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blender-archive/source/blender/draw/intern/draw_cache_extract_mesh.cc
2021-06-28 11:48:32 -03:00

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C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 by Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup draw
*
* \brief Extraction of Mesh data into VBO to feed to GPU.
*/
#include "MEM_guardedalloc.h"
#include <optional>
#include "atomic_ops.h"
#include "DNA_mesh_types.h"
#include "DNA_scene_types.h"
#include "BLI_array.hh"
#include "BLI_math_bits.h"
#include "BLI_task.h"
#include "BLI_vector.hh"
#include "BKE_editmesh.h"
#include "GPU_capabilities.h"
#include "draw_cache_extract.h"
#include "draw_cache_extract_mesh_private.h"
#include "draw_cache_inline.h"
// #define DEBUG_TIME
#ifdef DEBUG_TIME
# include "PIL_time_utildefines.h"
#endif
namespace blender::draw {
/* ---------------------------------------------------------------------- */
/** \name Mesh Elements Extract Struct
* \{ */
using TaskId = int;
using TaskLen = int;
struct ExtractorRunData {
/* Extractor where this run data belongs to. */
const MeshExtract *extractor;
/* During iteration the VBO/IBO that is being build. */
void *buffer = nullptr;
uint32_t data_offset = 0;
ExtractorRunData(const MeshExtract *extractor) : extractor(extractor)
{
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("DRAW:ExtractorRunData")
#endif
};
class ExtractorRunDatas : public Vector<ExtractorRunData> {
public:
void filter_into(ExtractorRunDatas &result, eMRIterType iter_type) const
{
for (const ExtractorRunData &data : *this) {
const MeshExtract *extractor = data.extractor;
if ((iter_type & MR_ITER_LOOPTRI) && extractor->iter_looptri_bm) {
BLI_assert(extractor->iter_looptri_mesh);
result.append(data);
continue;
}
if ((iter_type & MR_ITER_POLY) && extractor->iter_poly_bm) {
BLI_assert(extractor->iter_poly_mesh);
result.append(data);
continue;
}
if ((iter_type & MR_ITER_LEDGE) && extractor->iter_ledge_bm) {
BLI_assert(extractor->iter_ledge_mesh);
result.append(data);
continue;
}
if ((iter_type & MR_ITER_LVERT) && extractor->iter_lvert_bm) {
BLI_assert(extractor->iter_lvert_mesh);
result.append(data);
continue;
}
}
}
void filter_threaded_extractors_into(ExtractorRunDatas &result)
{
for (const ExtractorRunData &data : *this) {
const MeshExtract *extractor = data.extractor;
if (extractor->use_threading) {
result.append(extractor);
}
}
}
eMRIterType iter_types() const
{
eMRIterType iter_type = static_cast<eMRIterType>(0);
for (const ExtractorRunData &data : *this) {
const MeshExtract *extractor = data.extractor;
iter_type |= mesh_extract_iter_type(extractor);
}
return iter_type;
}
uint iter_types_len() const
{
const eMRIterType iter_type = iter_types();
uint bits = static_cast<uint>(iter_type);
return count_bits_i(bits);
}
eMRDataType data_types()
{
eMRDataType data_type = static_cast<eMRDataType>(0);
for (const ExtractorRunData &data : *this) {
const MeshExtract *extractor = data.extractor;
data_type |= extractor->data_type;
}
return data_type;
}
size_t data_size_total()
{
size_t data_size = 0;
for (const ExtractorRunData &data : *this) {
const MeshExtract *extractor = data.extractor;
data_size += extractor->data_size;
}
return data_size;
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("DRAW:ExtractorRunDatas")
#endif
};
/** \} */
/* ---------------------------------------------------------------------- */
/** \name ExtractTaskData
* \{ */
struct ExtractTaskData {
const MeshRenderData *mr = nullptr;
MeshBatchCache *cache = nullptr;
ExtractorRunDatas *extractors = nullptr;
MeshBufferCache *mbc = nullptr;
eMRIterType iter_type;
bool use_threading = false;
ExtractTaskData(const MeshRenderData *mr,
struct MeshBatchCache *cache,
ExtractorRunDatas *extractors,
MeshBufferCache *mbc,
const bool use_threading)
: mr(mr), cache(cache), extractors(extractors), mbc(mbc), use_threading(use_threading)
{
iter_type = extractors->iter_types();
};
ExtractTaskData(const ExtractTaskData &src) = default;
~ExtractTaskData()
{
delete extractors;
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("DRW:ExtractTaskData")
#endif
};
static void extract_task_data_free(void *data)
{
ExtractTaskData *task_data = static_cast<ExtractTaskData *>(data);
delete task_data;
}
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Extract Init and Finish
* \{ */
BLI_INLINE void extract_init(const MeshRenderData *mr,
struct MeshBatchCache *cache,
ExtractorRunDatas &extractors,
MeshBufferCache *mbc,
void *data_stack)
{
uint32_t data_offset = 0;
for (ExtractorRunData &run_data : extractors) {
const MeshExtract *extractor = run_data.extractor;
run_data.buffer = mesh_extract_buffer_get(extractor, mbc);
run_data.data_offset = data_offset;
extractor->init(mr, cache, run_data.buffer, POINTER_OFFSET(data_stack, data_offset));
data_offset += (uint32_t)extractor->data_size;
}
}
BLI_INLINE void extract_finish(const MeshRenderData *mr,
struct MeshBatchCache *cache,
const ExtractorRunDatas &extractors,
void *data_stack)
{
for (const ExtractorRunData &run_data : extractors) {
const MeshExtract *extractor = run_data.extractor;
if (extractor->finish) {
extractor->finish(
mr, cache, run_data.buffer, POINTER_OFFSET(data_stack, run_data.data_offset));
}
}
}
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Extract In Parallel Ranges
* \{ */
struct ExtractorIterData {
ExtractorRunDatas extractors;
const MeshRenderData *mr = nullptr;
const void *elems = nullptr;
const int *loose_elems = nullptr;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("DRW:MeshRenderDataUpdateTaskData")
#endif
};
static void extract_task_reduce(const void *__restrict userdata,
void *__restrict chunk_to,
void *__restrict chunk_from)
{
const ExtractorIterData *data = static_cast<const ExtractorIterData *>(userdata);
for (const ExtractorRunData &run_data : data->extractors) {
const MeshExtract *extractor = run_data.extractor;
if (extractor->task_reduce) {
extractor->task_reduce(POINTER_OFFSET(chunk_to, run_data.data_offset),
POINTER_OFFSET(chunk_from, run_data.data_offset));
}
}
}
static void extract_range_iter_looptri_bm(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
void *extract_data = tls->userdata_chunk;
const MeshRenderData *mr = data->mr;
BMLoop **elt = ((BMLoop * (*)[3]) data->elems)[iter];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_looptri_bm(
mr, elt, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_looptri_mesh(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const MLoopTri *mlt = &((const MLoopTri *)data->elems)[iter];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_looptri_mesh(
mr, mlt, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_poly_bm(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const BMFace *f = ((const BMFace **)data->elems)[iter];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_poly_bm(
mr, f, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_poly_mesh(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const MPoly *mp = &((const MPoly *)data->elems)[iter];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_poly_mesh(
mr, mp, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_ledge_bm(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const int ledge_index = data->loose_elems[iter];
const BMEdge *eed = ((const BMEdge **)data->elems)[ledge_index];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_ledge_bm(
mr, eed, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_ledge_mesh(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const int ledge_index = data->loose_elems[iter];
const MEdge *med = &((const MEdge *)data->elems)[ledge_index];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_ledge_mesh(
mr, med, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_lvert_bm(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const int lvert_index = data->loose_elems[iter];
const BMVert *eve = ((const BMVert **)data->elems)[lvert_index];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_lvert_bm(
mr, eve, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
static void extract_range_iter_lvert_mesh(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict tls)
{
void *extract_data = tls->userdata_chunk;
const ExtractorIterData *data = static_cast<ExtractorIterData *>(userdata);
const MeshRenderData *mr = data->mr;
const int lvert_index = data->loose_elems[iter];
const MVert *mv = &((const MVert *)data->elems)[lvert_index];
for (const ExtractorRunData &run_data : data->extractors) {
run_data.extractor->iter_lvert_mesh(
mr, mv, iter, POINTER_OFFSET(extract_data, run_data.data_offset));
}
}
BLI_INLINE void extract_task_range_run_iter(const MeshRenderData *mr,
ExtractorRunDatas *extractors,
const eMRIterType iter_type,
bool is_mesh,
TaskParallelSettings *settings)
{
ExtractorIterData range_data;
range_data.mr = mr;
TaskParallelRangeFunc func;
int stop;
switch (iter_type) {
case MR_ITER_LOOPTRI:
range_data.elems = is_mesh ? mr->mlooptri : (void *)mr->edit_bmesh->looptris;
func = is_mesh ? extract_range_iter_looptri_mesh : extract_range_iter_looptri_bm;
stop = mr->tri_len;
break;
case MR_ITER_POLY:
range_data.elems = is_mesh ? mr->mpoly : (void *)mr->bm->ftable;
func = is_mesh ? extract_range_iter_poly_mesh : extract_range_iter_poly_bm;
stop = mr->poly_len;
break;
case MR_ITER_LEDGE:
range_data.loose_elems = mr->ledges;
range_data.elems = is_mesh ? mr->medge : (void *)mr->bm->etable;
func = is_mesh ? extract_range_iter_ledge_mesh : extract_range_iter_ledge_bm;
stop = mr->edge_loose_len;
break;
case MR_ITER_LVERT:
range_data.loose_elems = mr->lverts;
range_data.elems = is_mesh ? mr->mvert : (void *)mr->bm->vtable;
func = is_mesh ? extract_range_iter_lvert_mesh : extract_range_iter_lvert_bm;
stop = mr->vert_loose_len;
break;
default:
BLI_assert(false);
return;
}
extractors->filter_into(range_data.extractors, iter_type);
BLI_task_parallel_range(0, stop, &range_data, func, settings);
}
static void extract_task_range_run(void *__restrict taskdata)
{
ExtractTaskData *data = (ExtractTaskData *)taskdata;
const eMRIterType iter_type = data->iter_type;
const bool is_mesh = data->mr->extract_type != MR_EXTRACT_BMESH;
size_t userdata_chunk_size = data->extractors->data_size_total();
void *userdata_chunk = MEM_callocN(userdata_chunk_size, __func__);
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = data->use_threading;
settings.userdata_chunk = userdata_chunk;
settings.userdata_chunk_size = userdata_chunk_size;
settings.func_reduce = extract_task_reduce;
settings.min_iter_per_thread = MIN_RANGE_LEN;
extract_init(data->mr, data->cache, *data->extractors, data->mbc, userdata_chunk);
if (iter_type & MR_ITER_LOOPTRI) {
extract_task_range_run_iter(data->mr, data->extractors, MR_ITER_LOOPTRI, is_mesh, &settings);
}
if (iter_type & MR_ITER_POLY) {
extract_task_range_run_iter(data->mr, data->extractors, MR_ITER_POLY, is_mesh, &settings);
}
if (iter_type & MR_ITER_LEDGE) {
extract_task_range_run_iter(data->mr, data->extractors, MR_ITER_LEDGE, is_mesh, &settings);
}
if (iter_type & MR_ITER_LVERT) {
extract_task_range_run_iter(data->mr, data->extractors, MR_ITER_LVERT, is_mesh, &settings);
}
extract_finish(data->mr, data->cache, *data->extractors, userdata_chunk);
MEM_freeN(userdata_chunk);
}
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Extract In Parallel Ranges
* \{ */
static struct TaskNode *extract_task_node_create(struct TaskGraph *task_graph,
const MeshRenderData *mr,
MeshBatchCache *cache,
ExtractorRunDatas *extractors,
MeshBufferCache *mbc,
const bool use_threading)
{
ExtractTaskData *taskdata = new ExtractTaskData(mr, cache, extractors, mbc, use_threading);
struct TaskNode *task_node = BLI_task_graph_node_create(
task_graph,
extract_task_range_run,
taskdata,
(TaskGraphNodeFreeFunction)extract_task_data_free);
return task_node;
}
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Task Node - Update Mesh Render Data
* \{ */
struct MeshRenderDataUpdateTaskData {
MeshRenderData *mr = nullptr;
MeshBufferExtractionCache *cache = nullptr;
eMRIterType iter_type;
eMRDataType data_flag;
MeshRenderDataUpdateTaskData(MeshRenderData *mr,
MeshBufferExtractionCache *cache,
eMRIterType iter_type,
eMRDataType data_flag)
: mr(mr), cache(cache), iter_type(iter_type), data_flag(data_flag)
{
}
~MeshRenderDataUpdateTaskData()
{
mesh_render_data_free(mr);
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("DRW:MeshRenderDataUpdateTaskData")
#endif
};
static void mesh_render_data_update_task_data_free(void *data)
{
MeshRenderDataUpdateTaskData *taskdata = static_cast<MeshRenderDataUpdateTaskData *>(data);
BLI_assert(taskdata);
delete taskdata;
}
static void mesh_extract_render_data_node_exec(void *__restrict task_data)
{
MeshRenderDataUpdateTaskData *update_task_data = static_cast<MeshRenderDataUpdateTaskData *>(
task_data);
MeshRenderData *mr = update_task_data->mr;
const eMRIterType iter_type = update_task_data->iter_type;
const eMRDataType data_flag = update_task_data->data_flag;
mesh_render_data_update_normals(mr, data_flag);
mesh_render_data_update_looptris(mr, iter_type, data_flag);
mesh_render_data_update_mat_offsets(mr, update_task_data->cache, data_flag);
}
static struct TaskNode *mesh_extract_render_data_node_create(struct TaskGraph *task_graph,
MeshRenderData *mr,
MeshBufferExtractionCache *cache,
const eMRIterType iter_type,
const eMRDataType data_flag)
{
MeshRenderDataUpdateTaskData *task_data = new MeshRenderDataUpdateTaskData(
mr, cache, iter_type, data_flag);
struct TaskNode *task_node = BLI_task_graph_node_create(
task_graph,
mesh_extract_render_data_node_exec,
task_data,
(TaskGraphNodeFreeFunction)mesh_render_data_update_task_data_free);
return task_node;
}
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Extract Loop
* \{ */
static void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
MeshBufferExtractionCache *extraction_cache,
Mesh *me,
const bool is_editmode,
const bool is_paint_mode,
const bool is_mode_active,
const float obmat[4][4],
const bool do_final,
const bool do_uvedit,
const bool use_subsurf_fdots,
const Scene *scene,
const ToolSettings *ts,
const bool use_hide)
{
/* For each mesh where batches needs to be updated a sub-graph will be added to the task_graph.
* This sub-graph starts with an extract_render_data_node. This fills/converts the required
* data from Mesh.
*
* Small extractions and extractions that can't be multi-threaded are grouped in a single
* `extract_single_threaded_task_node`.
*
* Other extractions will create a node for each loop exceeding 8192 items. these nodes are
* linked to the `user_data_init_task_node`. the `user_data_init_task_node` prepares the
* user_data needed for the extraction based on the data extracted from the mesh.
* counters are used to check if the finalize of a task has to be called.
*
* Mesh extraction sub graph
*
* +----------------------+
* +-----> | extract_task1_loop_1 |
* | +----------------------+
* +------------------+ +----------------------+ +----------------------+
* | mesh_render_data | --> | | --> | extract_task1_loop_2 |
* +------------------+ | | +----------------------+
* | | | +----------------------+
* | | user_data_init | --> | extract_task2_loop_1 |
* v | | +----------------------+
* +------------------+ | | +----------------------+
* | single_threaded | | | --> | extract_task2_loop_2 |
* +------------------+ +----------------------+ +----------------------+
* | +----------------------+
* +-----> | extract_task2_loop_3 |
* +----------------------+
*/
const bool do_hq_normals = (scene->r.perf_flag & SCE_PERF_HQ_NORMALS) != 0 ||
GPU_use_hq_normals_workaround();
const bool override_single_mat = mesh_render_mat_len_get(me) <= 1;
/* Create an array containing all the extractors that needs to be executed. */
ExtractorRunDatas extractors;
#define EXTRACT_ADD_REQUESTED(type, name) \
do { \
if (DRW_##type##_requested(mbc->type.name)) { \
const MeshExtract *extractor = mesh_extract_override_get( \
&extract_##name, do_hq_normals, override_single_mat); \
extractors.append(extractor); \
} \
} while (0)
EXTRACT_ADD_REQUESTED(vbo, pos_nor);
EXTRACT_ADD_REQUESTED(vbo, lnor);
EXTRACT_ADD_REQUESTED(vbo, uv);
EXTRACT_ADD_REQUESTED(vbo, tan);
EXTRACT_ADD_REQUESTED(vbo, vcol);
EXTRACT_ADD_REQUESTED(vbo, sculpt_data);
EXTRACT_ADD_REQUESTED(vbo, orco);
EXTRACT_ADD_REQUESTED(vbo, edge_fac);
EXTRACT_ADD_REQUESTED(vbo, weights);
EXTRACT_ADD_REQUESTED(vbo, edit_data);
EXTRACT_ADD_REQUESTED(vbo, edituv_data);
EXTRACT_ADD_REQUESTED(vbo, edituv_stretch_area);
EXTRACT_ADD_REQUESTED(vbo, edituv_stretch_angle);
EXTRACT_ADD_REQUESTED(vbo, mesh_analysis);
EXTRACT_ADD_REQUESTED(vbo, fdots_pos);
EXTRACT_ADD_REQUESTED(vbo, fdots_nor);
EXTRACT_ADD_REQUESTED(vbo, fdots_uv);
EXTRACT_ADD_REQUESTED(vbo, fdots_edituv_data);
EXTRACT_ADD_REQUESTED(vbo, poly_idx);
EXTRACT_ADD_REQUESTED(vbo, edge_idx);
EXTRACT_ADD_REQUESTED(vbo, vert_idx);
EXTRACT_ADD_REQUESTED(vbo, fdot_idx);
EXTRACT_ADD_REQUESTED(vbo, skin_roots);
EXTRACT_ADD_REQUESTED(ibo, tris);
if (DRW_ibo_requested(mbc->ibo.lines_loose)) {
/* `ibo.lines_loose` require the `ibo.lines` buffer. */
if (mbc->ibo.lines == nullptr) {
DRW_ibo_request(nullptr, &mbc->ibo.lines);
}
const MeshExtract *extractor = DRW_ibo_requested(mbc->ibo.lines) ?
&extract_lines_with_lines_loose :
&extract_lines_loose_only;
extractors.append(extractor);
}
else if (DRW_ibo_requested(mbc->ibo.lines)) {
const MeshExtract *extractor;
if (mbc->ibo.lines_loose != nullptr) {
/* Update `ibo.lines_loose` as it depends on `ibo.lines`. */
extractor = &extract_lines_with_lines_loose;
}
else {
extractor = &extract_lines;
}
extractors.append(extractor);
}
EXTRACT_ADD_REQUESTED(ibo, points);
EXTRACT_ADD_REQUESTED(ibo, fdots);
EXTRACT_ADD_REQUESTED(ibo, lines_paint_mask);
EXTRACT_ADD_REQUESTED(ibo, lines_adjacency);
EXTRACT_ADD_REQUESTED(ibo, edituv_tris);
EXTRACT_ADD_REQUESTED(ibo, edituv_lines);
EXTRACT_ADD_REQUESTED(ibo, edituv_points);
EXTRACT_ADD_REQUESTED(ibo, edituv_fdots);
#undef EXTRACT_ADD_REQUESTED
if (extractors.is_empty()) {
return;
}
#ifdef DEBUG_TIME
double rdata_start = PIL_check_seconds_timer();
#endif
eMRIterType iter_type = extractors.iter_types();
eMRDataType data_flag = extractors.data_types();
MeshRenderData *mr = mesh_render_data_create(me,
extraction_cache,
is_editmode,
is_paint_mode,
is_mode_active,
obmat,
do_final,
do_uvedit,
ts,
iter_type);
mr->use_hide = use_hide;
mr->use_subsurf_fdots = use_subsurf_fdots;
mr->use_final_mesh = do_final;
#ifdef DEBUG_TIME
double rdata_end = PIL_check_seconds_timer();
#endif
struct TaskNode *task_node_mesh_render_data = mesh_extract_render_data_node_create(
task_graph, mr, extraction_cache, iter_type, data_flag);
/* Simple heuristic. */
const bool use_thread = (mr->loop_len + mr->loop_loose_len) > MIN_RANGE_LEN;
if (use_thread) {
/* First run the requested extractors that do not support asynchronous ranges. */
for (const ExtractorRunData &run_data : extractors) {
const MeshExtract *extractor = run_data.extractor;
if (!extractor->use_threading) {
ExtractorRunDatas *single_threaded_extractors = new ExtractorRunDatas();
single_threaded_extractors->append(extractor);
struct TaskNode *task_node = extract_task_node_create(
task_graph, mr, cache, single_threaded_extractors, mbc, false);
BLI_task_graph_edge_create(task_node_mesh_render_data, task_node);
}
}
/* Distribute the remaining extractors into ranges per core. */
ExtractorRunDatas *multi_threaded_extractors = new ExtractorRunDatas();
extractors.filter_threaded_extractors_into(*multi_threaded_extractors);
if (!multi_threaded_extractors->is_empty()) {
struct TaskNode *task_node = extract_task_node_create(
task_graph, mr, cache, multi_threaded_extractors, mbc, true);
BLI_task_graph_edge_create(task_node_mesh_render_data, task_node);
}
else {
/* No tasks created freeing extractors list. */
delete multi_threaded_extractors;
}
}
else {
/* Run all requests on the same thread. */
ExtractorRunDatas *extractors_copy = new ExtractorRunDatas(extractors);
struct TaskNode *task_node = extract_task_node_create(
task_graph, mr, cache, extractors_copy, mbc, false);
BLI_task_graph_edge_create(task_node_mesh_render_data, task_node);
}
/* Trigger the sub-graph for this mesh. */
BLI_task_graph_node_push_work(task_node_mesh_render_data);
#ifdef DEBUG_TIME
BLI_task_graph_work_and_wait(task_graph);
double end = PIL_check_seconds_timer();
static double avg = 0;
static double avg_fps = 0;
static double avg_rdata = 0;
static double end_prev = 0;
if (end_prev == 0) {
end_prev = end;
}
avg = avg * 0.95 + (end - rdata_end) * 0.05;
avg_fps = avg_fps * 0.95 + (end - end_prev) * 0.05;
avg_rdata = avg_rdata * 0.95 + (rdata_end - rdata_start) * 0.05;
printf(
"rdata %.0fms iter %.0fms (frame %.0fms)\n", avg_rdata * 1000, avg * 1000, avg_fps * 1000);
end_prev = end;
#endif
}
} // namespace blender::draw
extern "C" {
void mesh_buffer_cache_create_requested(struct TaskGraph *task_graph,
MeshBatchCache *cache,
MeshBufferCache *mbc,
MeshBufferExtractionCache *extraction_cache,
Mesh *me,
const bool is_editmode,
const bool is_paint_mode,
const bool is_mode_active,
const float obmat[4][4],
const bool do_final,
const bool do_uvedit,
const bool use_subsurf_fdots,
const Scene *scene,
const ToolSettings *ts,
const bool use_hide)
{
blender::draw::mesh_buffer_cache_create_requested(task_graph,
cache,
mbc,
extraction_cache,
me,
is_editmode,
is_paint_mode,
is_mode_active,
obmat,
do_final,
do_uvedit,
use_subsurf_fdots,
scene,
ts,
use_hide);
}
} // extern "C"
/** \} */