Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
		
			
				
	
	
		
			87 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* SPDX-License-Identifier: GPL-2.0-or-later */
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| 
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| /** \file
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|  * \ingroup pymathutils
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|  */
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| 
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| #pragma once
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| 
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| extern PyTypeObject matrix_Type;
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| extern PyTypeObject matrix_access_Type;
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| 
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| typedef unsigned short ushort;
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| 
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| #define MatrixObject_Check(v) PyObject_TypeCheck((v), &matrix_Type)
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| #define MatrixObject_CheckExact(v) (Py_TYPE(v) == &matrix_Type)
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| 
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| #define MATRIX_MAX_DIM 4
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| 
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| /* matrix[row][col] == MATRIX_ITEM_INDEX(matrix, row, col) */
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| 
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| #ifdef DEBUG
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| #  define MATRIX_ITEM_ASSERT(_mat, _row, _col) \
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|     (BLI_assert(_row < (_mat)->num_row && _col < (_mat)->num_col))
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| #else
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| #  define MATRIX_ITEM_ASSERT(_mat, _row, _col) (void)0
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| #endif
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| 
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| #define MATRIX_ITEM_INDEX_NUMROW(_totrow, _row, _col) (((_totrow) * (_col)) + (_row))
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| #define MATRIX_ITEM_INDEX(_mat, _row, _col) \
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|   (MATRIX_ITEM_ASSERT(_mat, _row, _col), (((_mat)->num_row * (_col)) + (_row)))
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| #define MATRIX_ITEM_PTR(_mat, _row, _col) ((_mat)->matrix + MATRIX_ITEM_INDEX(_mat, _row, _col))
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| #define MATRIX_ITEM(_mat, _row, _col) ((_mat)->matrix[MATRIX_ITEM_INDEX(_mat, _row, _col)])
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| 
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| #define MATRIX_COL_INDEX(_mat, _col) (MATRIX_ITEM_INDEX(_mat, 0, _col))
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| #define MATRIX_COL_PTR(_mat, _col) ((_mat)->matrix + MATRIX_COL_INDEX(_mat, _col))
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| 
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| typedef struct {
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|   BASE_MATH_MEMBERS(matrix);
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|   ushort num_col;
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|   ushort num_row;
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| } MatrixObject;
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| 
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| /* struct data contains a pointer to the actual data that the
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|  * object uses. It can use either PyMem allocated data (which will
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|  * be stored in py_data) or be a wrapper for data allocated through
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|  * blender (stored in blend_data). This is an either/or struct not both */
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| 
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| /* prototypes */
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| PyObject *Matrix_CreatePyObject(const float *mat,
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|                                 ushort num_col,
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|                                 ushort num_row,
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|                                 PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
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| PyObject *Matrix_CreatePyObject_wrap(float *mat,
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|                                      ushort num_col,
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|                                      ushort num_row,
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|                                      PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
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|     ATTR_NONNULL(1);
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| PyObject *Matrix_CreatePyObject_cb(PyObject *user,
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|                                    unsigned short num_col,
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|                                    unsigned short num_row,
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|                                    unsigned char cb_type,
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|                                    unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;
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| 
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| /**
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|  * \param mat: Initialized matrix value to use in-place, allocated with #PyMem_Malloc
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|  */
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| PyObject *Matrix_CreatePyObject_alloc(float *mat,
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|                                       ushort num_col,
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|                                       ushort num_row,
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|                                       PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
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| 
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| /* PyArg_ParseTuple's "O&" formatting helpers. */
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| int Matrix_ParseAny(PyObject *o, void *p);
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| int Matrix_Parse2x2(PyObject *o, void *p);
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| int Matrix_Parse3x3(PyObject *o, void *p);
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| int Matrix_Parse4x4(PyObject *o, void *p);
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| 
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| extern unsigned char mathutils_matrix_row_cb_index; /* default */
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| extern unsigned char mathutils_matrix_col_cb_index;
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| extern unsigned char mathutils_matrix_translation_cb_index;
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| 
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| extern struct Mathutils_Callback mathutils_matrix_row_cb; /* default */
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| extern struct Mathutils_Callback mathutils_matrix_col_cb;
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| extern struct Mathutils_Callback mathutils_matrix_translation_cb;
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| 
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| void matrix_as_3x3(float mat[3][3], MatrixObject *self);
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