObject * FEdgeSharp_setaMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
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unsigned int i;
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if(!( PyArg_ParseTuple(args, "I", &i) ))
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return NULL;
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self->fes->setaFrsMaterialIndex( i );
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Py_RETURN_NONE;
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}
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static char FEdgeSharp_setbMaterialIndex___doc__[] =
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".. method:: setbMaterialIndex(i)\n"
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"\n"
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" Sets the index of the material lying on the left of the FEdge.\n"
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"\n"
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" :arg i: A material index.\n"
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" :type i: int\n";
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static PyObject * FEdgeSharp_setbMaterialIndex( BPy_FEdgeSharp *self, PyObject *args ) {
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unsigned int i;
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if(!( PyArg_ParseTuple(args, "I", &i) ))
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return NULL;
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self->fes->setbFrsMaterialIndex( i );
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Py_RETURN_NONE;
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}
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/*----------------------FEdgeSharp instance definitions ----------------------------*/
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static PyMethodDef BPy_FEdgeSharp_methods[] = {
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{"normalA", ( PyCFunction ) FEdgeSharp_normalA, METH_NOARGS, FEdgeSharp_normalA___doc__},
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{"normalB", ( PyCFunction ) FEdgeSharp_normalB, METH_NOARGS, FEdgeSharp_normalB___doc__},
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{"aMaterialIndex", ( PyCFunction ) FEdgeSharp_aMaterialIndex, METH_NOARGS, FEdgeSharp_aMaterialIndex___doc__},
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{"bMaterialIndex", ( PyCFunction ) FEdgeSharp_bMaterialIndex, METH_NOARGS, FEdgeSharp_bMaterialIndex___doc__},
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{"aMaterial", ( PyCFunction ) FEdgeSharp_aMaterial, METH_NOARGS, FEdgeSharp_aMaterial___doc__},
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{"bMaterial", ( PyCFunction ) FEdgeSharp_bMaterial, METH_NOARGS, FEdgeSharp_bMaterial___doc__},
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{"setNormalA", ( PyCFunction ) FEdgeSharp_setNormalA, METH_VARARGS, FEdgeSharp_setNormalA___doc__},
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{"setNormalB", ( PyCFunction ) FEdgeSharp_setNormalB, METH_VARARGS, FEdgeSharp_setNormalB___doc__},
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{"setaMaterialIndex", ( PyCFunction ) FEdgeSharp_setaMaterialIndex, METH_VARARGS, FEdgeSharp_setaMaterialIndex___doc__},
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{"setbMaterialIndex", ( PyCFunction ) FEdgeSharp_setbMaterialIndex, METH_VARARGS, FEdgeSharp_setbMaterialIndex___doc__},
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{NULL, NULL, 0, NULL}
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};
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/*-----------------------BPy_FEdgeSharp type definition ------------------------------*/
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PyTypeObject FEdgeSharp_Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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"FEdgeSharp", /* tp_name */
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sizeof(BPy_FEdgeSharp), /* tp_basicsize */
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0, /* tp_itemsize */
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0, /* tp_dealloc */
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0, /* tp_print */
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0, /* tp_getattr */
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0, /* tp_setattr */
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0, /* tp_reserved */
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0, /* tp_repr */
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0, /* tp_as_number */
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0, /* tp_as_sequence */
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0, /* tp_as_mapping */
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0, /* tp_hash */
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0, /* tp_call */
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0, /* tp_str */
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0, /* tp_getattro */
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0, /* tp_setattro */
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0, /* tp_as_buffer */
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
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FEdgeSharp___doc__, /* tp_doc */
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0, /* tp_traverse */
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0, /* tp_clear */
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0, /* tp_richcompare */
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0, /* tp_weaklistoffset */
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0, /* tp_iter */
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0, /* tp_iternext */
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BPy_FEdgeSharp_methods, /* tp_methods */
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0, /* tp_members */
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0, /* tp_getset */
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&FEdge_Type, /* tp_base */
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0, /* tp_dict */
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0, /* tp_descr_get */
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0, /* tp_descr_set */
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0, /* tp_dictoffset */
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(initproc)FEdgeSharp___init__, /* tp_init */
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0, /* tp_alloc */
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0, /* tp_new */
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};
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///////////////////////////////////////////////////////////////////////////////////////////
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#ifdef __cplusplus
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}
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#endif
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