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blender-archive/source/blender/depsgraph/intern/node/deg_node_id.cc
Sergey Sharybin 10869e2431 Fix T65626: Use Nodes checkbox locks after being checked with "insert keyframe"
Not sure if this is something what is supported by render pipeline, but this report
discovered some actual error in logic.
2019-06-11 11:56:52 +02:00

244 lines
7.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#include "intern/node/deg_node_id.h"
#include <stdio.h>
#include <cstring> /* required for STREQ later on. */
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_string.h"
extern "C" {
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "BKE_animsys.h"
#include "BKE_library.h"
}
#include "DEG_depsgraph.h"
#include "intern/eval/deg_eval_copy_on_write.h"
#include "intern/node/deg_node_factory.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_time.h"
namespace DEG {
const char *linkedStateAsString(eDepsNode_LinkedState_Type linked_state)
{
switch (linked_state) {
case DEG_ID_LINKED_INDIRECTLY:
return "INDIRECTLY";
case DEG_ID_LINKED_VIA_SET:
return "VIA_SET";
case DEG_ID_LINKED_DIRECTLY:
return "DIRECTLY";
}
BLI_assert(!"Unhandled linked state, should never happen.");
return "UNKNOW";
}
IDNode::ComponentIDKey::ComponentIDKey(NodeType type, const char *name) : type(type), name(name)
{
}
bool IDNode::ComponentIDKey::operator==(const ComponentIDKey &other) const
{
return type == other.type && STREQ(name, other.name);
}
static unsigned int id_deps_node_hash_key(const void *key_v)
{
const IDNode::ComponentIDKey *key = reinterpret_cast<const IDNode::ComponentIDKey *>(key_v);
const int type_as_int = static_cast<int>(key->type);
return BLI_ghashutil_combine_hash(BLI_ghashutil_uinthash(type_as_int),
BLI_ghashutil_strhash_p(key->name));
}
static bool id_deps_node_hash_key_cmp(const void *a, const void *b)
{
const IDNode::ComponentIDKey *key_a = reinterpret_cast<const IDNode::ComponentIDKey *>(a);
const IDNode::ComponentIDKey *key_b = reinterpret_cast<const IDNode::ComponentIDKey *>(b);
return !(*key_a == *key_b);
}
static void id_deps_node_hash_key_free(void *key_v)
{
typedef IDNode::ComponentIDKey ComponentIDKey;
ComponentIDKey *key = reinterpret_cast<ComponentIDKey *>(key_v);
OBJECT_GUARDED_DELETE(key, ComponentIDKey);
}
static void id_deps_node_hash_value_free(void *value_v)
{
ComponentNode *comp_node = reinterpret_cast<ComponentNode *>(value_v);
OBJECT_GUARDED_DELETE(comp_node, ComponentNode);
}
/* Initialize 'id' node - from pointer data given. */
void IDNode::init(const ID *id, const char *UNUSED(subdata))
{
BLI_assert(id != NULL);
/* Store ID-pointer. */
id_orig = (ID *)id;
eval_flags = 0;
previous_eval_flags = 0;
customdata_masks = DEGCustomDataMeshMasks();
previous_customdata_masks = DEGCustomDataMeshMasks();
linked_state = DEG_ID_LINKED_INDIRECTLY;
is_directly_visible = true;
is_collection_fully_expanded = false;
has_base = false;
is_user_modified = false;
visible_components_mask = 0;
previously_visible_components_mask = 0;
components = BLI_ghash_new(
id_deps_node_hash_key, id_deps_node_hash_key_cmp, "Depsgraph id components hash");
}
void IDNode::init_copy_on_write(ID *id_cow_hint)
{
/* Create pointer as early as possible, so we can use it for function
* bindings. Rest of data we'll be copying to the new datablock when
* it is actually needed. */
if (id_cow_hint != NULL) {
// BLI_assert(deg_copy_on_write_is_needed(id_orig));
if (deg_copy_on_write_is_needed(id_orig)) {
id_cow = id_cow_hint;
}
else {
id_cow = id_orig;
}
}
else if (deg_copy_on_write_is_needed(id_orig)) {
id_cow = (ID *)BKE_libblock_alloc_notest(GS(id_orig->name));
DEG_COW_PRINT(
"Create shallow copy for %s: id_orig=%p id_cow=%p\n", id_orig->name, id_orig, id_cow);
deg_tag_copy_on_write_id(id_cow, id_orig);
}
else {
id_cow = id_orig;
}
}
/* Free 'id' node. */
IDNode::~IDNode()
{
destroy();
}
void IDNode::destroy()
{
if (id_orig == NULL) {
return;
}
BLI_ghash_free(components, id_deps_node_hash_key_free, id_deps_node_hash_value_free);
/* Free memory used by this CoW ID. */
if (id_cow != id_orig && id_cow != NULL) {
deg_free_copy_on_write_datablock(id_cow);
MEM_freeN(id_cow);
id_cow = NULL;
DEG_COW_PRINT("Destroy CoW for %s: id_orig=%p id_cow=%p\n", id_orig->name, id_orig, id_cow);
}
/* Tag that the node is freed. */
id_orig = NULL;
}
string IDNode::identifier() const
{
char orig_ptr[24], cow_ptr[24];
BLI_snprintf(orig_ptr, sizeof(orig_ptr), "%p", id_orig);
BLI_snprintf(cow_ptr, sizeof(cow_ptr), "%p", id_cow);
return string(nodeTypeAsString(type)) + " : " + name + " (orig: " + orig_ptr +
", eval: " + cow_ptr + ", is_directly_visible " +
(is_directly_visible ? "true" : "false") + ")";
}
ComponentNode *IDNode::find_component(NodeType type, const char *name) const
{
ComponentIDKey key(type, name);
return reinterpret_cast<ComponentNode *>(BLI_ghash_lookup(components, &key));
}
ComponentNode *IDNode::add_component(NodeType type, const char *name)
{
ComponentNode *comp_node = find_component(type, name);
if (!comp_node) {
DepsNodeFactory *factory = type_get_factory(type);
comp_node = (ComponentNode *)factory->create_node(this->id_orig, "", name);
/* Register. */
ComponentIDKey *key = OBJECT_GUARDED_NEW(ComponentIDKey, type, name);
BLI_ghash_insert(components, key, comp_node);
comp_node->owner = this;
}
return comp_node;
}
void IDNode::tag_update(Depsgraph *graph, eUpdateSource source)
{
GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
/* Relations update does explicit animation update when needed. Here we ignore animation
* component to avoid loss of possible unkeyed changes. */
if (comp_node->type == NodeType::ANIMATION && source == DEG_UPDATE_SOURCE_RELATIONS) {
continue;
}
comp_node->tag_update(graph, source);
}
GHASH_FOREACH_END();
}
void IDNode::finalize_build(Depsgraph *graph)
{
/* Finalize build of all components. */
GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
comp_node->finalize_build(graph);
}
GHASH_FOREACH_END();
visible_components_mask = get_visible_components_mask();
}
IDComponentsMask IDNode::get_visible_components_mask() const
{
IDComponentsMask result = 0;
GHASH_FOREACH_BEGIN (ComponentNode *, comp_node, components) {
if (comp_node->affects_directly_visible) {
const int component_type_as_int = static_cast<int>(comp_node->type);
BLI_assert(component_type_as_int < 64);
result |= (1ULL << component_type_as_int);
}
}
GHASH_FOREACH_END();
return result;
}
} // namespace DEG