Introduce new pose library, based on the Asset Browser. Contrary to the old pose library (in `editors/armature/pose_lib.c`), which stored an entire library of poses in an `Action`, in the new library each pose is its own `Action` datablock. This is done for compatibility with the asset browser, and also to make it easier to attach preview images, share datablocks, etc. Furthermore, it opens the door to having animation snippets in the pose library as well. This commit contains the C code for the pose library; in order to fully use it, an addon is required as well (which will be committed shortly).
72 lines
1.6 KiB
CMake
72 lines
1.6 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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../include
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../../blenfont
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../../blenkernel
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../../blenlib
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../../blenloader
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../../blentranslation
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../../depsgraph
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../../gpu
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../../makesdna
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../../makesrna
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../../windowmanager
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../../../../intern/clog
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../../../../intern/eigen
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../../../../intern/glew-mx
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../../../../intern/guardedalloc
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)
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set(SRC
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armature_add.c
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armature_edit.c
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armature_naming.c
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armature_ops.c
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armature_relations.c
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armature_select.c
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armature_skinning.c
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armature_utils.c
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editarmature_undo.c
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meshlaplacian.c
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pose_backup.c
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pose_edit.c
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pose_group.c
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pose_lib.c
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pose_lib_2.c
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pose_select.c
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pose_slide.c
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pose_transform.c
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pose_utils.c
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armature_intern.h
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meshlaplacian.h
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)
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set(LIB
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bf_blenkernel
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bf_blenlib
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)
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if(WITH_INTERNATIONAL)
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add_definitions(-DWITH_INTERNATIONAL)
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endif()
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blender_add_lib(bf_editor_armature "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
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