Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
262 lines
7.5 KiB
C++
262 lines
7.5 KiB
C++
/*
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* Copyright 2011-2017 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifdef WITH_OPENCL
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# include "util/util_foreach.h"
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# include "device/opencl/opencl.h"
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# include "device/opencl/memory_manager.h"
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CCL_NAMESPACE_BEGIN
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void MemoryManager::DeviceBuffer::add_allocation(Allocation &allocation)
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{
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allocations.push_back(&allocation);
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}
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void MemoryManager::DeviceBuffer::update_device_memory(OpenCLDevice *device)
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{
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bool need_realloc = false;
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/* Calculate total size and remove any freed. */
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size_t total_size = 0;
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for (int i = allocations.size() - 1; i >= 0; i--) {
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Allocation *allocation = allocations[i];
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/* Remove allocations that have been freed. */
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if (!allocation->mem || allocation->mem->memory_size() == 0) {
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allocation->device_buffer = NULL;
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allocation->size = 0;
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allocations.erase(allocations.begin() + i);
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need_realloc = true;
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continue;
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}
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/* Get actual size for allocation. */
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size_t alloc_size = align_up(allocation->mem->memory_size(), 16);
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if (allocation->size != alloc_size) {
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/* Allocation is either new or resized. */
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allocation->size = alloc_size;
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allocation->needs_copy_to_device = true;
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need_realloc = true;
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}
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total_size += alloc_size;
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}
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if (need_realloc) {
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cl_ulong max_buffer_size;
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clGetDeviceInfo(
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device->cdDevice, CL_DEVICE_MAX_MEM_ALLOC_SIZE, sizeof(cl_ulong), &max_buffer_size, NULL);
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if (total_size > max_buffer_size) {
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device->set_error("Scene too complex to fit in available memory.");
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return;
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}
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device_only_memory<uchar> *new_buffer = new device_only_memory<uchar>(device,
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"memory manager buffer");
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new_buffer->alloc_to_device(total_size);
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size_t offset = 0;
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foreach (Allocation *allocation, allocations) {
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if (allocation->needs_copy_to_device) {
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/* Copy from host to device. */
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opencl_device_assert(device,
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clEnqueueWriteBuffer(device->cqCommandQueue,
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CL_MEM_PTR(new_buffer->device_pointer),
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CL_FALSE,
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offset,
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allocation->mem->memory_size(),
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allocation->mem->host_pointer,
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0,
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NULL,
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NULL));
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allocation->needs_copy_to_device = false;
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}
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else {
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/* Fast copy from memory already on device. */
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opencl_device_assert(device,
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clEnqueueCopyBuffer(device->cqCommandQueue,
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CL_MEM_PTR(buffer->device_pointer),
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CL_MEM_PTR(new_buffer->device_pointer),
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allocation->desc.offset,
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offset,
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allocation->mem->memory_size(),
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0,
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NULL,
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NULL));
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}
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allocation->desc.offset = offset;
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offset += allocation->size;
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}
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delete buffer;
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buffer = new_buffer;
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}
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else {
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assert(total_size == buffer->data_size);
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size_t offset = 0;
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foreach (Allocation *allocation, allocations) {
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if (allocation->needs_copy_to_device) {
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/* Copy from host to device. */
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opencl_device_assert(device,
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clEnqueueWriteBuffer(device->cqCommandQueue,
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CL_MEM_PTR(buffer->device_pointer),
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CL_FALSE,
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offset,
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allocation->mem->memory_size(),
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allocation->mem->host_pointer,
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0,
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NULL,
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NULL));
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allocation->needs_copy_to_device = false;
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}
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offset += allocation->size;
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}
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}
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/* Not really necessary, but seems to improve responsiveness for some reason. */
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clFinish(device->cqCommandQueue);
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}
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void MemoryManager::DeviceBuffer::free(OpenCLDevice *)
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{
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buffer->free();
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}
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MemoryManager::DeviceBuffer *MemoryManager::smallest_device_buffer()
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{
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DeviceBuffer *smallest = device_buffers;
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foreach (DeviceBuffer &device_buffer, device_buffers) {
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if (device_buffer.size < smallest->size) {
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smallest = &device_buffer;
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}
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}
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return smallest;
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}
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MemoryManager::MemoryManager(OpenCLDevice *device) : device(device), need_update(false)
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{
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foreach (DeviceBuffer &device_buffer, device_buffers) {
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device_buffer.buffer = new device_only_memory<uchar>(device, "memory manager buffer");
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}
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}
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void MemoryManager::free()
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{
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foreach (DeviceBuffer &device_buffer, device_buffers) {
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device_buffer.free(device);
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}
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}
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void MemoryManager::alloc(const char *name, device_memory &mem)
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{
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Allocation &allocation = allocations[name];
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allocation.mem = &mem;
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allocation.needs_copy_to_device = true;
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if (!allocation.device_buffer) {
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DeviceBuffer *device_buffer = smallest_device_buffer();
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allocation.device_buffer = device_buffer;
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allocation.desc.device_buffer = device_buffer - device_buffers;
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device_buffer->add_allocation(allocation);
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device_buffer->size += mem.memory_size();
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}
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need_update = true;
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}
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bool MemoryManager::free(device_memory &mem)
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{
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foreach (AllocationsMap::value_type &value, allocations) {
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Allocation &allocation = value.second;
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if (allocation.mem == &mem) {
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allocation.device_buffer->size -= mem.memory_size();
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allocation.mem = NULL;
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allocation.needs_copy_to_device = false;
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need_update = true;
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return true;
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}
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}
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return false;
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}
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MemoryManager::BufferDescriptor MemoryManager::get_descriptor(string name)
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{
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update_device_memory();
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Allocation &allocation = allocations[name];
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return allocation.desc;
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}
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void MemoryManager::update_device_memory()
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{
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if (!need_update) {
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return;
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}
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need_update = false;
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foreach (DeviceBuffer &device_buffer, device_buffers) {
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device_buffer.update_device_memory(device);
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}
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}
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void MemoryManager::set_kernel_arg_buffers(cl_kernel kernel, cl_uint *narg)
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{
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update_device_memory();
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foreach (DeviceBuffer &device_buffer, device_buffers) {
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if (device_buffer.buffer->device_pointer) {
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device->kernel_set_args(kernel, (*narg)++, *device_buffer.buffer);
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}
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else {
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device->kernel_set_args(kernel, (*narg)++, device->null_mem);
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}
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}
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}
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CCL_NAMESPACE_END
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#endif /* WITH_OPENCL */
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