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blender-archive/source/blender/blenkernel/BKE_unit.h
Sergey Sharybin 5fa6cdb77a Add unit for time stored in seconds
Allows to define properties which will have proper units displayed
in the interface. The internal storage is expected to be seconds
(which matches how other times are stored in Blender).

Is not immediately used in Blender, but is required for the upcoming
feature in Cycles X (D11526)

The naming does not sound very exciting, but can't think of anything
better either.

For test it probably easiest to define FloatProperty with subdtype
of TIME_ABSOLUTE.

Differential Revision: https://developer.blender.org/D11532
2021-06-10 12:15:59 +02:00

97 lines
3.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct UnitSettings;
/* in all cases the value is assumed to be scaled by the user preference */
/* humanly readable representation of a value in units (used for button drawing) */
size_t BKE_unit_value_as_string_adaptive(
char *str, int len_max, double value, int prec, int system, int type, bool split, bool pad);
size_t BKE_unit_value_as_string(char *str,
int len_max,
double value,
int prec,
int type,
const struct UnitSettings *settings,
bool pad);
/* replace units with values, used before python button evaluation */
bool BKE_unit_replace_string(
char *str, int len_max, const char *str_prev, double scale_pref, int system, int type);
/* return true if the string contains any valid unit for the given type */
bool BKE_unit_string_contains_unit(const char *str, int type);
/* If user does not specify a unit, this converts it to the unit from the settings. */
double BKE_unit_apply_preferred_unit(const struct UnitSettings *settings, int type, double value);
/* make string keyboard-friendly: 10µm --> 10um */
void BKE_unit_name_to_alt(char *str, int len_max, const char *orig_str, int system, int type);
/* the size of the unit used for this value (used for calculating the ckickstep) */
double BKE_unit_closest_scalar(double value, int system, int type);
/* base scale for these units */
double BKE_unit_base_scalar(int system, int type);
/* return true is the unit system exists */
bool BKE_unit_is_valid(int system, int type);
/* loop over scales, could add names later */
// double bUnit_Iter(void **unit, char **name, int system, int type);
void BKE_unit_system_get(int system, int type, const void **r_usys_pt, int *r_len);
int BKE_unit_base_get(const void *usys_pt);
int BKE_unit_base_of_type_get(int system, int type);
const char *BKE_unit_name_get(const void *usys_pt, int index);
const char *BKE_unit_display_name_get(const void *usys_pt, int index);
const char *BKE_unit_identifier_get(const void *usys_pt, int index);
double BKE_unit_scalar_get(const void *usys_pt, int index);
bool BKE_unit_is_suppressed(const void *usys_pt, int index);
/* aligned with PropertyUnit */
enum {
B_UNIT_NONE = 0,
B_UNIT_LENGTH = 1,
B_UNIT_AREA = 2,
B_UNIT_VOLUME = 3,
B_UNIT_MASS = 4,
B_UNIT_ROTATION = 5,
B_UNIT_TIME = 6,
B_UNIT_TIME_ABSOLUTE = 7,
B_UNIT_VELOCITY = 8,
B_UNIT_ACCELERATION = 9,
B_UNIT_CAMERA = 10,
B_UNIT_POWER = 11,
B_UNIT_TEMPERATURE = 12,
B_UNIT_TYPE_TOT = 13,
};
#ifdef __cplusplus
}
#endif