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blender-archive/intern/cycles/device/opencl/memory_manager.cpp
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/*
* Copyright 2011-2017 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef WITH_OPENCL
# include "util/util_foreach.h"
# include "device/opencl/opencl.h"
# include "device/opencl/memory_manager.h"
CCL_NAMESPACE_BEGIN
void MemoryManager::DeviceBuffer::add_allocation(Allocation &allocation)
{
allocations.push_back(&allocation);
}
void MemoryManager::DeviceBuffer::update_device_memory(OpenCLDevice *device)
{
bool need_realloc = false;
/* Calculate total size and remove any freed. */
size_t total_size = 0;
for (int i = allocations.size() - 1; i >= 0; i--) {
Allocation *allocation = allocations[i];
/* Remove allocations that have been freed. */
if (!allocation->mem || allocation->mem->memory_size() == 0) {
allocation->device_buffer = NULL;
allocation->size = 0;
allocations.erase(allocations.begin() + i);
need_realloc = true;
continue;
}
/* Get actual size for allocation. */
size_t alloc_size = align_up(allocation->mem->memory_size(), 16);
if (allocation->size != alloc_size) {
/* Allocation is either new or resized. */
allocation->size = alloc_size;
allocation->needs_copy_to_device = true;
need_realloc = true;
}
total_size += alloc_size;
}
if (need_realloc) {
cl_ulong max_buffer_size;
clGetDeviceInfo(
device->cdDevice, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &max_buffer_size, NULL);
if (total_size > max_buffer_size) {
device->set_error("Scene too complex to fit in available memory.");
return;
}
device_only_memory<uchar> *new_buffer = new device_only_memory<uchar>(device,
"memory manager buffer");
new_buffer->alloc_to_device(total_size);
size_t offset = 0;
foreach (Allocation *allocation, allocations) {
if (allocation->needs_copy_to_device) {
/* Copy from host to device. */
opencl_device_assert(device,
clEnqueueWriteBuffer(device->cqCommandQueue,
CL_MEM_PTR(new_buffer->device_pointer),
CL_FALSE,
offset,
allocation->mem->memory_size(),
allocation->mem->host_pointer,
0,
NULL,
NULL));
allocation->needs_copy_to_device = false;
}
else {
/* Fast copy from memory already on device. */
opencl_device_assert(device,
clEnqueueCopyBuffer(device->cqCommandQueue,
CL_MEM_PTR(buffer->device_pointer),
CL_MEM_PTR(new_buffer->device_pointer),
allocation->desc.offset,
offset,
allocation->mem->memory_size(),
0,
NULL,
NULL));
}
allocation->desc.offset = offset;
offset += allocation->size;
}
delete buffer;
buffer = new_buffer;
}
else {
assert(total_size == buffer->data_size);
size_t offset = 0;
foreach (Allocation *allocation, allocations) {
if (allocation->needs_copy_to_device) {
/* Copy from host to device. */
opencl_device_assert(device,
clEnqueueWriteBuffer(device->cqCommandQueue,
CL_MEM_PTR(buffer->device_pointer),
CL_FALSE,
offset,
allocation->mem->memory_size(),
allocation->mem->host_pointer,
0,
NULL,
NULL));
allocation->needs_copy_to_device = false;
}
offset += allocation->size;
}
}
/* Not really necessary, but seems to improve responsiveness for some reason. */
clFinish(device->cqCommandQueue);
}
void MemoryManager::DeviceBuffer::free(OpenCLDevice *)
{
buffer->free();
}
MemoryManager::DeviceBuffer *MemoryManager::smallest_device_buffer()
{
DeviceBuffer *smallest = device_buffers;
foreach (DeviceBuffer &device_buffer, device_buffers) {
if (device_buffer.size < smallest->size) {
smallest = &device_buffer;
}
}
return smallest;
}
MemoryManager::MemoryManager(OpenCLDevice *device) : device(device), need_update(false)
{
foreach (DeviceBuffer &device_buffer, device_buffers) {
device_buffer.buffer = new device_only_memory<uchar>(device, "memory manager buffer");
}
}
void MemoryManager::free()
{
foreach (DeviceBuffer &device_buffer, device_buffers) {
device_buffer.free(device);
}
}
void MemoryManager::alloc(const char *name, device_memory &mem)
{
Allocation &allocation = allocations[name];
allocation.mem = &mem;
allocation.needs_copy_to_device = true;
if (!allocation.device_buffer) {
DeviceBuffer *device_buffer = smallest_device_buffer();
allocation.device_buffer = device_buffer;
allocation.desc.device_buffer = device_buffer - device_buffers;
device_buffer->add_allocation(allocation);
device_buffer->size += mem.memory_size();
}
need_update = true;
}
bool MemoryManager::free(device_memory &mem)
{
foreach (AllocationsMap::value_type &value, allocations) {
Allocation &allocation = value.second;
if (allocation.mem == &mem) {
allocation.device_buffer->size -= mem.memory_size();
allocation.mem = NULL;
allocation.needs_copy_to_device = false;
need_update = true;
return true;
}
}
return false;
}
MemoryManager::BufferDescriptor MemoryManager::get_descriptor(string name)
{
update_device_memory();
Allocation &allocation = allocations[name];
return allocation.desc;
}
void MemoryManager::update_device_memory()
{
if (!need_update) {
return;
}
need_update = false;
foreach (DeviceBuffer &device_buffer, device_buffers) {
device_buffer.update_device_memory(device);
}
}
void MemoryManager::set_kernel_arg_buffers(cl_kernel kernel, cl_uint *narg)
{
update_device_memory();
foreach (DeviceBuffer &device_buffer, device_buffers) {
if (device_buffer.buffer->device_pointer) {
device->kernel_set_args(kernel, (*narg)++, *device_buffer.buffer);
}
else {
device->kernel_set_args(kernel, (*narg)++, device->null_mem);
}
}
}
CCL_NAMESPACE_END
#endif /* WITH_OPENCL */