- added modifier type flag: should modifier be enabled by default for active in editmode - added subsurf "debug incremental" option instead of G.rt==52 (it becomes a slightly useful feature now for debugging how well a modifier works with incremental subsurf... maybe important for future python modifier developers) - shuffled modifier button layout just to keep people guessing - switched back to drawing editmesh face centers not through derivedmesh, I didn't think this one through, forgot that centers were also used for selection. have to think about what to do about this, should be either (a) don't draw centers with a cage active (optimal mode) or (b) come up with api to draw centers through derivedmesh and also handle selection. - changed recalc_editnormals to also follow the len(no)==0.0 use vertex co convention