2213 lines
		
	
	
		
			58 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2213 lines
		
	
	
		
			58 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * Contributor(s): Blender Foundation, 2002-2008 full recode
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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/** \file blender/editors/object/object_edit.c
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 *  \ingroup edobj
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 */
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <time.h>
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#include <float.h>
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#include <ctype.h>
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#include <stddef.h> //for offsetof
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_string_utils.h"
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#include "BLT_translation.h"
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#include "DNA_armature_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_group_types.h"
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#include "DNA_material_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_property_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_vfont_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_lattice_types.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_anim.h"
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#include "BKE_constraint.h"
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#include "BKE_context.h"
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#include "BKE_curve.h"
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#include "BKE_effect.h"
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#include "BKE_depsgraph.h"
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#include "BKE_global.h"
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#include "BKE_image.h"
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#include "BKE_lattice.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_material.h"
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#include "BKE_mball.h"
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#include "BKE_mesh.h"
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#include "BKE_object.h"
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#include "BKE_pointcache.h"
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#include "BKE_property.h"
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#include "BKE_sca.h"
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#include "BKE_softbody.h"
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#include "BKE_modifier.h"
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#include "BKE_editlattice.h"
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#include "BKE_editmesh.h"
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#include "BKE_report.h"
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#include "BKE_undo_system.h"
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#include "ED_armature.h"
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#include "ED_curve.h"
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#include "ED_mesh.h"
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#include "ED_mball.h"
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#include "ED_lattice.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_undo.h"
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#include "ED_image.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_enum_types.h"
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/* for menu/popup icons etc etc*/
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "object_intern.h"  // own include
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/* ************* XXX **************** */
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static void error(const char *UNUSED(arg)) {}
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static void waitcursor(int UNUSED(val)) {}
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static int pupmenu(const char *UNUSED(msg)) { return 0; }
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/* port over here */
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static void error_libdata(void) {}
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Object *ED_object_context(bContext *C)
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{
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	return CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
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}
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/* find the correct active object per context
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 * note: context can be NULL when called from a enum with PROP_ENUM_NO_CONTEXT */
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Object *ED_object_active_context(bContext *C)
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{
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	Object *ob = NULL;
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	if (C) {
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		ob = ED_object_context(C);
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		if (!ob) ob = CTX_data_active_object(C);
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	}
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	return ob;
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}
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/* ********* clear/set restrict view *********/
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static int object_hide_view_clear_exec(bContext *C, wmOperator *op)
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{
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	Main *bmain = CTX_data_main(C);
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	ScrArea *sa = CTX_wm_area(C);
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	View3D *v3d = sa->spacedata.first;
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	Scene *scene = CTX_data_scene(C);
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	Base *base;
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	bool changed = false;
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	const bool select = RNA_boolean_get(op->ptr, "select");
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	/* XXX need a context loop to handle such cases */
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	for (base = FIRSTBASE; base; base = base->next) {
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		if ((base->lay & v3d->lay) && base->object->restrictflag & OB_RESTRICT_VIEW) {
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			if (!(base->object->restrictflag & OB_RESTRICT_SELECT)) {
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				SET_FLAG_FROM_TEST(base->flag, select, SELECT);
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			}
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			base->object->flag = base->flag;
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			base->object->restrictflag &= ~OB_RESTRICT_VIEW;
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			changed = true;
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		}
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	}
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	if (changed) {
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		DAG_id_type_tag(bmain, ID_OB);
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		DAG_relations_tag_update(bmain);
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		WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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	}
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	return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_view_clear(wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Clear Restrict View";
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	ot->description = "Reveal the object by setting the hide flag";
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	ot->idname = "OBJECT_OT_hide_view_clear";
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	/* api callbacks */
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	ot->exec = object_hide_view_clear_exec;
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	ot->poll = ED_operator_view3d_active;
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	/* flags */
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	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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	RNA_def_boolean(ot->srna, "select", true, "Select", "");
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}
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static int object_hide_view_set_exec(bContext *C, wmOperator *op)
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{
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	Main *bmain = CTX_data_main(C);
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	Scene *scene = CTX_data_scene(C);
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	bool changed = false;
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	const bool unselected = RNA_boolean_get(op->ptr, "unselected");
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	CTX_DATA_BEGIN(C, Base *, base, visible_bases)
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	{
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		if (!unselected) {
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			if (base->flag & SELECT) {
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				base->flag &= ~SELECT;
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				base->object->flag = base->flag;
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				base->object->restrictflag |= OB_RESTRICT_VIEW;
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				changed = true;
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				if (base == BASACT) {
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					ED_base_object_activate(C, NULL);
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				}
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			}
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		}
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		else {
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			if (!(base->flag & SELECT)) {
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				base->object->restrictflag |= OB_RESTRICT_VIEW;
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				changed = true;
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				if (base == BASACT) {
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					ED_base_object_activate(C, NULL);
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				}
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			}
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		}
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	}
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	CTX_DATA_END;
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	if (changed) {
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		DAG_id_type_tag(bmain, ID_OB);
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		DAG_relations_tag_update(bmain);
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		WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
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	}
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	return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_view_set(wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Set Restrict View";
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	ot->description = "Hide the object by setting the hide flag";
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	ot->idname = "OBJECT_OT_hide_view_set";
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	/* api callbacks */
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	ot->exec = object_hide_view_set_exec;
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	ot->poll = ED_operator_view3d_active;
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	/* flags */
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	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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	RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
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}
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/* 99% same as above except no need for scene refreshing (TODO, update render preview) */
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static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op))
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{
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	bool changed = false;
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	/* XXX need a context loop to handle such cases */
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	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
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	{
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		if (ob->restrictflag & OB_RESTRICT_RENDER) {
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			ob->restrictflag &= ~OB_RESTRICT_RENDER;
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			changed = true;
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		}
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	}
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	CTX_DATA_END;
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	if (changed)
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		WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL);
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	return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_render_clear(wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Clear Restrict Render";
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	ot->description = "Reveal the render object by setting the hide render flag";
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	ot->idname = "OBJECT_OT_hide_render_clear";
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	/* api callbacks */
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	ot->exec = object_hide_render_clear_exec;
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	ot->poll = ED_operator_view3d_active;
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	/* flags */
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	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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static int object_hide_render_set_exec(bContext *C, wmOperator *op)
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{
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	const bool unselected = RNA_boolean_get(op->ptr, "unselected");
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	CTX_DATA_BEGIN(C, Base *, base, visible_bases)
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	{
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		if (!unselected) {
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			if (base->flag & SELECT) {
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				base->object->restrictflag |= OB_RESTRICT_RENDER;
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			}
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		}
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		else {
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			if (!(base->flag & SELECT)) {
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				base->object->restrictflag |= OB_RESTRICT_RENDER;
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			}
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		}
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	}
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	CTX_DATA_END;
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	WM_event_add_notifier(C, NC_SPACE | ND_SPACE_OUTLINER, NULL);
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	return OPERATOR_FINISHED;
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}
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void OBJECT_OT_hide_render_set(wmOperatorType *ot)
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{
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	/* identifiers */
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	ot->name = "Set Restrict Render";
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	ot->description = "Hide the render object by setting the hide render flag";
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	ot->idname = "OBJECT_OT_hide_render_set";
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	/* api callbacks */
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	ot->exec = object_hide_render_set_exec;
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	ot->poll = ED_operator_view3d_active;
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	/* flags */
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	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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	RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected objects");
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}
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/* ******************* toggle editmode operator  ***************** */
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static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
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{
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	if (me->key) {
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		return false;  /* will be added */
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	}
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	for (const Object *ob = bmain->object.first; ob; ob = ob->id.next) {
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		if ((ob->parent) && (ob->parent->data == me) && ELEM(ob->partype, PARVERT1, PARVERT3)) {
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			return true;
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		}
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		if (ob->data == me) {
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			for (const ModifierData *md = ob->modifiers.first; md; md = md->next) {
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				if (md->type == eModifierType_Hook) {
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					return true;
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				}
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			}
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		}
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	}
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	return false;
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}
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 | 
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/**
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 * Load EditMode data back into the object,
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 * optionally freeing the editmode data.
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 */
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static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool freedata)
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{
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						|
	if (obedit == NULL) {
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		return false;
 | 
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	}
 | 
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 | 
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	if (obedit->type == OB_MESH) {
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		Mesh *me = obedit->data;
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		if (me->edit_btmesh == NULL) {
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			return false;
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						|
		}
 | 
						|
 | 
						|
		if (me->edit_btmesh->bm->totvert > MESH_MAX_VERTS) {
 | 
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			error("Too many vertices");
 | 
						|
			return false;
 | 
						|
		}
 | 
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 | 
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		EDBM_mesh_load(bmain, obedit);
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		if (freedata) {
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			EDBM_mesh_free(me->edit_btmesh);
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			MEM_freeN(me->edit_btmesh);
 | 
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			me->edit_btmesh = NULL;
 | 
						|
		}
 | 
						|
		/* will be recalculated as needed. */
 | 
						|
		{
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						|
			ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e');
 | 
						|
			ED_mesh_mirror_topo_table(NULL, NULL, 'e');
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_ARMATURE) {
 | 
						|
		const bArmature *arm = obedit->data;
 | 
						|
		if (arm->edbo == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_armature_from_edit(bmain, obedit->data);
 | 
						|
		if (freedata) {
 | 
						|
			ED_armature_edit_free(obedit->data);
 | 
						|
		}
 | 
						|
		/* TODO(sergey): Pose channels might have been changed, so need
 | 
						|
		 * to inform dependency graph about this. But is it really the
 | 
						|
		 * best place to do this?
 | 
						|
		 */
 | 
						|
		DAG_relations_tag_update(bmain);
 | 
						|
	}
 | 
						|
	else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
 | 
						|
		const Curve *cu = obedit->data;
 | 
						|
		if (cu->editnurb == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_curve_editnurb_load(bmain, obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_curve_editnurb_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_FONT) {
 | 
						|
		const Curve *cu = obedit->data;
 | 
						|
		if (cu->editfont == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_curve_editfont_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_curve_editfont_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_LATTICE) {
 | 
						|
		const Lattice *lt = obedit->data;
 | 
						|
		if (lt->editlatt == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		BKE_editlattice_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			BKE_editlattice_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (obedit->type == OB_MBALL) {
 | 
						|
		const MetaBall *mb = obedit->data;
 | 
						|
		if (mb->editelems == NULL) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		ED_mball_editmball_load(obedit);
 | 
						|
		if (freedata) {
 | 
						|
			ED_mball_editmball_free(obedit);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_load(Main *bmain, Object *obedit)
 | 
						|
{
 | 
						|
	return ED_object_editmode_load_ex(bmain, obedit, false);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \param flag:
 | 
						|
 * - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
 | 
						|
 */
 | 
						|
bool ED_object_editmode_exit_ex(Main *bmain, Scene *scene, Object *obedit, int flag)
 | 
						|
{
 | 
						|
	const bool freedata = (flag & EM_FREEDATA) != 0;
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(1);
 | 
						|
 | 
						|
	if (ED_object_editmode_load_ex(bmain, obedit, freedata) == false) {
 | 
						|
		/* in rare cases (background mode) its possible active object
 | 
						|
		 * is flagged for editmode, without 'obedit' being set [#35489] */
 | 
						|
		if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
 | 
						|
			scene->basact->object->mode &= ~OB_MODE_EDIT;
 | 
						|
		}
 | 
						|
		if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	/* freedata only 0 now on file saves and render */
 | 
						|
	if (freedata) {
 | 
						|
		ListBase pidlist;
 | 
						|
		PTCacheID *pid;
 | 
						|
 | 
						|
		/* for example; displist make is different in editmode */
 | 
						|
		scene->obedit = NULL; // XXX for context
 | 
						|
 | 
						|
		/* flag object caches as outdated */
 | 
						|
		BKE_ptcache_ids_from_object(bmain, &pidlist, obedit, scene, 0);
 | 
						|
		for (pid = pidlist.first; pid; pid = pid->next) {
 | 
						|
			if (pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */
 | 
						|
				pid->cache->flag |= PTCACHE_OUTDATED;
 | 
						|
		}
 | 
						|
		BLI_freelistN(&pidlist);
 | 
						|
 | 
						|
		BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
 | 
						|
 | 
						|
		/* also flush ob recalc, doesn't take much overhead, but used for particles */
 | 
						|
		DAG_id_tag_update(&obedit->id, OB_RECALC_OB | OB_RECALC_DATA);
 | 
						|
 | 
						|
		WM_main_add_notifier(NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
 | 
						|
		obedit->mode &= ~OB_MODE_EDIT;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
 | 
						|
	return (obedit->mode & OB_MODE_EDIT) == 0;
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_exit(bContext *C, int flag)
 | 
						|
{
 | 
						|
	Main *bmain = CTX_data_main(C);
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	Object *obedit = CTX_data_edit_object(C);
 | 
						|
	return ED_object_editmode_exit_ex(bmain, scene, obedit, flag);
 | 
						|
}
 | 
						|
 | 
						|
bool ED_object_editmode_enter(bContext *C, int flag)
 | 
						|
{
 | 
						|
	Main *bmain = CTX_data_main(C);
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	Base *base = NULL;
 | 
						|
	Object *ob;
 | 
						|
	ScrArea *sa = CTX_wm_area(C);
 | 
						|
	View3D *v3d = NULL;
 | 
						|
	bool ok = false;
 | 
						|
 | 
						|
	if (ID_IS_LINKED(scene)) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (sa && sa->spacetype == SPACE_VIEW3D)
 | 
						|
		v3d = sa->spacedata.first;
 | 
						|
 | 
						|
	if ((flag & EM_IGNORE_LAYER) == 0) {
 | 
						|
		base = CTX_data_active_base(C); /* active layer checked here for view3d */
 | 
						|
 | 
						|
		if ((base == NULL) ||
 | 
						|
		    (v3d && (base->lay & v3d->lay) == 0) ||
 | 
						|
		    (!v3d && (base->lay & scene->lay) == 0))
 | 
						|
		{
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		base = scene->basact;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ELEM(NULL, base, base->object, base->object->data)) {
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	ob = base->object;
 | 
						|
 | 
						|
	/* this checks actual object->data, for cases when other scenes have it in editmode context */
 | 
						|
	if (BKE_object_is_in_editmode(ob)) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	if (BKE_object_obdata_is_libdata(ob)) {
 | 
						|
		error_libdata();
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(1);
 | 
						|
 | 
						|
	ob->restore_mode = ob->mode;
 | 
						|
 | 
						|
	/* note, when switching scenes the object can have editmode data but
 | 
						|
	 * not be scene->obedit: bug 22954, this avoids calling self eternally */
 | 
						|
	if ((ob->restore_mode & OB_MODE_EDIT) == 0)
 | 
						|
		ED_object_mode_toggle(C, ob->mode);
 | 
						|
 | 
						|
	ob->mode = OB_MODE_EDIT;
 | 
						|
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		BMEditMesh *em;
 | 
						|
		ok = 1;
 | 
						|
		scene->obedit = ob;  /* context sees this */
 | 
						|
 | 
						|
		const bool use_key_index = mesh_needs_keyindex(bmain, ob->data);
 | 
						|
 | 
						|
		EDBM_mesh_make(ob, scene->toolsettings->selectmode, use_key_index);
 | 
						|
 | 
						|
		em = BKE_editmesh_from_object(ob);
 | 
						|
		if (LIKELY(em)) {
 | 
						|
			/* order doesn't matter */
 | 
						|
			EDBM_mesh_normals_update(em);
 | 
						|
			BKE_editmesh_tessface_calc(em);
 | 
						|
		}
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_MESH, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_ARMATURE) {
 | 
						|
		ok = 1;
 | 
						|
		scene->obedit = ob;
 | 
						|
		ED_armature_to_edit(ob->data);
 | 
						|
		/* to ensure all goes in restposition and without striding */
 | 
						|
		DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_ARMATURE, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_FONT) {
 | 
						|
		scene->obedit = ob; /* XXX for context */
 | 
						|
		ok = 1;
 | 
						|
		ED_curve_editfont_make(ob);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_TEXT, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_MBALL) {
 | 
						|
		scene->obedit = ob; /* XXX for context */
 | 
						|
		ok = 1;
 | 
						|
		ED_mball_editmball_make(ob);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_MBALL, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_LATTICE) {
 | 
						|
		scene->obedit = ob; /* XXX for context */
 | 
						|
		ok = 1;
 | 
						|
		BKE_editlattice_make(ob);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_LATTICE, scene);
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_SURF || ob->type == OB_CURVE) {
 | 
						|
		ok = 1;
 | 
						|
		scene->obedit = ob; /* XXX for context */
 | 
						|
		ED_curve_editnurb_make(ob);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_CURVE, scene);
 | 
						|
	}
 | 
						|
 | 
						|
	if (ok) {
 | 
						|
		DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		scene->obedit = NULL; /* XXX for context */
 | 
						|
		ob->mode &= ~OB_MODE_EDIT;
 | 
						|
		WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, scene);
 | 
						|
	}
 | 
						|
 | 
						|
	if (flag & EM_WAITCURSOR) waitcursor(0);
 | 
						|
 | 
						|
	return (ob->mode & OB_MODE_EDIT) != 0;
 | 
						|
}
 | 
						|
 | 
						|
static int editmode_toggle_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Main *bmain = CTX_data_main(C);
 | 
						|
	const int mode_flag = OB_MODE_EDIT;
 | 
						|
	const bool is_mode_set = (CTX_data_edit_object(C) != NULL);
 | 
						|
	Scene *scene =  CTX_data_scene(C);
 | 
						|
 | 
						|
	if (!is_mode_set) {
 | 
						|
		Object *ob = CTX_data_active_object(C);
 | 
						|
		if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
 | 
						|
			return OPERATOR_CANCELLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!is_mode_set) {
 | 
						|
		ED_object_editmode_enter(C, EM_WAITCURSOR);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR);
 | 
						|
	}
 | 
						|
	ED_space_image_uv_sculpt_update(bmain, CTX_wm_manager(C), scene);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
static bool editmode_toggle_poll(bContext *C)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
	/* covers proxies too */
 | 
						|
	if (ELEM(NULL, ob, ob->data) || ID_IS_LINKED(ob->data))
 | 
						|
		return 0;
 | 
						|
 | 
						|
	/* if hidden but in edit mode, we still display */
 | 
						|
	if ((ob->restrictflag & OB_RESTRICT_VIEW) && !(ob->mode & OB_MODE_EDIT))
 | 
						|
		return 0;
 | 
						|
 | 
						|
	return OB_TYPE_SUPPORT_EDITMODE(ob->type);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Editmode";
 | 
						|
	ot->description = "Toggle object's editmode";
 | 
						|
	ot->idname = "OBJECT_OT_editmode_toggle";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = editmode_toggle_exec;
 | 
						|
	ot->poll = editmode_toggle_poll;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* *************************** */
 | 
						|
 | 
						|
static int posemode_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Base *base = CTX_data_active_base(C);
 | 
						|
	Object *ob = base->object;
 | 
						|
	const int mode_flag = OB_MODE_POSE;
 | 
						|
	bool is_mode_set = (ob->mode & mode_flag) != 0;
 | 
						|
 | 
						|
	if (!is_mode_set) {
 | 
						|
		if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
 | 
						|
			return OPERATOR_CANCELLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (ob->type == OB_ARMATURE) {
 | 
						|
		if (ob == CTX_data_edit_object(C)) {
 | 
						|
			ED_object_editmode_exit(C, EM_FREEDATA);
 | 
						|
			is_mode_set = false;
 | 
						|
		}
 | 
						|
 | 
						|
		if (is_mode_set) {
 | 
						|
			ED_object_posemode_exit(C, ob);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			ED_object_posemode_enter(C, ob);
 | 
						|
		}
 | 
						|
 | 
						|
		return OPERATOR_FINISHED;
 | 
						|
	}
 | 
						|
 | 
						|
	return OPERATOR_PASS_THROUGH;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Pose Mode";
 | 
						|
	ot->idname = "OBJECT_OT_posemode_toggle";
 | 
						|
	ot->description = "Enable or disable posing/selecting bones";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = posemode_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flag */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
static void copymenu_properties(Scene *scene, View3D *v3d, Object *ob)
 | 
						|
{
 | 
						|
//XXX no longer used - to be removed - replaced by game_properties_copy_exec
 | 
						|
	bProperty *prop;
 | 
						|
	Base *base;
 | 
						|
	int nr, tot = 0;
 | 
						|
	char *str;
 | 
						|
 | 
						|
	prop = ob->prop.first;
 | 
						|
	while (prop) {
 | 
						|
		tot++;
 | 
						|
		prop = prop->next;
 | 
						|
	}
 | 
						|
 | 
						|
	str = MEM_callocN(50 + 33 * tot, "copymenu prop");
 | 
						|
 | 
						|
	if (tot)
 | 
						|
		strcpy(str, "Copy Property %t|Replace All|Merge All|%l");
 | 
						|
	else
 | 
						|
		strcpy(str, "Copy Property %t|Clear All (no properties on active)");
 | 
						|
 | 
						|
	tot = 0;
 | 
						|
	prop = ob->prop.first;
 | 
						|
	while (prop) {
 | 
						|
		tot++;
 | 
						|
		strcat(str, "|");
 | 
						|
		strcat(str, prop->name);
 | 
						|
		prop = prop->next;
 | 
						|
	}
 | 
						|
 | 
						|
	nr = pupmenu(str);
 | 
						|
 | 
						|
	if (nr == 1 || nr == 2) {
 | 
						|
		for (base = FIRSTBASE; base; base = base->next) {
 | 
						|
			if ((base != BASACT) && (TESTBASELIB(v3d, base))) {
 | 
						|
				if (nr == 1) { /* replace */
 | 
						|
					BKE_bproperty_copy_list(&base->object->prop, &ob->prop);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					for (prop = ob->prop.first; prop; prop = prop->next) {
 | 
						|
						BKE_bproperty_object_set(base->object, prop);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (nr > 0) {
 | 
						|
		prop = BLI_findlink(&ob->prop, nr - 4); /* account for first 3 menu items & menu index starting at 1*/
 | 
						|
 | 
						|
		if (prop) {
 | 
						|
			for (base = FIRSTBASE; base; base = base->next) {
 | 
						|
				if ((base != BASACT) && (TESTBASELIB(v3d, base))) {
 | 
						|
					BKE_bproperty_object_set(base->object, prop);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	MEM_freeN(str);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static void copymenu_logicbricks(Scene *scene, View3D *v3d, Object *ob)
 | 
						|
{
 | 
						|
//XXX no longer used - to be removed - replaced by logicbricks_copy_exec
 | 
						|
	Base *base;
 | 
						|
 | 
						|
	for (base = FIRSTBASE; base; base = base->next) {
 | 
						|
		if (base->object != ob) {
 | 
						|
			if (TESTBASELIB(v3d, base)) {
 | 
						|
 | 
						|
				/* first: free all logic */
 | 
						|
				free_sensors(&base->object->sensors);
 | 
						|
				unlink_controllers(&base->object->controllers);
 | 
						|
				free_controllers(&base->object->controllers);
 | 
						|
				unlink_actuators(&base->object->actuators);
 | 
						|
				free_actuators(&base->object->actuators);
 | 
						|
 | 
						|
				/* now copy it, this also works without logicbricks! */
 | 
						|
				clear_sca_new_poins_ob(ob);
 | 
						|
				copy_sensors(&base->object->sensors, &ob->sensors, 0);
 | 
						|
				copy_controllers(&base->object->controllers, &ob->controllers, 0);
 | 
						|
				copy_actuators(&base->object->actuators, &ob->actuators, 0);
 | 
						|
				set_sca_new_poins_ob(base->object);
 | 
						|
 | 
						|
				/* some menu settings */
 | 
						|
				base->object->scavisflag = ob->scavisflag;
 | 
						|
				base->object->scaflag = ob->scaflag;
 | 
						|
 | 
						|
				/* set the initial state */
 | 
						|
				base->object->state = ob->state;
 | 
						|
				base->object->init_state = ob->init_state;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* both pointers should exist */
 | 
						|
static void copy_texture_space(Object *to, Object *ob)
 | 
						|
{
 | 
						|
	float *poin1 = NULL, *poin2 = NULL;
 | 
						|
	short texflag = 0;
 | 
						|
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		texflag = ((Mesh *)ob->data)->texflag;
 | 
						|
		poin2 = ((Mesh *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ELEM(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
 | 
						|
		texflag = ((Curve *)ob->data)->texflag;
 | 
						|
		poin2 = ((Curve *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ob->type == OB_MBALL) {
 | 
						|
		texflag = ((MetaBall *)ob->data)->texflag;
 | 
						|
		poin2 = ((MetaBall *)ob->data)->loc;
 | 
						|
	}
 | 
						|
	else
 | 
						|
		return;
 | 
						|
 | 
						|
	if (to->type == OB_MESH) {
 | 
						|
		((Mesh *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((Mesh *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else if (ELEM(to->type, OB_CURVE, OB_SURF, OB_FONT)) {
 | 
						|
		((Curve *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((Curve *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else if (to->type == OB_MBALL) {
 | 
						|
		((MetaBall *)to->data)->texflag = texflag;
 | 
						|
		poin1 = ((MetaBall *)to->data)->loc;
 | 
						|
	}
 | 
						|
	else
 | 
						|
		return;
 | 
						|
 | 
						|
	memcpy(poin1, poin2, 9 * sizeof(float));  /* this was noted in DNA_mesh, curve, mball */
 | 
						|
 | 
						|
	if (to->type == OB_MESH) {
 | 
						|
		/* pass */
 | 
						|
	}
 | 
						|
	else if (to->type == OB_MBALL) {
 | 
						|
		BKE_mball_texspace_calc(to);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BKE_curve_texspace_calc(to->data);
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
/* UNUSED, keep in case we want to copy functionality for use elsewhere */
 | 
						|
static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	Base *base;
 | 
						|
	Curve *cu, *cu1;
 | 
						|
	Nurb *nu;
 | 
						|
	bool do_depgraph_update = false;
 | 
						|
 | 
						|
	if (ID_IS_LINKED(scene)) return;
 | 
						|
 | 
						|
	if (!(ob = OBACT)) return;
 | 
						|
 | 
						|
	if (scene->obedit) { // XXX get from context
 | 
						|
		/* obedit_copymenu(); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	if (event == 9) {
 | 
						|
		copymenu_properties(scene, v3d, ob);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if (event == 10) {
 | 
						|
		copymenu_logicbricks(scene, v3d, ob);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if (event == 24) {
 | 
						|
		/* moved to BKE_object_link_modifiers */
 | 
						|
		/* copymenu_modifiers(bmain, scene, v3d, ob); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	for (base = FIRSTBASE; base; base = base->next) {
 | 
						|
		if (base != BASACT) {
 | 
						|
			if (TESTBASELIB(v3d, base)) {
 | 
						|
				DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
 | 
						|
				if (event == 1) {  /* loc */
 | 
						|
					copy_v3_v3(base->object->loc, ob->loc);
 | 
						|
					copy_v3_v3(base->object->dloc, ob->dloc);
 | 
						|
				}
 | 
						|
				else if (event == 2) {  /* rot */
 | 
						|
					copy_v3_v3(base->object->rot, ob->rot);
 | 
						|
					copy_v3_v3(base->object->drot, ob->drot);
 | 
						|
 | 
						|
					copy_qt_qt(base->object->quat, ob->quat);
 | 
						|
					copy_qt_qt(base->object->dquat, ob->dquat);
 | 
						|
				}
 | 
						|
				else if (event == 3) {  /* size */
 | 
						|
					copy_v3_v3(base->object->size, ob->size);
 | 
						|
					copy_v3_v3(base->object->dscale, ob->dscale);
 | 
						|
				}
 | 
						|
				else if (event == 4) {  /* drawtype */
 | 
						|
					base->object->dt = ob->dt;
 | 
						|
					base->object->dtx = ob->dtx;
 | 
						|
					base->object->empty_drawtype = ob->empty_drawtype;
 | 
						|
					base->object->empty_drawsize = ob->empty_drawsize;
 | 
						|
				}
 | 
						|
				else if (event == 5) {  /* time offs */
 | 
						|
					base->object->sf = ob->sf;
 | 
						|
				}
 | 
						|
				else if (event == 6) {  /* dupli */
 | 
						|
					base->object->dupon = ob->dupon;
 | 
						|
					base->object->dupoff = ob->dupoff;
 | 
						|
					base->object->dupsta = ob->dupsta;
 | 
						|
					base->object->dupend = ob->dupend;
 | 
						|
 | 
						|
					base->object->transflag &= ~OB_DUPLI;
 | 
						|
					base->object->transflag |= (ob->transflag & OB_DUPLI);
 | 
						|
 | 
						|
					base->object->dup_group = ob->dup_group;
 | 
						|
					if (ob->dup_group)
 | 
						|
						id_us_plus(&ob->dup_group->id);
 | 
						|
				}
 | 
						|
				else if (event == 7) {    /* mass */
 | 
						|
					base->object->mass = ob->mass;
 | 
						|
				}
 | 
						|
				else if (event == 8) {    /* damping */
 | 
						|
					base->object->damping = ob->damping;
 | 
						|
					base->object->rdamping = ob->rdamping;
 | 
						|
				}
 | 
						|
				else if (event == 11) {   /* all physical attributes */
 | 
						|
					base->object->gameflag = ob->gameflag;
 | 
						|
					base->object->inertia = ob->inertia;
 | 
						|
					base->object->formfactor = ob->formfactor;
 | 
						|
					base->object->damping = ob->damping;
 | 
						|
					base->object->rdamping = ob->rdamping;
 | 
						|
					base->object->min_vel = ob->min_vel;
 | 
						|
					base->object->max_vel = ob->max_vel;
 | 
						|
					base->object->min_angvel = ob->min_angvel;
 | 
						|
					base->object->max_angvel = ob->max_angvel;
 | 
						|
					if (ob->gameflag & OB_BOUNDS) {
 | 
						|
						base->object->collision_boundtype = ob->collision_boundtype;
 | 
						|
					}
 | 
						|
					base->object->margin = ob->margin;
 | 
						|
					base->object->bsoft = copy_bulletsoftbody(ob->bsoft, 0);
 | 
						|
 | 
						|
				}
 | 
						|
				else if (event == 17) {   /* tex space */
 | 
						|
					copy_texture_space(base->object, ob);
 | 
						|
				}
 | 
						|
				else if (event == 18) {   /* font settings */
 | 
						|
 | 
						|
					if (base->object->type == ob->type) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
 | 
						|
						cu1->spacemode = cu->spacemode;
 | 
						|
						cu1->align_y = cu->align_y;
 | 
						|
						cu1->spacing = cu->spacing;
 | 
						|
						cu1->linedist = cu->linedist;
 | 
						|
						cu1->shear = cu->shear;
 | 
						|
						cu1->fsize = cu->fsize;
 | 
						|
						cu1->xof = cu->xof;
 | 
						|
						cu1->yof = cu->yof;
 | 
						|
						cu1->textoncurve = cu->textoncurve;
 | 
						|
						cu1->wordspace = cu->wordspace;
 | 
						|
						cu1->ulpos = cu->ulpos;
 | 
						|
						cu1->ulheight = cu->ulheight;
 | 
						|
						if (cu1->vfont)
 | 
						|
							id_us_min(&cu1->vfont->id);
 | 
						|
						cu1->vfont = cu->vfont;
 | 
						|
						id_us_plus((ID *)cu1->vfont);
 | 
						|
						if (cu1->vfontb)
 | 
						|
							id_us_min(&cu1->vfontb->id);
 | 
						|
						cu1->vfontb = cu->vfontb;
 | 
						|
						id_us_plus((ID *)cu1->vfontb);
 | 
						|
						if (cu1->vfonti)
 | 
						|
							id_us_min(&cu1->vfonti->id);
 | 
						|
						cu1->vfonti = cu->vfonti;
 | 
						|
						id_us_plus((ID *)cu1->vfonti);
 | 
						|
						if (cu1->vfontbi)
 | 
						|
							id_us_min(&cu1->vfontbi->id);
 | 
						|
						cu1->vfontbi = cu->vfontbi;
 | 
						|
						id_us_plus((ID *)cu1->vfontbi);
 | 
						|
 | 
						|
						BLI_strncpy(cu1->family, cu->family, sizeof(cu1->family));
 | 
						|
 | 
						|
						DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 19) {   /* bevel settings */
 | 
						|
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_FONT)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
 | 
						|
						cu1->bevobj = cu->bevobj;
 | 
						|
						cu1->taperobj = cu->taperobj;
 | 
						|
						cu1->width = cu->width;
 | 
						|
						cu1->bevresol = cu->bevresol;
 | 
						|
						cu1->ext1 = cu->ext1;
 | 
						|
						cu1->ext2 = cu->ext2;
 | 
						|
 | 
						|
						DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 25) {   /* curve resolution */
 | 
						|
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_FONT)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
 | 
						|
						cu1->resolu = cu->resolu;
 | 
						|
						cu1->resolu_ren = cu->resolu_ren;
 | 
						|
 | 
						|
						nu = cu1->nurb.first;
 | 
						|
 | 
						|
						while (nu) {
 | 
						|
							nu->resolu = cu1->resolu;
 | 
						|
							nu = nu->next;
 | 
						|
						}
 | 
						|
 | 
						|
						DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 21) {
 | 
						|
					if (base->object->type == OB_MESH) {
 | 
						|
						ModifierData *md = modifiers_findByType(ob, eModifierType_Subsurf);
 | 
						|
 | 
						|
						if (md) {
 | 
						|
							ModifierData *tmd = modifiers_findByType(base->object, eModifierType_Subsurf);
 | 
						|
 | 
						|
							if (!tmd) {
 | 
						|
								tmd = modifier_new(eModifierType_Subsurf);
 | 
						|
								BLI_addtail(&base->object->modifiers, tmd);
 | 
						|
							}
 | 
						|
 | 
						|
							modifier_copyData(md, tmd);
 | 
						|
							DAG_id_tag_update(&base->object->id, OB_RECALC_DATA);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 22) {
 | 
						|
					/* Copy the constraint channels over */
 | 
						|
					BKE_constraints_copy(&base->object->constraints, &ob->constraints, true);
 | 
						|
 | 
						|
					do_depgraph_update = true;
 | 
						|
				}
 | 
						|
				else if (event == 23) {
 | 
						|
					base->object->softflag = ob->softflag;
 | 
						|
					if (base->object->soft) sbFree(base->object->soft);
 | 
						|
 | 
						|
					base->object->soft = copy_softbody(ob->soft, 0);
 | 
						|
 | 
						|
					if (!modifiers_findByType(base->object, eModifierType_Softbody)) {
 | 
						|
						BLI_addhead(&base->object->modifiers, modifier_new(eModifierType_Softbody));
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 26) {
 | 
						|
#if 0 // XXX old animation system
 | 
						|
					BKE_nlastrip_copy(s(&base->object->nlastrips, &ob->nlastrips);
 | 
						|
#endif // XXX old animation system
 | 
						|
				}
 | 
						|
				else if (event == 27) {   /* autosmooth */
 | 
						|
					if (base->object->type == OB_MESH) {
 | 
						|
						Mesh *me = ob->data;
 | 
						|
						Mesh *cme = base->object->data;
 | 
						|
						cme->smoothresh = me->smoothresh;
 | 
						|
						if (me->flag & ME_AUTOSMOOTH)
 | 
						|
							cme->flag |= ME_AUTOSMOOTH;
 | 
						|
						else
 | 
						|
							cme->flag &= ~ME_AUTOSMOOTH;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 28) { /* UV orco */
 | 
						|
					if (ELEM(base->object->type, OB_CURVE, OB_SURF)) {
 | 
						|
						cu = ob->data;
 | 
						|
						cu1 = base->object->data;
 | 
						|
 | 
						|
						if (cu->flag & CU_UV_ORCO)
 | 
						|
							cu1->flag |= CU_UV_ORCO;
 | 
						|
						else
 | 
						|
							cu1->flag &= ~CU_UV_ORCO;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (event == 29) { /* protected bits */
 | 
						|
					base->object->protectflag = ob->protectflag;
 | 
						|
				}
 | 
						|
				else if (event == 30) { /* index object */
 | 
						|
					base->object->index = ob->index;
 | 
						|
				}
 | 
						|
				else if (event == 31) { /* object color */
 | 
						|
					copy_v4_v4(base->object->col, ob->col);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (do_depgraph_update)
 | 
						|
		DAG_relations_tag_update(bmain);
 | 
						|
}
 | 
						|
 | 
						|
static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, View3D *v3d)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	short event;
 | 
						|
	char str[512];
 | 
						|
 | 
						|
	if (!(ob = OBACT)) return;
 | 
						|
 | 
						|
	if (scene->obedit) { /* XXX get from context */
 | 
						|
/*		if (ob->type == OB_MESH) */
 | 
						|
/* XXX			mesh_copy_menu(); */
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Object Mode */
 | 
						|
 | 
						|
	/* If you change this menu, don't forget to update the menu in header_view3d.c
 | 
						|
	 * view3d_edit_object_copyattrmenu() and in toolbox.c
 | 
						|
	 */
 | 
						|
 | 
						|
	strcpy(str,
 | 
						|
	       "Copy Attributes %t|Location %x1|Rotation %x2|Size %x3|Draw Options %x4|"
 | 
						|
	       "Time Offset %x5|Dupli %x6|Object Color %x31|%l|Mass %x7|Damping %x8|All Physical Attributes %x11|Properties %x9|"
 | 
						|
	       "Logic Bricks %x10|Protected Transform %x29|%l");
 | 
						|
 | 
						|
	strcat(str, "|Object Constraints %x22");
 | 
						|
	strcat(str, "|NLA Strips %x26");
 | 
						|
 | 
						|
/* XXX	if (OB_TYPE_SUPPORT_MATERIAL(ob->type)) { */
 | 
						|
/*		strcat(str, "|Texture Space %x17"); */
 | 
						|
/*	} */
 | 
						|
 | 
						|
	if (ob->type == OB_FONT) strcat(str, "|Font Settings %x18|Bevel Settings %x19");
 | 
						|
	if (ob->type == OB_CURVE) strcat(str, "|Bevel Settings %x19|UV Orco %x28");
 | 
						|
 | 
						|
	if ((ob->type == OB_FONT) || (ob->type == OB_CURVE)) {
 | 
						|
		strcat(str, "|Curve Resolution %x25");
 | 
						|
	}
 | 
						|
 | 
						|
	if (ob->type == OB_MESH) {
 | 
						|
		strcat(str, "|Subsurf Settings %x21|AutoSmooth %x27");
 | 
						|
	}
 | 
						|
 | 
						|
	if (ob->soft) strcat(str, "|Soft Body Settings %x23");
 | 
						|
 | 
						|
	strcat(str, "|Pass Index %x30");
 | 
						|
 | 
						|
	if (ob->type == OB_MESH || ob->type == OB_CURVE || ob->type == OB_LATTICE || ob->type == OB_SURF) {
 | 
						|
		strcat(str, "|Modifiers ... %x24");
 | 
						|
	}
 | 
						|
 | 
						|
	event = pupmenu(str);
 | 
						|
	if (event <= 0) return;
 | 
						|
 | 
						|
	copy_attr(bmain, scene, v3d, event);
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* force field toggle operator ***************** */
 | 
						|
 | 
						|
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
 | 
						|
{
 | 
						|
	PartDeflect *pd = object->pd;
 | 
						|
	ModifierData *md = modifiers_findByType(object, eModifierType_Surface);
 | 
						|
 | 
						|
	/* add/remove modifier as needed */
 | 
						|
	if (!md) {
 | 
						|
		if (pd && (pd->shape == PFIELD_SHAPE_SURFACE) && !ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
			if (ELEM(object->type, OB_MESH, OB_SURF, OB_FONT, OB_CURVE)) {
 | 
						|
				ED_object_modifier_add(NULL, bmain, scene, object, NULL, eModifierType_Surface);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (!pd || (pd->shape != PFIELD_SHAPE_SURFACE) || ELEM(pd->forcefield, 0, PFIELD_GUIDE, PFIELD_TEXTURE)) {
 | 
						|
			ED_object_modifier_remove(NULL, bmain, object, md);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
	if (ob->pd == NULL)
 | 
						|
		ob->pd = object_add_collision_fields(PFIELD_FORCE);
 | 
						|
	else if (ob->pd->forcefield == 0)
 | 
						|
		ob->pd->forcefield = PFIELD_FORCE;
 | 
						|
	else
 | 
						|
		ob->pd->forcefield = 0;
 | 
						|
 | 
						|
	ED_object_check_force_modifiers(CTX_data_main(C), CTX_data_scene(C), ob);
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
 | 
						|
{
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Toggle Force Field";
 | 
						|
	ot->description = "Toggle object's force field";
 | 
						|
	ot->idname = "OBJECT_OT_forcefield_toggle";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = forcefield_toggle_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* ********************************************** */
 | 
						|
/* Motion Paths */
 | 
						|
 | 
						|
/* For the objects with animation: update paths for those that have got them
 | 
						|
 * This should selectively update paths that exist...
 | 
						|
 *
 | 
						|
 * To be called from various tools that do incremental updates
 | 
						|
 */
 | 
						|
void ED_objects_recalculate_paths(bContext *C, Scene *scene)
 | 
						|
{
 | 
						|
	Main *bmain = CTX_data_main(C);
 | 
						|
	ListBase targets = {NULL, NULL};
 | 
						|
 | 
						|
	/* loop over objects in scene */
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		/* set flag to force recalc, then grab path(s) from object */
 | 
						|
		ob->avs.recalc |= ANIMVIZ_RECALC_PATHS;
 | 
						|
		animviz_get_object_motionpaths(ob, &targets);
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	/* recalculate paths, then free */
 | 
						|
	animviz_calc_motionpaths(bmain, scene, &targets);
 | 
						|
	BLI_freelistN(&targets);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* show popup to determine settings */
 | 
						|
static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
 | 
						|
	if (ob == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	/* set default settings from existing/stored settings */
 | 
						|
	{
 | 
						|
		bAnimVizSettings *avs = &ob->avs;
 | 
						|
 | 
						|
		RNA_int_set(op->ptr, "start_frame", avs->path_sf);
 | 
						|
		RNA_int_set(op->ptr, "end_frame", avs->path_ef);
 | 
						|
	}
 | 
						|
 | 
						|
	/* show popup dialog to allow editing of range... */
 | 
						|
	/* FIXME: hardcoded dimensions here are just arbitrary */
 | 
						|
	return WM_operator_props_dialog_popup(C, op, 10 * UI_UNIT_X, 10 * UI_UNIT_Y);
 | 
						|
}
 | 
						|
 | 
						|
/* Calculate/recalculate whole paths (avs.path_sf to avs.path_ef) */
 | 
						|
static int object_calculate_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
	int start = RNA_int_get(op->ptr, "start_frame");
 | 
						|
	int end = RNA_int_get(op->ptr, "end_frame");
 | 
						|
 | 
						|
	/* set up path data for bones being calculated */
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		bAnimVizSettings *avs = &ob->avs;
 | 
						|
 | 
						|
		/* grab baking settings from operator settings */
 | 
						|
		avs->path_sf = start;
 | 
						|
		avs->path_ef = end;
 | 
						|
 | 
						|
		/* verify that the selected object has the appropriate settings */
 | 
						|
		animviz_verify_motionpaths(op->reports, scene, ob, NULL);
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	/* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
	ED_objects_recalculate_paths(C, scene);
 | 
						|
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_calculate(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Calculate Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_calculate";
 | 
						|
	ot->description = "Calculate motion paths for the selected objects";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->invoke = object_calculate_paths_invoke;
 | 
						|
	ot->exec = object_calculate_paths_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	/* properties */
 | 
						|
	RNA_def_int(ot->srna, "start_frame", 1, MINAFRAME, MAXFRAME, "Start",
 | 
						|
	            "First frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0);
 | 
						|
	RNA_def_int(ot->srna, "end_frame", 250, MINAFRAME, MAXFRAME, "End",
 | 
						|
	            "Last frame to calculate object paths on", MINFRAME, MAXFRAME / 2.0);
 | 
						|
}
 | 
						|
 | 
						|
/* --------- */
 | 
						|
 | 
						|
static bool object_update_paths_poll(bContext *C)
 | 
						|
{
 | 
						|
	if (ED_operator_object_active_editable(C)) {
 | 
						|
		Object *ob = ED_object_active_context(C);
 | 
						|
		return (ob->avs.path_bakeflag & MOTIONPATH_BAKE_HAS_PATHS) != 0;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
static int object_update_paths_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
	if (scene == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	/* calculate the paths for objects that have them (and are tagged to get refreshed) */
 | 
						|
	ED_objects_recalculate_paths(C, scene);
 | 
						|
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_update(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Update Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_update";
 | 
						|
	ot->description = "Recalculate paths for selected objects";
 | 
						|
 | 
						|
	/* api callbakcs */
 | 
						|
	ot->exec = object_update_paths_exec;
 | 
						|
	ot->poll = object_update_paths_poll;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* --------- */
 | 
						|
 | 
						|
/* Helper for ED_objects_clear_paths() */
 | 
						|
static void object_clear_mpath(Object *ob)
 | 
						|
{
 | 
						|
	if (ob->mpath) {
 | 
						|
		animviz_free_motionpath(ob->mpath);
 | 
						|
		ob->mpath = NULL;
 | 
						|
		ob->avs.path_bakeflag &= ~MOTIONPATH_BAKE_HAS_PATHS;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* Clear motion paths for all objects */
 | 
						|
void ED_objects_clear_paths(bContext *C, bool only_selected)
 | 
						|
{
 | 
						|
	if (only_selected) {
 | 
						|
		/* loop over all selected + sedtiable objects in scene */
 | 
						|
		CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
		{
 | 
						|
			object_clear_mpath(ob);
 | 
						|
		}
 | 
						|
		CTX_DATA_END;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* loop over all edtiable objects in scene */
 | 
						|
		CTX_DATA_BEGIN(C, Object *, ob, editable_objects)
 | 
						|
		{
 | 
						|
			object_clear_mpath(ob);
 | 
						|
		}
 | 
						|
		CTX_DATA_END;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback for this */
 | 
						|
static int object_clear_paths_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	bool only_selected = RNA_boolean_get(op->ptr, "only_selected");
 | 
						|
 | 
						|
	/* use the backend function for this */
 | 
						|
	ED_objects_clear_paths(C, only_selected);
 | 
						|
 | 
						|
	/* notifiers for updates */
 | 
						|
	WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
/* operator callback/wrapper */
 | 
						|
static int object_clear_paths_invoke(bContext *C, wmOperator *op, const wmEvent *evt)
 | 
						|
{
 | 
						|
	if ((evt->shift) && !RNA_struct_property_is_set(op->ptr, "only_selected")) {
 | 
						|
		RNA_boolean_set(op->ptr, "only_selected", true);
 | 
						|
	}
 | 
						|
	return object_clear_paths_exec(C, op);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_paths_clear(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Clear Object Paths";
 | 
						|
	ot->idname = "OBJECT_OT_paths_clear";
 | 
						|
	ot->description = "Clear path caches for all objects, hold Shift key for selected objects only";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->invoke = object_clear_paths_invoke;
 | 
						|
	ot->exec = object_clear_paths_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	/* properties */
 | 
						|
	ot->prop = RNA_def_boolean(ot->srna, "only_selected", false, "Only Selected",
 | 
						|
	                           "Only clear paths from selected objects");
 | 
						|
	RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/********************** Smooth/Flat *********************/
 | 
						|
 | 
						|
static int shade_smooth_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	ID *data;
 | 
						|
	Curve *cu;
 | 
						|
	Nurb *nu;
 | 
						|
	int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
 | 
						|
	bool done = false, linked_data = false;
 | 
						|
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob, selected_editable_objects)
 | 
						|
	{
 | 
						|
		data = ob->data;
 | 
						|
 | 
						|
		if (data && ID_IS_LINKED(data)) {
 | 
						|
			linked_data = true;
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		if (ob->type == OB_MESH) {
 | 
						|
			BKE_mesh_smooth_flag_set(ob, !clear);
 | 
						|
 | 
						|
			DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
 | 
						|
			done = true;
 | 
						|
		}
 | 
						|
		else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
 | 
						|
			cu = ob->data;
 | 
						|
 | 
						|
			for (nu = cu->nurb.first; nu; nu = nu->next) {
 | 
						|
				if (!clear) nu->flag |= ME_SMOOTH;
 | 
						|
				else nu->flag &= ~ME_SMOOTH;
 | 
						|
			}
 | 
						|
 | 
						|
			DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
 | 
						|
			WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
 | 
						|
 | 
						|
			done = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	if (linked_data)
 | 
						|
		BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
 | 
						|
 | 
						|
	return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
 | 
						|
}
 | 
						|
 | 
						|
static bool shade_poll(bContext *C)
 | 
						|
{
 | 
						|
	return (CTX_data_edit_object(C) == NULL);
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_flat(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Shade Flat";
 | 
						|
	ot->description = "Render and display faces uniform, using Face Normals";
 | 
						|
	ot->idname = "OBJECT_OT_shade_flat";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll = shade_poll;
 | 
						|
	ot->exec = shade_smooth_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_shade_smooth(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Shade Smooth";
 | 
						|
	ot->description = "Render and display faces smooth, using interpolated Vertex Normals";
 | 
						|
	ot->idname = "OBJECT_OT_shade_smooth";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->poll = shade_poll;
 | 
						|
	ot->exec = shade_smooth_exec;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* ********************** */
 | 
						|
 | 
						|
static void UNUSED_FUNCTION(image_aspect) (Scene *scene, View3D *v3d)
 | 
						|
{
 | 
						|
	/* all selected objects with an image map: scale in image aspect */
 | 
						|
	Base *base;
 | 
						|
	Object *ob;
 | 
						|
	Material *ma;
 | 
						|
	Tex *tex;
 | 
						|
	float x, y, space;
 | 
						|
	int a, b, done;
 | 
						|
 | 
						|
	if (scene->obedit) return;  // XXX get from context
 | 
						|
	if (ID_IS_LINKED(scene)) return;
 | 
						|
 | 
						|
	for (base = FIRSTBASE; base; base = base->next) {
 | 
						|
		if (TESTBASELIB(v3d, base)) {
 | 
						|
			ob = base->object;
 | 
						|
			done = false;
 | 
						|
 | 
						|
			for (a = 1; a <= ob->totcol; a++) {
 | 
						|
				ma = give_current_material(ob, a);
 | 
						|
				if (ma) {
 | 
						|
					for (b = 0; b < MAX_MTEX; b++) {
 | 
						|
						if (ma->mtex[b] && ma->mtex[b]->tex) {
 | 
						|
							tex = ma->mtex[b]->tex;
 | 
						|
							if (tex->type == TEX_IMAGE && tex->ima) {
 | 
						|
								ImBuf *ibuf = BKE_image_acquire_ibuf(tex->ima, NULL, NULL);
 | 
						|
 | 
						|
								/* texturespace */
 | 
						|
								space = 1.0;
 | 
						|
								if (ob->type == OB_MESH) {
 | 
						|
									float size[3];
 | 
						|
									BKE_mesh_texspace_get(ob->data, NULL, NULL, size);
 | 
						|
									space = size[0] / size[1];
 | 
						|
								}
 | 
						|
								else if (ELEM(ob->type, OB_CURVE, OB_FONT, OB_SURF)) {
 | 
						|
									float size[3];
 | 
						|
									BKE_curve_texspace_get(ob->data, NULL, NULL, size);
 | 
						|
									space = size[0] / size[1];
 | 
						|
								}
 | 
						|
 | 
						|
								x = ibuf->x / space;
 | 
						|
								y = ibuf->y;
 | 
						|
 | 
						|
								if (x > y) ob->size[0] = ob->size[1] * x / y;
 | 
						|
								else ob->size[1] = ob->size[0] * y / x;
 | 
						|
 | 
						|
								done = true;
 | 
						|
								DAG_id_tag_update(&ob->id, OB_RECALC_OB);
 | 
						|
 | 
						|
								BKE_image_release_ibuf(tex->ima, ibuf, NULL);
 | 
						|
							}
 | 
						|
						}
 | 
						|
						if (done) break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if (done) break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
static const EnumPropertyItem *object_mode_set_itemsf(
 | 
						|
        bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
 | 
						|
{
 | 
						|
	const EnumPropertyItem *input = rna_enum_object_mode_items;
 | 
						|
	EnumPropertyItem *item = NULL;
 | 
						|
	Object *ob;
 | 
						|
	bGPdata *gpd;
 | 
						|
	int totitem = 0;
 | 
						|
 | 
						|
	if (!C) /* needed for docs */
 | 
						|
		return rna_enum_object_mode_items;
 | 
						|
 | 
						|
	ob = CTX_data_active_object(C);
 | 
						|
	if (ob) {
 | 
						|
		const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
 | 
						|
		                                    (ob->soft != NULL) ||
 | 
						|
		                                    (modifiers_findByType(ob, eModifierType_Cloth) != NULL);
 | 
						|
		while (input->identifier) {
 | 
						|
			if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
 | 
						|
			    (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
 | 
						|
			    (input->value == OB_MODE_PARTICLE_EDIT && use_mode_particle_edit) ||
 | 
						|
			    (ELEM(input->value, OB_MODE_SCULPT, OB_MODE_VERTEX_PAINT,
 | 
						|
			           OB_MODE_WEIGHT_PAINT, OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
 | 
						|
			    (input->value == OB_MODE_OBJECT))
 | 
						|
			{
 | 
						|
				RNA_enum_item_add(&item, &totitem, input);
 | 
						|
			}
 | 
						|
			input++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* We need at least this one! */
 | 
						|
		RNA_enum_items_add_value(&item, &totitem, input, OB_MODE_OBJECT);
 | 
						|
	}
 | 
						|
 | 
						|
	/* On top of all the rest, GPencil Stroke Edit Mode
 | 
						|
	 * is available if there's a valid gp datablock...
 | 
						|
	 */
 | 
						|
	gpd = CTX_data_gpencil_data(C);
 | 
						|
	if (gpd) {
 | 
						|
		RNA_enum_items_add_value(&item, &totitem, rna_enum_object_mode_items, OB_MODE_GPENCIL);
 | 
						|
	}
 | 
						|
 | 
						|
	RNA_enum_item_end(&item, &totitem);
 | 
						|
 | 
						|
	*r_free = true;
 | 
						|
 | 
						|
	return item;
 | 
						|
}
 | 
						|
 | 
						|
static bool object_mode_set_poll(bContext *C)
 | 
						|
{
 | 
						|
	/* Since Grease Pencil editmode is also handled here,
 | 
						|
	 * we have a special exception for allowing this operator
 | 
						|
	 * to still work in that case when there's no active object
 | 
						|
	 * so that users can exit editmode this way as per normal.
 | 
						|
	 */
 | 
						|
	if (ED_operator_object_active_editable(C))
 | 
						|
		return true;
 | 
						|
	else
 | 
						|
		return (CTX_data_gpencil_data(C) != NULL);
 | 
						|
}
 | 
						|
 | 
						|
static int object_mode_set_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	bGPdata *gpd = CTX_data_gpencil_data(C);
 | 
						|
	eObjectMode mode = RNA_enum_get(op->ptr, "mode");
 | 
						|
	eObjectMode restore_mode = (ob) ? ob->mode : OB_MODE_OBJECT;
 | 
						|
	const bool toggle = RNA_boolean_get(op->ptr, "toggle");
 | 
						|
 | 
						|
	if (gpd) {
 | 
						|
		/* GP Mode is not bound to a specific object. Therefore,
 | 
						|
		 * we don't want it to be actually saved on any objects,
 | 
						|
		 * as weirdness can happen if you select other objects,
 | 
						|
		 * or load old files.
 | 
						|
		 *
 | 
						|
		 * Instead, we use the following 2 rules to ensure that
 | 
						|
		 * the mode selector works as expected:
 | 
						|
		 *  1) If there's no object, we want to enter editmode.
 | 
						|
		 *     (i.e. with no object, we're in object mode)
 | 
						|
		 *  2) Otherwise, exit stroke editmode, so that we can
 | 
						|
		 *     enter another mode...
 | 
						|
		 */
 | 
						|
		if (!ob || (gpd->flag & GP_DATA_STROKE_EDITMODE)) {
 | 
						|
			WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!ob || !ED_object_mode_compat_test(ob, mode))
 | 
						|
		return OPERATOR_PASS_THROUGH;
 | 
						|
 | 
						|
	if (ob->mode != mode) {
 | 
						|
		/* we should be able to remove this call, each operator calls  */
 | 
						|
		ED_object_mode_compat_set(C, ob, mode, op->reports);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Exit current mode if it's not the mode we're setting */
 | 
						|
	if (mode != OB_MODE_OBJECT && (ob->mode != mode || toggle)) {
 | 
						|
		/* Enter new mode */
 | 
						|
		ED_object_mode_toggle(C, mode);
 | 
						|
	}
 | 
						|
 | 
						|
	if (toggle) {
 | 
						|
		/* Special case for Object mode! */
 | 
						|
		if (mode == OB_MODE_OBJECT && restore_mode == OB_MODE_OBJECT && ob->restore_mode != OB_MODE_OBJECT) {
 | 
						|
			ED_object_mode_toggle(C, ob->restore_mode);
 | 
						|
		}
 | 
						|
		else if (ob->mode == mode) {
 | 
						|
			/* For toggling, store old mode so we know what to go back to */
 | 
						|
			ob->restore_mode = restore_mode;
 | 
						|
		}
 | 
						|
		else if (ob->restore_mode != OB_MODE_OBJECT && ob->restore_mode != mode) {
 | 
						|
			ED_object_mode_toggle(C, ob->restore_mode);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_mode_set(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Set Object Mode";
 | 
						|
	ot->description = "Sets the object interaction mode";
 | 
						|
	ot->idname = "OBJECT_OT_mode_set";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = object_mode_set_exec;
 | 
						|
 | 
						|
	ot->poll = object_mode_set_poll; //ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = 0; /* no register/undo here, leave it to operators being called */
 | 
						|
 | 
						|
	ot->prop = RNA_def_enum(ot->srna, "mode", rna_enum_object_mode_items, OB_MODE_OBJECT, "Mode", "");
 | 
						|
	RNA_def_enum_funcs(ot->prop, object_mode_set_itemsf);
 | 
						|
	RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
 | 
						|
 | 
						|
	prop = RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE);
 | 
						|
}
 | 
						|
 | 
						|
/************************ Game Properties ***********************/
 | 
						|
 | 
						|
static int game_property_new_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	bProperty *prop;
 | 
						|
	char name[MAX_NAME];
 | 
						|
	int type = RNA_enum_get(op->ptr, "type");
 | 
						|
 | 
						|
	prop = BKE_bproperty_new(type);
 | 
						|
	BLI_addtail(&ob->prop, prop);
 | 
						|
 | 
						|
	RNA_string_get(op->ptr, "name", name);
 | 
						|
	if (name[0] != '\0') {
 | 
						|
		BLI_strncpy(prop->name, name, sizeof(prop->name));
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_uniquename(&ob->prop, prop, DATA_("Property"), '.', offsetof(bProperty, name), sizeof(prop->name));
 | 
						|
 | 
						|
	WM_event_add_notifier(C, NC_LOGIC, NULL);
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void OBJECT_OT_game_property_new(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "New Game Property";
 | 
						|
	ot->description = "Create a new property available to the game engine";
 | 
						|
	ot->idname = "OBJECT_OT_game_property_new";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_property_new_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	RNA_def_enum(ot->srna, "type", rna_enum_gameproperty_type_items, GPROP_FLOAT, "Type", "Type of game property to add");
 | 
						|
	RNA_def_string(ot->srna, "name", NULL, MAX_NAME, "Name", "Name of the game property to add");
 | 
						|
}
 | 
						|
 | 
						|
static int game_property_remove_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	bProperty *prop;
 | 
						|
	int index = RNA_int_get(op->ptr, "index");
 | 
						|
 | 
						|
	if (!ob)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	prop = BLI_findlink(&ob->prop, index);
 | 
						|
 | 
						|
	if (prop) {
 | 
						|
		BLI_remlink(&ob->prop, prop);
 | 
						|
		BKE_bproperty_free(prop);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_LOGIC, NULL);
 | 
						|
		return OPERATOR_FINISHED;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_game_property_remove(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Remove Game Property";
 | 
						|
	ot->description = "Remove game property";
 | 
						|
	ot->idname = "OBJECT_OT_game_property_remove";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_property_remove_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
 | 
						|
}
 | 
						|
 | 
						|
#define GAME_PROPERTY_MOVE_UP    1
 | 
						|
#define GAME_PROPERTY_MOVE_DOWN -1
 | 
						|
 | 
						|
static int game_property_move(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = CTX_data_active_object(C);
 | 
						|
	bProperty *prop;
 | 
						|
	bProperty *otherprop = NULL;
 | 
						|
	const int index = RNA_int_get(op->ptr, "index");
 | 
						|
	const int dir = RNA_enum_get(op->ptr, "direction");
 | 
						|
 | 
						|
	if (ob == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	prop = BLI_findlink(&ob->prop, index);
 | 
						|
	/* invalid index */
 | 
						|
	if (prop == NULL)
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
 | 
						|
	if (dir == GAME_PROPERTY_MOVE_UP) {
 | 
						|
		otherprop = prop->prev;
 | 
						|
	}
 | 
						|
	else if (dir == GAME_PROPERTY_MOVE_DOWN) {
 | 
						|
		otherprop = prop->next;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_assert(0);
 | 
						|
	}
 | 
						|
 | 
						|
	if (prop && otherprop) {
 | 
						|
		BLI_listbase_swaplinks(&ob->prop, prop, otherprop);
 | 
						|
 | 
						|
		WM_event_add_notifier(C, NC_LOGIC, NULL);
 | 
						|
		return OPERATOR_FINISHED;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return OPERATOR_CANCELLED;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_game_property_move(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	static const EnumPropertyItem direction_property_move[] = {
 | 
						|
		{GAME_PROPERTY_MOVE_UP,   "UP",   0, "Up",   ""},
 | 
						|
		{GAME_PROPERTY_MOVE_DOWN, "DOWN", 0, "Down", ""},
 | 
						|
		{0, NULL, 0, NULL, NULL}
 | 
						|
	};
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Move Game Property";
 | 
						|
	ot->description = "Move game property";
 | 
						|
	ot->idname = "OBJECT_OT_game_property_move";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_property_move;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	/* properties */
 | 
						|
	prop = RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to move", 0, INT_MAX);
 | 
						|
	RNA_def_property_flag(prop, PROP_HIDDEN);
 | 
						|
	RNA_def_enum(ot->srna, "direction", direction_property_move, 0, "Direction",
 | 
						|
	             "Direction for moving the property");
 | 
						|
}
 | 
						|
 | 
						|
#undef GAME_PROPERTY_MOVE_UP
 | 
						|
#undef GAME_PROPERTY_MOVE_DOWN
 | 
						|
 | 
						|
#define COPY_PROPERTIES_REPLACE 1
 | 
						|
#define COPY_PROPERTIES_MERGE   2
 | 
						|
#define COPY_PROPERTIES_COPY    3
 | 
						|
 | 
						|
static const EnumPropertyItem game_properties_copy_operations[] = {
 | 
						|
	{COPY_PROPERTIES_REPLACE, "REPLACE", 0, "Replace Properties", ""},
 | 
						|
	{COPY_PROPERTIES_MERGE, "MERGE", 0, "Merge Properties", ""},
 | 
						|
	{COPY_PROPERTIES_COPY, "COPY", 0, "Copy a Property", ""},
 | 
						|
	{0, NULL, 0, NULL, NULL}
 | 
						|
};
 | 
						|
 | 
						|
static const EnumPropertyItem *gameprops_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), bool *r_free)
 | 
						|
{
 | 
						|
	Object *ob = ED_object_active_context(C);
 | 
						|
	EnumPropertyItem tmp = {0, "", 0, "", ""};
 | 
						|
	EnumPropertyItem *item = NULL;
 | 
						|
	bProperty *prop;
 | 
						|
	int a, totitem = 0;
 | 
						|
 | 
						|
	if (!ob)
 | 
						|
		return DummyRNA_NULL_items;
 | 
						|
 | 
						|
	for (a = 1, prop = ob->prop.first; prop; prop = prop->next, a++) {
 | 
						|
		tmp.value = a;
 | 
						|
		tmp.identifier = prop->name;
 | 
						|
		tmp.name = prop->name;
 | 
						|
		RNA_enum_item_add(&item, &totitem, &tmp);
 | 
						|
	}
 | 
						|
 | 
						|
	RNA_enum_item_end(&item, &totitem);
 | 
						|
	*r_free = true;
 | 
						|
 | 
						|
	return item;
 | 
						|
}
 | 
						|
 | 
						|
static int game_property_copy_exec(bContext *C, wmOperator *op)
 | 
						|
{
 | 
						|
	Object *ob = ED_object_active_context(C);
 | 
						|
	bProperty *prop;
 | 
						|
	int type = RNA_enum_get(op->ptr, "operation");
 | 
						|
	int propid = RNA_enum_get(op->ptr, "property");
 | 
						|
 | 
						|
	if (propid > 0) { /* copy */
 | 
						|
		prop = BLI_findlink(&ob->prop, propid - 1);
 | 
						|
 | 
						|
		if (prop) {
 | 
						|
			CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects)
 | 
						|
			{
 | 
						|
				if (ob != ob_iter)
 | 
						|
					BKE_bproperty_object_set(ob_iter, prop);
 | 
						|
			} CTX_DATA_END;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	else {
 | 
						|
		CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects)
 | 
						|
		{
 | 
						|
			if (ob != ob_iter) {
 | 
						|
				if (type == COPY_PROPERTIES_REPLACE) {
 | 
						|
					BKE_bproperty_copy_list(&ob_iter->prop, &ob->prop);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* merge - the default when calling with no argument */
 | 
						|
					for (prop = ob->prop.first; prop; prop = prop->next) {
 | 
						|
						BKE_bproperty_object_set(ob_iter, prop);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		CTX_DATA_END;
 | 
						|
	}
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_game_property_copy(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Copy Game Property";
 | 
						|
	ot->idname = "OBJECT_OT_game_property_copy";
 | 
						|
	ot->description = "Copy/merge/replace a game property from active object to all selected objects";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_property_copy_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
 | 
						|
	RNA_def_enum(ot->srna, "operation", game_properties_copy_operations, 3, "Operation", "");
 | 
						|
	prop = RNA_def_enum(ot->srna, "property", DummyRNA_NULL_items, 0, "Property", "Properties to copy");
 | 
						|
	RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_ENUM_NO_TRANSLATE);
 | 
						|
	RNA_def_enum_funcs(prop, gameprops_itemf);
 | 
						|
	ot->prop = prop;
 | 
						|
}
 | 
						|
 | 
						|
static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects)
 | 
						|
	{
 | 
						|
		BKE_bproperty_free_list(&ob_iter->prop);
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	WM_event_add_notifier(C, NC_LOGIC, NULL);
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
void OBJECT_OT_game_property_clear(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Clear Game Properties";
 | 
						|
	ot->idname = "OBJECT_OT_game_property_clear";
 | 
						|
	ot->description = "Remove all game properties from all selected objects";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_property_clear_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/************************ Copy Logic Bricks ***********************/
 | 
						|
 | 
						|
static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob = ED_object_active_context(C);
 | 
						|
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects)
 | 
						|
	{
 | 
						|
		if (ob != ob_iter) {
 | 
						|
			/* first: free all logic */
 | 
						|
			free_sensors(&ob_iter->sensors);
 | 
						|
			unlink_controllers(&ob_iter->controllers);
 | 
						|
			free_controllers(&ob_iter->controllers);
 | 
						|
			unlink_actuators(&ob_iter->actuators);
 | 
						|
			free_actuators(&ob_iter->actuators);
 | 
						|
 | 
						|
			/* now copy it, this also works without logicbricks! */
 | 
						|
			clear_sca_new_poins_ob(ob);
 | 
						|
			copy_sensors(&ob_iter->sensors, &ob->sensors, 0);
 | 
						|
			copy_controllers(&ob_iter->controllers, &ob->controllers, 0);
 | 
						|
			copy_actuators(&ob_iter->actuators, &ob->actuators, 0);
 | 
						|
			set_sca_new_poins_ob(ob_iter);
 | 
						|
 | 
						|
			/* some menu settings */
 | 
						|
			ob_iter->scavisflag = ob->scavisflag;
 | 
						|
			ob_iter->scaflag = ob->scaflag;
 | 
						|
 | 
						|
			/* set the initial state */
 | 
						|
			ob_iter->state = ob->state;
 | 
						|
			ob_iter->init_state = ob->init_state;
 | 
						|
 | 
						|
			if (ob_iter->totcol == ob->totcol) {
 | 
						|
				ob_iter->actcol = ob->actcol;
 | 
						|
				WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob_iter);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	WM_event_add_notifier(C, NC_LOGIC, NULL);
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_logic_bricks_copy(wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Copy Logic Bricks to Selected";
 | 
						|
	ot->description = "Copy logic bricks to other selected objects";
 | 
						|
	ot->idname = "OBJECT_OT_logic_bricks_copy";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = logicbricks_copy_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op))
 | 
						|
{
 | 
						|
	Object *ob = ED_object_active_context(C);
 | 
						|
 | 
						|
	CTX_DATA_BEGIN(C, Object *, ob_iter, selected_editable_objects)
 | 
						|
	{
 | 
						|
		if (ob != ob_iter) {
 | 
						|
			ob_iter->gameflag = ob->gameflag;
 | 
						|
			ob_iter->gameflag2 = ob->gameflag2;
 | 
						|
			ob_iter->inertia = ob->inertia;
 | 
						|
			ob_iter->formfactor = ob->formfactor;
 | 
						|
			ob_iter->damping = ob->damping;
 | 
						|
			ob_iter->rdamping = ob->rdamping;
 | 
						|
			ob_iter->min_vel = ob->min_vel;
 | 
						|
			ob_iter->max_vel = ob->max_vel;
 | 
						|
			ob_iter->min_angvel = ob->min_angvel;
 | 
						|
			ob_iter->max_angvel = ob->max_angvel;
 | 
						|
			ob_iter->obstacleRad = ob->obstacleRad;
 | 
						|
			ob_iter->mass = ob->mass;
 | 
						|
			copy_v3_v3(ob_iter->anisotropicFriction, ob->anisotropicFriction);
 | 
						|
			ob_iter->collision_boundtype = ob->collision_boundtype;
 | 
						|
			ob_iter->margin = ob->margin;
 | 
						|
			ob_iter->bsoft = copy_bulletsoftbody(ob->bsoft, 0);
 | 
						|
			if (ob->restrictflag & OB_RESTRICT_RENDER)
 | 
						|
				ob_iter->restrictflag |= OB_RESTRICT_RENDER;
 | 
						|
			else
 | 
						|
				ob_iter->restrictflag &= ~OB_RESTRICT_RENDER;
 | 
						|
 | 
						|
			ob_iter->col_group = ob->col_group;
 | 
						|
			ob_iter->col_mask = ob->col_mask;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	CTX_DATA_END;
 | 
						|
 | 
						|
	return OPERATOR_FINISHED;
 | 
						|
}
 | 
						|
 | 
						|
void OBJECT_OT_game_physics_copy(struct wmOperatorType *ot)
 | 
						|
{
 | 
						|
	/* identifiers */
 | 
						|
	ot->name = "Copy Game Physics Properties to Selected";
 | 
						|
	ot->description = "Copy game physics properties to other selected objects";
 | 
						|
	ot->idname = "OBJECT_OT_game_physics_copy";
 | 
						|
 | 
						|
	/* api callbacks */
 | 
						|
	ot->exec = game_physics_copy_exec;
 | 
						|
	ot->poll = ED_operator_object_active_editable;
 | 
						|
 | 
						|
	/* flags */
 | 
						|
	ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
 | 
						|
}
 | 
						|
 | 
						|
/* generic utility function */
 | 
						|
 | 
						|
bool ED_object_editmode_calc_active_center(Object *obedit, const bool select_only, float r_center[3])
 | 
						|
{
 | 
						|
	switch (obedit->type) {
 | 
						|
		case OB_MESH:
 | 
						|
		{
 | 
						|
			BMEditMesh *em = BKE_editmesh_from_object(obedit);
 | 
						|
			BMEditSelection ese;
 | 
						|
 | 
						|
			if (BM_select_history_active_get(em->bm, &ese)) {
 | 
						|
				BM_editselection_center(&ese, r_center);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_ARMATURE:
 | 
						|
		{
 | 
						|
			bArmature *arm = obedit->data;
 | 
						|
			EditBone *ebo = arm->act_edbone;
 | 
						|
 | 
						|
			if (ebo && (!select_only || (ebo->flag & (BONE_SELECTED | BONE_ROOTSEL)))) {
 | 
						|
				copy_v3_v3(r_center, ebo->head);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_CURVE:
 | 
						|
		case OB_SURF:
 | 
						|
		{
 | 
						|
			Curve *cu = obedit->data;
 | 
						|
 | 
						|
			if (ED_curve_active_center(cu, r_center)) {
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_MBALL:
 | 
						|
		{
 | 
						|
			MetaBall *mb = obedit->data;
 | 
						|
			MetaElem *ml_act = mb->lastelem;
 | 
						|
 | 
						|
			if (ml_act && (!select_only || (ml_act->flag & SELECT))) {
 | 
						|
				copy_v3_v3(r_center, &ml_act->x);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case OB_LATTICE:
 | 
						|
		{
 | 
						|
			BPoint *actbp = BKE_lattice_active_point_get(obedit->data);
 | 
						|
 | 
						|
			if (actbp) {
 | 
						|
				copy_v3_v3(r_center, actbp->vec);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 |