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blender-archive/source/blender/editors/space_outliner/tree/tree_display.hh
Dalai Felinto 3fe0088cab Fix T89559: Outliner shows extra view layer column when it shouldn't
This issue happened because of some miscommunication during the original
patch review. Since we have the parent element in other outliner modes
(Blender File, Data API) I was on the fence here. Rolling this back now
so that when Show All View Layers is off we don't see the current View
Layer top element.

The fix is simple, but it was better to format the code around to
follow the style in this file.

Differential Revision: https://developer.blender.org/D11830
2021-07-07 10:41:12 +02:00

198 lines
6.0 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup spoutliner
*
* \brief Establish and manage Outliner trees for different display modes.
*
* Each Outliner display mode (e.g View Layer, Scenes, Blender File) is implemented as a
* tree-display class with the #AbstractTreeDisplay interface.
*
* Their main responsibility is building the Outliner tree for a display mode. For that, they
* implement the #buildTree() function, which based on Blender data (#TreeSourceData), builds a
* custom tree of whatever data it wants to visualize.
* Further, they can implement display mode dependent queries and general operations using the
* #AbstractTreeDisplay abstraction as common interface.
*
* Outliners keep the current tree-display object alive until the next full tree rebuild to keep
* access to it.
*/
#pragma once
#include "tree_display.h"
struct ListBase;
struct Main;
struct SpaceOutliner;
struct TreeElement;
struct TreeSourceData;
namespace blender::ed::outliner {
/* -------------------------------------------------------------------- */
/* Tree-Display Interface */
/**
* \brief Base Class For Tree-Displays
*
* Abstract base class defining the interface for tree-display variants.
*/
class AbstractTreeDisplay {
public:
AbstractTreeDisplay(SpaceOutliner &space_outliner) : space_outliner_(space_outliner)
{
}
virtual ~AbstractTreeDisplay() = default;
/**
* Build a tree for this display mode with the Blender context data given in \a source_data and
* the view settings in \a space_outliner.
*/
virtual ListBase buildTree(const TreeSourceData &source_data) = 0;
protected:
/** All derived classes will need a handle to this, so storing it in the base for convenience. */
SpaceOutliner &space_outliner_;
};
/* -------------------------------------------------------------------- */
/* View Layer Tree-Display */
/**
* \brief Tree-Display for the View Layer display mode.
*/
class TreeDisplayViewLayer final : public AbstractTreeDisplay {
ViewLayer *view_layer_ = nullptr;
bool show_objects_ = true;
public:
TreeDisplayViewLayer(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
private:
void add_view_layer(Scene &, ListBase &, TreeElement *);
void add_layer_collections_recursive(ListBase &, ListBase &, TreeElement &);
void add_layer_collection_objects(ListBase &, LayerCollection &, TreeElement &);
void add_layer_collection_objects_children(TreeElement &);
};
/* -------------------------------------------------------------------- */
/* Library Tree-Display */
/**
* \brief Tree-Display for the Libraries display mode.
*/
class TreeDisplayLibraries final : public AbstractTreeDisplay {
public:
TreeDisplayLibraries(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
private:
TreeElement *add_library_contents(Main &, ListBase &, Library *) const;
bool library_id_filter_poll(Library *lib, ID *id) const;
short id_filter_get() const;
};
/* -------------------------------------------------------------------- */
/* Library Overrides Tree-Display. */
/**
* \brief Tree-Display for the Library Overrides display mode.
*/
class TreeDisplayOverrideLibrary final : public AbstractTreeDisplay {
public:
TreeDisplayOverrideLibrary(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
private:
TreeElement *add_library_contents(Main &, ListBase &, Library *) const;
bool override_library_id_filter_poll(Library *lib, ID *id) const;
short id_filter_get() const;
};
/* -------------------------------------------------------------------- */
/* Video Sequencer Tree-Display */
enum SequenceAddOp {
SEQUENCE_DUPLICATE_NOOP = 0,
SEQUENCE_DUPLICATE_ADD,
SEQUENCE_DUPLICATE_NONE
};
/**
* \brief Tree-Display for the Video Sequencer display mode
*/
class TreeDisplaySequencer final : public AbstractTreeDisplay {
public:
TreeDisplaySequencer(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
private:
TreeElement *add_sequencer_contents() const;
SequenceAddOp need_add_seq_dup(Sequence *seq) const;
void add_seq_dup(Sequence *seq, TreeElement *te, short index) const;
};
/* -------------------------------------------------------------------- */
/* Orphaned Data Tree-Display */
/**
* \brief Tree-Display for the Orphaned Data display mode
*/
class TreeDisplayIDOrphans final : public AbstractTreeDisplay {
public:
TreeDisplayIDOrphans(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
private:
bool datablock_has_orphans(ListBase &) const;
};
/* -------------------------------------------------------------------- */
/* Scenes Tree-Display */
/**
* \brief Tree-Display for the Scenes display mode
*/
class TreeDisplayScenes final : public AbstractTreeDisplay {
public:
TreeDisplayScenes(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
};
/* -------------------------------------------------------------------- */
/* Data API Tree-Display */
/**
* \brief Tree-Display for the Scenes display mode
*/
class TreeDisplayDataAPI final : public AbstractTreeDisplay {
public:
TreeDisplayDataAPI(SpaceOutliner &space_outliner);
ListBase buildTree(const TreeSourceData &source_data) override;
};
} // namespace blender::ed::outliner